d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000904: [11:17:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 000904: [11:17:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000904: [11:17:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000904: [11:17:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000904: [11:17:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11160 RDOC 011160: [11:17:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011160: [11:17:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011160: [11:17:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011160: [11:17:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011160: [11:17:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011160: [11:17:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011160: [11:17:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011160: [11:17:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011160: [11:17:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011160: [11:17:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011160: [11:17:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011160: [11:17:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011160: [11:17:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011160: [11:17:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011160: [11:17:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000904: [11:17:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11160] RDOC 011160: [11:17:40] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011160: [11:17:40] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025AA567DE08 RDOC 011160: [11:17:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011160: [11:17:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011160: [11:17:40] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025AA567DE08 RDOC 011160: [11:17:40] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025AA567DE08 RDOC 011160: [11:17:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011160: [11:17:40] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025AA567DE08 / 0x00000000000B0094 RDOC 011160: [11:17:40] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011160: [11:17:40] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000904: [11:17:40] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011160: [11:17:40] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011160: [11:17:40] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011160: [11:17:40] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011160: [11:17:40] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011160: [11:17:40] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 011160: [11:17:40] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011160: [11:17:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39840 (1.58 %) RDOC 011160: [11:17:40] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.014650 seconds RDOC 011160: [11:17:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 011160: [11:17:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011160: [11:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 000904: [11:17:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (46151 bytes) (time 1675768660) 2527 byte thumbnail RDOC 000904: [11:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 000904: [11:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000904: [11:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000904: [11:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000904: [11:17:42] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000904: [11:17:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000904: [11:17:42] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000904: [11:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000904: [11:17:42] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000904: [11:17:42] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000904: [11:17:42] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000904: [11:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000904: [11:17:42] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 22.657 ms RDOC 000904: [11:17:42] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 000904: [11:17:42] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 000904: [11:17:42] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 000904: [11:17:42] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 000904: [11:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002616: [11:17:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 002616: [11:17:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002616: [11:17:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002616: [11:17:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002616: [11:17:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3548 RDOC 003548: [11:17:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 003548: [11:17:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003548: [11:17:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003548: [11:17:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003548: [11:17:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003548: [11:17:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003548: [11:17:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003548: [11:17:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003548: [11:17:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003548: [11:17:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003548: [11:17:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003548: [11:17:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003548: [11:17:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003548: [11:17:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003548: [11:17:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002616: [11:17:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3548] RDOC 003548: [11:17:42] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003548: [11:17:42] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023DAF21DF28 RDOC 003548: [11:17:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003548: [11:17:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003548: [11:17:42] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023DAF21DF28 RDOC 003548: [11:17:42] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023DAF21DF28 RDOC 003548: [11:17:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003548: [11:17:42] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000023DAF21DF28 / 0x0000000000200314 RDOC 003548: [11:17:42] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003548: [11:17:42] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002616: [11:17:42] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 003548: [11:17:42] d3d11_device.cpp(1931) - Log - Starting capture RDOC 003548: [11:17:42] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 003548: [11:17:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003548: [11:17:42] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003548: [11:17:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 17 referenced resources RDOC 003548: [11:17:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003548: [11:17:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 61924 (2.42 %) RDOC 003548: [11:17:42] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.013696 seconds RDOC 003548: [11:17:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 003548: [11:17:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 003548: [11:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 002616: [11:17:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (71903 bytes) (time 1675768662) 5476 byte thumbnail RDOC 002616: [11:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 002616: [11:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002616: [11:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002616: [11:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002616: [11:17:44] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002616: [11:17:44] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002616: [11:17:44] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002616: [11:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002616: [11:17:44] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002616: [11:17:44] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002616: [11:17:44] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002616: [11:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002616: [11:17:44] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 19.517 ms RDOC 002616: [11:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005064: [11:17:44] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005064: [11:17:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005064: [11:17:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005064: [11:17:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005064: [11:17:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2480 RDOC 002480: [11:17:44] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 002480: [11:17:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002480: [11:17:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002480: [11:17:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002480: [11:17:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002480: [11:17:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002480: [11:17:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002480: [11:17:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002480: [11:17:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002480: [11:17:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002480: [11:17:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002480: [11:17:44] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002480: [11:17:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002480: [11:17:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002480: [11:17:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005064: [11:17:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2480] RDOC 002480: [11:17:44] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002480: [11:17:44] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FCBF040088 RDOC 002480: [11:17:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002480: [11:17:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002480: [11:17:44] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FCBF040088 RDOC 002480: [11:17:44] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FCBF040088 RDOC 002480: [11:17:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002480: [11:17:44] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001FCBF040088 / 0x00000000000803A8 RDOC 002480: [11:17:44] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002480: [11:17:44] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005064: [11:17:44] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 002480: [11:17:44] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002480: [11:17:44] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 002480: [11:17:44] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 002480: [11:17:44] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 002480: [11:17:44] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 002480: [11:17:44] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 002480: [11:17:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33720 (5.91 %) RDOC 002480: [11:17:44] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014839 seconds RDOC 002480: [11:17:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002480: [11:17:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 002480: [11:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 005064: [11:17:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43469 bytes) (time 1675768664) 5116 byte thumbnail RDOC 005064: [11:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 005064: [11:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005064: [11:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005064: [11:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005064: [11:17:46] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005064: [11:17:46] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005064: [11:17:46] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005064: [11:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005064: [11:17:46] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005064: [11:17:46] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005064: [11:17:46] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005064: [11:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005064: [11:17:46] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 9.278 ms RDOC 005064: [11:17:46] d3d11_counters.cpp( 589) - Log - Timer Fetch Counters, counters to fetch 7 - 3.877 ms RDOC 005064: [11:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003376: [11:17:46] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 003376: [11:17:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003376: [11:17:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003376: [11:17:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003376: [11:17:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5400 RDOC 005400: [11:17:46] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005400: [11:17:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005400: [11:17:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005400: [11:17:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005400: [11:17:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005400: [11:17:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005400: [11:17:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005400: [11:17:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005400: [11:17:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005400: [11:17:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005400: [11:17:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005400: [11:17:46] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005400: [11:17:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005400: [11:17:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005400: [11:17:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003376: [11:17:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5400] RDOC 005400: [11:17:46] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005400: [11:17:46] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000183454CF358 RDOC 005400: [11:17:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005400: [11:17:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005400: [11:17:46] core.cpp(2018) - Log - Removing device frame capturer for 0x00000183454CF358 RDOC 005400: [11:17:46] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000183454CF358 RDOC 005400: [11:17:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005400: [11:17:46] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000183454CF358 / 0x00000000000903A8 RDOC 005400: [11:17:46] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005400: [11:17:46] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005400: [11:17:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005400: [11:17:46] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005400: [11:17:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005400: [11:17:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003376: [11:17:46] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005400: [11:17:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005400: [11:17:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005400: [11:17:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 831104 bytes to 31387 (3.78 %) RDOC 005400: [11:17:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.792603 MB capture section in 0.013805 seconds RDOC 005400: [11:17:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005400: [11:17:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 005400: [11:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 003376: [11:17:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (39476 bytes) (time 1675768666) 3961 byte thumbnail RDOC 003376: [11:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 003376: [11:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003376: [11:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003376: [11:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003376: [11:17:47] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003376: [11:17:47] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003376: [11:17:48] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003376: [11:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003376: [11:17:48] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003376: [11:17:48] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003376: [11:17:48] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003376: [11:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003376: [11:17:48] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 10.918 ms RDOC 003376: [11:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011128: [11:17:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011128: [11:17:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011128: [11:17:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011128: [11:17:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011128: [11:17:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4824 RDOC 004824: [11:17:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 004824: [11:17:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004824: [11:17:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004824: [11:17:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004824: [11:17:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004824: [11:17:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004824: [11:17:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004824: [11:17:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004824: [11:17:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004824: [11:17:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004824: [11:17:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004824: [11:17:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004824: [11:17:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004824: [11:17:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004824: [11:17:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011128: [11:17:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4824] RDOC 004824: [11:17:48] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004824: [11:17:48] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CA456F01D8 RDOC 004824: [11:17:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004824: [11:17:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004824: [11:17:48] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CA456F01D8 RDOC 004824: [11:17:48] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CA456F01D8 RDOC 004824: [11:17:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004824: [11:17:48] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001CA456F01D8 / 0x00000000000A03A8 RDOC 004824: [11:17:48] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004824: [11:17:48] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011128: [11:17:48] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004824: [11:17:48] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004824: [11:17:48] resource_manager.h(1441) - Log - Preparing up to 45 potentially dirty resources RDOC 004824: [11:17:49] resource_manager.h(1494) - Log - Prepared 45 dirty resources, postponed 0, skipped 0 RDOC 004824: [11:17:49] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 004824: [11:17:49] resource_manager.h(1506) - Log - Checking 45 resources with initial contents against 102 referenced resources RDOC 004824: [11:17:49] resource_manager.h(1579) - Log - Serialised 45 resources, skipped 0 unreferenced RDOC 004824: [11:17:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1340953 (0.79 %) RDOC 004824: [11:17:49] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.156897 seconds RDOC 004824: [11:17:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 004824: [11:17:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 004824: [11:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 011128: [11:17:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1347607 bytes) (time 1675768669) 2526 byte thumbnail RDOC 011128: [11:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 011128: [11:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011128: [11:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011128: [11:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011128: [11:17:50] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011128: [11:17:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011128: [11:17:50] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011128: [11:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011128: [11:17:50] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011128: [11:17:50] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011128: [11:17:50] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011128: [11:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011128: [11:17:50] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 362.547 ms RDOC 011128: [11:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011036: [11:17:54] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011036: [11:17:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011036: [11:17:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011036: [11:17:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011036: [11:17:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9500 RDOC 009500: [11:17:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 009500: [11:17:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009500: [11:17:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009500: [11:17:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009500: [11:17:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009500: [11:17:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009500: [11:17:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009500: [11:17:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009500: [11:17:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009500: [11:17:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009500: [11:17:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009500: [11:17:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009500: [11:17:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009500: [11:17:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009500: [11:17:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011036: [11:17:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9500] RDOC 009500: [11:17:55] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009500: [11:17:55] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002065EFFEF78 RDOC 009500: [11:17:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009500: [11:17:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009500: [11:17:55] core.cpp(2018) - Log - Removing device frame capturer for 0x000002065EFFEF78 RDOC 009500: [11:17:55] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002065EFFEF78 RDOC 009500: [11:17:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009500: [11:17:55] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002065EFFEF78 / 0x00000000000B03A8 RDOC 009500: [11:17:55] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009500: [11:17:55] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011036: [11:17:55] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009500: [11:17:55] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009500: [11:17:55] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009500: [11:17:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009500: [11:17:55] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009500: [11:17:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 009500: [11:17:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009500: [11:17:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 85499 (3.34 %) RDOC 009500: [11:17:55] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.013631 seconds RDOC 009500: [11:17:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 009500: [11:17:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 009500: [11:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 011036: [11:17:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (100874 bytes) (time 1675768675) 9588 byte thumbnail RDOC 011036: [11:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 011036: [11:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011036: [11:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011036: [11:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011036: [11:17:56] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011036: [11:17:56] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011036: [11:17:56] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011036: [11:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011036: [11:17:56] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011036: [11:17:56] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011036: [11:17:56] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011036: [11:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011036: [11:17:56] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 19.044 ms RDOC 011036: [11:17:56] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:56] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:56] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:56] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011036: [11:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011248: [11:17:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011248: [11:17:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011248: [11:17:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011248: [11:17:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011248: [11:17:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11740 RDOC 011740: [11:17:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011740: [11:17:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011740: [11:17:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011740: [11:17:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011740: [11:17:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011740: [11:17:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011740: [11:17:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011740: [11:17:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011740: [11:17:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011740: [11:17:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011740: [11:17:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011740: [11:17:57] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011740: [11:17:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011740: [11:17:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011740: [11:17:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011740: [11:17:57] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011248: [11:17:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11740] RDOC 011740: [11:17:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000027D73D4E378 RDOC 011740: [11:17:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011740: [11:17:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011740: [11:17:57] core.cpp(2018) - Log - Removing device frame capturer for 0x0000027D73D4E378 RDOC 011740: [11:17:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000027D73D4E378 RDOC 011740: [11:17:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011740: [11:17:57] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000027D73D4E378 / 0x00000000000C03A8 RDOC 011740: [11:17:57] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011740: [11:17:57] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011740: [11:17:57] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011740: [11:17:57] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011740: [11:17:57] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011740: [11:17:57] d3d11_device.cpp(2013) - Log - Finished capture, Frame 4294967295 RDOC 011248: [11:17:57] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011740: [11:17:57] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 1 referenced resources RDOC 011740: [11:17:57] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 011740: [11:17:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 648 (2.69 %) RDOC 011740: [11:17:57] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.013100 seconds RDOC 011740: [11:17:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 011740: [11:17:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 011740: [11:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 011740: [11:17:57] core.cpp(2064) - Log - Removing frame capturer for 0x0000027D73D4E378 / 0x00000000000C03A8 RDOC 011740: [11:17:57] core.cpp(2075) - Log - Removed last refcount RDOC 011740: [11:17:57] core.cpp(2079) - Log - Removed active window RDOC 011740: [11:17:57] core.cpp(2018) - Log - Removing device frame capturer for 0x0000027D73D4E378 RDOC 011248: [11:17:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (22948 bytes) (time 1675768677) 8220 byte thumbnail RDOC 011248: [11:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 011248: [11:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011248: [11:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011248: [11:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011248: [11:17:58] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011248: [11:17:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011248: [11:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011248: [11:17:59] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011248: [11:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011248: [11:18:00] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011248: [11:18:00] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011248: [11:18:00] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011248: [11:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011248: [11:18:00] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 0.670 ms RDOC 011248: [11:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011500: [11:18:00] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011500: [11:18:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011500: [11:18:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011500: [11:18:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011500: [11:18:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3340 RDOC 003340: [11:18:00] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 003340: [11:18:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003340: [11:18:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003340: [11:18:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003340: [11:18:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003340: [11:18:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003340: [11:18:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003340: [11:18:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003340: [11:18:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003340: [11:18:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003340: [11:18:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003340: [11:18:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003340: [11:18:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003340: [11:18:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003340: [11:18:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011500: [11:18:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3340] RDOC 003340: [11:18:00] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003340: [11:18:00] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000026BFAE1DD78 RDOC 003340: [11:18:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003340: [11:18:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003340: [11:18:00] core.cpp(2018) - Log - Removing device frame capturer for 0x0000026BFAE1DD78 RDOC 003340: [11:18:00] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000026BFAE1DD78 RDOC 003340: [11:18:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003340: [11:18:00] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 003340: [11:18:00] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000026BFAE1DD78 / 0x00000000001D00CC RDOC 003340: [11:18:00] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003340: [11:18:00] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011500: [11:18:00] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 003340: [11:18:00] d3d11_device.cpp(1931) - Log - Starting capture RDOC 003340: [11:18:00] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 003340: [11:18:00] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003340: [11:18:00] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003340: [11:18:00] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 003340: [11:18:00] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003340: [11:18:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 34227 (6.02 %) RDOC 003340: [11:18:00] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.012933 seconds RDOC 003340: [11:18:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003340: [11:18:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 003340: [11:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011500: [11:18:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43976 bytes) (time 1675768680) 5116 byte thumbnail RDOC 011500: [11:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011500: [11:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011500: [11:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011500: [11:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011500: [11:18:01] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011500: [11:18:01] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011500: [11:18:02] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011500: [11:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011500: [11:18:02] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011500: [11:18:02] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011500: [11:18:02] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011500: [11:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011500: [11:18:02] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 011500: [11:18:02] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 011500: [11:18:02] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.649 ms RDOC 011500: [11:18:02] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 011500: [11:18:02] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 011500: [11:18:02] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 011500: [11:18:02] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 011500: [11:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006264: [11:18:02] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006264: [11:18:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006264: [11:18:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006264: [11:18:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006264: [11:18:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8916 RDOC 008916: [11:18:02] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008916: [11:18:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008916: [11:18:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008916: [11:18:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008916: [11:18:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008916: [11:18:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008916: [11:18:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008916: [11:18:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008916: [11:18:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008916: [11:18:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008916: [11:18:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008916: [11:18:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008916: [11:18:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008916: [11:18:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008916: [11:18:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006264: [11:18:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8916] RDOC 008916: [11:18:02] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008916: [11:18:02] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000147022BE458 RDOC 008916: [11:18:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008916: [11:18:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008916: [11:18:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000147022BE458 RDOC 008916: [11:18:02] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000147022BE458 RDOC 008916: [11:18:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008916: [11:18:02] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000147022BE458 / 0x0000000000270314 RDOC 008916: [11:18:02] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008916: [11:18:02] resource_manager.h(1441) - Log - Preparing up to 0 potentially dirty resources RDOC 008916: [11:18:02] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 008916: [11:18:02] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008916: [11:18:02] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008916: [11:18:02] d3d11_device.cpp(2013) - Log - Finished capture, Frame 0 RDOC 006264: [11:18:02] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008916: [11:18:02] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 11 referenced resources RDOC 008916: [11:18:02] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 008916: [11:18:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6637 (9.71 %) RDOC 008916: [11:18:02] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.037291 seconds RDOC 008916: [11:18:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008916: [11:18:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 008916: [11:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 006264: [11:18:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (16386 bytes) (time 1675768682) 5116 byte thumbnail RDOC 006264: [11:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 006264: [11:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006264: [11:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006264: [11:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006264: [11:18:03] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006264: [11:18:03] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006264: [11:18:04] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006264: [11:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006264: [11:18:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [11:18:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [11:18:04] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [11:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [11:18:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 4.019 ms RDOC 006264: [11:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 006264: [11:18:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2810 (4.11 %) RDOC 006264: [11:18:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006264: [11:18:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 0.653 ms RDOC 006264: [11:18:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2810 (4.11 %) RDOC 006264: [11:18:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006264: [11:18:04] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 006264: [11:18:04] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 006264: [11:18:04] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 006264: [11:18:04] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 006264: [11:18:04] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 006264: [11:18:04] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 006264: [11:18:04] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 006264: [11:18:04] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 006264: [11:18:04] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 006264: [11:18:04] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 006264: [11:18:04] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 006264: [11:18:04] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 006264: [11:18:04] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 006264: [11:18:04] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 006264: [11:18:04] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 006264: [11:18:04] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 006264: [11:18:04] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 006264: [11:18:04] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 006264: [11:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012240: [11:18:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 012240: [11:18:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012240: [11:18:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012240: [11:18:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012240: [11:18:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7024 RDOC 007024: [11:18:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007024: [11:18:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007024: [11:18:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007024: [11:18:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007024: [11:18:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007024: [11:18:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007024: [11:18:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007024: [11:18:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007024: [11:18:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007024: [11:18:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007024: [11:18:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007024: [11:18:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007024: [11:18:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007024: [11:18:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007024: [11:18:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012240: [11:18:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7024] RDOC 007024: [11:18:04] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007024: [11:18:04] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002A1C89FE778 RDOC 007024: [11:18:04] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007024: [11:18:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007024: [11:18:04] core.cpp(2018) - Log - Removing device frame capturer for 0x000002A1C89FE778 RDOC 007024: [11:18:04] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002A1C89FE778 RDOC 007024: [11:18:04] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007024: [11:18:04] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002A1C89FE778 / 0x00000000000F03A8 RDOC 007024: [11:18:04] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007024: [11:18:04] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012240: [11:18:05] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007024: [11:18:05] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007024: [11:18:05] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007024: [11:18:05] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007024: [11:18:05] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007024: [11:18:05] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 007024: [11:18:05] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007024: [11:18:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 588574 (0.44 %) RDOC 007024: [11:18:05] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.033420 seconds RDOC 007024: [11:18:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007024: [11:18:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 007024: [11:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 012240: [11:18:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (598323 bytes) (time 1675768685) 5116 byte thumbnail RDOC 012240: [11:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 012240: [11:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012240: [11:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012240: [11:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012240: [11:18:06] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012240: [11:18:06] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012240: [11:18:06] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012240: [11:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012240: [11:18:06] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012240: [11:18:06] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012240: [11:18:06] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012240: [11:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012240: [11:18:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 429.167 ms RDOC 012240: [11:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005776: [11:18:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005776: [11:18:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005776: [11:18:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005776: [11:18:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005776: [11:18:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10996 RDOC 010996: [11:18:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010996: [11:18:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010996: [11:18:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010996: [11:18:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010996: [11:18:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010996: [11:18:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010996: [11:18:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010996: [11:18:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010996: [11:18:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010996: [11:18:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010996: [11:18:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010996: [11:18:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010996: [11:18:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010996: [11:18:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010996: [11:18:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005776: [11:18:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10996] RDOC 010996: [11:18:07] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010996: [11:18:07] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001DEF3A3E708 RDOC 010996: [11:18:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010996: [11:18:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010996: [11:18:07] core.cpp(2018) - Log - Removing device frame capturer for 0x000001DEF3A3E708 RDOC 010996: [11:18:07] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001DEF3A3E708 RDOC 010996: [11:18:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010996: [11:18:07] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001DEF3A3E708 / 0x00000000001003A8 RDOC 010996: [11:18:07] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010996: [11:18:07] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005776: [11:18:07] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010996: [11:18:15] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010996: [11:18:15] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 010996: [11:18:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010996: [11:18:15] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50000 RDOC 010996: [11:18:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010996: [11:18:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 35734 (6.29 %) RDOC 010996: [11:18:15] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.013041 seconds RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010996: [11:18:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 010996: [11:18:15] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010996: [11:18:15] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010996: [11:18:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010996: [11:18:15] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50001 RDOC 010996: [11:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 010996: [11:18:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010996: [11:18:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14828 (2.61 %) RDOC 010996: [11:18:15] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011777 seconds RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010996: [11:18:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 010996: [11:18:15] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010996: [11:18:15] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010996: [11:18:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010996: [11:18:15] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50002 RDOC 010996: [11:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 005776: [11:18:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (45483 bytes) (time 1675768695) 5116 byte thumbnail RDOC 010996: [11:18:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010996: [11:18:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14831 (2.61 %) RDOC 010996: [11:18:15] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012010 seconds RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010996: [11:18:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 010996: [11:18:15] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010996: [11:18:15] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010996: [11:18:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010996: [11:18:15] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50003 RDOC 010996: [11:18:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010996: [11:18:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14829 (2.61 %) RDOC 010996: [11:18:15] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011512 seconds RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010996: [11:18:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 010996: [11:18:15] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010996: [11:18:15] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010996: [11:18:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010996: [11:18:15] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50004 RDOC 010996: [11:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 005776: [11:18:15] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (24577 bytes) (time 1675768695) 5116 byte thumbnail RDOC 010996: [11:18:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010996: [11:18:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14829 (2.61 %) RDOC 010996: [11:18:15] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011780 seconds RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010996: [11:18:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 010996: [11:18:15] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010996: [11:18:15] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010996: [11:18:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010996: [11:18:15] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50005 RDOC 010996: [11:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 005776: [11:18:15] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (24580 bytes) (time 1675768695) 5116 byte thumbnail RDOC 010996: [11:18:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010996: [11:18:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14830 (2.61 %) RDOC 010996: [11:18:15] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011406 seconds RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010996: [11:18:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 010996: [11:18:15] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010996: [11:18:15] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010996: [11:18:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010996: [11:18:15] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50006 RDOC 010996: [11:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 005776: [11:18:15] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (24578 bytes) (time 1675768695) 5116 byte thumbnail RDOC 010996: [11:18:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010996: [11:18:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14831 (2.61 %) RDOC 010996: [11:18:15] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012165 seconds RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010996: [11:18:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 010996: [11:18:15] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010996: [11:18:15] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010996: [11:18:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010996: [11:18:15] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50007 RDOC 010996: [11:18:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010996: [11:18:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14830 (2.61 %) RDOC 010996: [11:18:15] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011431 seconds RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010996: [11:18:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 010996: [11:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 010996: [11:18:15] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005776: [11:18:15] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (24578 bytes) (time 1675768695) 5116 byte thumbnail RDOC 010996: [11:18:15] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010996: [11:18:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010996: [11:18:15] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50008 RDOC 010996: [11:18:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010996: [11:18:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14642 (2.58 %) RDOC 010996: [11:18:15] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011855 seconds RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010996: [11:18:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 010996: [11:18:15] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010996: [11:18:15] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010996: [11:18:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010996: [11:18:15] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50009 RDOC 010996: [11:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 005776: [11:18:15] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (24579 bytes) (time 1675768695) 5116 byte thumbnail RDOC 010996: [11:18:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010996: [11:18:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14829 (2.61 %) RDOC 010996: [11:18:15] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011485 seconds RDOC 010996: [11:18:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010996: [11:18:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 005776: [11:18:15] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (24580 bytes) (time 1675768695) 5116 byte thumbnail RDOC 010996: [11:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 010996: [11:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 005776: [11:18:15] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (24579 bytes) (time 1675768695) 5116 byte thumbnail RDOC 010996: [11:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 005776: [11:18:15] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (24391 bytes) (time 1675768695) 5116 byte thumbnail RDOC 005776: [11:18:15] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (24578 bytes) (time 1675768695) 5116 byte thumbnail RDOC 005776: [11:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 005776: [11:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005776: [11:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005776: [11:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005776: [11:18:16] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005776: [11:18:16] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005776: [11:18:16] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005776: [11:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005776: [11:18:16] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005776: [11:18:16] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005776: [11:18:16] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005776: [11:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005776: [11:18:16] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.060 ms RDOC 005776: [11:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007408: [11:18:16] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 007408: [11:18:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007408: [11:18:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007408: [11:18:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007408: [11:18:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9932 RDOC 009932: [11:18:16] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 009932: [11:18:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009932: [11:18:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009932: [11:18:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009932: [11:18:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009932: [11:18:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009932: [11:18:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009932: [11:18:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009932: [11:18:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009932: [11:18:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009932: [11:18:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009932: [11:18:16] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009932: [11:18:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009932: [11:18:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009932: [11:18:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007408: [11:18:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9932] RDOC 009932: [11:18:16] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009932: [11:18:16] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025D9D2CFA28 RDOC 009932: [11:18:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009932: [11:18:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009932: [11:18:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025D9D2CFA28 RDOC 009932: [11:18:17] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025D9D2CFA28 RDOC 009932: [11:18:17] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009932: [11:18:17] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025D9D2CFA28 / 0x00000000001103A8 RDOC 009932: [11:18:17] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009932: [11:18:17] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007408: [11:18:17] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009932: [11:18:17] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009932: [11:18:17] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009932: [11:18:17] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009932: [11:18:17] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009932: [11:18:17] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 11 referenced resources RDOC 009932: [11:18:17] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009932: [11:18:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 45158 (2.95 %) RDOC 009932: [11:18:17] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.013352 seconds RDOC 009932: [11:18:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 009932: [11:18:17] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 009932: [11:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 007408: [11:18:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (57913 bytes) (time 1675768697) 8292 byte thumbnail RDOC 007408: [11:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 007408: [11:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007408: [11:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007408: [11:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007408: [11:18:18] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007408: [11:18:18] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007408: [11:18:18] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007408: [11:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007408: [11:18:18] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007408: [11:18:18] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007408: [11:18:18] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007408: [11:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007408: [11:18:18] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 12.655 ms RDOC 007408: [11:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008304: [11:18:18] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 008304: [11:18:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008304: [11:18:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008304: [11:18:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008304: [11:18:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7396 RDOC 007396: [11:18:18] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007396: [11:18:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007396: [11:18:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007396: [11:18:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007396: [11:18:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007396: [11:18:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007396: [11:18:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007396: [11:18:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007396: [11:18:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007396: [11:18:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007396: [11:18:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007396: [11:18:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007396: [11:18:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007396: [11:18:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007396: [11:18:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008304: [11:18:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7396] RDOC 007396: [11:18:18] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007396: [11:18:19] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000026F3016E548 RDOC 007396: [11:18:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007396: [11:18:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007396: [11:18:19] core.cpp(2018) - Log - Removing device frame capturer for 0x0000026F3016E548 RDOC 007396: [11:18:19] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000026F3016E548 RDOC 007396: [11:18:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007396: [11:18:19] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000026F3016E548 / 0x00000000001203A8 RDOC 007396: [11:18:19] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007396: [11:18:19] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008304: [11:18:19] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007396: [11:18:19] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007396: [11:18:19] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007396: [11:18:19] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 007396: [11:18:19] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007396: [11:18:19] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 22 referenced resources RDOC 007396: [11:18:19] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 007396: [11:18:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793920 bytes to 176126 (1.63 %) RDOC 007396: [11:18:19] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 10.293884 MB capture section in 0.036430 seconds RDOC 007396: [11:18:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 007396: [11:18:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 007396: [11:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 008304: [11:18:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192935 bytes) (time 1675768699) 10031 byte thumbnail RDOC 008304: [11:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 008304: [11:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008304: [11:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008304: [11:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008304: [11:18:20] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008304: [11:18:20] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008304: [11:18:20] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008304: [11:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008304: [11:18:20] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008304: [11:18:20] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008304: [11:18:20] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008304: [11:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008304: [11:18:20] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 60.608 ms RDOC 008304: [11:18:20] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 1.016 ms RDOC 008304: [11:18:20] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.145 ms RDOC 008304: [11:18:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.523 ms RDOC 008304: [11:18:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.093 ms RDOC 008304: [11:18:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.122 ms RDOC 008304: [11:18:20] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 26.204 ms RDOC 008304: [11:18:20] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 1.564 ms RDOC 008304: [11:18:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.542 ms RDOC 008304: [11:18:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.095 ms RDOC 008304: [11:18:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.084 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.623 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.123 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.623 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.130 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.083 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.475 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.116 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.382 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.152 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.081 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.495 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.137 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.494 ms RDOC 008304: [11:18:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.111 ms RDOC 008304: [11:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003620: [11:18:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 003620: [11:18:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003620: [11:18:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003620: [11:18:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003620: [11:18:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11760 RDOC 011760: [11:18:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011760: [11:18:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011760: [11:18:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011760: [11:18:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011760: [11:18:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011760: [11:18:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011760: [11:18:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011760: [11:18:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011760: [11:18:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011760: [11:18:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011760: [11:18:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011760: [11:18:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011760: [11:18:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011760: [11:18:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011760: [11:18:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003620: [11:18:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11760] RDOC 011760: [11:18:21] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011760: [11:18:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000016E7F3E0258 RDOC 011760: [11:18:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011760: [11:18:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011760: [11:18:21] core.cpp(2018) - Log - Removing device frame capturer for 0x0000016E7F3E0258 RDOC 011760: [11:18:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000016E7F3E0258 RDOC 011760: [11:18:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011760: [11:18:21] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000016E7F3E0258 / 0x00000000001303A8 RDOC 011760: [11:18:21] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011760: [11:18:21] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003620: [11:18:22] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011760: [11:18:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011760: [11:18:22] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 011760: [11:18:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011760: [11:18:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 011760: [11:18:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011760: [11:18:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 68733 (1.30 %) RDOC 011760: [11:18:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.026376 seconds RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011760: [11:18:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 011760: [11:18:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011760: [11:18:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011760: [11:18:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011760: [11:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 011760: [11:18:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 51 RDOC 011760: [11:18:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011760: [11:18:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50214 (0.95 %) RDOC 011760: [11:18:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.026176 seconds RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011760: [11:18:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 011760: [11:18:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011760: [11:18:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011760: [11:18:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011760: [11:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 003620: [11:18:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (78482 bytes) (time 1675768702) 5116 byte thumbnail RDOC 011760: [11:18:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 52 RDOC 003620: [11:18:22] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 51) (59963 bytes) (time 1675768702) 5116 byte thumbnail RDOC 011760: [11:18:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011760: [11:18:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50007 (0.95 %) RDOC 011760: [11:18:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023307 seconds RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011760: [11:18:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 011760: [11:18:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011760: [11:18:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011760: [11:18:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011760: [11:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 011760: [11:18:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 53 RDOC 011760: [11:18:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011760: [11:18:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49948 (0.95 %) RDOC 011760: [11:18:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021409 seconds RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011760: [11:18:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 011760: [11:18:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011760: [11:18:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011760: [11:18:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011760: [11:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 003620: [11:18:22] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 52) (59756 bytes) (time 1675768702) 5116 byte thumbnail RDOC 011760: [11:18:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 54 RDOC 003620: [11:18:22] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 53) (59697 bytes) (time 1675768702) 5116 byte thumbnail RDOC 011760: [11:18:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011760: [11:18:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50090 (0.95 %) RDOC 011760: [11:18:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022610 seconds RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011760: [11:18:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 011760: [11:18:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011760: [11:18:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011760: [11:18:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011760: [11:18:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 55 RDOC 011760: [11:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 011760: [11:18:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011760: [11:18:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50015 (0.95 %) RDOC 011760: [11:18:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.020895 seconds RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011760: [11:18:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 011760: [11:18:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011760: [11:18:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011760: [11:18:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011760: [11:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 003620: [11:18:22] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 54) (59839 bytes) (time 1675768702) 5116 byte thumbnail RDOC 011760: [11:18:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 56 RDOC 003620: [11:18:22] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 55) (59764 bytes) (time 1675768702) 5116 byte thumbnail RDOC 011760: [11:18:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011760: [11:18:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50045 (0.95 %) RDOC 011760: [11:18:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022834 seconds RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011760: [11:18:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 011760: [11:18:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011760: [11:18:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011760: [11:18:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011760: [11:18:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 011760: [11:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 011760: [11:18:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011760: [11:18:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50084 (0.95 %) RDOC 011760: [11:18:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022370 seconds RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011760: [11:18:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 011760: [11:18:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011760: [11:18:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011760: [11:18:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011760: [11:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 003620: [11:18:22] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 56) (59794 bytes) (time 1675768702) 5116 byte thumbnail RDOC 011760: [11:18:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 58 RDOC 003620: [11:18:22] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 57) (59833 bytes) (time 1675768702) 5116 byte thumbnail RDOC 011760: [11:18:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011760: [11:18:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49998 (0.95 %) RDOC 011760: [11:18:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021014 seconds RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011760: [11:18:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 011760: [11:18:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011760: [11:18:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011760: [11:18:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011760: [11:18:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 59 RDOC 011760: [11:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 011760: [11:18:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011760: [11:18:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50225 (0.95 %) RDOC 011760: [11:18:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.020996 seconds RDOC 011760: [11:18:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011760: [11:18:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 011760: [11:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 003620: [11:18:22] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 58) (59747 bytes) (time 1675768702) 5116 byte thumbnail RDOC 003620: [11:18:22] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 59) (59974 bytes) (time 1675768702) 5116 byte thumbnail RDOC 003620: [11:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 003620: [11:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003620: [11:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003620: [11:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003620: [11:18:23] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003620: [11:18:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003620: [11:18:23] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003620: [11:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003620: [11:18:23] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003620: [11:18:23] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003620: [11:18:23] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003620: [11:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003620: [11:18:23] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 98.833 ms RDOC 003620: [11:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007332: [11:18:23] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 007332: [11:18:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007332: [11:18:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007332: [11:18:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007332: [11:18:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4052 RDOC 004052: [11:18:24] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 004052: [11:18:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004052: [11:18:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004052: [11:18:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004052: [11:18:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004052: [11:18:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004052: [11:18:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004052: [11:18:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004052: [11:18:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004052: [11:18:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004052: [11:18:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004052: [11:18:24] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004052: [11:18:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004052: [11:18:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004052: [11:18:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007332: [11:18:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4052] RDOC 004052: [11:18:24] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004052: [11:18:24] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000261EF2BF978 RDOC 004052: [11:18:24] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004052: [11:18:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004052: [11:18:24] core.cpp(2018) - Log - Removing device frame capturer for 0x00000261EF2BF978 RDOC 004052: [11:18:24] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000261EF2BF978 RDOC 004052: [11:18:24] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004052: [11:18:24] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000261EF2BF978 / 0x00000000001403A8 RDOC 004052: [11:18:24] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004052: [11:18:24] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004052: [11:18:24] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004052: [11:18:24] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 004052: [11:18:24] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 004052: [11:18:24] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007332: [11:18:24] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004052: [11:18:24] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 10 referenced resources RDOC 004052: [11:18:24] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 004052: [11:18:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 44394 (7.21 %) RDOC 004052: [11:18:24] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.012246 seconds RDOC 004052: [11:18:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 004052: [11:18:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 004052: [11:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 007332: [11:18:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (58441 bytes) (time 1675768704) 8902 byte thumbnail RDOC 007332: [11:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 007332: [11:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007332: [11:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007332: [11:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007332: [11:18:25] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007332: [11:18:25] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007332: [11:18:25] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007332: [11:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007332: [11:18:25] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007332: [11:18:25] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007332: [11:18:25] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007332: [11:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007332: [11:18:25] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 7.460 ms RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007332: [11:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011520: [11:18:25] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011520: [11:18:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011520: [11:18:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011520: [11:18:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011520: [11:18:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10516 RDOC 010516: [11:18:26] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010516: [11:18:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010516: [11:18:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010516: [11:18:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010516: [11:18:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010516: [11:18:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010516: [11:18:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010516: [11:18:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010516: [11:18:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010516: [11:18:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010516: [11:18:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010516: [11:18:26] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010516: [11:18:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010516: [11:18:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010516: [11:18:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011520: [11:18:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10516] RDOC 010516: [11:18:26] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010516: [11:18:26] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021B534BDF78 RDOC 010516: [11:18:26] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010516: [11:18:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010516: [11:18:26] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021B534BDF78 RDOC 010516: [11:18:26] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021B534BDF78 RDOC 010516: [11:18:26] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010516: [11:18:26] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000021B534BDF78 / 0x00000000001503A8 RDOC 010516: [11:18:26] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010516: [11:18:26] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010516: [11:18:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010516: [11:18:26] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 010516: [11:18:26] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010516: [11:18:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011520: [11:18:26] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010516: [11:18:26] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 010516: [11:18:26] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010516: [11:18:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 30823 (5.42 %) RDOC 010516: [11:18:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.012872 seconds RDOC 010516: [11:18:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 010516: [11:18:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 010516: [11:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 011520: [11:18:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (40732 bytes) (time 1675768706) 5744 byte thumbnail RDOC 011520: [11:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 011520: [11:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011520: [11:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011520: [11:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011520: [11:18:27] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011520: [11:18:27] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011520: [11:18:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011520: [11:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011520: [11:18:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011520: [11:18:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011520: [11:18:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011520: [11:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011520: [11:18:27] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.334 ms RDOC 011520: [11:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003168: [11:18:28] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 003168: [11:18:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003168: [11:18:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003168: [11:18:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003168: [11:18:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11920 RDOC 011920: [11:18:28] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011920: [11:18:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011920: [11:18:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011920: [11:18:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011920: [11:18:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011920: [11:18:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011920: [11:18:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011920: [11:18:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011920: [11:18:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011920: [11:18:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011920: [11:18:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011920: [11:18:28] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011920: [11:18:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011920: [11:18:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011920: [11:18:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003168: [11:18:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11920] RDOC 011920: [11:18:28] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011920: [11:18:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011920: [11:18:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002C7DD0AE230 RDOC 011920: [11:18:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011920: [11:18:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011920: [11:18:28] core.cpp(2018) - Log - Removing device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011920: [11:18:28] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011920: [11:18:28] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011920: [11:18:28] core.cpp(2018) - Log - Removing device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011920: [11:18:28] core.cpp(2018) - Log - Removing device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011920: [11:18:28] core.cpp(2018) - Log - Removing device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011920: [11:18:28] core.cpp(2018) - Log - Removing device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011920: [11:18:28] core.cpp(2018) - Log - Removing device frame capturer for 0x000002C7DD0AE858 RDOC 011920: [11:18:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011920: [11:18:28] core.cpp(2018) - Log - Removing device frame capturer for 0x000002C7DD0AE230 RDOC 011920: [11:18:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002C7DD0AE230 RDOC 011920: [11:18:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011920: [11:18:28] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002C7DD0AE230 / 0x00000000001603A8 RDOC 011920: [11:18:28] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011920: [11:18:28] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011920: [11:18:28] d3d11_device.cpp( 785) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 011920: [11:18:28] d3d11_device.cpp( 790) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 011920: [11:18:28] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011920: [11:18:28] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011920: [11:18:28] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011920: [11:18:28] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003168: [11:18:28] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011920: [11:18:28] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 011920: [11:18:28] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011920: [11:18:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 33137 (5.84 %) RDOC 011920: [11:18:28] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.013259 seconds RDOC 011920: [11:18:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011920: [11:18:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 011920: [11:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 003168: [11:18:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (42886 bytes) (time 1675768708) 5116 byte thumbnail RDOC 003168: [11:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 003168: [11:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003168: [11:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003168: [11:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003168: [11:18:29] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003168: [11:18:29] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003168: [11:18:30] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003168: [11:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003168: [11:18:30] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003168: [11:18:30] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003168: [11:18:30] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003168: [11:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003168: [11:18:30] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.437 ms RDOC 003168: [11:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012160: [11:18:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 012160: [11:18:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012160: [11:18:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012160: [11:18:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012160: [11:18:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 828 RDOC 000828: [11:18:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 000828: [11:18:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000828: [11:18:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000828: [11:18:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000828: [11:18:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000828: [11:18:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000828: [11:18:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000828: [11:18:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000828: [11:18:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000828: [11:18:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000828: [11:18:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000828: [11:18:30] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000828: [11:18:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000828: [11:18:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000828: [11:18:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012160: [11:18:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [828] RDOC 000828: [11:18:30] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000828: [11:18:30] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002575BB6F558 RDOC 000828: [11:18:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000828: [11:18:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000828: [11:18:30] core.cpp(2018) - Log - Removing device frame capturer for 0x000002575BB6F558 RDOC 000828: [11:18:30] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002575BB6F558 RDOC 000828: [11:18:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000828: [11:18:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002575BB6F558 / 0x00000000001703A8 RDOC 000828: [11:18:30] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000828: [11:18:30] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012160: [11:18:30] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 000828: [11:18:30] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000828: [11:18:30] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 000828: [11:18:30] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000828: [11:18:30] d3d11_device.cpp(2013) - Log - Finished capture, Frame 200 RDOC 000828: [11:18:30] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 24 referenced resources RDOC 000828: [11:18:30] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000828: [11:18:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 41059 (6.30 %) RDOC 000828: [11:18:30] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.013061 seconds RDOC 000828: [11:18:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 000828: [11:18:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 000828: [11:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 012160: [11:18:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (54473 bytes) (time 1675768710) 7788 byte thumbnail RDOC 012160: [11:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 012160: [11:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012160: [11:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012160: [11:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012160: [11:18:31] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012160: [11:18:31] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012160: [11:18:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012160: [11:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012160: [11:18:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012160: [11:18:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012160: [11:18:31] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012160: [11:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012160: [11:18:32] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.547 ms RDOC 012160: [11:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009840: [11:18:32] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009840: [11:18:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009840: [11:18:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009840: [11:18:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009840: [11:18:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8048 RDOC 008048: [11:18:32] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008048: [11:18:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008048: [11:18:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008048: [11:18:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008048: [11:18:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008048: [11:18:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008048: [11:18:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008048: [11:18:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008048: [11:18:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008048: [11:18:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008048: [11:18:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008048: [11:18:32] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008048: [11:18:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008048: [11:18:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008048: [11:18:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009840: [11:18:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8048] RDOC 008048: [11:18:32] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008048: [11:18:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000019374C4FE78 RDOC 008048: [11:18:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008048: [11:18:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008048: [11:18:32] core.cpp(2018) - Log - Removing device frame capturer for 0x0000019374C4FE78 RDOC 008048: [11:18:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000019374C4FE78 RDOC 008048: [11:18:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008048: [11:18:32] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000019374C4FE78 / 0x00000000001803A8 RDOC 008048: [11:18:32] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008048: [11:18:32] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009840: [11:18:32] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008048: [11:18:32] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008048: [11:18:32] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 008048: [11:18:32] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 008048: [11:18:32] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 008048: [11:18:32] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 39 referenced resources RDOC 008048: [11:18:32] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 008048: [11:18:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 840576 bytes to 114798 (13.66 %) RDOC 008048: [11:18:32] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.801636 MB capture section in 0.019142 seconds RDOC 008048: [11:18:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 008048: [11:18:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 008048: [11:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 009840: [11:18:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (121452 bytes) (time 1675768712) 2526 byte thumbnail RDOC 009840: [11:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 009840: [11:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009840: [11:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009840: [11:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009840: [11:18:33] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009840: [11:18:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009840: [11:18:34] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009840: [11:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009840: [11:18:34] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009840: [11:18:34] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009840: [11:18:34] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009840: [11:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009840: [11:18:34] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 13.442 ms RDOC 009840: [11:18:37] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009840: [11:18:37] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009840: [11:18:37] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009840: [11:18:37] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009840: [11:18:37] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009840: [11:18:37] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009840: [11:18:37] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009840: [11:18:37] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:38] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009840: [11:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011788: [11:18:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011788: [11:18:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011788: [11:18:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011788: [11:18:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011788: [11:18:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11664 RDOC 011664: [11:18:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011664: [11:18:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011664: [11:18:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011664: [11:18:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011664: [11:18:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011664: [11:18:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011664: [11:18:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011664: [11:18:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011664: [11:18:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011664: [11:18:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011664: [11:18:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011664: [11:18:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011664: [11:18:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011664: [11:18:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011664: [11:18:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011788: [11:18:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11664] RDOC 011664: [11:18:40] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011664: [11:18:40] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002546987DE08 RDOC 011664: [11:18:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011664: [11:18:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011664: [11:18:40] core.cpp(2018) - Log - Removing device frame capturer for 0x000002546987DE08 RDOC 011664: [11:18:40] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002546987DE08 RDOC 011664: [11:18:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011664: [11:18:40] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002546987DE08 / 0x00000000001903A8 RDOC 011664: [11:18:40] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011664: [11:18:40] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011788: [11:18:40] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011664: [11:18:40] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011664: [11:18:40] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011664: [11:18:40] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011664: [11:18:40] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011664: [11:18:40] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011664: [11:18:40] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011664: [11:18:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 42466 (1.70 %) RDOC 011664: [11:18:40] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.013730 seconds RDOC 011664: [11:18:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011664: [11:18:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 011664: [11:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 011788: [11:18:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49120 bytes) (time 1675768720) 2526 byte thumbnail RDOC 011788: [11:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 011788: [11:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011788: [11:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011788: [11:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011788: [11:18:41] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011788: [11:18:41] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011788: [11:18:41] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011788: [11:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011788: [11:18:41] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011788: [11:18:41] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011788: [11:18:41] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011788: [11:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011788: [11:18:41] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 20.511 ms RDOC 011788: [11:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007608: [11:18:41] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 007608: [11:18:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007608: [11:18:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007608: [11:18:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007608: [11:18:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7688 RDOC 007688: [11:18:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007688: [11:18:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007688: [11:18:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007688: [11:18:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007688: [11:18:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007688: [11:18:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007688: [11:18:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007688: [11:18:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007688: [11:18:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007688: [11:18:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007688: [11:18:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007688: [11:18:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007688: [11:18:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007688: [11:18:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007688: [11:18:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007608: [11:18:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7688] RDOC 007688: [11:18:42] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007688: [11:18:42] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002BCEF55E518 RDOC 007688: [11:18:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007688: [11:18:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007688: [11:18:42] core.cpp(2018) - Log - Removing device frame capturer for 0x000002BCEF55E518 RDOC 007688: [11:18:42] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002BCEF55E518 RDOC 007688: [11:18:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007688: [11:18:42] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002BCEF55E518 / 0x00000000001A03A8 RDOC 007688: [11:18:42] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007688: [11:18:42] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007688: [11:18:42] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007688: [11:18:42] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007688: [11:18:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007688: [11:18:42] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007608: [11:18:42] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007688: [11:18:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007688: [11:18:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007688: [11:18:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 33426 (5.88 %) RDOC 007688: [11:18:42] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.012835 seconds RDOC 007688: [11:18:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007688: [11:18:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 007688: [11:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 007608: [11:18:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43175 bytes) (time 1675768722) 5116 byte thumbnail RDOC 007608: [11:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 007608: [11:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007608: [11:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007608: [11:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007608: [11:18:43] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007608: [11:18:43] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007608: [11:18:43] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007608: [11:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007608: [11:18:43] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007608: [11:18:43] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007608: [11:18:43] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007608: [11:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007608: [11:18:43] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 11.623 ms RDOC 007608: [11:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010828: [11:18:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010828: [11:18:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010828: [11:18:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010828: [11:18:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010828: [11:18:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10784 RDOC 010784: [11:18:44] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010784: [11:18:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010784: [11:18:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010784: [11:18:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010784: [11:18:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010784: [11:18:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010784: [11:18:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010784: [11:18:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010784: [11:18:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010784: [11:18:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010784: [11:18:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010784: [11:18:44] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010784: [11:18:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010784: [11:18:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010784: [11:18:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010784: [11:18:44] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010828: [11:18:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10784] RDOC 010784: [11:18:44] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000119ADAEE858 RDOC 010784: [11:18:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010784: [11:18:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010784: [11:18:44] core.cpp(2018) - Log - Removing device frame capturer for 0x00000119ADAEE858 RDOC 010784: [11:18:44] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000119ADAEE858 RDOC 010784: [11:18:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010784: [11:18:44] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000119ADAEE858 / 0x00000000001B03A8 RDOC 010784: [11:18:44] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010784: [11:18:44] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010828: [11:18:44] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010784: [11:18:44] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010784: [11:18:44] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010784: [11:18:44] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010784: [11:18:44] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 010784: [11:18:44] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 117 referenced resources RDOC 010784: [11:18:44] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010784: [11:18:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 157921 (3.87 %) RDOC 010784: [11:18:44] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.015889 seconds RDOC 010784: [11:18:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 010784: [11:18:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 010784: [11:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 010828: [11:18:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (164575 bytes) (time 1675768724) 2526 byte thumbnail RDOC 010828: [11:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 010828: [11:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010828: [11:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010828: [11:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010828: [11:18:45] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010828: [11:18:45] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010828: [11:18:45] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010828: [11:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010828: [11:18:45] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010828: [11:18:45] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010828: [11:18:45] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010828: [11:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010828: [11:18:45] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 33.404 ms RDOC 010828: [11:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006708: [11:18:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006708: [11:18:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006708: [11:18:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006708: [11:18:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006708: [11:18:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5932 RDOC 005932: [11:18:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005932: [11:18:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005932: [11:18:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005932: [11:18:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005932: [11:18:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005932: [11:18:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005932: [11:18:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005932: [11:18:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005932: [11:18:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005932: [11:18:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005932: [11:18:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005932: [11:18:47] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005932: [11:18:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005932: [11:18:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005932: [11:18:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006708: [11:18:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5932] RDOC 005932: [11:18:47] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005932: [11:18:47] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002099705D5B8 RDOC 005932: [11:18:47] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005932: [11:18:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005932: [11:18:47] core.cpp(2018) - Log - Removing device frame capturer for 0x000002099705D5B8 RDOC 005932: [11:18:47] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002099705D5B8 RDOC 005932: [11:18:47] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005932: [11:18:47] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002099705D5B8 / 0x00000000001C03A8 RDOC 005932: [11:18:47] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005932: [11:18:47] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006708: [11:18:47] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005932: [11:18:47] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005932: [11:18:47] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 005932: [11:18:47] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005932: [11:18:47] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 005932: [11:18:47] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 005932: [11:18:47] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005932: [11:18:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33710 (5.91 %) RDOC 005932: [11:18:47] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014969 seconds RDOC 005932: [11:18:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005932: [11:18:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 005932: [11:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 006708: [11:18:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43459 bytes) (time 1675768727) 5116 byte thumbnail RDOC 006708: [11:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 006708: [11:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006708: [11:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006708: [11:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006708: [11:18:48] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006708: [11:18:48] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006708: [11:18:48] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006708: [11:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006708: [11:18:48] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006708: [11:18:48] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006708: [11:18:48] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006708: [11:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006708: [11:18:48] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.500 ms RDOC 006708: [11:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 006708: [11:18:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14386 (2.52 %) RDOC 006708: [11:18:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006708: [11:18:48] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1.165 ms RDOC 006708: [11:18:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14386 (2.52 %) RDOC 006708: [11:18:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006708: [11:18:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 006708: [11:18:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 006708: [11:18:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 006708: [11:18:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 006708: [11:18:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 006708: [11:18:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 006708: [11:18:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 006708: [11:18:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 006708: [11:18:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 006708: [11:18:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 006708: [11:18:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 006708: [11:18:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 006708: [11:18:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 006708: [11:18:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 006708: [11:18:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 006708: [11:18:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 006708: [11:18:48] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 006708: [11:18:48] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 006708: [11:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011840: [11:18:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011840: [11:18:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011840: [11:18:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011840: [11:18:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011840: [11:18:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11320 RDOC 011320: [11:18:49] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011320: [11:18:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011320: [11:18:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011320: [11:18:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011320: [11:18:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011320: [11:18:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011320: [11:18:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011320: [11:18:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011320: [11:18:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011320: [11:18:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011320: [11:18:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011320: [11:18:49] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011320: [11:18:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011320: [11:18:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011320: [11:18:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011840: [11:18:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11320] RDOC 011320: [11:18:49] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011320: [11:18:49] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002641BE20018 RDOC 011320: [11:18:49] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011320: [11:18:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011320: [11:18:49] core.cpp(2018) - Log - Removing device frame capturer for 0x000002641BE20018 RDOC 011320: [11:18:49] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002641BE20018 RDOC 011320: [11:18:49] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011320: [11:18:49] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002641BE20018 / 0x00000000001D03A8 RDOC 011320: [11:18:49] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011320: [11:18:49] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011320: [11:18:49] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011320: [11:18:49] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 011320: [11:18:49] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011320: [11:18:49] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011840: [11:18:49] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011320: [11:18:49] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 12 referenced resources RDOC 011320: [11:18:49] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 011320: [11:18:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34753 (5.55 %) RDOC 011320: [11:18:49] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.013070 seconds RDOC 011320: [11:18:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 011320: [11:18:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 011320: [11:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 011840: [11:18:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45932 bytes) (time 1675768729) 6356 byte thumbnail RDOC 011840: [11:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 011840: [11:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011840: [11:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011840: [11:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011840: [11:18:50] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011840: [11:18:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011840: [11:18:50] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011840: [11:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011840: [11:18:50] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011840: [11:18:50] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011840: [11:18:50] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011840: [11:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011840: [11:18:50] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.844 ms RDOC 011840: [11:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005732: [11:18:50] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005732: [11:18:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005732: [11:18:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005732: [11:18:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005732: [11:18:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8616 RDOC 008616: [11:18:51] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008616: [11:18:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008616: [11:18:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008616: [11:18:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008616: [11:18:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008616: [11:18:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008616: [11:18:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008616: [11:18:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008616: [11:18:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008616: [11:18:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008616: [11:18:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008616: [11:18:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008616: [11:18:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008616: [11:18:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008616: [11:18:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005732: [11:18:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8616] RDOC 008616: [11:18:51] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008616: [11:18:51] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D037AEE4A8 RDOC 008616: [11:18:51] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008616: [11:18:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008616: [11:18:51] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D037AEE4A8 RDOC 008616: [11:18:51] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D037AEE4A8 RDOC 008616: [11:18:51] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008616: [11:18:51] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D037AEE4A8 / 0x00000000001E03A8 RDOC 008616: [11:18:51] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008616: [11:18:51] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008616: [11:18:51] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D037AEE4A8 / 0x00000000000903B6 RDOC 008616: [11:18:51] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D037AEE4A8 / 0x00000000000A027C RDOC 008616: [11:18:51] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D037AEE4A8 / 0x00000000000503AE RDOC 008616: [11:18:51] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D037AEE4A8 / 0x00000000000900F0 RDOC 008616: [11:18:51] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D037AEE4A8 / 0x00000000000503AC RDOC 008616: [11:18:51] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D037AEE4A8 / 0x00000000000403BA RDOC 005732: [11:18:51] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008616: [11:18:51] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008616: [11:18:51] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 008616: [11:18:51] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008616: [11:18:51] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 008616: [11:18:51] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 008616: [11:18:51] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 008616: [11:18:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 100065 (1.13 %) RDOC 008616: [11:18:51] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.023053 seconds RDOC 008616: [11:18:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 008616: [11:18:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 008616: [11:18:51] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008616: [11:18:51] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 008616: [11:18:51] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008616: [11:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 008616: [11:18:51] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 008616: [11:18:51] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 008616: [11:18:51] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 008616: [11:18:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 79846 (0.90 %) RDOC 008616: [11:18:51] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.018540 seconds RDOC 008616: [11:18:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 008616: [11:18:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 005732: [11:18:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (111079 bytes) (time 1675768731) 6530 byte thumbnail RDOC 005732: [11:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 005732: [11:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005732: [11:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005732: [11:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005732: [11:18:52] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005732: [11:18:52] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005732: [11:18:52] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005732: [11:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005732: [11:18:52] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005732: [11:18:52] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005732: [11:18:52] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005732: [11:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005732: [11:18:52] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 55.971 ms RDOC 005732: [11:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003728: [11:18:52] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 003728: [11:18:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003728: [11:18:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003728: [11:18:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003728: [11:18:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1760 RDOC 001760: [11:18:53] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 001760: [11:18:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001760: [11:18:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001760: [11:18:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001760: [11:18:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001760: [11:18:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001760: [11:18:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001760: [11:18:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001760: [11:18:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001760: [11:18:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001760: [11:18:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001760: [11:18:53] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001760: [11:18:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001760: [11:18:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001760: [11:18:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001760: [11:18:53] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003728: [11:18:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1760] RDOC 001760: [11:18:53] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000263F4BCEE18 RDOC 001760: [11:18:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001760: [11:18:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001760: [11:18:53] core.cpp(2018) - Log - Removing device frame capturer for 0x00000263F4BCEE18 RDOC 001760: [11:18:53] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000263F4BCEE18 RDOC 001760: [11:18:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001760: [11:18:53] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000263F4BCEE18 / 0x00000000001F03A8 RDOC 001760: [11:18:53] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001760: [11:18:53] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001760: [11:18:53] d3d11_device.cpp(1931) - Log - Starting capture RDOC 001760: [11:18:53] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 001760: [11:18:53] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 001760: [11:18:53] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003728: [11:18:53] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 001760: [11:18:53] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 001760: [11:18:53] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 001760: [11:18:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 33971 (5.99 %) RDOC 001760: [11:18:53] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.027651 seconds RDOC 001760: [11:18:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 001760: [11:18:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 001760: [11:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 003728: [11:18:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44236 bytes) (time 1675768733) 5798 byte thumbnail RDOC 003728: [11:18:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 003728: [11:18:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003728: [11:18:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003728: [11:18:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003728: [11:18:54] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003728: [11:18:54] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003728: [11:18:54] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003728: [11:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003728: [11:18:54] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003728: [11:18:54] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003728: [11:18:54] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003728: [11:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003728: [11:18:54] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 7.408 ms RDOC 003728: [11:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009300: [11:18:54] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009300: [11:18:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009300: [11:18:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009300: [11:18:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009300: [11:18:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12280 RDOC 012280: [11:18:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 012280: [11:18:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012280: [11:18:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012280: [11:18:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012280: [11:18:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012280: [11:18:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012280: [11:18:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012280: [11:18:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012280: [11:18:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012280: [11:18:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012280: [11:18:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012280: [11:18:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012280: [11:18:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012280: [11:18:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012280: [11:18:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009300: [11:18:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12280] RDOC 012280: [11:18:55] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012280: [11:18:55] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022E53E90228 RDOC 012280: [11:18:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012280: [11:18:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012280: [11:18:55] core.cpp(2018) - Log - Removing device frame capturer for 0x0000022E53E90228 RDOC 012280: [11:18:55] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022E53E90228 RDOC 012280: [11:18:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012280: [11:18:55] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000022E53E90228 / 0x00000000000703AE RDOC 012280: [11:18:55] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012280: [11:18:55] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009300: [11:18:55] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012280: [11:18:55] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012280: [11:18:55] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 012280: [11:18:55] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012280: [11:18:55] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012280: [11:18:55] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 8 referenced resources RDOC 012280: [11:18:55] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012280: [11:18:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 40536 (6.85 %) RDOC 012280: [11:18:55] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.012873 seconds RDOC 012280: [11:18:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 012280: [11:18:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 012280: [11:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009300: [11:18:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49746 bytes) (time 1675768735) 4687 byte thumbnail RDOC 009300: [11:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009300: [11:18:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009300: [11:18:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009300: [11:18:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009300: [11:18:56] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009300: [11:18:56] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009300: [11:18:56] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009300: [11:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009300: [11:18:56] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009300: [11:18:56] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009300: [11:18:56] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009300: [11:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009300: [11:18:56] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.559 ms RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009300: [11:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000732: [11:18:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 000732: [11:18:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000732: [11:18:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000732: [11:18:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000732: [11:18:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11660 RDOC 011660: [11:18:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011660: [11:18:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011660: [11:18:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011660: [11:18:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011660: [11:18:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011660: [11:18:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011660: [11:18:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011660: [11:18:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011660: [11:18:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011660: [11:18:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011660: [11:18:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011660: [11:18:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011660: [11:18:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011660: [11:18:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011660: [11:18:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000732: [11:18:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11660] RDOC 011660: [11:18:57] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011660: [11:18:57] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000028022B0F6F8 RDOC 011660: [11:18:57] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011660: [11:18:57] core.cpp(2018) - Log - Removing device frame capturer for 0x0000028022B0F6F8 RDOC 011660: [11:18:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011660: [11:18:57] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011660: [11:18:57] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000028022B0F6F8 RDOC 011660: [11:18:57] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000732: [11:18:57] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011660: [11:18:57] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011660: [11:18:57] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000028022B0F6F8 / 0x00000000000C03B6 RDOC 000732: [11:18:57] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011660: [11:18:57] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011660: [11:18:57] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 011660: [11:18:58] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011660: [11:18:58] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011660: [11:18:58] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 16 referenced resources RDOC 011660: [11:18:58] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 011660: [11:18:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081088 bytes to 27428 (1.32 %) RDOC 011660: [11:18:58] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 1.984680 MB capture section in 0.114372 seconds RDOC 011660: [11:18:58] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011660: [11:18:58] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011660: [11:18:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 011660: [11:18:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 011660: [11:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 000732: [11:18:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2576314 bytes) (time 1675768738) 4886 byte thumbnail RDOC 000732: [11:18:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 000732: [11:18:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000732: [11:18:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000732: [11:18:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000732: [11:18:59] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000732: [11:18:59] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000732: [11:18:59] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000732: [11:18:59] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000732: [11:18:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000732: [11:18:59] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000732: [11:18:59] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000732: [11:18:59] d3d12_replay.cpp(4600) - Log - Created device. RDOC 000732: [11:18:59] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000732: [11:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000732: [11:18:59] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000732: [11:19:00] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 000732: [11:19:02] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000732: [11:19:02] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000732: [11:19:02] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000732: [11:19:02] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 2876.651 ms RDOC 000732: [11:19:02] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 000732: [11:19:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010684: [11:19:02] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010684: [11:19:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010684: [11:19:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010684: [11:19:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010684: [11:19:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2648 RDOC 002648: [11:19:02] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 002648: [11:19:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002648: [11:19:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002648: [11:19:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002648: [11:19:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002648: [11:19:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002648: [11:19:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002648: [11:19:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002648: [11:19:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002648: [11:19:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002648: [11:19:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002648: [11:19:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002648: [11:19:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002648: [11:19:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002648: [11:19:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010684: [11:19:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2648] RDOC 002648: [11:19:02] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002648: [11:19:02] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001970416F788 RDOC 002648: [11:19:02] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002648: [11:19:02] core.cpp(2018) - Log - Removing device frame capturer for 0x000001970416F788 RDOC 002648: [11:19:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002648: [11:19:03] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002648: [11:19:03] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001970416F788 RDOC 002648: [11:19:03] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010684: [11:19:03] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002648: [11:19:03] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002648: [11:19:03] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001970416F788 / 0x00000000000D03B6 RDOC 010684: [11:19:03] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002648: [11:19:03] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002648: [11:19:03] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 002648: [11:19:03] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 002648: [11:19:03] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 002648: [11:19:03] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 002648: [11:19:03] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 16 referenced resources RDOC 002648: [11:19:03] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 002648: [11:19:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155776 bytes to 71025 (3.29 %) RDOC 002648: [11:19:03] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.055908 MB capture section in 0.111379 seconds RDOC 002648: [11:19:03] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002648: [11:19:03] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002648: [11:19:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 002648: [11:19:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 002648: [11:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 010684: [11:19:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2620000 bytes) (time 1675768743) 4975 byte thumbnail RDOC 010684: [11:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 010684: [11:19:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010684: [11:19:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010684: [11:19:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010684: [11:19:04] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010684: [11:19:04] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010684: [11:19:04] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010684: [11:19:04] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010684: [11:19:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010684: [11:19:04] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010684: [11:19:04] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010684: [11:19:04] d3d12_replay.cpp(4600) - Log - Created device. RDOC 010684: [11:19:04] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010684: [11:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010684: [11:19:04] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010684: [11:19:04] d3d12_replay.cpp( 144) - Log - Replaying with DXIL enabled RDOC 010684: [11:19:04] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010684: [11:19:04] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010684: [11:19:04] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010684: [11:19:04] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010684: [11:19:04] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 226.815 ms RDOC 010684: [11:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011112: [11:19:05] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011112: [11:19:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011112: [11:19:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011112: [11:19:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011112: [11:19:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4896 RDOC 004896: [11:19:05] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 004896: [11:19:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004896: [11:19:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004896: [11:19:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004896: [11:19:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004896: [11:19:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004896: [11:19:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004896: [11:19:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004896: [11:19:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004896: [11:19:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004896: [11:19:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004896: [11:19:05] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004896: [11:19:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004896: [11:19:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004896: [11:19:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011112: [11:19:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4896] RDOC 004896: [11:19:05] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004896: [11:19:05] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000232503CF838 RDOC 004896: [11:19:05] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 004896: [11:19:05] core.cpp(2018) - Log - Removing device frame capturer for 0x00000232503CF838 RDOC 004896: [11:19:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004896: [11:19:05] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004896: [11:19:05] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000232503CF838 RDOC 004896: [11:19:05] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004896: [11:19:05] d3d12_device.cpp(2320) - Log - Starting capture RDOC 004896: [11:19:05] d3d12_device.cpp(2324) - Log - Creating direct queue as none was found in the application RDOC 011112: [11:19:05] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004896: [11:19:05] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004896: [11:19:06] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 004896: [11:19:06] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 004896: [11:19:06] d3d12_device.cpp(2450) - Log - Finished capture, Frame 4294967295 RDOC 004896: [11:19:06] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 004896: [11:19:06] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 004896: [11:19:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213632 bytes to 15638 (7.32 %) RDOC 004896: [11:19:06] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.203735 MB capture section in 0.082192 seconds RDOC 004896: [11:19:06] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004896: [11:19:06] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004896: [11:19:06] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 004896: [11:19:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 004896: [11:19:06] core.cpp(2018) - Log - Removing device frame capturer for 0x00000232503CF838 RDOC 011112: [11:19:06] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2555143 bytes) (time 1675768746) 0 byte thumbnail RDOC 011112: [11:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 011112: [11:19:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011112: [11:19:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011112: [11:19:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011112: [11:19:07] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011112: [11:19:07] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011112: [11:19:07] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011112: [11:19:07] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011112: [11:19:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011112: [11:19:07] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011112: [11:19:07] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011112: [11:19:07] d3d12_replay.cpp(4600) - Log - Created device. RDOC 011112: [11:19:07] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011112: [11:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011112: [11:19:07] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011112: [11:19:07] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011112: [11:19:07] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011112: [11:19:07] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011112: [11:19:07] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011112: [11:19:07] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 203.412 ms RDOC 011112: [11:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010956: [11:19:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010956: [11:19:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010956: [11:19:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010956: [11:19:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010956: [11:19:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11808 RDOC 011808: [11:19:08] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011808: [11:19:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011808: [11:19:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011808: [11:19:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011808: [11:19:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011808: [11:19:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011808: [11:19:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011808: [11:19:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011808: [11:19:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011808: [11:19:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011808: [11:19:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011808: [11:19:08] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011808: [11:19:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011808: [11:19:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011808: [11:19:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010956: [11:19:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11808] RDOC 011808: [11:19:08] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011808: [11:19:08] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000012699CB14A8 RDOC 011808: [11:19:08] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011808: [11:19:08] core.cpp(2018) - Log - Removing device frame capturer for 0x0000012699CB14A8 RDOC 011808: [11:19:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011808: [11:19:08] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011808: [11:19:08] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000012699CB14A8 RDOC 011808: [11:19:08] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010956: [11:19:08] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011808: [11:19:08] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011808: [11:19:08] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000012699CB14A8 / 0x00000000000E03B6 RDOC 011808: [11:19:08] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011808: [11:19:08] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 010956: [11:19:08] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011808: [11:19:08] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011808: [11:19:08] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011808: [11:19:08] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 011808: [11:19:08] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 011808: [11:19:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8358 (14.07 %) RDOC 011808: [11:19:08] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.142294 seconds RDOC 011808: [11:19:08] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011808: [11:19:08] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011808: [11:19:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011808: [11:19:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 011808: [11:19:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 010956: [11:19:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557465 bytes) (time 1675768748) 5116 byte thumbnail RDOC 010956: [11:19:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 010956: [11:19:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010956: [11:19:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010956: [11:19:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010956: [11:19:09] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010956: [11:19:09] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010956: [11:19:10] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010956: [11:19:10] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010956: [11:19:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010956: [11:19:10] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010956: [11:19:10] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010956: [11:19:10] d3d12_replay.cpp(4600) - Log - Created device. RDOC 010956: [11:19:10] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010956: [11:19:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010956: [11:19:10] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010956: [11:19:10] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010956: [11:19:10] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010956: [11:19:10] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010956: [11:19:10] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010956: [11:19:10] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 207.791 ms RDOC 010956: [11:19:10] d3d12_counters.cpp( 509) - Log - Timer Fetch Counters, counters to fetch 7 - 7.712 ms RDOC 010956: [11:19:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001752: [11:19:10] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 001752: [11:19:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001752: [11:19:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001752: [11:19:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001752: [11:19:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4844 RDOC 004844: [11:19:10] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 004844: [11:19:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004844: [11:19:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004844: [11:19:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004844: [11:19:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004844: [11:19:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004844: [11:19:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004844: [11:19:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004844: [11:19:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004844: [11:19:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004844: [11:19:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004844: [11:19:10] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004844: [11:19:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004844: [11:19:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004844: [11:19:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001752: [11:19:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4844] RDOC 004844: [11:19:10] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004844: [11:19:10] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020B1EB4FFE8 RDOC 004844: [11:19:10] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 004844: [11:19:10] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020B1EB4FFE8 RDOC 004844: [11:19:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004844: [11:19:11] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004844: [11:19:11] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020B1EB4FFE8 RDOC 004844: [11:19:11] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001752: [11:19:11] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004844: [11:19:11] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004844: [11:19:11] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000020B1EB4FFE8 / 0x00000000000F03B6 RDOC 001752: [11:19:11] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004844: [11:19:11] d3d12_device.cpp(2320) - Log - Starting capture RDOC 004844: [11:19:11] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 004844: [11:19:11] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004844: [11:19:11] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 004844: [11:19:11] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 004844: [11:19:11] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 22 referenced resources RDOC 004844: [11:19:11] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 7 unreferenced RDOC 004844: [11:19:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 318528 bytes to 62005 (19.47 %) RDOC 004844: [11:19:11] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.303772 MB capture section in 0.120836 seconds RDOC 004844: [11:19:11] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004844: [11:19:11] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004844: [11:19:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 004844: [11:19:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 004844: [11:19:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 001752: [11:19:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2613991 bytes) (time 1675768751) 7111 byte thumbnail RDOC 001752: [11:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 001752: [11:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001752: [11:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001752: [11:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001752: [11:19:12] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001752: [11:19:12] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001752: [11:19:12] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001752: [11:19:12] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001752: [11:19:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001752: [11:19:12] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001752: [11:19:12] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001752: [11:19:12] d3d12_replay.cpp(4600) - Log - Created device. RDOC 001752: [11:19:12] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001752: [11:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001752: [11:19:12] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001752: [11:19:12] d3d12_replay.cpp( 144) - Log - Replaying with DXIL enabled RDOC 001752: [11:19:12] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001752: [11:19:12] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001752: [11:19:12] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001752: [11:19:12] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001752: [11:19:12] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 223.291 ms RDOC 001752: [11:19:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001100: [11:19:13] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 001100: [11:19:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001100: [11:19:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001100: [11:19:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001100: [11:19:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2752 RDOC 002752: [11:19:13] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 002752: [11:19:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002752: [11:19:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002752: [11:19:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002752: [11:19:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002752: [11:19:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002752: [11:19:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002752: [11:19:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002752: [11:19:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002752: [11:19:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002752: [11:19:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002752: [11:19:13] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002752: [11:19:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002752: [11:19:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002752: [11:19:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001100: [11:19:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2752] RDOC 002752: [11:19:13] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002752: [11:19:13] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001C4415DFAA8 RDOC 002752: [11:19:13] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002752: [11:19:13] core.cpp(2018) - Log - Removing device frame capturer for 0x000001C4415DFAA8 RDOC 002752: [11:19:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002752: [11:19:13] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002752: [11:19:13] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001C4415DFAA8 RDOC 002752: [11:19:13] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001100: [11:19:13] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002752: [11:19:14] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002752: [11:19:14] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001C4415DFAA8 / 0x00000000001003B6 RDOC 001100: [11:19:14] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002752: [11:19:14] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002752: [11:19:14] resource_manager.h(1441) - Log - Preparing up to 72 potentially dirty resources RDOC 002752: [11:19:14] resource_manager.h(1494) - Log - Prepared 59 dirty resources, postponed 0, skipped 0 RDOC 002752: [11:19:14] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 002752: [11:19:14] resource_manager.h(1506) - Log - Checking 59 resources with initial contents against 63 referenced resources RDOC 002752: [11:19:14] resource_manager.h(1579) - Log - Serialised 52 resources, skipped 7 unreferenced RDOC 002752: [11:19:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220120704 bytes to 1505244 (0.68 %) RDOC 002752: [11:19:14] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 209.923462 MB capture section in 0.369701 seconds RDOC 002752: [11:19:14] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002752: [11:19:14] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002752: [11:19:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 002752: [11:19:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 002752: [11:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 001100: [11:19:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (4055132 bytes) (time 1675768754) 4956 byte thumbnail RDOC 001100: [11:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 001100: [11:19:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001100: [11:19:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001100: [11:19:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001100: [11:19:15] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001100: [11:19:15] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001100: [11:19:15] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001100: [11:19:15] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001100: [11:19:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001100: [11:19:15] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001100: [11:19:15] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001100: [11:19:15] d3d12_replay.cpp(4600) - Log - Created device. RDOC 001100: [11:19:15] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001100: [11:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001100: [11:19:15] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001100: [11:19:15] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001100: [11:19:15] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001100: [11:19:15] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001100: [11:19:15] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001100: [11:19:15] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 001100: [11:19:16] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 611.762 ms RDOC 001100: [11:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009428: [11:19:22] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009428: [11:19:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009428: [11:19:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009428: [11:19:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009428: [11:19:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7300 RDOC 007300: [11:19:22] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007300: [11:19:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007300: [11:19:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007300: [11:19:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007300: [11:19:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007300: [11:19:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007300: [11:19:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007300: [11:19:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007300: [11:19:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007300: [11:19:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007300: [11:19:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007300: [11:19:22] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007300: [11:19:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007300: [11:19:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007300: [11:19:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009428: [11:19:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7300] RDOC 007300: [11:19:22] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007300: [11:19:22] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000026474B0F938 RDOC 007300: [11:19:22] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007300: [11:19:22] core.cpp(2018) - Log - Removing device frame capturer for 0x0000026474B0F938 RDOC 007300: [11:19:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007300: [11:19:22] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007300: [11:19:22] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000026474B0F938 RDOC 007300: [11:19:22] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009428: [11:19:22] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007300: [11:19:22] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007300: [11:19:22] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000026474B0F938 / 0x00000000000603BE RDOC 007300: [11:19:22] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007300: [11:19:22] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 009428: [11:19:22] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007300: [11:19:22] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 007300: [11:19:22] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 007300: [11:19:22] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 17 referenced resources RDOC 007300: [11:19:22] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 007300: [11:19:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2147968 bytes to 61965 (2.88 %) RDOC 007300: [11:19:22] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.048462 MB capture section in 0.092890 seconds RDOC 007300: [11:19:22] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007300: [11:19:22] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007300: [11:19:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 007300: [11:19:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 007300: [11:19:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 009428: [11:19:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2616698 bytes) (time 1675768762) 9588 byte thumbnail RDOC 009428: [11:19:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 009428: [11:19:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009428: [11:19:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009428: [11:19:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009428: [11:19:24] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009428: [11:19:24] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009428: [11:19:24] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009428: [11:19:24] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009428: [11:19:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009428: [11:19:24] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009428: [11:19:24] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009428: [11:19:24] d3d12_replay.cpp(4600) - Log - Created device. RDOC 009428: [11:19:24] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009428: [11:19:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009428: [11:19:24] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009428: [11:19:24] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009428: [11:19:24] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009428: [11:19:24] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009428: [11:19:24] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009428: [11:19:24] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 186.918 ms RDOC 009428: [11:19:24] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 009428: [11:19:24] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 009428: [11:19:24] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 009428: [11:19:24] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 009428: [11:19:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010316: [11:19:24] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010316: [11:19:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010316: [11:19:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010316: [11:19:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010316: [11:19:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11648 RDOC 011648: [11:19:25] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011648: [11:19:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011648: [11:19:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011648: [11:19:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011648: [11:19:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011648: [11:19:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011648: [11:19:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011648: [11:19:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011648: [11:19:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011648: [11:19:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011648: [11:19:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011648: [11:19:25] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011648: [11:19:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011648: [11:19:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011648: [11:19:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010316: [11:19:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11648] RDOC 011648: [11:19:25] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011648: [11:19:25] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000271185F1A48 RDOC 011648: [11:19:25] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011648: [11:19:25] core.cpp(2018) - Log - Removing device frame capturer for 0x00000271185F1A48 RDOC 011648: [11:19:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011648: [11:19:25] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011648: [11:19:25] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000271185F1A48 RDOC 011648: [11:19:25] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010316: [11:19:25] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011648: [11:19:25] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011648: [11:19:25] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000271185F1A48 / 0x00000000000703BE RDOC 011648: [11:19:25] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011648: [11:19:25] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 010316: [11:19:25] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011648: [11:19:25] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 011648: [11:19:25] d3d12_device.cpp(2450) - Log - Finished capture, Frame 4294967295 RDOC 011648: [11:19:25] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 2 referenced resources RDOC 011648: [11:19:25] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 10 unreferenced RDOC 011648: [11:19:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1024 bytes to 622 (60.74 %) RDOC 011648: [11:19:25] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.000977 MB capture section in 0.084159 seconds RDOC 011648: [11:19:25] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011648: [11:19:25] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011648: [11:19:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 011648: [11:19:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 011648: [11:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 011648: [11:19:25] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011648: [11:19:25] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 010316: [11:19:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2561973 bytes) (time 1675768765) 8307 byte thumbnail RDOC 010316: [11:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 010316: [11:19:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010316: [11:19:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010316: [11:19:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010316: [11:19:26] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010316: [11:19:26] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010316: [11:19:26] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010316: [11:19:26] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010316: [11:19:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010316: [11:19:27] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010316: [11:19:27] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010316: [11:19:27] d3d12_replay.cpp(4600) - Log - Created device. RDOC 010316: [11:19:27] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010316: [11:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010316: [11:19:27] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010316: [11:19:27] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010316: [11:19:27] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010316: [11:19:27] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010316: [11:19:27] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010316: [11:19:27] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 203.895 ms RDOC 010316: [11:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009812: [11:19:27] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009812: [11:19:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009812: [11:19:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009812: [11:19:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009812: [11:19:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5436 RDOC 005436: [11:19:27] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005436: [11:19:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005436: [11:19:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005436: [11:19:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005436: [11:19:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005436: [11:19:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005436: [11:19:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005436: [11:19:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005436: [11:19:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005436: [11:19:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005436: [11:19:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005436: [11:19:27] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005436: [11:19:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005436: [11:19:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005436: [11:19:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009812: [11:19:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5436] RDOC 005436: [11:19:27] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005436: [11:19:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001ABBA4AF848 RDOC 005436: [11:19:27] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005436: [11:19:27] core.cpp(2018) - Log - Removing device frame capturer for 0x000001ABBA4AF848 RDOC 005436: [11:19:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005436: [11:19:28] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005436: [11:19:28] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001ABBA4AF848 RDOC 005436: [11:19:28] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009812: [11:19:28] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005436: [11:19:28] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005436: [11:19:28] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001ABBA4AF848 / 0x00000000000803BE RDOC 005436: [11:19:28] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005436: [11:19:28] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 009812: [11:19:28] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005436: [11:19:28] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 005436: [11:19:28] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 005436: [11:19:28] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 22 referenced resources RDOC 005436: [11:19:28] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 4 unreferenced RDOC 005436: [11:19:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140552320 bytes to 590860 (0.42 %) RDOC 005436: [11:19:28] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 134.041138 MB capture section in 0.116776 seconds RDOC 005436: [11:19:28] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005436: [11:19:28] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005436: [11:19:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 005436: [11:19:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 005436: [11:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 009812: [11:19:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3140813 bytes) (time 1675768768) 5969 byte thumbnail RDOC 009812: [11:19:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 009812: [11:19:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009812: [11:19:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009812: [11:19:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009812: [11:19:29] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009812: [11:19:29] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009812: [11:19:29] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009812: [11:19:29] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009812: [11:19:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009812: [11:19:29] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009812: [11:19:29] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009812: [11:19:29] d3d12_replay.cpp(4600) - Log - Created device. RDOC 009812: [11:19:29] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009812: [11:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009812: [11:19:29] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009812: [11:19:29] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009812: [11:19:29] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009812: [11:19:29] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009812: [11:19:29] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009812: [11:19:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 009812: [11:19:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 009812: [11:19:30] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 370.916 ms RDOC 009812: [11:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003764: [11:19:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 003764: [11:19:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003764: [11:19:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003764: [11:19:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003764: [11:19:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5800 RDOC 005800: [11:19:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005800: [11:19:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005800: [11:19:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005800: [11:19:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005800: [11:19:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005800: [11:19:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005800: [11:19:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005800: [11:19:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005800: [11:19:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005800: [11:19:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005800: [11:19:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005800: [11:19:30] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005800: [11:19:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005800: [11:19:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005800: [11:19:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003764: [11:19:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5800] RDOC 005800: [11:19:30] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005800: [11:19:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000192DCD408A8 RDOC 005800: [11:19:30] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005800: [11:19:30] core.cpp(2018) - Log - Removing device frame capturer for 0x00000192DCD408A8 RDOC 005800: [11:19:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005800: [11:19:31] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005800: [11:19:31] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000192DCD408A8 RDOC 005800: [11:19:31] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003764: [11:19:31] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005800: [11:19:31] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005800: [11:19:31] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000192DCD408A8 / 0x00000000000903BE RDOC 005800: [11:19:31] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 003764: [11:19:31] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005800: [11:19:31] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005800: [11:19:31] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 005800: [11:19:31] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 005800: [11:19:31] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 005800: [11:19:31] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 005800: [11:19:31] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 005800: [11:19:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37120 bytes to 7732 (20.83 %) RDOC 005800: [11:19:31] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.035400 MB capture section in 0.087788 seconds RDOC 005800: [11:19:31] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005800: [11:19:31] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005800: [11:19:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005800: [11:19:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 005800: [11:19:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 003764: [11:19:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556839 bytes) (time 1675768771) 5116 byte thumbnail RDOC 003764: [11:19:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 003764: [11:19:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003764: [11:19:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003764: [11:19:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003764: [11:19:32] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003764: [11:19:32] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003764: [11:19:32] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003764: [11:19:32] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003764: [11:19:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003764: [11:19:32] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003764: [11:19:32] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003764: [11:19:32] d3d12_replay.cpp(4600) - Log - Created device. RDOC 003764: [11:19:32] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003764: [11:19:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003764: [11:19:32] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003764: [11:19:32] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 003764: [11:19:32] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003764: [11:19:32] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003764: [11:19:32] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003764: [11:19:32] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 190.569 ms RDOC 003764: [11:19:32] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 003764: [11:19:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009552: [11:19:33] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009552: [11:19:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009552: [11:19:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009552: [11:19:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009552: [11:19:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7568 RDOC 007568: [11:19:33] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007568: [11:19:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007568: [11:19:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007568: [11:19:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007568: [11:19:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007568: [11:19:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007568: [11:19:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007568: [11:19:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007568: [11:19:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007568: [11:19:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007568: [11:19:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007568: [11:19:33] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007568: [11:19:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007568: [11:19:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007568: [11:19:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009552: [11:19:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7568] RDOC 007568: [11:19:33] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007568: [11:19:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000250117D2148 RDOC 007568: [11:19:33] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007568: [11:19:33] core.cpp(2018) - Log - Removing device frame capturer for 0x00000250117D2148 RDOC 007568: [11:19:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007568: [11:19:33] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007568: [11:19:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000250117D2148 RDOC 007568: [11:19:33] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009552: [11:19:33] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007568: [11:19:33] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007568: [11:19:33] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000250117D2148 / 0x00000000000A03BE RDOC 007568: [11:19:33] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007568: [11:19:33] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 007568: [11:19:33] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 007568: [11:19:33] d3d12_device.cpp(2450) - Log - Finished capture, Frame 0 RDOC 009552: [11:19:33] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007568: [11:19:33] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 19 referenced resources RDOC 007568: [11:19:33] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 7 unreferenced RDOC 007568: [11:19:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 286618 (0.43 %) RDOC 007568: [11:19:33] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 64.039185 MB capture section in 0.113163 seconds RDOC 007568: [11:19:33] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007568: [11:19:34] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007568: [11:19:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007568: [11:19:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 007568: [11:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 009552: [11:19:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (2835725 bytes) (time 1675768774) 5116 byte thumbnail RDOC 009552: [11:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 009552: [11:19:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009552: [11:19:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009552: [11:19:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009552: [11:19:35] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009552: [11:19:35] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009552: [11:19:35] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009552: [11:19:35] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009552: [11:19:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009552: [11:19:35] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009552: [11:19:35] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009552: [11:19:35] d3d12_replay.cpp(4600) - Log - Created device. RDOC 009552: [11:19:35] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009552: [11:19:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009552: [11:19:35] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009552: [11:19:35] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009552: [11:19:35] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009552: [11:19:35] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009552: [11:19:35] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009552: [11:19:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 009552: [11:19:35] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 277.934 ms RDOC 009552: [11:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 009552: [11:19:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17345 (0.03 %) RDOC 009552: [11:19:35] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009552: [11:19:35] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 93.842 ms RDOC 009552: [11:19:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17345 (0.03 %) RDOC 009552: [11:19:36] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009552: [11:19:36] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000290! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000290! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 009552: [11:19:36] d3d12_replay.cpp(3510) - Error - Getting texture data for buffer ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 009552: [11:19:36] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 009552: [11:19:36] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 009552: [11:19:36] d3d12_replay.cpp(3510) - Error - Getting texture data for buffer ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000266) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000268! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000268! RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000269! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000269! RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000292! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000292! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000271) RDOC 009552: [11:19:36] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000272) RDOC 009552: [11:19:36] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000273) RDOC 009552: [11:19:36] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000294! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000294! RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000296! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000296! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000286) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000290) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000292) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000294) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000296) RDOC 009552: [11:19:36] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009552: [11:19:36] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009552: [11:19:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011580: [11:19:37] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011580: [11:19:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011580: [11:19:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011580: [11:19:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011580: [11:19:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11096 RDOC 011096: [11:19:37] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011096: [11:19:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011096: [11:19:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011096: [11:19:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011096: [11:19:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011096: [11:19:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011096: [11:19:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011096: [11:19:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011096: [11:19:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011096: [11:19:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011096: [11:19:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011096: [11:19:37] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011096: [11:19:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011096: [11:19:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011096: [11:19:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011580: [11:19:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11096] RDOC 011096: [11:19:37] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011096: [11:19:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000270493DFB38 RDOC 011096: [11:19:37] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011096: [11:19:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000270493DFB38 RDOC 011096: [11:19:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011096: [11:19:37] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011096: [11:19:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000270493DFB38 RDOC 011096: [11:19:37] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011580: [11:19:37] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011096: [11:19:37] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011096: [11:19:37] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000270493DFB38 / 0x00000000000B03BE RDOC 011580: [11:19:37] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011096: [11:19:37] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011096: [11:19:37] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 011096: [11:19:37] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011096: [11:19:38] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011096: [11:19:38] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 011096: [11:19:38] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 011096: [11:19:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134255168 bytes to 563135 (0.42 %) RDOC 011096: [11:19:38] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 128.035706 MB capture section in 0.190413 seconds RDOC 011096: [11:19:38] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011096: [11:19:38] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011096: [11:19:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011096: [11:19:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 011096: [11:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 011580: [11:19:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3112242 bytes) (time 1675768778) 5116 byte thumbnail RDOC 011580: [11:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 011580: [11:19:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011580: [11:19:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011580: [11:19:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011580: [11:19:39] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011580: [11:19:39] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011580: [11:19:39] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011580: [11:19:39] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011580: [11:19:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011580: [11:19:39] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011580: [11:19:39] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011580: [11:19:39] d3d12_replay.cpp(4600) - Log - Created device. RDOC 011580: [11:19:39] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011580: [11:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011580: [11:19:39] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011580: [11:19:39] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011580: [11:19:39] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011580: [11:19:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011580: [11:19:39] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011580: [11:19:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::273 from upload to default for efficient replay RDOC 011580: [11:19:39] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 328.624 ms RDOC 011580: [11:19:40] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 011580: [11:19:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005184: [11:19:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005184: [11:19:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005184: [11:19:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005184: [11:19:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005184: [11:19:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6684 RDOC 006684: [11:19:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 006684: [11:19:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006684: [11:19:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006684: [11:19:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006684: [11:19:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006684: [11:19:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006684: [11:19:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006684: [11:19:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006684: [11:19:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006684: [11:19:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006684: [11:19:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006684: [11:19:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006684: [11:19:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006684: [11:19:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006684: [11:19:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005184: [11:19:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6684] RDOC 006684: [11:19:40] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006684: [11:19:40] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019308BF0938 RDOC 006684: [11:19:40] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 006684: [11:19:40] core.cpp(2018) - Log - Removing device frame capturer for 0x0000019308BF0938 RDOC 006684: [11:19:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006684: [11:19:40] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006684: [11:19:40] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019308BF0938 RDOC 006684: [11:19:40] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005184: [11:19:40] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006684: [11:19:41] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006684: [11:19:41] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000019308BF0938 / 0x00000000000C03BE RDOC 005184: [11:19:41] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006684: [11:20:06] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006684: [11:20:06] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 006684: [11:20:06] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 006684: [11:20:06] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50000 RDOC 006684: [11:20:06] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 006684: [11:20:07] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 006684: [11:20:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342566 (4.72 %) RDOC 006684: [11:20:07] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.936609 seconds RDOC 006684: [11:20:07] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006684: [11:20:07] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006684: [11:20:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006684: [11:20:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 006684: [11:20:07] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006684: [11:20:07] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 006684: [11:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 005184: [11:20:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (6891673 bytes) (time 1675768807) 5116 byte thumbnail RDOC 006684: [11:20:07] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 006684: [11:20:07] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50001 RDOC 006684: [11:20:07] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 006684: [11:20:08] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 006684: [11:20:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342516 (4.72 %) RDOC 006684: [11:20:08] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.894437 seconds RDOC 006684: [11:20:08] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006684: [11:20:08] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006684: [11:20:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006684: [11:20:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 006684: [11:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 006684: [11:20:08] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006684: [11:20:08] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 005184: [11:20:08] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (6891623 bytes) (time 1675768808) 5116 byte thumbnail RDOC 006684: [11:20:08] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 006684: [11:20:08] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50002 RDOC 006684: [11:20:08] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 006684: [11:20:09] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 006684: [11:20:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350735 (4.70 %) RDOC 006684: [11:20:09] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.829819 seconds RDOC 006684: [11:20:09] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006684: [11:20:09] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006684: [11:20:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006684: [11:20:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 006684: [11:20:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 006684: [11:20:09] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006684: [11:20:09] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 005184: [11:20:09] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (6899842 bytes) (time 1675768809) 5116 byte thumbnail RDOC 006684: [11:20:09] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 006684: [11:20:09] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50003 RDOC 006684: [11:20:09] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 006684: [11:20:10] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 006684: [11:20:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350714 (4.70 %) RDOC 006684: [11:20:10] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.901300 seconds RDOC 006684: [11:20:10] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006684: [11:20:10] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006684: [11:20:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006684: [11:20:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 006684: [11:20:10] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006684: [11:20:10] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 006684: [11:20:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 005184: [11:20:10] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (6899821 bytes) (time 1675768810) 5116 byte thumbnail RDOC 006684: [11:20:10] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 006684: [11:20:10] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50004 RDOC 006684: [11:20:10] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 006684: [11:20:11] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 006684: [11:20:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350707 (4.70 %) RDOC 006684: [11:20:11] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.903977 seconds RDOC 006684: [11:20:11] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006684: [11:20:11] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006684: [11:20:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006684: [11:20:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 006684: [11:20:11] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006684: [11:20:11] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 006684: [11:20:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 005184: [11:20:11] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (6899814 bytes) (time 1675768811) 5116 byte thumbnail RDOC 006684: [11:20:11] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 006684: [11:20:11] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50005 RDOC 006684: [11:20:11] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 006684: [11:20:12] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 006684: [11:20:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350730 (4.70 %) RDOC 006684: [11:20:12] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.855948 seconds RDOC 006684: [11:20:12] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006684: [11:20:12] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006684: [11:20:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006684: [11:20:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 006684: [11:20:12] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006684: [11:20:12] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 006684: [11:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 005184: [11:20:12] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (6899837 bytes) (time 1675768812) 5116 byte thumbnail RDOC 006684: [11:20:12] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 006684: [11:20:12] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50006 RDOC 006684: [11:20:12] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 006684: [11:20:13] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 006684: [11:20:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350730 (4.70 %) RDOC 006684: [11:20:13] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.804033 seconds RDOC 006684: [11:20:13] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006684: [11:20:13] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006684: [11:20:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006684: [11:20:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 006684: [11:20:13] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006684: [11:20:13] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 006684: [11:20:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 005184: [11:20:13] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (6899837 bytes) (time 1675768813) 5116 byte thumbnail RDOC 006684: [11:20:13] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 006684: [11:20:13] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50007 RDOC 006684: [11:20:13] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 006684: [11:20:14] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 006684: [11:20:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350728 (4.70 %) RDOC 006684: [11:20:14] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.820521 seconds RDOC 006684: [11:20:14] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006684: [11:20:14] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006684: [11:20:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006684: [11:20:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 006684: [11:20:14] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006684: [11:20:14] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 006684: [11:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 005184: [11:20:14] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (6899835 bytes) (time 1675768814) 5116 byte thumbnail RDOC 006684: [11:20:14] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 006684: [11:20:14] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50008 RDOC 006684: [11:20:14] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 006684: [11:20:15] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 006684: [11:20:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350718 (4.70 %) RDOC 006684: [11:20:15] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.829418 seconds RDOC 006684: [11:20:15] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006684: [11:20:15] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006684: [11:20:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006684: [11:20:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 006684: [11:20:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 006684: [11:20:15] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006684: [11:20:15] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 005184: [11:20:15] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (6899825 bytes) (time 1675768815) 5116 byte thumbnail RDOC 006684: [11:20:15] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 006684: [11:20:15] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50009 RDOC 006684: [11:20:15] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 006684: [11:20:16] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 006684: [11:20:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350721 (4.70 %) RDOC 006684: [11:20:16] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.811685 seconds RDOC 006684: [11:20:16] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006684: [11:20:16] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006684: [11:20:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006684: [11:20:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 006684: [11:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 005184: [11:20:16] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (6899828 bytes) (time 1675768816) 5116 byte thumbnail RDOC 005184: [11:20:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 005184: [11:20:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005184: [11:20:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005184: [11:20:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005184: [11:20:17] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005184: [11:20:17] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005184: [11:20:17] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005184: [11:20:17] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005184: [11:20:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005184: [11:20:17] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005184: [11:20:17] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005184: [11:20:17] d3d12_replay.cpp(4600) - Log - Created device. RDOC 005184: [11:20:17] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005184: [11:20:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005184: [11:20:17] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005184: [11:20:17] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 005184: [11:20:17] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005184: [11:20:17] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005184: [11:20:17] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005184: [11:20:18] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 771.889 ms RDOC 005184: [11:20:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011656: [11:20:18] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011656: [11:20:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011656: [11:20:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011656: [11:20:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011656: [11:20:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11732 RDOC 011732: [11:20:18] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011732: [11:20:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011732: [11:20:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011732: [11:20:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011732: [11:20:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011732: [11:20:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011732: [11:20:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011732: [11:20:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011732: [11:20:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011732: [11:20:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011732: [11:20:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011732: [11:20:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011732: [11:20:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011732: [11:20:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011732: [11:20:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011656: [11:20:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11732] RDOC 011732: [11:20:18] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011732: [11:20:18] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E69548EE08 RDOC 011732: [11:20:18] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011732: [11:20:18] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E69548EE08 RDOC 011732: [11:20:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011732: [11:20:19] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011732: [11:20:19] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E69548EE08 RDOC 011732: [11:20:19] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011656: [11:20:19] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011732: [11:20:19] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011732: [11:20:19] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001E69548EE08 / 0x00000000000E03C2 RDOC 011656: [11:20:19] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011732: [11:20:29] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011732: [11:20:29] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 011732: [11:20:29] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 011732: [11:20:29] d3d12_device.cpp(2450) - Log - Finished capture, Frame 40 RDOC 011732: [11:20:29] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 011732: [11:20:29] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 011732: [11:20:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35264 bytes to 7421 (21.04 %) RDOC 011732: [11:20:29] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.033630 MB capture section in 0.326703 seconds RDOC 011732: [11:20:29] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011732: [11:20:29] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011732: [11:20:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011732: [11:20:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 011732: [11:20:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 011656: [11:20:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 40) (2556528 bytes) (time 1675768829) 5116 byte thumbnail RDOC 011656: [11:20:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 011656: [11:20:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011656: [11:20:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011656: [11:20:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011656: [11:20:30] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011656: [11:20:30] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011656: [11:20:30] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011656: [11:20:30] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011656: [11:20:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011656: [11:20:30] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011656: [11:20:30] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011656: [11:20:30] d3d12_replay.cpp(4600) - Log - Created device. RDOC 011656: [11:20:30] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011656: [11:20:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011656: [11:20:30] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011656: [11:20:30] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011656: [11:20:31] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011656: [11:20:31] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011656: [11:20:31] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011656: [11:20:31] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 201.075 ms RDOC 011656: [11:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005860: [11:20:31] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005860: [11:20:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005860: [11:20:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005860: [11:20:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005860: [11:20:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8508 RDOC 008508: [11:20:31] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008508: [11:20:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008508: [11:20:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008508: [11:20:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008508: [11:20:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008508: [11:20:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008508: [11:20:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008508: [11:20:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008508: [11:20:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008508: [11:20:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008508: [11:20:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008508: [11:20:31] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008508: [11:20:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008508: [11:20:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008508: [11:20:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005860: [11:20:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8508] RDOC 008508: [11:20:31] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008508: [11:20:31] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000137435CFAB8 RDOC 008508: [11:20:31] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 008508: [11:20:31] core.cpp(2018) - Log - Removing device frame capturer for 0x00000137435CFAB8 RDOC 008508: [11:20:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008508: [11:20:31] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008508: [11:20:31] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000137435CFAB8 RDOC 008508: [11:20:31] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005860: [11:20:31] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008508: [11:20:31] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008508: [11:20:32] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000137435CFAB8 / 0x00000000001903B6 RDOC 005860: [11:20:32] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 008508: [11:20:32] d3d12_device.cpp(2320) - Log - Starting capture RDOC 008508: [11:20:32] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 008508: [11:20:32] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 008508: [11:20:32] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 008508: [11:20:32] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 19 referenced resources RDOC 008508: [11:20:32] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 008508: [11:20:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 146048 bytes to 15368 (10.52 %) RDOC 008508: [11:20:32] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.139282 MB capture section in 0.115557 seconds RDOC 008508: [11:20:32] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008508: [11:20:32] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008508: [11:20:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008508: [11:20:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 008508: [11:20:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 005860: [11:20:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564890 bytes) (time 1675768832) 5531 byte thumbnail RDOC 005860: [11:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 005860: [11:20:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005860: [11:20:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005860: [11:20:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005860: [11:20:33] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005860: [11:20:33] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005860: [11:20:33] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005860: [11:20:33] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005860: [11:20:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005860: [11:20:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005860: [11:20:33] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005860: [11:20:33] d3d12_replay.cpp(4600) - Log - Created device. RDOC 005860: [11:20:33] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005860: [11:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005860: [11:20:33] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005860: [11:20:33] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 005860: [11:20:33] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005860: [11:20:33] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005860: [11:20:33] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005860: [11:20:33] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 218.323 ms RDOC 005860: [11:20:33] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 005860: [11:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007008: [11:20:33] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 007008: [11:20:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007008: [11:20:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007008: [11:20:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007008: [11:20:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7816 RDOC 007816: [11:20:34] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007816: [11:20:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007816: [11:20:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007816: [11:20:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007816: [11:20:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007816: [11:20:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007816: [11:20:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007816: [11:20:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007816: [11:20:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007816: [11:20:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007816: [11:20:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007816: [11:20:34] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007816: [11:20:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007816: [11:20:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007816: [11:20:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007008: [11:20:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7816] RDOC 007816: [11:20:34] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007816: [11:20:34] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000203D32CF098 RDOC 007816: [11:20:34] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007816: [11:20:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000203D32CF098 RDOC 007816: [11:20:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007816: [11:20:34] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007816: [11:20:34] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000203D32CF098 RDOC 007816: [11:20:34] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007008: [11:20:34] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007816: [11:20:34] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007816: [11:20:34] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000203D32CF098 / 0x00000000001A03B6 RDOC 007816: [11:20:34] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007816: [11:20:34] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 007008: [11:20:34] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007816: [11:20:34] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 007816: [11:20:34] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 007816: [11:20:34] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 007816: [11:20:34] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 007816: [11:20:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 835072 bytes to 19133 (2.29 %) RDOC 007816: [11:20:34] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.796387 MB capture section in 0.087837 seconds RDOC 007816: [11:20:34] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007816: [11:20:34] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007816: [11:20:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 007816: [11:20:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 007816: [11:20:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 007008: [11:20:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2571387 bytes) (time 1675768834) 8427 byte thumbnail RDOC 007008: [11:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 007008: [11:20:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007008: [11:20:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007008: [11:20:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007008: [11:20:35] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007008: [11:20:35] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007008: [11:20:35] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007008: [11:20:35] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007008: [11:20:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007008: [11:20:35] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007008: [11:20:35] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007008: [11:20:36] d3d12_replay.cpp(4600) - Log - Created device. RDOC 007008: [11:20:36] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007008: [11:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007008: [11:20:36] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007008: [11:20:36] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 007008: [11:20:36] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007008: [11:20:36] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007008: [11:20:36] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007008: [11:20:36] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 194.893 ms RDOC 007008: [11:20:36] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 007008: [11:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001964: [11:20:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 001964: [11:20:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001964: [11:20:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001964: [11:20:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001964: [11:20:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10644 RDOC 010644: [11:20:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010644: [11:20:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010644: [11:20:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010644: [11:20:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010644: [11:20:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010644: [11:20:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010644: [11:20:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010644: [11:20:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010644: [11:20:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010644: [11:20:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010644: [11:20:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010644: [11:20:36] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010644: [11:20:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010644: [11:20:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010644: [11:20:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001964: [11:20:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10644] RDOC 010644: [11:20:37] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010644: [11:20:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000120CF57F818 RDOC 010644: [11:20:37] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010644: [11:20:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000120CF57F818 RDOC 010644: [11:20:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010644: [11:20:37] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010644: [11:20:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000120CF57F818 RDOC 010644: [11:20:37] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001964: [11:20:37] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010644: [11:20:37] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010644: [11:20:37] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000120CF57F818 / 0x00000000001003BE RDOC 010644: [11:20:37] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010644: [11:20:37] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 001964: [11:20:37] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010644: [11:20:37] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 010644: [11:20:37] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010644: [11:20:37] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 010644: [11:20:37] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 50 referenced resources RDOC 010644: [11:20:37] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 8 unreferenced RDOC 010644: [11:20:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10429376 bytes to 209561 (2.01 %) RDOC 010644: [11:20:37] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 9.946228 MB capture section in 0.115773 seconds RDOC 010644: [11:20:37] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010644: [11:20:37] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010644: [11:20:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 010644: [11:20:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 010644: [11:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 001964: [11:20:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2765728 bytes) (time 1675768837) 10031 byte thumbnail RDOC 001964: [11:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 001964: [11:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001964: [11:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001964: [11:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001964: [11:20:38] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001964: [11:20:38] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001964: [11:20:38] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001964: [11:20:38] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001964: [11:20:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001964: [11:20:38] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001964: [11:20:38] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001964: [11:20:38] d3d12_replay.cpp(4600) - Log - Created device. RDOC 001964: [11:20:38] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001964: [11:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001964: [11:20:38] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001964: [11:20:38] d3d12_replay.cpp( 144) - Log - Replaying with DXIL enabled RDOC 001964: [11:20:38] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001964: [11:20:39] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001964: [11:20:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001964: [11:20:39] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001964: [11:20:39] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 239.382 ms RDOC 001964: [11:20:39] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 15.528 ms RDOC 001964: [11:20:39] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 4.650 ms RDOC 001964: [11:20:39] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 001964: [11:20:39] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 12.131 ms RDOC 001964: [11:20:39] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.380 ms RDOC 001964: [11:20:39] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 49.431 ms RDOC 001964: [11:20:39] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 15.196 ms RDOC 001964: [11:20:39] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.119 ms RDOC 001964: [11:20:39] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.967 ms RDOC 001964: [11:20:39] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 9.320 ms RDOC 001964: [11:20:39] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 4.649 ms RDOC 001964: [11:20:39] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 5.804 ms RDOC 001964: [11:20:39] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.822 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 8.900 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 4.708 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 4.502 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.642 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.513 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 9.426 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 4.836 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 4.718 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.400 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 9.278 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 4.903 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 4.692 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.215 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.228 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 12.438 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.257 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.323 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.812 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 45.772 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 15.621 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.053 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.522 ms RDOC 001964: [11:20:40] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.399 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 9.990 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 4.892 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 5.298 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.610 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.720 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 11.005 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.418 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 5.289 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.626 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.172 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 10.699 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.336 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 4.887 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.393 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.092 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 15.090 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.378 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 5.580 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.590 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.674 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 19.142 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.710 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.623 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.223 ms RDOC 001964: [11:20:41] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 46.600 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 15.223 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.738 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.707 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.752 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 11.266 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.548 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 21.840 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.583 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.187 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 13.044 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.855 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 5.767 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.331 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.855 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 13.168 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 6.224 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.403 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.943 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.637 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 14.009 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 6.316 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.097 ms RDOC 001964: [11:20:42] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.381 ms RDOC 001964: [11:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005144: [11:20:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005144: [11:20:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005144: [11:20:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005144: [11:20:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005144: [11:20:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5740 RDOC 005740: [11:20:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005740: [11:20:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005740: [11:20:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005740: [11:20:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005740: [11:20:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005740: [11:20:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005740: [11:20:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005740: [11:20:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005740: [11:20:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005740: [11:20:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005740: [11:20:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005740: [11:20:43] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005740: [11:20:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005740: [11:20:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005740: [11:20:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005144: [11:20:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5740] RDOC 005740: [11:20:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005740: [11:20:43] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000017CF5B8F788 RDOC 005740: [11:20:43] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005740: [11:20:43] core.cpp(2018) - Log - Removing device frame capturer for 0x0000017CF5B8F788 RDOC 005740: [11:20:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005740: [11:20:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005740: [11:20:43] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000017CF5B8F788 RDOC 005740: [11:20:43] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005144: [11:20:43] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005740: [11:20:43] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005740: [11:20:43] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000017CF5B8F788 / 0x00000000001103BE RDOC 005144: [11:20:43] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005740: [11:20:43] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005740: [11:20:43] resource_manager.h(1441) - Log - Preparing up to 31 potentially dirty resources RDOC 005740: [11:20:44] resource_manager.h(1494) - Log - Prepared 18 dirty resources, postponed 0, skipped 0 RDOC 005740: [11:20:44] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 005740: [11:20:44] resource_manager.h(1506) - Log - Checking 18 resources with initial contents against 32 referenced resources RDOC 005740: [11:20:44] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 4 unreferenced RDOC 005740: [11:20:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 141094016 bytes to 650925 (0.46 %) RDOC 005740: [11:20:44] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 134.557739 MB capture section in 0.126393 seconds RDOC 005740: [11:20:44] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005740: [11:20:44] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005740: [11:20:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005740: [11:20:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 005740: [11:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 005144: [11:20:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3200992 bytes) (time 1675768844) 6076 byte thumbnail RDOC 005144: [11:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 005144: [11:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005144: [11:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005144: [11:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005144: [11:20:45] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005144: [11:20:45] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005144: [11:20:45] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005144: [11:20:45] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005144: [11:20:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005144: [11:20:45] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005144: [11:20:45] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005144: [11:20:45] d3d12_replay.cpp(4600) - Log - Created device. RDOC 005144: [11:20:45] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005144: [11:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005144: [11:20:45] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005144: [11:20:45] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 005144: [11:20:45] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005144: [11:20:45] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005144: [11:20:45] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005144: [11:20:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 005144: [11:20:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 005144: [11:20:45] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 403.079 ms RDOC 005144: [11:20:45] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 005144: [11:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008084: [11:20:46] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 008084: [11:20:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008084: [11:20:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008084: [11:20:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008084: [11:20:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5664 RDOC 005664: [11:20:46] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005664: [11:20:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005664: [11:20:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005664: [11:20:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005664: [11:20:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005664: [11:20:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005664: [11:20:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005664: [11:20:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005664: [11:20:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005664: [11:20:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005664: [11:20:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005664: [11:20:46] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005664: [11:20:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005664: [11:20:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005664: [11:20:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008084: [11:20:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5664] RDOC 005664: [11:20:46] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005664: [11:20:46] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002DD2C693E28 RDOC 005664: [11:20:46] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005664: [11:20:46] core.cpp(2018) - Log - Removing device frame capturer for 0x000002DD2C693E28 RDOC 005664: [11:20:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005664: [11:20:46] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005664: [11:20:46] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002DD2C693E28 RDOC 005664: [11:20:46] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008084: [11:20:46] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005664: [11:20:46] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005664: [11:20:46] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002DD2C693E28 / 0x00000000001203BE RDOC 005664: [11:20:46] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005664: [11:20:46] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 008084: [11:20:46] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005664: [11:20:46] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 005664: [11:20:46] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 005664: [11:20:46] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 13 referenced resources RDOC 005664: [11:20:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 005664: [11:20:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 154816 bytes to 19259 (12.44 %) RDOC 005664: [11:20:46] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.147644 MB capture section in 0.084271 seconds RDOC 005664: [11:20:46] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005664: [11:20:47] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005664: [11:20:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 005664: [11:20:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 005664: [11:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 008084: [11:20:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2572664 bytes) (time 1675768847) 8902 byte thumbnail RDOC 008084: [11:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 008084: [11:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008084: [11:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008084: [11:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008084: [11:20:48] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008084: [11:20:48] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008084: [11:20:48] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008084: [11:20:48] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008084: [11:20:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008084: [11:20:48] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008084: [11:20:48] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008084: [11:20:48] d3d12_replay.cpp(4600) - Log - Created device. RDOC 008084: [11:20:48] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008084: [11:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008084: [11:20:48] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008084: [11:20:48] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008084: [11:20:48] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008084: [11:20:48] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008084: [11:20:48] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008084: [11:20:48] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 193.119 ms RDOC 008084: [11:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011588: [11:20:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011588: [11:20:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011588: [11:20:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011588: [11:20:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011588: [11:20:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11968 RDOC 011968: [11:20:49] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011968: [11:20:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011968: [11:20:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011968: [11:20:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011968: [11:20:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011968: [11:20:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011968: [11:20:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011968: [11:20:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011968: [11:20:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011968: [11:20:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011968: [11:20:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011968: [11:20:49] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011968: [11:20:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011968: [11:20:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011968: [11:20:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011588: [11:20:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11968] RDOC 011968: [11:20:49] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011968: [11:20:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000290EE7908A8 RDOC 011968: [11:20:49] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011968: [11:20:49] core.cpp(2018) - Log - Removing device frame capturer for 0x00000290EE7908A8 RDOC 011968: [11:20:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011968: [11:20:49] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011968: [11:20:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000290EE7908A8 RDOC 011968: [11:20:49] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011588: [11:20:49] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011968: [11:20:49] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011968: [11:20:49] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000290EE7908A8 / 0x00000000001303BE RDOC 011968: [11:20:49] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011968: [11:20:49] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 011588: [11:20:49] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011968: [11:20:49] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011968: [11:20:49] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011968: [11:20:49] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 011968: [11:20:49] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 011968: [11:20:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8301 (13.98 %) RDOC 011968: [11:20:49] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.093742 seconds RDOC 011968: [11:20:49] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011968: [11:20:49] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011968: [11:20:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011968: [11:20:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 011968: [11:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 011588: [11:20:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557408 bytes) (time 1675768849) 5116 byte thumbnail RDOC 011588: [11:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 011588: [11:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011588: [11:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011588: [11:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011588: [11:20:50] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011588: [11:20:50] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011588: [11:20:50] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011588: [11:20:50] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011588: [11:20:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011588: [11:20:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011588: [11:20:50] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011588: [11:20:51] d3d12_replay.cpp(4600) - Log - Created device. RDOC 011588: [11:20:51] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011588: [11:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011588: [11:20:51] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011588: [11:20:51] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011588: [11:20:51] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011588: [11:20:51] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011588: [11:20:51] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011588: [11:20:51] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 184.204 ms RDOC 011588: [11:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011592: [11:20:51] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011592: [11:20:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011592: [11:20:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011592: [11:20:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011592: [11:20:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12032 RDOC 012032: [11:20:51] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 012032: [11:20:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012032: [11:20:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012032: [11:20:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012032: [11:20:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012032: [11:20:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012032: [11:20:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012032: [11:20:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012032: [11:20:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012032: [11:20:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012032: [11:20:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012032: [11:20:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012032: [11:20:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012032: [11:20:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012032: [11:20:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011592: [11:20:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12032] RDOC 012032: [11:20:51] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012032: [11:20:51] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000015AA0590198 RDOC 012032: [11:20:51] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012032: [11:20:51] core.cpp(2018) - Log - Removing device frame capturer for 0x0000015AA0590198 RDOC 012032: [11:20:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012032: [11:20:51] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012032: [11:20:51] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000015AA0590198 RDOC 012032: [11:20:51] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011592: [11:20:51] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012032: [11:20:52] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012032: [11:20:52] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000015AA0590198 / 0x00000000001403BE RDOC 012032: [11:20:52] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012032: [11:20:52] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 011592: [11:20:52] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012032: [11:20:52] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 012032: [11:20:52] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 012032: [11:20:52] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 012032: [11:20:52] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 11 referenced resources RDOC 012032: [11:20:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 8 unreferenced RDOC 012032: [11:20:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239552 bytes to 98597 (41.16 %) RDOC 012032: [11:20:52] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.228455 MB capture section in 0.086070 seconds RDOC 012032: [11:20:52] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012032: [11:20:52] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012032: [11:20:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012032: [11:20:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 012032: [11:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 011592: [11:20:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2644609 bytes) (time 1675768852) 2526 byte thumbnail RDOC 011592: [11:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 011592: [11:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011592: [11:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011592: [11:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011592: [11:20:53] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011592: [11:20:53] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011592: [11:20:53] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011592: [11:20:53] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011592: [11:20:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011592: [11:20:53] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011592: [11:20:53] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011592: [11:20:53] d3d12_replay.cpp(4600) - Log - Created device. RDOC 011592: [11:20:53] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011592: [11:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011592: [11:20:53] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011592: [11:20:53] d3d12_replay.cpp( 144) - Log - Replaying with DXIL enabled RDOC 011592: [11:20:53] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011592: [11:20:53] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011592: [11:20:53] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011592: [11:20:53] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011592: [11:20:53] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 238.459 ms RDOC 011592: [11:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010492: [11:20:54] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010492: [11:20:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010492: [11:20:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010492: [11:20:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010492: [11:20:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7136 RDOC 007136: [11:20:54] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007136: [11:20:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007136: [11:20:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007136: [11:20:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007136: [11:20:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007136: [11:20:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007136: [11:20:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007136: [11:20:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007136: [11:20:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007136: [11:20:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007136: [11:20:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007136: [11:20:54] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007136: [11:20:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007136: [11:20:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007136: [11:20:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010492: [11:20:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7136] RDOC 007136: [11:20:54] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007136: [11:20:54] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000022D951BF838 RDOC 007136: [11:20:54] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007136: [11:20:54] core.cpp(2018) - Log - Removing device frame capturer for 0x0000022D951BF838 RDOC 007136: [11:20:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007136: [11:20:54] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007136: [11:20:54] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000022D951BF838 RDOC 007136: [11:20:54] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010492: [11:20:54] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007136: [11:20:54] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007136: [11:20:54] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000022D951BF838 / 0x00000000001503BE RDOC 010492: [11:20:54] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007136: [11:20:54] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007136: [11:20:54] resource_manager.h(1441) - Log - Preparing up to 33 potentially dirty resources RDOC 007136: [11:20:54] resource_manager.h(1494) - Log - Prepared 20 dirty resources, postponed 0, skipped 0 RDOC 007136: [11:20:54] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 007136: [11:20:54] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 19 referenced resources RDOC 007136: [11:20:54] resource_manager.h(1579) - Log - Serialised 11 resources, skipped 9 unreferenced RDOC 007136: [11:20:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4881920 bytes to 60402 (1.24 %) RDOC 007136: [11:20:54] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 4.655762 MB capture section in 0.091722 seconds RDOC 007136: [11:20:55] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007136: [11:20:55] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007136: [11:20:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007136: [11:20:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 007136: [11:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 010492: [11:20:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2606418 bytes) (time 1675768855) 2530 byte thumbnail RDOC 010492: [11:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 010492: [11:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010492: [11:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010492: [11:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010492: [11:20:56] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010492: [11:20:56] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010492: [11:20:56] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010492: [11:20:56] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010492: [11:20:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010492: [11:20:56] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010492: [11:20:56] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010492: [11:20:56] d3d12_replay.cpp(4600) - Log - Created device. RDOC 010492: [11:20:56] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010492: [11:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010492: [11:20:56] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010492: [11:20:56] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010492: [11:20:56] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010492: [11:20:56] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010492: [11:20:56] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010492: [11:20:56] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 202.384 ms RDOC 010492: [11:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002860: [11:20:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 002860: [11:20:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002860: [11:20:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002860: [11:20:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002860: [11:20:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3288 RDOC 003288: [11:20:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 003288: [11:20:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003288: [11:20:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003288: [11:20:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003288: [11:20:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003288: [11:20:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003288: [11:20:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003288: [11:20:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003288: [11:20:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003288: [11:20:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003288: [11:20:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003288: [11:20:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003288: [11:20:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003288: [11:20:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003288: [11:20:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002860: [11:20:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3288] RDOC 003288: [11:20:57] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003288: [11:20:57] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023FA2CE0028 RDOC 003288: [11:20:57] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003288: [11:20:57] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023FA2CE0028 RDOC 003288: [11:20:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003288: [11:20:57] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003288: [11:20:57] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023FA2CE0028 RDOC 003288: [11:20:57] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002860: [11:20:57] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003288: [11:20:57] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003288: [11:20:57] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000023FA2CE0028 / 0x00000000001603BE RDOC 002860: [11:20:57] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003288: [11:20:57] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003288: [11:20:57] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 003288: [11:20:57] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 003288: [11:20:57] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 003288: [11:20:57] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 003288: [11:20:57] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 9 unreferenced RDOC 003288: [11:20:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 988288 bytes to 27874 (2.82 %) RDOC 003288: [11:20:57] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.942505 MB capture section in 0.092051 seconds RDOC 003288: [11:20:57] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003288: [11:20:57] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003288: [11:20:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4713 bytes to 4713 (100.00 %) RDOC 003288: [11:20:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 003288: [11:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 002860: [11:20:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2580360 bytes) (time 1675768857) 8201 byte thumbnail RDOC 002860: [11:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 002860: [11:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002860: [11:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002860: [11:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002860: [11:20:58] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002860: [11:20:58] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002860: [11:20:58] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002860: [11:20:58] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002860: [11:20:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002860: [11:20:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002860: [11:20:58] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002860: [11:20:58] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002860: [11:20:58] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002860: [11:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002860: [11:20:58] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002860: [11:20:58] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 002860: [11:20:59] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002860: [11:20:59] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002860: [11:20:59] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002860: [11:20:59] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 188.234 ms RDOC 002860: [11:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000792: [11:20:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 000792: [11:20:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000792: [11:20:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000792: [11:20:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000792: [11:20:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3724 RDOC 003724: [11:20:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 003724: [11:20:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003724: [11:20:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003724: [11:20:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003724: [11:20:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003724: [11:20:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003724: [11:20:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003724: [11:20:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003724: [11:20:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003724: [11:20:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003724: [11:20:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003724: [11:20:59] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003724: [11:20:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003724: [11:20:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003724: [11:20:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000792: [11:20:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3724] RDOC 003724: [11:20:59] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003724: [11:20:59] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000029897B81328 RDOC 003724: [11:20:59] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003724: [11:20:59] core.cpp(2018) - Log - Removing device frame capturer for 0x0000029897B81328 RDOC 003724: [11:20:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003724: [11:20:59] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003724: [11:20:59] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000029897B81328 RDOC 003724: [11:20:59] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000792: [11:20:59] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003724: [11:20:59] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003724: [11:20:59] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000029897B81328 / 0x00000000001703BE RDOC 000792: [11:20:59] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003724: [11:21:04] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003724: [11:21:04] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 003724: [11:21:04] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 003724: [11:21:04] d3d12_device.cpp(2450) - Log - Finished capture, Frame 200 RDOC 003724: [11:21:04] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 29 referenced resources RDOC 003724: [11:21:04] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 9 unreferenced RDOC 003724: [11:21:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5851840 bytes to 47657 (0.81 %) RDOC 003724: [11:21:04] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 5.580750 MB capture section in 0.118528 seconds RDOC 003724: [11:21:04] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003724: [11:21:04] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003724: [11:21:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 003724: [11:21:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 003724: [11:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 000792: [11:21:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (2600429 bytes) (time 1675768864) 7788 byte thumbnail RDOC 000792: [11:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 000792: [11:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000792: [11:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000792: [11:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000792: [11:21:05] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000792: [11:21:05] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000792: [11:21:05] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000792: [11:21:05] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000792: [11:21:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000792: [11:21:05] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000792: [11:21:05] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000792: [11:21:05] d3d12_replay.cpp(4600) - Log - Created device. RDOC 000792: [11:21:05] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000792: [11:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000792: [11:21:05] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000792: [11:21:06] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 000792: [11:21:06] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000792: [11:21:06] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000792: [11:21:06] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000792: [11:21:06] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::279 from upload to default for efficient replay RDOC 000792: [11:21:06] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 224.835 ms RDOC 000792: [11:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005896: [11:21:06] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005896: [11:21:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005896: [11:21:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005896: [11:21:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005896: [11:21:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1728 RDOC 001728: [11:21:06] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 001728: [11:21:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001728: [11:21:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001728: [11:21:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001728: [11:21:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001728: [11:21:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001728: [11:21:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001728: [11:21:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001728: [11:21:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001728: [11:21:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001728: [11:21:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001728: [11:21:06] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001728: [11:21:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001728: [11:21:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001728: [11:21:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005896: [11:21:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1728] RDOC 001728: [11:21:06] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001728: [11:21:06] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F295600748 RDOC 001728: [11:21:06] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 001728: [11:21:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F295600748 RDOC 001728: [11:21:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001728: [11:21:06] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001728: [11:21:06] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F295600748 RDOC 001728: [11:21:06] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005896: [11:21:06] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001728: [11:21:07] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001728: [11:21:07] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001F295600748 / 0x00000000001803BE RDOC 001728: [11:21:07] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001728: [11:21:07] resource_manager.h(1441) - Log - Preparing up to 34 potentially dirty resources RDOC 005896: [11:21:07] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001728: [11:21:07] resource_manager.h(1494) - Log - Prepared 21 dirty resources, postponed 0, skipped 0 RDOC 001728: [11:21:07] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 001728: [11:21:07] resource_manager.h(1506) - Log - Checking 21 resources with initial contents against 41 referenced resources RDOC 001728: [11:21:07] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 3 unreferenced RDOC 001728: [11:21:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 143760832 bytes to 629810 (0.44 %) RDOC 001728: [11:21:07] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 137.101013 MB capture section in 0.124826 seconds RDOC 001728: [11:21:07] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001728: [11:21:07] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001728: [11:21:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001728: [11:21:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 001728: [11:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 005896: [11:21:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3175825 bytes) (time 1675768867) 2529 byte thumbnail RDOC 005896: [11:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 005896: [11:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005896: [11:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005896: [11:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005896: [11:21:08] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005896: [11:21:08] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005896: [11:21:08] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005896: [11:21:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005896: [11:21:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005896: [11:21:08] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005896: [11:21:08] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005896: [11:21:08] d3d12_replay.cpp(4600) - Log - Created device. RDOC 005896: [11:21:08] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005896: [11:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005896: [11:21:08] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005896: [11:21:08] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 005896: [11:21:08] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005896: [11:21:08] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005896: [11:21:08] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005896: [11:21:08] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 005896: [11:21:08] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 005896: [11:21:08] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::281 from upload to default for efficient replay RDOC 005896: [11:21:08] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 393.749 ms RDOC 005896: [11:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009976: [11:21:10] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009976: [11:21:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009976: [11:21:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009976: [11:21:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009976: [11:21:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6328 RDOC 006328: [11:21:10] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 006328: [11:21:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006328: [11:21:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006328: [11:21:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006328: [11:21:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006328: [11:21:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006328: [11:21:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006328: [11:21:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006328: [11:21:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006328: [11:21:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006328: [11:21:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006328: [11:21:10] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006328: [11:21:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006328: [11:21:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006328: [11:21:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009976: [11:21:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6328] RDOC 006328: [11:21:10] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006328: [11:21:10] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000275AC7AFB08 RDOC 006328: [11:21:10] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 006328: [11:21:10] core.cpp(2018) - Log - Removing device frame capturer for 0x00000275AC7AFB08 RDOC 006328: [11:21:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006328: [11:21:10] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006328: [11:21:10] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000275AC7AFB08 RDOC 006328: [11:21:10] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009976: [11:21:10] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006328: [11:21:10] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006328: [11:21:10] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000275AC7AFB08 / 0x00000000001903BE RDOC 006328: [11:21:11] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006328: [11:21:11] resource_manager.h(1441) - Log - Preparing up to 42 potentially dirty resources RDOC 009976: [11:21:11] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006328: [11:21:11] resource_manager.h(1494) - Log - Prepared 29 dirty resources, postponed 0, skipped 0 RDOC 006328: [11:21:11] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 006328: [11:21:11] resource_manager.h(1506) - Log - Checking 29 resources with initial contents against 36 referenced resources RDOC 006328: [11:21:11] resource_manager.h(1579) - Log - Serialised 19 resources, skipped 10 unreferenced RDOC 006328: [11:21:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 686080 bytes to 144875 (21.12 %) RDOC 006328: [11:21:11] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.654297 MB capture section in 0.102114 seconds RDOC 006328: [11:21:11] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006328: [11:21:11] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006328: [11:21:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4322 bytes to 4322 (100.00 %) RDOC 006328: [11:21:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006328: [11:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 009976: [11:21:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2693700 bytes) (time 1675768871) 4931 byte thumbnail RDOC 009976: [11:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 009976: [11:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009976: [11:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009976: [11:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009976: [11:21:12] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009976: [11:21:12] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009976: [11:21:12] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009976: [11:21:12] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009976: [11:21:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009976: [11:21:12] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009976: [11:21:12] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009976: [11:21:12] d3d12_replay.cpp(4600) - Log - Created device. RDOC 009976: [11:21:12] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009976: [11:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009976: [11:21:12] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009976: [11:21:12] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009976: [11:21:12] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009976: [11:21:12] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009976: [11:21:12] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009976: [11:21:13] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 343.682 ms RDOC 009976: [11:21:18] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009976: [11:21:18] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009976: [11:21:18] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009976: [11:21:18] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009976: [11:21:18] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009976: [11:21:18] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009976: [11:21:18] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009976: [11:21:18] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009976: [11:21:18] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:18] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:18] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:18] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:19] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:24] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009976: [11:21:24] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009976: [11:21:24] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009976: [11:21:24] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 009976: [11:21:24] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009976: [11:21:24] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009976: [11:21:24] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009976: [11:21:24] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:25] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 009976: [11:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008476: [11:21:26] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 008476: [11:21:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008476: [11:21:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008476: [11:21:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008476: [11:21:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12044 RDOC 012044: [11:21:26] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 012044: [11:21:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012044: [11:21:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012044: [11:21:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012044: [11:21:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012044: [11:21:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012044: [11:21:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012044: [11:21:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012044: [11:21:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012044: [11:21:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012044: [11:21:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012044: [11:21:26] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012044: [11:21:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012044: [11:21:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012044: [11:21:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008476: [11:21:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12044] RDOC 012044: [11:21:26] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012044: [11:21:26] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B65E14FEB8 RDOC 012044: [11:21:26] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012044: [11:21:26] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B65E14FEB8 RDOC 012044: [11:21:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012044: [11:21:27] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012044: [11:21:27] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B65E14FEB8 RDOC 012044: [11:21:27] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008476: [11:21:27] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012044: [11:21:27] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012044: [11:21:27] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001B65E14FEB8 / 0x00000000001003C2 RDOC 012044: [11:21:27] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012044: [11:21:27] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 008476: [11:21:27] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012044: [11:21:27] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 012044: [11:21:27] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 012044: [11:21:27] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 012044: [11:21:27] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 012044: [11:21:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979520 bytes to 19411 (0.98 %) RDOC 012044: [11:21:27] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 1.887817 MB capture section in 0.090005 seconds RDOC 012044: [11:21:27] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012044: [11:21:27] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012044: [11:21:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 012044: [11:21:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 012044: [11:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 008476: [11:21:27] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2581976 bytes) (time 1675768887) 9073 byte thumbnail RDOC 008476: [11:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 008476: [11:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008476: [11:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008476: [11:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008476: [11:21:28] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008476: [11:21:28] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008476: [11:21:28] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008476: [11:21:28] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008476: [11:21:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008476: [11:21:28] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008476: [11:21:28] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008476: [11:21:28] d3d12_replay.cpp(4600) - Log - Created device. RDOC 008476: [11:21:28] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008476: [11:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008476: [11:21:28] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008476: [11:21:28] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008476: [11:21:28] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008476: [11:21:28] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008476: [11:21:28] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008476: [11:21:28] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 196.644 ms RDOC 008476: [11:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006496: [11:21:29] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006496: [11:21:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006496: [11:21:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006496: [11:21:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006496: [11:21:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6744 RDOC 006744: [11:21:29] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 006744: [11:21:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006744: [11:21:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006744: [11:21:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006744: [11:21:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006744: [11:21:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006744: [11:21:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006744: [11:21:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006744: [11:21:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006744: [11:21:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006744: [11:21:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006744: [11:21:29] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006744: [11:21:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006744: [11:21:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006744: [11:21:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006496: [11:21:29] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6744] RDOC 006744: [11:21:29] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006744: [11:21:29] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020EF56EFA48 RDOC 006744: [11:21:29] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 006744: [11:21:29] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020EF56EFA48 RDOC 006744: [11:21:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006744: [11:21:29] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006744: [11:21:29] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020EF56EFA48 RDOC 006744: [11:21:29] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006496: [11:21:29] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006744: [11:21:29] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006744: [11:21:29] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000020EF56EFA48 / 0x00000000001103C2 RDOC 006744: [11:21:29] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006744: [11:21:29] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 006496: [11:21:29] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006744: [11:21:29] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 006744: [11:21:30] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 006744: [11:21:30] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 006744: [11:21:30] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 006744: [11:21:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37056 bytes to 7687 (20.74 %) RDOC 006744: [11:21:30] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.035339 MB capture section in 0.087016 seconds RDOC 006744: [11:21:30] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006744: [11:21:30] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006744: [11:21:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006744: [11:21:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 006744: [11:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 006496: [11:21:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556794 bytes) (time 1675768890) 5116 byte thumbnail RDOC 006496: [11:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 006496: [11:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006496: [11:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006496: [11:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006496: [11:21:31] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006496: [11:21:31] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006496: [11:21:31] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006496: [11:21:31] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006496: [11:21:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006496: [11:21:31] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006496: [11:21:31] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006496: [11:21:31] d3d12_replay.cpp(4600) - Log - Created device. RDOC 006496: [11:21:31] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006496: [11:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [11:21:31] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006496: [11:21:31] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 006496: [11:21:31] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006496: [11:21:31] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006496: [11:21:31] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006496: [11:21:31] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 178.673 ms RDOC 006496: [11:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001072: [11:21:31] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 001072: [11:21:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001072: [11:21:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001072: [11:21:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001072: [11:21:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11660 RDOC 011660: [11:21:31] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011660: [11:21:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011660: [11:21:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011660: [11:21:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011660: [11:21:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011660: [11:21:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011660: [11:21:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011660: [11:21:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011660: [11:21:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011660: [11:21:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011660: [11:21:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011660: [11:21:32] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011660: [11:21:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011660: [11:21:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011660: [11:21:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001072: [11:21:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11660] RDOC 011660: [11:21:32] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011660: [11:21:32] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002CBC8F1F088 RDOC 011660: [11:21:32] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011660: [11:21:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000002CBC8F1F088 RDOC 011660: [11:21:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011660: [11:21:32] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011660: [11:21:32] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002CBC8F1F088 RDOC 011660: [11:21:32] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001072: [11:21:32] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011660: [11:21:32] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011660: [11:21:32] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002CBC8F1F088 / 0x00000000001203C2 RDOC 011660: [11:21:33] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011660: [11:21:33] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 001072: [11:21:33] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011660: [11:21:33] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 011660: [11:21:33] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011660: [11:21:33] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 48 referenced resources RDOC 011660: [11:21:33] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 011660: [11:21:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136768 bytes to 113358 (3.61 %) RDOC 011660: [11:21:33] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.991455 MB capture section in 0.087798 seconds RDOC 011660: [11:21:33] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011660: [11:21:33] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011660: [11:21:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011660: [11:21:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 011660: [11:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 001072: [11:21:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2659373 bytes) (time 1675768893) 2529 byte thumbnail RDOC 001072: [11:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 001072: [11:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001072: [11:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001072: [11:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001072: [11:21:34] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001072: [11:21:34] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001072: [11:21:34] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001072: [11:21:34] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001072: [11:21:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001072: [11:21:34] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001072: [11:21:34] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001072: [11:21:34] d3d12_replay.cpp(4600) - Log - Created device. RDOC 001072: [11:21:34] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001072: [11:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001072: [11:21:34] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001072: [11:21:34] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001072: [11:21:34] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001072: [11:21:34] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001072: [11:21:34] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001072: [11:21:34] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 330.441 ms RDOC 001072: [11:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012248: [11:21:34] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 012248: [11:21:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012248: [11:21:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012248: [11:21:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012248: [11:21:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2648 RDOC 002648: [11:21:35] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 002648: [11:21:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002648: [11:21:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002648: [11:21:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002648: [11:21:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002648: [11:21:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002648: [11:21:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002648: [11:21:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002648: [11:21:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002648: [11:21:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002648: [11:21:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002648: [11:21:35] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002648: [11:21:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002648: [11:21:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002648: [11:21:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012248: [11:21:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2648] RDOC 002648: [11:21:35] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002648: [11:21:35] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020866BCE6C8 RDOC 002648: [11:21:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002648: [11:21:35] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002648: [11:21:35] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020866BE0118 RDOC 002648: [11:21:35] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002648: [11:21:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020866BE0118 RDOC 002648: [11:21:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002648: [11:21:35] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002648: [11:21:35] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020866BE0118 RDOC 002648: [11:21:35] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012248: [11:21:35] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002648: [11:21:35] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002648: [11:21:35] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000020866BE0118 / 0x00000000001303C2 RDOC 002648: [11:21:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002648: [11:21:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020866BCE6C8 RDOC 002648: [11:21:35] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020866BCE6C8 RDOC 002648: [11:21:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002648: [11:21:35] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002648: [11:21:35] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012248: [11:21:35] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002648: [11:21:35] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002648: [11:21:35] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 002648: [11:21:35] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 002648: [11:21:35] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 002648: [11:21:35] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 002648: [11:21:35] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 002648: [11:21:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190592 bytes to 10339 (5.42 %) RDOC 002648: [11:21:35] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.181763 MB capture section in 0.114751 seconds RDOC 002648: [11:21:35] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002648: [11:21:35] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002648: [11:21:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 002648: [11:21:35] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 002648: [11:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 012248: [11:21:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558473 bytes) (time 1675768895) 4639 byte thumbnail RDOC 012248: [11:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 012248: [11:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012248: [11:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012248: [11:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012248: [11:21:36] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012248: [11:21:37] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012248: [11:21:37] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012248: [11:21:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012248: [11:21:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012248: [11:21:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012248: [11:21:37] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012248: [11:21:37] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012248: [11:21:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012248: [11:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012248: [11:21:37] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012248: [11:21:37] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 012248: [11:21:37] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012248: [11:21:37] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012248: [11:21:37] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012248: [11:21:37] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 180.886 ms RDOC 012248: [11:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011112: [11:21:37] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011112: [11:21:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011112: [11:21:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011112: [11:21:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011112: [11:21:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2600 RDOC 002600: [11:21:37] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 002600: [11:21:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002600: [11:21:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002600: [11:21:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002600: [11:21:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002600: [11:21:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002600: [11:21:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002600: [11:21:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002600: [11:21:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002600: [11:21:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002600: [11:21:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002600: [11:21:37] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002600: [11:21:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002600: [11:21:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002600: [11:21:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011112: [11:21:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2600] RDOC 002600: [11:21:37] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002600: [11:21:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F148000358 RDOC 002600: [11:21:37] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002600: [11:21:37] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F148000358 RDOC 002600: [11:21:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002600: [11:21:38] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002600: [11:21:38] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F148000358 RDOC 002600: [11:21:38] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011112: [11:21:38] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002600: [11:21:38] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002600: [11:21:38] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001F148000358 / 0x00000000001403C2 RDOC 002600: [11:21:38] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002600: [11:21:38] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 011112: [11:21:38] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002600: [11:21:38] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 002600: [11:21:38] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 002600: [11:21:38] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 002600: [11:21:38] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 002600: [11:21:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8280 (13.94 %) RDOC 002600: [11:21:38] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.095069 seconds RDOC 002600: [11:21:38] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002600: [11:21:38] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002600: [11:21:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002600: [11:21:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 002600: [11:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 011112: [11:21:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557387 bytes) (time 1675768898) 5116 byte thumbnail RDOC 011112: [11:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 011112: [11:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011112: [11:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011112: [11:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011112: [11:21:39] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011112: [11:21:39] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011112: [11:21:39] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011112: [11:21:39] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011112: [11:21:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011112: [11:21:39] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011112: [11:21:39] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011112: [11:21:39] d3d12_replay.cpp(4600) - Log - Created device. RDOC 011112: [11:21:39] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011112: [11:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011112: [11:21:39] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011112: [11:21:39] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011112: [11:21:39] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011112: [11:21:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011112: [11:21:39] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011112: [11:21:39] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 196.399 ms RDOC 011112: [11:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 011112: [11:21:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3662 (6.17 %) RDOC 011112: [11:21:39] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011112: [11:21:39] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 0.367 ms RDOC 011112: [11:21:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3662 (6.17 %) RDOC 011112: [11:21:40] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011112: [11:21:40] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 011112: [11:21:40] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 011112: [11:21:40] d3d12_replay.cpp(3510) - Error - Getting texture data for buffer ResourceId::0! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000265! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000265! RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000266! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000266! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 011112: [11:21:40] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 011112: [11:21:40] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000269) RDOC 011112: [11:21:40] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000288! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000288! RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000279! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000279! RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000284! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000284! RDOC 011112: [11:21:40] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000288) RDOC 011112: [11:21:40] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011112: [11:21:40] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011112: [11:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010956: [11:21:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010956: [11:21:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010956: [11:21:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010956: [11:21:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010956: [11:21:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2420 RDOC 002420: [11:21:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 002420: [11:21:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002420: [11:21:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002420: [11:21:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002420: [11:21:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002420: [11:21:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002420: [11:21:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002420: [11:21:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002420: [11:21:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002420: [11:21:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002420: [11:21:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002420: [11:21:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002420: [11:21:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002420: [11:21:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002420: [11:21:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010956: [11:21:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2420] RDOC 002420: [11:21:40] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002420: [11:21:40] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E80D0805E8 RDOC 002420: [11:21:40] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002420: [11:21:40] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E80D0805E8 RDOC 002420: [11:21:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002420: [11:21:41] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002420: [11:21:41] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E80D0805E8 RDOC 002420: [11:21:41] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010956: [11:21:41] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002420: [11:21:41] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002420: [11:21:41] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001E80D0805E8 / 0x00000000001503C2 RDOC 002420: [11:21:41] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001E80D0805E8 / 0x00000000003F0314 RDOC 010956: [11:21:41] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002420: [11:21:41] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002420: [11:21:41] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 002420: [11:21:41] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 002420: [11:21:41] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 002420: [11:21:41] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 11 referenced resources RDOC 002420: [11:21:41] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 002420: [11:21:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36352 bytes to 7713 (21.22 %) RDOC 002420: [11:21:41] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.034668 MB capture section in 0.087844 seconds RDOC 002420: [11:21:41] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002420: [11:21:41] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002420: [11:21:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 002420: [11:21:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 002420: [11:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 010956: [11:21:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558085 bytes) (time 1675768901) 6530 byte thumbnail RDOC 010956: [11:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 010956: [11:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010956: [11:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010956: [11:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010956: [11:21:42] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010956: [11:21:42] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010956: [11:21:42] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010956: [11:21:42] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010956: [11:21:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010956: [11:21:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010956: [11:21:42] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010956: [11:21:42] d3d12_replay.cpp(4600) - Log - Created device. RDOC 010956: [11:21:42] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010956: [11:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010956: [11:21:42] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010956: [11:21:42] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010956: [11:21:42] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010956: [11:21:42] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010956: [11:21:42] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010956: [11:21:42] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 183.093 ms RDOC 010956: [11:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012200: [11:21:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 012200: [11:21:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012200: [11:21:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012200: [11:21:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012200: [11:21:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9648 RDOC 009648: [11:21:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 009648: [11:21:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009648: [11:21:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009648: [11:21:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009648: [11:21:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009648: [11:21:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009648: [11:21:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009648: [11:21:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009648: [11:21:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009648: [11:21:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009648: [11:21:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009648: [11:21:43] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009648: [11:21:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009648: [11:21:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009648: [11:21:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012200: [11:21:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9648] RDOC 009648: [11:21:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009648: [11:21:43] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000230278A0858 RDOC 009648: [11:21:43] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 009648: [11:21:43] core.cpp(2018) - Log - Removing device frame capturer for 0x00000230278A0858 RDOC 009648: [11:21:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009648: [11:21:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009648: [11:21:43] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000230278A0858 RDOC 009648: [11:21:43] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012200: [11:21:43] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009648: [11:21:43] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009648: [11:21:43] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000230278A0858 / 0x00000000001603C2 RDOC 012200: [11:21:43] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009648: [11:21:43] d3d12_device.cpp(2320) - Log - Starting capture RDOC 009648: [11:21:43] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 009648: [11:21:43] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 009648: [11:21:43] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 009648: [11:21:43] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 009648: [11:21:43] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 009648: [11:21:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35648 bytes to 7136 (20.02 %) RDOC 009648: [11:21:43] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.033997 MB capture section in 0.084254 seconds RDOC 009648: [11:21:43] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009648: [11:21:43] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009648: [11:21:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 009648: [11:21:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 009648: [11:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 012200: [11:21:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557380 bytes) (time 1675768903) 6419 byte thumbnail RDOC 012200: [11:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 012200: [11:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012200: [11:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012200: [11:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012200: [11:21:45] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012200: [11:21:45] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012200: [11:21:45] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012200: [11:21:45] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012200: [11:21:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012200: [11:21:45] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012200: [11:21:45] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012200: [11:21:45] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012200: [11:21:45] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012200: [11:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012200: [11:21:45] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012200: [11:21:45] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 012200: [11:21:45] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012200: [11:21:45] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012200: [11:21:45] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012200: [11:21:45] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 181.423 ms RDOC 012200: [11:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010052: [11:21:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010052: [11:21:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010052: [11:21:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010052: [11:21:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010052: [11:21:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 476 RDOC 000476: [11:21:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 000476: [11:21:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000476: [11:21:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000476: [11:21:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000476: [11:21:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000476: [11:21:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000476: [11:21:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000476: [11:21:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000476: [11:21:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000476: [11:21:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000476: [11:21:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000476: [11:21:45] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000476: [11:21:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000476: [11:21:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000476: [11:21:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010052: [11:21:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [476] RDOC 000476: [11:21:45] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000476: [11:21:45] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000259E769F658 RDOC 000476: [11:21:45] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 000476: [11:21:45] core.cpp(2018) - Log - Removing device frame capturer for 0x00000259E769F658 RDOC 000476: [11:21:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000476: [11:21:46] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000476: [11:21:46] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000259E769F658 RDOC 000476: [11:21:46] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010052: [11:21:46] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000476: [11:21:46] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000476: [11:21:46] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000259E769F658 / 0x00000000001703C2 RDOC 000476: [11:21:46] d3d12_device.cpp(2320) - Log - Starting capture RDOC 000476: [11:21:46] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 010052: [11:21:46] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 000476: [11:21:46] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 000476: [11:21:46] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 000476: [11:21:46] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 000476: [11:21:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 000476: [11:21:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59200 bytes to 15609 (26.37 %) RDOC 000476: [11:21:46] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056458 MB capture section in 0.087745 seconds RDOC 000476: [11:21:46] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000476: [11:21:46] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000476: [11:21:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 000476: [11:21:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 000476: [11:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010052: [11:21:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564177 bytes) (time 1675768906) 4687 byte thumbnail RDOC 010052: [11:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010052: [11:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [11:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [11:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [11:21:47] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010052: [11:21:47] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010052: [11:21:47] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010052: [11:21:47] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010052: [11:21:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010052: [11:21:47] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010052: [11:21:47] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010052: [11:21:47] d3d12_replay.cpp(4600) - Log - Created device. RDOC 010052: [11:21:47] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010052: [11:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [11:21:47] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010052: [11:21:47] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010052: [11:21:47] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010052: [11:21:47] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010052: [11:21:47] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010052: [11:21:47] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 197.129 ms RDOC 010052: [11:21:47] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 010052: [11:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004052: [11:21:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 004052: [11:21:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004052: [11:21:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004052: [11:21:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004052: [11:21:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5504 RDOC 005504: [11:21:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005504: [11:21:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005504: [11:21:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005504: [11:21:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005504: [11:21:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005504: [11:21:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005504: [11:21:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005504: [11:21:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005504: [11:21:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005504: [11:21:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005504: [11:21:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005504: [11:21:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005504: [11:21:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005504: [11:21:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005504: [11:21:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004052: [11:21:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5504] RDOC 005504: [11:21:48] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005504: [11:21:48] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025239A601A8 RDOC 005504: [11:21:48] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005504: [11:21:48] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025239A601A8 RDOC 005504: [11:21:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005504: [11:21:48] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005504: [11:21:48] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025239A601A8 RDOC 005504: [11:21:48] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004052: [11:21:48] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005504: [11:21:48] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005504: [11:21:48] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000025239A601A8 / 0x00000000001803C2 RDOC 005504: [11:21:48] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005504: [11:21:48] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 004052: [11:21:48] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005504: [11:21:48] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 005504: [11:21:48] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 005504: [11:21:48] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 005504: [11:21:48] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 16 referenced resources RDOC 005504: [11:21:48] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 005504: [11:21:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 127232 bytes to 32281 (25.37 %) RDOC 005504: [11:21:48] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.121338 MB capture section in 0.086913 seconds RDOC 005504: [11:21:48] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005504: [11:21:49] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005504: [11:21:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4941 bytes to 4941 (100.00 %) RDOC 005504: [11:21:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 005504: [11:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 004052: [11:21:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2583263 bytes) (time 1675768909) 6469 byte thumbnail RDOC 004052: [11:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 004052: [11:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004052: [11:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004052: [11:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004052: [11:21:50] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004052: [11:21:50] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004052: [11:21:50] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004052: [11:21:50] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004052: [11:21:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004052: [11:21:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004052: [11:21:50] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004052: [11:21:50] d3d12_replay.cpp(4600) - Log - Created device. RDOC 004052: [11:21:50] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004052: [11:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004052: [11:21:50] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004052: [11:21:50] d3d12_replay.cpp( 144) - Log - Replaying with DXIL enabled RDOC 004052: [11:21:50] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 004052: [11:21:50] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004052: [11:21:50] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004052: [11:21:50] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004052: [11:21:50] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 205.070 ms RDOC 004052: [11:21:50] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 9.902 ms RDOC 004052: [11:21:50] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 3.823 ms RDOC 004052: [11:21:50] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 7.267 ms RDOC 004052: [11:21:50] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 4.709 ms RDOC 004052: [11:21:50] d3d12_overlay.cpp( 96) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 004052: [11:21:50] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 22.128 ms RDOC 004052: [11:21:50] d3d12_overlay.cpp( 96) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 004052: [11:21:50] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 11.060 ms RDOC 004052: [11:21:50] d3d12_overlay.cpp( 96) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 004052: [11:21:50] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 10.276 ms RDOC 004052: [11:21:50] d3d12_overlay.cpp( 96) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 004052: [11:21:50] d3d12_overlay.cpp( 96) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 004052: [11:21:50] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 28.804 ms RDOC 004052: [11:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008100: [11:21:50] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 008100: [11:21:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008100: [11:21:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008100: [11:21:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008100: [11:21:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12284 RDOC 012284: [11:21:51] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 012284: [11:21:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012284: [11:21:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012284: [11:21:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012284: [11:21:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012284: [11:21:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012284: [11:21:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012284: [11:21:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012284: [11:21:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012284: [11:21:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012284: [11:21:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012284: [11:21:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012284: [11:21:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012284: [11:21:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012284: [11:21:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008100: [11:21:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12284] RDOC 012284: [11:21:51] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012284: [11:21:51] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D9EE4527E8 RDOC 012284: [11:21:51] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012284: [11:21:51] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D9EE4527E8 RDOC 012284: [11:21:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012284: [11:21:51] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012284: [11:21:51] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D9EE4527E8 RDOC 012284: [11:21:51] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008100: [11:21:51] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012284: [11:21:51] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012284: [11:21:51] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001D9EE4527E8 / 0x00000000001903C2 RDOC 008100: [11:21:51] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012284: [11:21:51] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012284: [11:21:51] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 012284: [11:21:51] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 012284: [11:21:51] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 012284: [11:21:51] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 012284: [11:21:51] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 012284: [11:21:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217536 bytes to 140102 (0.46 %) RDOC 012284: [11:21:51] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 28.817688 MB capture section in 0.156419 seconds RDOC 012284: [11:21:51] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012284: [11:21:52] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012284: [11:21:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 012284: [11:21:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 012284: [11:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 008100: [11:21:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2688075 bytes) (time 1675768912) 4618 byte thumbnail RDOC 008100: [11:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 008100: [11:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008100: [11:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008100: [11:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008100: [11:21:53] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008100: [11:21:53] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008100: [11:21:53] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008100: [11:21:53] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008100: [11:21:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008100: [11:21:53] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008100: [11:21:53] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008100: [11:21:53] d3d12_replay.cpp(4600) - Log - Created device. RDOC 008100: [11:21:53] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008100: [11:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008100: [11:21:53] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008100: [11:21:53] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008100: [11:21:53] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008100: [11:21:53] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008100: [11:21:53] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008100: [11:21:53] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 008100: [11:21:53] d3d12_initstate.cpp(1198) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008100: [11:21:53] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 008100: [11:21:53] d3d12_initstate.cpp(1198) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008100: [11:21:53] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 243.369 ms RDOC 008100: [11:21:53] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 008100: [11:21:53] d3d12_initstate.cpp(1198) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008100: [11:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 006012: [11:21:53] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006012: [11:21:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006012: [11:21:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006012: [11:21:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006012: [11:21:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8700 RDOC 008700: [11:21:53] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008700: [11:21:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008700: [11:21:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008700: [11:21:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008700: [11:21:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008700: [11:21:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008700: [11:21:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008700: [11:21:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008700: [11:21:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008700: [11:21:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008700: [11:21:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008700: [11:21:53] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008700: [11:21:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008700: [11:21:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008700: [11:21:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008700: [11:21:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006012: [11:21:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8700] RDOC 008700: [11:21:54] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008700: [11:21:54] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020B0F7A1350 RDOC 008700: [11:21:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008700: [11:21:54] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008700: [11:21:54] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008700: [11:21:54] gl_driver.cpp(1116) - Log - Deleting shader group 0000020B0F7A1350 RDOC 008700: [11:21:54] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008700: [11:21:54] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020B0F7A1A90 RDOC 008700: [11:21:54] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008700: [11:21:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008700: [11:21:54] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008700: [11:21:54] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 008700: [11:21:54] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008700: [11:21:54] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001A03C2 RDOC 006012: [11:21:54] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008700: [11:21:54] gl_driver.cpp(2223) - Log - Starting capture RDOC 008700: [11:21:54] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 008700: [11:21:54] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006012: [11:21:54] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008700: [11:21:54] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 008700: [11:21:54] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 008700: [11:21:54] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008700: [11:21:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55808 bytes to 5652 (10.13 %) RDOC 008700: [11:21:54] gl_driver.cpp(2443) - Log - Captured GL frame with 0.053223 MB capture section in 0.094530 seconds RDOC 008700: [11:21:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008700: [11:21:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 008700: [11:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 006012: [11:21:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 10) (15402 bytes) (time 1675768914) 5116 byte thumbnail RDOC 006012: [11:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 006012: [11:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006012: [11:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006012: [11:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006012: [11:21:55] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006012: [11:21:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006012: [11:21:55] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006012: [11:21:55] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006012: [11:21:55] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006012: [11:21:55] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006012: [11:21:55] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006012: [11:21:55] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006012: [11:21:55] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 006012: [11:21:55] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 006012: [11:21:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006012: [11:21:56] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006012: [11:21:58] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006012: [11:21:58] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006012: [11:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006012: [11:21:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006012: [11:21:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006012: [11:21:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006012: [11:21:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006012: [11:21:58] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 130.696 ms RDOC 006012: [11:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 009224: [11:21:58] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009224: [11:21:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009224: [11:21:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009224: [11:21:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009224: [11:21:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11160 RDOC 011160: [11:21:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011160: [11:21:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011160: [11:21:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011160: [11:21:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011160: [11:21:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011160: [11:21:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011160: [11:21:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011160: [11:21:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011160: [11:21:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011160: [11:21:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011160: [11:21:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011160: [11:21:59] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011160: [11:21:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011160: [11:21:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011160: [11:21:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009224: [11:21:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11160] RDOC 011160: [11:21:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011160: [11:21:59] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011160: [11:21:59] gl_driver.cpp(1217) - Log - Created new sharegroup 0000012A0CE968E0 RDOC 011160: [11:21:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011160: [11:21:59] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011160: [11:21:59] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011160: [11:21:59] gl_driver.cpp(1116) - Log - Deleting shader group 0000012A0CE968E0 RDOC 011160: [11:21:59] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011160: [11:21:59] gl_driver.cpp(1217) - Log - Created new sharegroup 0000012A0CE96960 RDOC 011160: [11:21:59] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011160: [11:21:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011160: [11:21:59] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011160: [11:21:59] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011160: [11:21:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009224: [11:22:02] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011160: [11:22:02] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003103B6 RDOC 009224: [11:22:02] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011160: [11:22:02] gl_driver.cpp(2223) - Log - Starting capture RDOC 011160: [11:22:02] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011160: [11:22:02] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011160: [11:22:02] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011160: [11:22:03] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 131077 referenced resources RDOC 011160: [11:22:03] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011160: [11:22:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10690890 (21.23 %) RDOC 011160: [11:22:03] gl_driver.cpp(2443) - Log - Captured GL frame with 48.026306 MB capture section in 0.611552 seconds RDOC 011160: [11:22:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011160: [11:22:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 011160: [11:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 009224: [11:22:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (10700640 bytes) (time 1675768923) 5116 byte thumbnail RDOC 009224: [11:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 009224: [11:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009224: [11:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009224: [11:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009224: [11:22:04] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009224: [11:22:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009224: [11:22:04] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009224: [11:22:04] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009224: [11:22:04] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009224: [11:22:04] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009224: [11:22:04] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009224: [11:22:04] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009224: [11:22:04] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 009224: [11:22:04] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009224: [11:22:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009224: [11:22:04] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009224: [11:22:04] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009224: [11:22:04] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009224: [11:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009224: [11:22:09] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009224: [11:22:09] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009224: [11:22:10] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009224: [11:22:10] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009224: [11:22:10] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5435.266 ms RDOC 009224: [11:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 009224: [11:22:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3201185 (6.36 %) RDOC 009224: [11:22:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009224: [11:22:11] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 739.033 ms RDOC 009224: [11:22:19] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 009224: [11:22:19] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 009224: [11:22:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3201185 (6.36 %) RDOC 009224: [11:22:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009224: [11:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010176: [11:22:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010176: [11:22:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010176: [11:22:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010176: [11:22:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010176: [11:22:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2620 RDOC 002620: [11:22:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 002620: [11:22:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002620: [11:22:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002620: [11:22:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002620: [11:22:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002620: [11:22:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002620: [11:22:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002620: [11:22:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002620: [11:22:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002620: [11:22:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002620: [11:22:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002620: [11:22:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002620: [11:22:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002620: [11:22:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002620: [11:22:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002620: [11:22:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010176: [11:22:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2620] RDOC 002620: [11:22:21] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002620: [11:22:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D880493810 RDOC 002620: [11:22:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002620: [11:22:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002620: [11:22:21] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002620: [11:22:21] gl_driver.cpp(1116) - Log - Deleting shader group 000001D880493810 RDOC 002620: [11:22:21] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002620: [11:22:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D8804940D0 RDOC 002620: [11:22:21] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002620: [11:22:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002620: [11:22:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002620: [11:22:21] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 002620: [11:22:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002620: [11:22:21] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003303B6 RDOC 010176: [11:22:21] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010176: [11:22:21] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002620: [11:22:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 002620: [11:22:21] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 002620: [11:22:21] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 002620: [11:22:21] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002620: [11:22:21] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 10 referenced resources RDOC 002620: [11:22:21] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 002620: [11:22:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 18134 (0.93 %) RDOC 002620: [11:22:21] gl_driver.cpp(2443) - Log - Captured GL frame with 1.861023 MB capture section in 0.042329 seconds RDOC 002620: [11:22:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 002620: [11:22:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 002620: [11:22:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 010176: [11:22:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28114 bytes) (time 1675768941) 5476 byte thumbnail RDOC 010176: [11:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 010176: [11:22:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010176: [11:22:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010176: [11:22:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010176: [11:22:22] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010176: [11:22:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010176: [11:22:22] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010176: [11:22:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010176: [11:22:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010176: [11:22:22] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010176: [11:22:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010176: [11:22:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010176: [11:22:22] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 010176: [11:22:22] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010176: [11:22:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010176: [11:22:23] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010176: [11:22:23] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010176: [11:22:23] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010176: [11:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010176: [11:22:23] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 208.416 ms RDOC 010176: [11:22:23] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010176: [11:22:23] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 010176: [11:22:23] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010176: [11:22:23] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010176: [11:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010688: [11:22:23] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010688: [11:22:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010688: [11:22:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010688: [11:22:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010688: [11:22:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11380 RDOC 011380: [11:22:24] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011380: [11:22:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011380: [11:22:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011380: [11:22:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011380: [11:22:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011380: [11:22:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011380: [11:22:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011380: [11:22:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011380: [11:22:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011380: [11:22:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011380: [11:22:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011380: [11:22:24] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011380: [11:22:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011380: [11:22:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011380: [11:22:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011380: [11:22:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010688: [11:22:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11380] RDOC 011380: [11:22:24] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011380: [11:22:24] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DD20FFFD40 RDOC 011380: [11:22:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011380: [11:22:24] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011380: [11:22:24] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011380: [11:22:24] gl_driver.cpp(1116) - Log - Deleting shader group 000001DD20FFFD40 RDOC 011380: [11:22:24] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011380: [11:22:24] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DD20FFFC00 RDOC 011380: [11:22:24] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011380: [11:22:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011380: [11:22:24] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011380: [11:22:24] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011380: [11:22:24] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010688: [11:22:24] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011380: [11:22:24] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003103AC RDOC 010688: [11:22:24] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011380: [11:22:24] gl_driver.cpp(2223) - Log - Starting capture RDOC 011380: [11:22:24] resource_manager.h(1441) - Log - Preparing up to 20 potentially dirty resources RDOC 011380: [11:22:24] resource_manager.h(1494) - Log - Prepared 16 dirty resources, postponed 4, skipped 0 RDOC 011380: [11:22:24] resource_manager.h(1124) - Log - Preparing resource ResourceId::68 after it has been postponed. RDOC 011380: [11:22:24] resource_manager.h(1124) - Log - Preparing resource ResourceId::70 after it has been postponed. RDOC 011380: [11:22:24] resource_manager.h(1124) - Log - Preparing resource ResourceId::69 after it has been postponed. RDOC 011380: [11:22:24] resource_manager.h(1124) - Log - Preparing resource ResourceId::71 after it has been postponed. RDOC 011380: [11:22:24] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011380: [11:22:24] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 34 referenced resources RDOC 011380: [11:22:24] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 2 unreferenced RDOC 011380: [11:22:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 11403 (16.18 %) RDOC 011380: [11:22:24] gl_driver.cpp(2443) - Log - Captured GL frame with 0.067200 MB capture section in 0.197008 seconds RDOC 011380: [11:22:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 011380: [11:22:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 011380: [11:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 010688: [11:22:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28299 bytes) (time 1675768944) 12678 byte thumbnail RDOC 010688: [11:22:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 010688: [11:22:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010688: [11:22:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010688: [11:22:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010688: [11:22:25] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010688: [11:22:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010688: [11:22:25] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010688: [11:22:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010688: [11:22:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010688: [11:22:25] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010688: [11:22:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010688: [11:22:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010688: [11:22:25] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 010688: [11:22:25] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010688: [11:22:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010688: [11:22:25] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010688: [11:22:26] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010688: [11:22:26] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010688: [11:22:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010688: [11:22:26] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 316.688 ms RDOC 010688: [11:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 010688: [11:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011732: [11:22:27] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011732: [11:22:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011732: [11:22:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011732: [11:22:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011732: [11:22:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3516 RDOC 003516: [11:22:28] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 003516: [11:22:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003516: [11:22:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003516: [11:22:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003516: [11:22:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003516: [11:22:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003516: [11:22:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003516: [11:22:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003516: [11:22:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003516: [11:22:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003516: [11:22:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003516: [11:22:28] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003516: [11:22:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003516: [11:22:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003516: [11:22:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011732: [11:22:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3516] RDOC 003516: [11:22:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003516: [11:22:28] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003516: [11:22:28] gl_driver.cpp(1217) - Log - Created new sharegroup 000002536AB05940 RDOC 003516: [11:22:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003516: [11:22:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003516: [11:22:28] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003516: [11:22:28] gl_driver.cpp(1116) - Log - Deleting shader group 000002536AB05940 RDOC 003516: [11:22:28] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003516: [11:22:28] gl_driver.cpp(1217) - Log - Created new sharegroup 000002536AB05600 RDOC 003516: [11:22:28] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003516: [11:22:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003516: [11:22:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 003516: [11:22:28] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 003516: [11:22:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003516: [11:22:28] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003303AC RDOC 011732: [11:22:28] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003516: [11:22:28] gl_driver.cpp(2223) - Log - Starting capture RDOC 003516: [11:22:28] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 003516: [11:22:28] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011732: [11:22:28] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 003516: [11:22:28] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003516: [11:22:28] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 003516: [11:22:28] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003516: [11:22:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 40159 (2.02 %) RDOC 003516: [11:22:28] gl_driver.cpp(2443) - Log - Captured GL frame with 1.892517 MB capture section in 0.039247 seconds RDOC 003516: [11:22:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 003516: [11:22:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 003516: [11:22:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 011732: [11:22:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49777 bytes) (time 1675768948) 4975 byte thumbnail RDOC 011732: [11:22:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 011732: [11:22:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011732: [11:22:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011732: [11:22:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011732: [11:22:29] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011732: [11:22:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011732: [11:22:29] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011732: [11:22:29] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011732: [11:22:29] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011732: [11:22:29] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011732: [11:22:29] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011732: [11:22:29] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011732: [11:22:29] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 011732: [11:22:29] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011732: [11:22:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011732: [11:22:29] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011732: [11:22:30] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011732: [11:22:30] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011732: [11:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011732: [11:22:30] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011732: [11:22:30] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011732: [11:22:30] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011732: [11:22:30] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011732: [11:22:30] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 157.487 ms RDOC 011732: [11:22:30] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[0].b RDOC 011732: [11:22:30] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[0].c[0].a RDOC 011732: [11:22:30] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[0].c[1].a RDOC 011732: [11:22:30] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[0].c[2].a RDOC 011732: [11:22:30] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[0].c[3].a RDOC 011732: [11:22:30] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[1].c[0].a RDOC 011732: [11:22:30] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[1].c[1].a RDOC 011732: [11:22:30] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[1].c[2].a RDOC 011732: [11:22:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 004808: [11:22:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 004808: [11:22:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004808: [11:22:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004808: [11:22:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004808: [11:22:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6960 RDOC 006960: [11:22:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 006960: [11:22:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006960: [11:22:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006960: [11:22:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006960: [11:22:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006960: [11:22:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006960: [11:22:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006960: [11:22:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006960: [11:22:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006960: [11:22:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006960: [11:22:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006960: [11:22:30] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006960: [11:22:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006960: [11:22:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006960: [11:22:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006960: [11:22:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004808: [11:22:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6960] RDOC 006960: [11:22:31] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006960: [11:22:31] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028255A72F50 RDOC 006960: [11:22:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006960: [11:22:31] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006960: [11:22:31] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006960: [11:22:31] gl_driver.cpp(1116) - Log - Deleting shader group 0000028255A72F50 RDOC 006960: [11:22:31] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006960: [11:22:31] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028255A73590 RDOC 006960: [11:22:31] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006960: [11:22:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006960: [11:22:31] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006960: [11:22:31] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 006960: [11:22:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006960: [11:22:31] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002F03BE RDOC 004808: [11:22:31] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006960: [11:22:31] gl_driver.cpp(2223) - Log - Starting capture RDOC 006960: [11:22:31] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 006960: [11:22:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004808: [11:22:31] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006960: [11:22:31] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006960: [11:22:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 006960: [11:22:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006960: [11:22:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3223 (10.83 %) RDOC 006960: [11:22:31] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.028882 seconds RDOC 006960: [11:22:31] rdcfile.cpp(1261) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4882 bytes to 4882 (100.00 %) RDOC 006960: [11:22:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006960: [11:22:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 006960: [11:22:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004808: [11:22:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (17924 bytes) (time 1675768951) 5116 byte thumbnail RDOC 004808: [11:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004808: [11:22:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004808: [11:22:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004808: [11:22:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004808: [11:22:32] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 004808: [11:22:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004808: [11:22:32] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004808: [11:22:32] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004808: [11:22:32] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004808: [11:22:32] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004808: [11:22:32] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004808: [11:22:32] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004808: [11:22:32] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 004808: [11:22:32] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 004808: [11:22:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004808: [11:22:32] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004808: [11:22:32] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004808: [11:22:32] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004808: [11:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004808: [11:22:32] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004808: [11:22:32] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004808: [11:22:32] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004808: [11:22:32] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004808: [11:22:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 97.816 ms RDOC 004808: [11:22:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004808: [11:22:33] win32_callstack.cpp(1016) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 004808: [11:22:35] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntdll.pdb RDOC 004808: [11:22:36] win32_callstack.cpp(1016) - Log - Loaded Symbols for kernel32.pdb RDOC 004808: [11:22:40] win32_callstack.cpp(1016) - 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Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 004808: [11:23:57] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 004808: [11:23:58] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 004808: [11:23:58] win32_callstack.cpp(1016) - Log - Loaded Symbols for symsrv.pdb RDOC 004808: [11:23:59] win32_callstack.cpp(1016) - Log - Loaded Symbols for mswsock.pdb RDOC 004808: [11:24:01] win32_callstack.cpp(1016) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 004808: [11:24:03] win32_callstack.cpp(1016) - Log - Loaded Symbols for opengl32.pdb RDOC 004808: [11:24:04] win32_callstack.cpp(1016) - Log - Loaded Symbols for glu32.pdb RDOC 004808: [11:24:05] win32_callstack.cpp(1016) - Log - Loaded Symbols for DXCore.pdb RDOC 004808: [11:24:06] win32_callstack.cpp(1016) - Log - Loaded Symbols for UxTheme.pdb RDOC 004808: [11:24:08] win32_callstack.cpp(1016) - Log - Loaded Symbols for msctf.pdb RDOC 004808: [11:24:08] win32_callstack.cpp(1016) - Log - Loaded Symbols for TextInputFramework.pdb RDOC 004808: [11:24:10] win32_callstack.cpp(1016) - Log - Loaded Symbols for CoreMessaging.pdb RDOC 004808: [11:24:13] win32_callstack.cpp(1016) - Log - Loaded Symbols for CoreUIComponents.pdb RDOC 004808: [11:24:14] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntmarta.pdb RDOC 004808: [11:24:22] win32_callstack.cpp(1016) - Log - Loaded Symbols for WinTypes.pdb RDOC 004808: [11:24:24] win32_callstack.cpp(1016) - Log - Loaded Symbols for iertutil.pdb RDOC 004808: [11:24:24] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 004808: [11:24:25] win32_callstack.cpp(1016) - Log - Loaded Symbols for wtsapi32.pdb RDOC 004808: [11:24:26] win32_callstack.cpp(1016) - Log - Loaded Symbols for version.pdb RDOC 004808: [11:24:26] win32_callstack.cpp(1016) - Log - Loaded Symbols for msasn1.pdb RDOC 004808: [11:24:27] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptnet.pdb RDOC 004808: [11:24:29] win32_callstack.cpp(1016) - Log - Loaded Symbols for crypt32.pdb RDOC 004808: [11:24:30] win32_callstack.cpp(1016) - Log - Loaded Symbols for drvstore.pdb RDOC 004808: [11:24:31] win32_callstack.cpp(1016) - Log - Loaded Symbols for devobj.pdb RDOC 004808: [11:24:32] win32_callstack.cpp(1016) - Log - Loaded Symbols for WLDP.pdb RDOC 004808: [11:24:33] win32_callstack.cpp(1016) - Log - Loaded Symbols for wintrust.pdb RDOC 004808: [11:24:33] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptbase.pdb RDOC 004808: [11:24:34] win32_callstack.cpp(1016) - Log - Loaded Symbols for dwmapi.pdb RDOC 004808: [11:24:35] win32_callstack.cpp(1016) - Log - Loaded Symbols for winsta.pdb RDOC 004808: [11:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011792: [11:24:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011792: [11:24:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011792: [11:24:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011792: [11:24:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011792: [11:24:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11164 RDOC 011164: [11:24:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011164: [11:24:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011164: [11:24:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011164: [11:24:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011164: [11:24:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011164: [11:24:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011164: [11:24:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011164: [11:24:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011164: [11:24:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011164: [11:24:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011164: [11:24:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011164: [11:24:36] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011164: [11:24:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011164: [11:24:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011164: [11:24:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011164: [11:24:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011792: [11:24:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11164] RDOC 011164: [11:24:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011164: [11:24:36] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021BFED60A90 RDOC 011164: [11:24:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011164: [11:24:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011164: [11:24:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011164: [11:24:36] gl_driver.cpp(1116) - Log - Deleting shader group 0000021BFED60A90 RDOC 011164: [11:24:36] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011164: [11:24:36] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021BFED60BD0 RDOC 011164: [11:24:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011164: [11:24:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011164: [11:24:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011164: [11:24:36] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011164: [11:24:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011164: [11:24:36] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000022038C RDOC 011792: [11:24:36] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011164: [11:24:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 011164: [11:24:36] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011164: [11:24:36] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011792: [11:24:36] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011164: [11:24:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011164: [11:24:36] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 011164: [11:24:36] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011164: [11:24:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 3308 (10.88 %) RDOC 011164: [11:24:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028992 MB capture section in 0.027667 seconds RDOC 011164: [11:24:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011164: [11:24:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 011164: [11:24:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 011792: [11:24:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13058 bytes) (time 1675769076) 5116 byte thumbnail RDOC 011792: [11:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 011792: [11:24:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011792: [11:24:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011792: [11:24:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011792: [11:24:37] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011792: [11:24:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011792: [11:24:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011792: [11:24:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011792: [11:24:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011792: [11:24:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011792: [11:24:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011792: [11:24:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011792: [11:24:38] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 011792: [11:24:38] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011792: [11:24:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011792: [11:24:38] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011792: [11:24:38] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011792: [11:24:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011792: [11:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011792: [11:24:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011792: [11:24:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011792: [11:24:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011792: [11:24:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011792: [11:24:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 121.652 ms RDOC 011792: [11:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011980: [11:24:38] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011980: [11:24:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011980: [11:24:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011980: [11:24:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011980: [11:24:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10484 RDOC 010484: [11:24:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010484: [11:24:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010484: [11:24:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010484: [11:24:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010484: [11:24:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010484: [11:24:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010484: [11:24:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010484: [11:24:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010484: [11:24:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010484: [11:24:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010484: [11:24:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010484: [11:24:39] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010484: [11:24:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010484: [11:24:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010484: [11:24:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011980: [11:24:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10484] RDOC 010484: [11:24:39] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010484: [11:24:39] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000028B07830E08 RDOC 010484: [11:24:39] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010484: [11:24:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010484: [11:24:39] core.cpp(2018) - Log - Removing device frame capturer for 0x0000028B07830E08 RDOC 010484: [11:24:39] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000028B07830E08 RDOC 010484: [11:24:39] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010484: [11:24:39] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010484: [11:24:39] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010484: [11:24:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010484: [11:24:39] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010484: [11:24:39] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028B0FD8B800 RDOC 010484: [11:24:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010484: [11:24:39] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010484: [11:24:39] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010484: [11:24:39] gl_driver.cpp(1116) - Log - Deleting shader group 0000028B0FD8B800 RDOC 010484: [11:24:39] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010484: [11:24:39] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028B0FD8BC40 RDOC 010484: [11:24:39] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010484: [11:24:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010484: [11:24:39] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010484: [11:24:39] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010484: [11:24:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010484: [11:24:39] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000024038C RDOC 011980: [11:24:39] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011980: [11:24:39] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010484: [11:24:39] gl_driver.cpp(2223) - Log - Starting capture RDOC 010484: [11:24:39] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 010484: [11:24:39] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011980: [11:24:39] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010484: [11:24:39] gl_driver.cpp(2294) - Log - Finished capture, Frame 4 RDOC 010484: [11:24:39] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 010484: [11:24:39] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 010484: [11:24:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 65796 (0.52 %) RDOC 010484: [11:24:39] gl_driver.cpp(2443) - Log - Captured GL frame with 12.032593 MB capture section in 0.079522 seconds RDOC 010484: [11:24:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 010484: [11:24:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 010484: [11:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 011980: [11:24:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4) (88483 bytes) (time 1675769079) 18309 byte thumbnail RDOC 011980: [11:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 011980: [11:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011980: [11:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011980: [11:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011980: [11:24:40] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011980: [11:24:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011980: [11:24:41] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011980: [11:24:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011980: [11:24:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011980: [11:24:41] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011980: [11:24:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011980: [11:24:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011980: [11:24:41] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 011980: [11:24:41] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011980: [11:24:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011980: [11:24:41] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011980: [11:24:41] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011980: [11:24:41] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011980: [11:24:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011980: [11:24:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011980: [11:24:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011980: [11:24:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011980: [11:24:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011980: [11:24:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 187.868 ms RDOC 011980: [11:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 002012: [11:24:41] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 002012: [11:24:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002012: [11:24:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002012: [11:24:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002012: [11:24:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5688 RDOC 005688: [11:24:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005688: [11:24:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005688: [11:24:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005688: [11:24:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005688: [11:24:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005688: [11:24:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005688: [11:24:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005688: [11:24:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005688: [11:24:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005688: [11:24:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005688: [11:24:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005688: [11:24:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005688: [11:24:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005688: [11:24:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005688: [11:24:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002012: [11:24:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5688] RDOC 005688: [11:24:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005688: [11:24:42] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005688: [11:24:42] gl_driver.cpp(1217) - Log - Created new sharegroup 00000220363684D0 RDOC 005688: [11:24:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005688: [11:24:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005688: [11:24:42] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005688: [11:24:42] gl_driver.cpp(1116) - Log - Deleting shader group 00000220363684D0 RDOC 005688: [11:24:42] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005688: [11:24:42] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022036367F10 RDOC 005688: [11:24:42] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005688: [11:24:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005688: [11:24:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005688: [11:24:42] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 005688: [11:24:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005688: [11:24:42] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003503BE RDOC 002012: [11:24:42] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005688: [11:24:42] gl_driver.cpp(2223) - Log - Starting capture RDOC 005688: [11:24:42] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005688: [11:24:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002012: [11:24:42] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005688: [11:24:42] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005688: [11:24:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 005688: [11:24:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005688: [11:24:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28032 bytes to 3030 (10.81 %) RDOC 005688: [11:24:42] gl_driver.cpp(2443) - Log - Captured GL frame with 0.026733 MB capture section in 0.039134 seconds RDOC 005688: [11:24:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 005688: [11:24:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 005688: [11:24:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 002012: [11:24:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12769 bytes) (time 1675769082) 5270 byte thumbnail RDOC 002012: [11:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 002012: [11:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002012: [11:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002012: [11:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002012: [11:24:43] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002012: [11:24:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002012: [11:24:43] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002012: [11:24:43] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002012: [11:24:43] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002012: [11:24:43] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002012: [11:24:43] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002012: [11:24:43] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002012: [11:24:43] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002012: [11:24:43] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002012: [11:24:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002012: [11:24:43] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002012: [11:24:43] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002012: [11:24:43] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002012: [11:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002012: [11:24:44] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002012: [11:24:44] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002012: [11:24:44] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002012: [11:24:44] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002012: [11:24:44] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 125.115 ms RDOC 002012: [11:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 009720: [11:24:44] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009720: [11:24:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009720: [11:24:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009720: [11:24:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009720: [11:24:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5916 RDOC 005916: [11:24:44] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005916: [11:24:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005916: [11:24:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005916: [11:24:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005916: [11:24:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005916: [11:24:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005916: [11:24:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005916: [11:24:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005916: [11:24:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005916: [11:24:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005916: [11:24:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005916: [11:24:44] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005916: [11:24:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005916: [11:24:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005916: [11:24:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005916: [11:24:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009720: [11:24:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5916] RDOC 005916: [11:24:44] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005916: [11:24:44] gl_driver.cpp(1217) - Log - Created new sharegroup 0000014AB3553020 RDOC 005916: [11:24:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005916: [11:24:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005916: [11:24:44] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005916: [11:24:44] gl_driver.cpp(1116) - Log - Deleting shader group 0000014AB3553020 RDOC 005916: [11:24:44] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005916: [11:24:44] gl_driver.cpp(1217) - Log - Created new sharegroup 0000014AB3553860 RDOC 005916: [11:24:44] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005916: [11:24:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005916: [11:24:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005916: [11:24:44] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 005916: [11:24:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009720: [11:24:44] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005916: [11:24:45] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000570314 RDOC 009720: [11:24:45] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005916: [11:24:45] gl_driver.cpp(2223) - Log - Starting capture RDOC 005916: [11:24:45] resource_manager.h(1441) - Log - Preparing up to 55 potentially dirty resources RDOC 005916: [11:24:45] resource_manager.h(1494) - Log - Prepared 55 dirty resources, postponed 0, skipped 0 RDOC 005916: [11:24:45] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005916: [11:24:45] resource_manager.h(1506) - Log - Checking 55 resources with initial contents against 67 referenced resources RDOC 005916: [11:24:45] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005916: [11:24:45] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005916: [11:24:45] resource_manager.h(1579) - Log - Serialised 55 resources, skipped 0 unreferenced RDOC 005916: [11:24:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 721359 (0.46 %) RDOC 005916: [11:24:45] gl_driver.cpp(2443) - Log - Captured GL frame with 150.532654 MB capture section in 0.595360 seconds RDOC 005916: [11:24:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005916: [11:24:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 005916: [11:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 009720: [11:24:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (728014 bytes) (time 1675769085) 2526 byte thumbnail RDOC 009720: [11:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 009720: [11:24:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009720: [11:24:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009720: [11:24:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009720: [11:24:46] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009720: [11:24:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009720: [11:24:46] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009720: [11:24:46] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009720: [11:24:46] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009720: [11:24:46] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009720: [11:24:46] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009720: [11:24:46] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009720: [11:24:46] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 009720: [11:24:46] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009720: [11:24:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009720: [11:24:46] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009720: [11:24:47] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009720: [11:24:47] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009720: [11:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009720: [11:24:47] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009720: [11:24:47] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009720: [11:24:48] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1468.881 ms RDOC 009720: [11:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 007344: [11:24:52] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 007344: [11:24:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007344: [11:24:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007344: [11:24:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007344: [11:24:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 240 RDOC 000240: [11:24:53] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 000240: [11:24:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000240: [11:24:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000240: [11:24:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000240: [11:24:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000240: [11:24:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000240: [11:24:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000240: [11:24:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000240: [11:24:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000240: [11:24:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000240: [11:24:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000240: [11:24:53] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000240: [11:24:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000240: [11:24:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000240: [11:24:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000240: [11:24:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007344: [11:24:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [240] RDOC 000240: [11:24:53] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000240: [11:24:53] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024CEAB11A40 RDOC 000240: [11:24:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000240: [11:24:53] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 000240: [11:24:53] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000240: [11:24:53] gl_driver.cpp(1116) - Log - Deleting shader group 0000024CEAB11A40 RDOC 000240: [11:24:53] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000240: [11:24:53] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024CEAB115C0 RDOC 000240: [11:24:53] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000240: [11:24:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000240: [11:24:53] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 000240: [11:24:53] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 000240: [11:24:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007344: [11:24:53] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000240: [11:24:53] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002B038C RDOC 000240: [11:24:53] gl_driver.cpp(2223) - Log - Starting capture RDOC 000240: [11:24:53] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 007344: [11:24:53] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000240: [11:24:53] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 000240: [11:24:53] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 000240: [11:24:53] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 12 referenced resources RDOC 000240: [11:24:53] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 000240: [11:24:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 52842 (2.14 %) RDOC 000240: [11:24:53] gl_driver.cpp(2443) - Log - Captured GL frame with 2.353210 MB capture section in 0.125001 seconds RDOC 000240: [11:24:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 000240: [11:24:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 000240: [11:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 007344: [11:24:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (68067 bytes) (time 1675769093) 9593 byte thumbnail RDOC 007344: [11:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 007344: [11:24:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007344: [11:24:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007344: [11:24:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007344: [11:24:54] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007344: [11:24:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007344: [11:24:54] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007344: [11:24:54] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007344: [11:24:54] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007344: [11:24:54] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007344: [11:24:54] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007344: [11:24:54] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007344: [11:24:54] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 007344: [11:24:54] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 007344: [11:24:54] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007344: [11:24:54] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 007344: [11:24:55] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007344: [11:24:55] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007344: [11:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007344: [11:24:55] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 198.845 ms RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 007344: [11:24:55] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 007344: [11:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011196: [11:24:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011196: [11:24:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011196: [11:24:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011196: [11:24:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011196: [11:24:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11500 RDOC 011500: [11:24:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011500: [11:24:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011500: [11:24:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011500: [11:24:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011500: [11:24:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011500: [11:24:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011500: [11:24:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011500: [11:24:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011500: [11:24:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011500: [11:24:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011500: [11:24:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011500: [11:24:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011500: [11:24:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011500: [11:24:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011500: [11:24:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011500: [11:24:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011196: [11:24:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11500] RDOC 011500: [11:24:56] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011500: [11:24:56] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028AE52807F0 RDOC 011500: [11:24:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011500: [11:24:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011500: [11:24:56] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011500: [11:24:56] gl_driver.cpp(1116) - Log - Deleting shader group 0000028AE52807F0 RDOC 011500: [11:24:56] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011500: [11:24:56] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028AE5280630 RDOC 011500: [11:24:56] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011500: [11:24:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011500: [11:24:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011500: [11:24:56] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011500: [11:24:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011500: [11:24:56] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004403AC RDOC 011196: [11:24:56] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011500: [11:24:56] gl_driver.cpp(2223) - Log - Starting capture RDOC 011500: [11:24:56] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011500: [11:24:56] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011196: [11:24:56] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011500: [11:24:56] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 011500: [11:24:56] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 011500: [11:24:56] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011500: [11:24:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1238 (5.05 %) RDOC 011500: [11:24:56] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.019301 seconds RDOC 011500: [11:24:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 011500: [11:24:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 011500: [11:24:56] gl_driver.cpp(2223) - Log - Starting capture RDOC 011500: [11:24:56] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011500: [11:24:56] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011500: [11:24:56] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 011500: [11:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 011500: [11:24:56] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 011500: [11:24:56] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011500: [11:24:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1238 (5.05 %) RDOC 011500: [11:24:56] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.018152 seconds RDOC 011500: [11:24:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13975 bytes to 13975 (100.00 %) RDOC 011500: [11:24:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 011500: [11:24:56] gl_driver.cpp(2223) - Log - Starting capture RDOC 011500: [11:24:56] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011500: [11:24:56] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011500: [11:24:56] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 011500: [11:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 011196: [11:24:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (7550 bytes) (time 1675769096) 2527 byte thumbnail RDOC 011196: [11:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 011196: [11:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011196: [11:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011196: [11:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011196: [11:24:57] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011196: [11:24:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011196: [11:24:57] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011196: [11:24:57] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011196: [11:24:57] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011196: [11:24:57] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011196: [11:24:57] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011196: [11:24:57] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011196: [11:24:57] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 011196: [11:24:57] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011196: [11:24:57] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011196: [11:24:57] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011196: [11:24:58] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011196: [11:24:58] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011196: [11:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011196: [11:24:58] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 4.047 ms RDOC 011196: [11:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 008764: [11:24:58] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 008764: [11:24:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008764: [11:24:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008764: [11:24:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008764: [11:24:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6876 RDOC 006876: [11:24:58] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 006876: [11:24:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006876: [11:24:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006876: [11:24:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006876: [11:24:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006876: [11:24:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006876: [11:24:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006876: [11:24:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006876: [11:24:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006876: [11:24:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006876: [11:24:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006876: [11:24:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006876: [11:24:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006876: [11:24:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006876: [11:24:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006876: [11:24:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008764: [11:24:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6876] RDOC 006876: [11:24:58] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006876: [11:24:58] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D00A2F6300 RDOC 006876: [11:24:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006876: [11:24:58] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006876: [11:24:58] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006876: [11:24:58] gl_driver.cpp(1116) - Log - Deleting shader group 000001D00A2F6300 RDOC 006876: [11:24:58] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006876: [11:24:58] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D00A2F6C40 RDOC 006876: [11:24:58] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006876: [11:24:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006876: [11:24:58] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006876: [11:24:58] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 006876: [11:24:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006876: [11:24:58] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003B0240 RDOC 008764: [11:24:59] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006876: [11:24:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 006876: [11:24:59] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 006876: [11:24:59] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008764: [11:24:59] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006876: [11:24:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006876: [11:24:59] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 006876: [11:24:59] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006876: [11:24:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3120 (10.86 %) RDOC 006876: [11:24:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.039173 seconds RDOC 006876: [11:24:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 006876: [11:24:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 006876: [11:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 008764: [11:24:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12835 bytes) (time 1675769099) 5223 byte thumbnail RDOC 008764: [11:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 008764: [11:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008764: [11:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008764: [11:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008764: [11:25:00] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008764: [11:25:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008764: [11:25:00] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008764: [11:25:00] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008764: [11:25:00] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008764: [11:25:00] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008764: [11:25:00] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008764: [11:25:00] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008764: [11:25:00] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 008764: [11:25:00] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008764: [11:25:00] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008764: [11:25:00] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008764: [11:25:00] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008764: [11:25:00] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008764: [11:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008764: [11:25:00] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 131.081 ms RDOC 008764: [11:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 006416: [11:25:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006416: [11:25:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006416: [11:25:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006416: [11:25:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006416: [11:25:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 788 RDOC 000788: [11:25:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 000788: [11:25:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000788: [11:25:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000788: [11:25:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000788: [11:25:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000788: [11:25:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000788: [11:25:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000788: [11:25:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000788: [11:25:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000788: [11:25:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000788: [11:25:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000788: [11:25:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000788: [11:25:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000788: [11:25:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000788: [11:25:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006416: [11:25:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [788] RDOC 000788: [11:25:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000788: [11:25:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000788: [11:25:01] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E0298258C0 RDOC 000788: [11:25:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000788: [11:25:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 000788: [11:25:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000788: [11:25:01] gl_driver.cpp(1116) - Log - Deleting shader group 000001E0298258C0 RDOC 000788: [11:25:01] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000788: [11:25:01] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E0298264C0 RDOC 000788: [11:25:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000788: [11:25:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000788: [11:25:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 000788: [11:25:01] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 000788: [11:25:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000788: [11:25:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 000788: [11:25:01] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 000788: [11:25:01] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006416: [11:25:01] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000788: [11:25:01] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004C03B6 RDOC 000788: [11:25:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 0 RDOC 000788: [11:25:01] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 000788: [11:25:01] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000788: [11:25:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 3169 (10.93 %) RDOC 000788: [11:25:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027649 MB capture section in 0.135225 seconds RDOC 000788: [11:25:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000788: [11:25:01] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 000788: [11:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 006416: [11:25:01] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006416: [11:25:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (12919 bytes) (time 1675769101) 5116 byte thumbnail RDOC 006416: [11:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 006416: [11:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006416: [11:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006416: [11:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006416: [11:25:02] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006416: [11:25:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006416: [11:25:02] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006416: [11:25:02] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006416: [11:25:02] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006416: [11:25:02] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006416: [11:25:02] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006416: [11:25:02] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006416: [11:25:02] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 006416: [11:25:02] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 006416: [11:25:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006416: [11:25:03] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006416: [11:25:03] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006416: [11:25:03] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006416: [11:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006416: [11:25:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006416: [11:25:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006416: [11:25:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006416: [11:25:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006416: [11:25:03] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 147.954 ms RDOC 006416: [11:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 006416: [11:25:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 1448 (4.99 %) RDOC 006416: [11:25:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006416: [11:25:03] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.571 ms RDOC 006416: [11:25:03] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 006416: [11:25:03] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 006416: [11:25:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 1448 (4.99 %) RDOC 006416: [11:25:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006416: [11:25:03] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 006416: [11:25:03] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 006416: [11:25:03] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 006416: [11:25:03] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 006416: [11:25:03] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 006416: [11:25:03] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 006416: [11:25:03] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 006416: [11:25:03] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 006416: [11:25:03] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 006416: [11:25:03] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 006416: [11:25:03] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 006416: [11:25:03] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 006416: [11:25:03] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 006416: [11:25:03] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 006416: [11:25:03] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 006416: [11:25:03] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 006416: [11:25:03] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 006416: [11:25:03] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 006416: [11:25:03] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 006416: [11:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 009452: [11:25:03] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009452: [11:25:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009452: [11:25:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009452: [11:25:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009452: [11:25:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11000 RDOC 011000: [11:25:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011000: [11:25:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011000: [11:25:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011000: [11:25:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011000: [11:25:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011000: [11:25:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011000: [11:25:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011000: [11:25:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011000: [11:25:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011000: [11:25:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011000: [11:25:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011000: [11:25:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011000: [11:25:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011000: [11:25:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011000: [11:25:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011000: [11:25:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009452: [11:25:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11000] RDOC 011000: [11:25:04] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011000: [11:25:04] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B9F0544BF0 RDOC 011000: [11:25:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011000: [11:25:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011000: [11:25:04] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011000: [11:25:04] gl_driver.cpp(1116) - Log - Deleting shader group 000001B9F0544BF0 RDOC 011000: [11:25:04] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011000: [11:25:04] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B9F0544E30 RDOC 011000: [11:25:04] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011000: [11:25:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011000: [11:25:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011000: [11:25:04] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011000: [11:25:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009452: [11:25:10] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011000: [11:25:10] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004E03B6 RDOC 009452: [11:25:10] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011000: [11:25:10] gl_driver.cpp(2223) - Log - Starting capture RDOC 011000: [11:25:10] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 011000: [11:25:10] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011000: [11:25:10] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011000: [11:25:10] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 011000: [11:25:10] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011000: [11:25:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398848 bytes to 9230536 (0.41 %) RDOC 011000: [11:25:10] gl_driver.cpp(2443) - Log - Captured GL frame with 2128.027771 MB capture section in 0.483642 seconds RDOC 011000: [11:25:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011000: [11:25:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 011000: [11:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 009452: [11:25:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (9240286 bytes) (time 1675769110) 5116 byte thumbnail RDOC 009452: [11:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 009452: [11:25:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009452: [11:25:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009452: [11:25:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009452: [11:25:12] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009452: [11:25:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009452: [11:25:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009452: [11:25:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009452: [11:25:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009452: [11:25:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009452: [11:25:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009452: [11:25:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009452: [11:25:12] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 009452: [11:25:12] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009452: [11:25:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009452: [11:25:12] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009452: [11:25:12] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009452: [11:25:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009452: [11:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009452: [11:25:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009452: [11:25:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009452: [11:25:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009452: [11:25:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009452: [11:25:16] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 4228.271 ms RDOC 009452: [11:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 004904: [11:25:22] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 004904: [11:25:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004904: [11:25:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004904: [11:25:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004904: [11:25:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4440 RDOC 004440: [11:25:22] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 004440: [11:25:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004440: [11:25:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004440: [11:25:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004440: [11:25:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004440: [11:25:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004440: [11:25:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004440: [11:25:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004440: [11:25:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004440: [11:25:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004440: [11:25:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004440: [11:25:22] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004440: [11:25:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004440: [11:25:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004440: [11:25:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004904: [11:25:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4440] RDOC 004440: [11:25:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004440: [11:25:22] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004440: [11:25:22] gl_driver.cpp(1217) - Log - Created new sharegroup 000002248A6458B0 RDOC 004440: [11:25:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004440: [11:25:22] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004440: [11:25:22] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004440: [11:25:22] gl_driver.cpp(1116) - Log - Deleting shader group 000002248A6458B0 RDOC 004440: [11:25:22] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004440: [11:25:22] gl_driver.cpp(1217) - Log - Created new sharegroup 000002248A645CB0 RDOC 004440: [11:25:22] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004440: [11:25:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004440: [11:25:22] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 004440: [11:25:22] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 004440: [11:25:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004440: [11:25:22] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003C03C2 RDOC 004904: [11:25:22] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004904: [11:25:23] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 004440: [11:25:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 004440: [11:25:36] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 004440: [11:25:36] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 004440: [11:25:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 50000 RDOC 004440: [11:25:36] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 004440: [11:25:36] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28480 bytes to 3256 (11.43 %) RDOC 004440: [11:25:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027161 MB capture section in 0.014767 seconds RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004440: [11:25:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 004440: [11:25:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 004440: [11:25:36] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004440: [11:25:36] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004440: [11:25:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 50001 RDOC 004440: [11:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 004440: [11:25:36] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 004440: [11:25:36] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3327 (11.23 %) RDOC 004440: [11:25:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.012058 seconds RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004440: [11:25:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 004440: [11:25:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 004440: [11:25:36] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004440: [11:25:36] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004440: [11:25:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 50002 RDOC 004440: [11:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 004904: [11:25:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (13006 bytes) (time 1675769136) 5116 byte thumbnail RDOC 004440: [11:25:36] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 004440: [11:25:36] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3327 (11.23 %) RDOC 004440: [11:25:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.013291 seconds RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004440: [11:25:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 004440: [11:25:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 004440: [11:25:36] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004440: [11:25:36] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004440: [11:25:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 50003 RDOC 004440: [11:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 004904: [11:25:36] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (13077 bytes) (time 1675769136) 5116 byte thumbnail RDOC 004440: [11:25:36] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 004440: [11:25:36] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3329 (11.23 %) RDOC 004440: [11:25:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.012519 seconds RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004440: [11:25:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 004440: [11:25:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 004440: [11:25:36] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004440: [11:25:36] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004440: [11:25:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 50004 RDOC 004440: [11:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 004904: [11:25:36] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (13077 bytes) (time 1675769136) 5116 byte thumbnail RDOC 004440: [11:25:36] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 004440: [11:25:36] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3331 (11.24 %) RDOC 004440: [11:25:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.013505 seconds RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004440: [11:25:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 004440: [11:25:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 004440: [11:25:36] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004440: [11:25:36] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004440: [11:25:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 50005 RDOC 004440: [11:25:36] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 004440: [11:25:36] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3328 (11.23 %) RDOC 004440: [11:25:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.012509 seconds RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004440: [11:25:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 004440: [11:25:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 004440: [11:25:36] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004440: [11:25:36] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004440: [11:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 004904: [11:25:36] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (13079 bytes) (time 1675769136) 5116 byte thumbnail RDOC 004440: [11:25:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 50006 RDOC 004440: [11:25:36] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 004440: [11:25:36] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3328 (11.23 %) RDOC 004440: [11:25:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.013527 seconds RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004440: [11:25:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 004440: [11:25:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 004440: [11:25:36] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004440: [11:25:36] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004440: [11:25:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 50007 RDOC 004440: [11:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 004904: [11:25:36] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (13081 bytes) (time 1675769136) 5116 byte thumbnail RDOC 004440: [11:25:36] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 004440: [11:25:36] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3328 (11.23 %) RDOC 004440: [11:25:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.012654 seconds RDOC 004440: [11:25:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004440: [11:25:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 004440: [11:25:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 004440: [11:25:36] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004440: [11:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 004904: [11:25:37] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (13078 bytes) (time 1675769136) 5116 byte thumbnail RDOC 004440: [11:25:37] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004440: [11:25:37] gl_driver.cpp(2294) - Log - Finished capture, Frame 50008 RDOC 004440: [11:25:37] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 004440: [11:25:37] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 004440: [11:25:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3343 (11.28 %) RDOC 004440: [11:25:37] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.019909 seconds RDOC 004440: [11:25:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004440: [11:25:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 004440: [11:25:37] gl_driver.cpp(2223) - Log - Starting capture RDOC 004440: [11:25:37] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004440: [11:25:37] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004440: [11:25:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 004904: [11:25:37] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (13078 bytes) (time 1675769136) 5116 byte thumbnail RDOC 004440: [11:25:37] gl_driver.cpp(2294) - Log - Finished capture, Frame 50009 RDOC 004440: [11:25:37] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 004440: [11:25:37] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 004440: [11:25:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3330 (11.24 %) RDOC 004440: [11:25:37] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.012099 seconds RDOC 004440: [11:25:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004440: [11:25:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 004440: [11:25:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 004904: [11:25:37] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (13078 bytes) (time 1675769136) 5116 byte thumbnail RDOC 004440: [11:25:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 004904: [11:25:37] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (13093 bytes) (time 1675769137) 5116 byte thumbnail RDOC 004904: [11:25:37] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (13080 bytes) (time 1675769137) 5116 byte thumbnail RDOC 004904: [11:25:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 004904: [11:25:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004904: [11:25:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004904: [11:25:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004904: [11:25:38] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 004904: [11:25:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004904: [11:25:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004904: [11:25:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004904: [11:25:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004904: [11:25:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004904: [11:25:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004904: [11:25:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004904: [11:25:38] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 004904: [11:25:38] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 004904: [11:25:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004904: [11:25:38] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004904: [11:25:38] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004904: [11:25:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004904: [11:25:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004904: [11:25:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004904: [11:25:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004904: [11:25:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004904: [11:25:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004904: [11:25:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 119.689 ms RDOC 004904: [11:25:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 006164: [11:25:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006164: [11:25:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006164: [11:25:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006164: [11:25:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006164: [11:25:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10680 RDOC 010680: [11:25:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010680: [11:25:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010680: [11:25:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010680: [11:25:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010680: [11:25:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010680: [11:25:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010680: [11:25:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010680: [11:25:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010680: [11:25:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010680: [11:25:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010680: [11:25:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010680: [11:25:39] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010680: [11:25:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010680: [11:25:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010680: [11:25:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010680: [11:25:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006164: [11:25:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10680] RDOC 010680: [11:25:39] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010680: [11:25:39] gl_driver.cpp(1217) - Log - Created new sharegroup 000002566A4703F0 RDOC 010680: [11:25:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010680: [11:25:39] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010680: [11:25:39] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010680: [11:25:39] gl_driver.cpp(1116) - Log - Deleting shader group 000002566A4703F0 RDOC 010680: [11:25:39] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010680: [11:25:39] gl_driver.cpp(1217) - Log - Created new sharegroup 000002566A470570 RDOC 010680: [11:25:39] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010680: [11:25:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010680: [11:25:39] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010680: [11:25:39] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010680: [11:25:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010680: [11:25:39] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003E03C2 RDOC 006164: [11:25:39] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006164: [11:25:39] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010680: [11:25:39] gl_driver.cpp(2223) - Log - Starting capture RDOC 010680: [11:25:39] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010680: [11:25:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010680: [11:25:39] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010680: [11:25:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 010680: [11:25:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010680: [11:25:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29696 bytes to 3423 (11.53 %) RDOC 010680: [11:25:39] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028320 MB capture section in 0.027369 seconds RDOC 010680: [11:25:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010680: [11:25:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 010680: [11:25:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 006164: [11:25:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13173 bytes) (time 1675769139) 5116 byte thumbnail RDOC 006164: [11:25:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 006164: [11:25:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006164: [11:25:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006164: [11:25:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006164: [11:25:40] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006164: [11:25:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006164: [11:25:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006164: [11:25:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006164: [11:25:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006164: [11:25:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006164: [11:25:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006164: [11:25:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006164: [11:25:40] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 006164: [11:25:40] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 006164: [11:25:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006164: [11:25:40] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006164: [11:25:41] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006164: [11:25:41] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006164: [11:25:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006164: [11:25:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006164: [11:25:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006164: [11:25:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006164: [11:25:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006164: [11:25:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 114.771 ms RDOC 006164: [11:25:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 008088: [11:25:41] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 008088: [11:25:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008088: [11:25:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008088: [11:25:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008088: [11:25:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5920 RDOC 005920: [11:25:41] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005920: [11:25:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005920: [11:25:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005920: [11:25:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005920: [11:25:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005920: [11:25:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005920: [11:25:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005920: [11:25:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005920: [11:25:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005920: [11:25:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005920: [11:25:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005920: [11:25:41] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005920: [11:25:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005920: [11:25:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005920: [11:25:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005920: [11:25:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008088: [11:25:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5920] RDOC 005920: [11:25:42] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005920: [11:25:42] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023BF6727F80 RDOC 005920: [11:25:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005920: [11:25:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005920: [11:25:42] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005920: [11:25:42] gl_driver.cpp(1116) - Log - Deleting shader group 0000023BF6727F80 RDOC 005920: [11:25:42] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005920: [11:25:42] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023BF6728480 RDOC 005920: [11:25:42] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005920: [11:25:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005920: [11:25:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005920: [11:25:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 005920: [11:25:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005920: [11:25:42] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000024027C RDOC 008088: [11:25:42] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008088: [11:25:42] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005920: [11:25:42] gl_driver.cpp(2223) - Log - Starting capture RDOC 005920: [11:25:42] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 005920: [11:25:42] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 005920: [11:25:42] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005920: [11:25:42] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 15 referenced resources RDOC 005920: [11:25:42] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 005920: [11:25:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 21961 (2.20 %) RDOC 005920: [11:25:42] gl_driver.cpp(2443) - Log - Captured GL frame with 0.952759 MB capture section in 0.076094 seconds RDOC 005920: [11:25:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 005920: [11:25:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 005920: [11:25:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 008088: [11:25:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38116 bytes) (time 1675769142) 11067 byte thumbnail RDOC 008088: [11:25:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 008088: [11:25:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008088: [11:25:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008088: [11:25:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008088: [11:25:43] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008088: [11:25:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008088: [11:25:43] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008088: [11:25:43] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008088: [11:25:43] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008088: [11:25:43] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008088: [11:25:43] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008088: [11:25:43] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008088: [11:25:43] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 008088: [11:25:43] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008088: [11:25:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008088: [11:25:43] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008088: [11:25:43] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008088: [11:25:43] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008088: [11:25:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008088: [11:25:44] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 404.573 ms RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 008088: [11:25:44] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 008088: [11:25:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 004884: [11:25:44] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 004884: [11:25:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004884: [11:25:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004884: [11:25:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004884: [11:25:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10456 RDOC 010456: [11:25:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010456: [11:25:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010456: [11:25:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010456: [11:25:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010456: [11:25:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010456: [11:25:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010456: [11:25:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010456: [11:25:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010456: [11:25:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010456: [11:25:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010456: [11:25:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010456: [11:25:45] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010456: [11:25:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010456: [11:25:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010456: [11:25:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010456: [11:25:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004884: [11:25:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10456] RDOC 010456: [11:25:45] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010456: [11:25:45] gl_driver.cpp(1217) - Log - Created new sharegroup 000001578B7CFE80 RDOC 010456: [11:25:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010456: [11:25:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010456: [11:25:45] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010456: [11:25:45] gl_driver.cpp(1116) - Log - Deleting shader group 000001578B7CFE80 RDOC 010456: [11:25:45] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010456: [11:25:45] gl_driver.cpp(1217) - Log - Created new sharegroup 000001578B7CFC80 RDOC 010456: [11:25:45] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010456: [11:25:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010456: [11:25:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010456: [11:25:45] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010456: [11:25:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010456: [11:25:45] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006901094A - possibly stale. Using new DC 000000006901094A to ensure context is rebound properly RDOC 010456: [11:25:45] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 010456: [11:25:45] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001578B7CFC80 RDOC 010456: [11:25:45] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 010456: [11:25:45] gl_driver.cpp(1205) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 010456: [11:25:45] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001578B7CFC80 RDOC 010456: [11:25:45] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 010456: [11:25:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010456: [11:25:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 004884: [11:25:45] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010456: [11:25:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010456: [11:25:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010456: [11:25:45] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005003AE RDOC 004884: [11:25:45] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010456: [11:25:45] gl_driver.cpp(2223) - Log - Starting capture RDOC 010456: [11:25:45] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 010456: [11:25:45] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 010456: [11:25:50] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010456: [11:25:50] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 14 referenced resources RDOC 010456: [11:25:50] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 2 unreferenced RDOC 010456: [11:25:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6453184 bytes to 352301 (5.46 %) RDOC 010456: [11:25:50] gl_driver.cpp(2443) - Log - Captured GL frame with 6.154236 MB capture section in 4.856942 seconds RDOC 010456: [11:25:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 010456: [11:25:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 010456: [11:25:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 004884: [11:25:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (429900 bytes) (time 1675769150) 69967 byte thumbnail RDOC 004884: [11:25:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 004884: [11:25:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004884: [11:25:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004884: [11:25:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004884: [11:25:51] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 004884: [11:25:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004884: [11:25:51] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004884: [11:25:51] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004884: [11:25:51] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004884: [11:25:51] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004884: [11:25:51] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004884: [11:25:51] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004884: [11:25:51] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 004884: [11:25:51] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 004884: [11:25:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004884: [11:25:52] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004884: [11:25:52] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004884: [11:25:52] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004884: [11:25:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004884: [11:25:52] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004884: [11:25:52] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004884: [11:25:52] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004884: [11:25:52] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004884: [11:25:52] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004884: [11:25:52] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004884: [11:25:52] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004884: [11:25:52] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004884: [11:25:54] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 2754.196 ms RDOC 004884: [11:25:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 000252: [11:25:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 000252: [11:25:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000252: [11:25:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000252: [11:25:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000252: [11:25:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9328 RDOC 009328: [11:25:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 009328: [11:25:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009328: [11:25:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009328: [11:25:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009328: [11:25:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009328: [11:25:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009328: [11:25:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009328: [11:25:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009328: [11:25:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009328: [11:25:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009328: [11:25:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009328: [11:25:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009328: [11:25:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009328: [11:25:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009328: [11:25:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000252: [11:25:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9328] RDOC 009328: [11:25:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009328: [11:25:56] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009328: [11:25:56] gl_driver.cpp(1217) - Log - Created new sharegroup 000001AFE1247F90 RDOC 009328: [11:25:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009328: [11:25:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009328: [11:25:56] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009328: [11:25:56] gl_driver.cpp(1116) - Log - Deleting shader group 000001AFE1247F90 RDOC 009328: [11:25:56] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009328: [11:25:56] gl_driver.cpp(1217) - Log - Created new sharegroup 000001AFE1247490 RDOC 009328: [11:25:56] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009328: [11:25:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009328: [11:25:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009328: [11:25:56] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009328: [11:25:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009328: [11:25:56] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000260094 RDOC 000252: [11:25:57] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009328: [11:25:57] gl_driver.cpp(2223) - Log - Starting capture RDOC 009328: [11:25:57] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 000252: [11:25:57] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009328: [11:25:57] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 009328: [11:25:57] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009328: [11:25:57] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 16 referenced resources RDOC 009328: [11:25:57] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 009328: [11:25:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8029184 bytes to 114599 (1.43 %) RDOC 009328: [11:25:57] gl_driver.cpp(2443) - Log - Captured GL frame with 7.657227 MB capture section in 0.178248 seconds RDOC 009328: [11:25:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 009328: [11:25:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 009328: [11:25:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 000252: [11:25:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (131345 bytes) (time 1675769157) 9954 byte thumbnail RDOC 000252: [11:25:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 000252: [11:25:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000252: [11:25:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000252: [11:25:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000252: [11:25:58] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 000252: [11:25:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000252: [11:25:58] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000252: [11:25:58] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000252: [11:25:58] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000252: [11:25:58] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000252: [11:25:58] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000252: [11:25:58] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000252: [11:25:58] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 000252: [11:25:58] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 000252: [11:25:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000252: [11:25:58] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 000252: [11:25:58] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000252: [11:25:58] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000252: [11:25:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000252: [11:25:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000252: [11:25:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000252: [11:25:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000252: [11:25:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000252: [11:25:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000252: [11:25:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000252: [11:25:58] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000252: [11:25:58] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000252: [11:25:59] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 251.106 ms RDOC 000252: [11:25:59] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 19.749 ms RDOC 000252: [11:25:59] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.382 ms RDOC 000252: [11:25:59] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 8.692 ms RDOC 000252: [11:25:59] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.024 ms RDOC 000252: [11:25:59] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 71.670 ms RDOC 000252: [11:25:59] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 10.897 ms RDOC 000252: [11:25:59] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.789 ms RDOC 000252: [11:25:59] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.753 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 8.524 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.133 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 6.564 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.604 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 11.083 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.617 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.714 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.796 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.632 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 6.143 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.480 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.576 ms RDOC 000252: [11:26:00] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.831 ms RDOC 000252: [11:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 011892: [11:26:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011892: [11:26:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011892: [11:26:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011892: [11:26:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011892: [11:26:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11112 RDOC 011112: [11:26:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011112: [11:26:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011112: [11:26:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011112: [11:26:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011112: [11:26:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011112: [11:26:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011112: [11:26:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011112: [11:26:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011112: [11:26:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011112: [11:26:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011112: [11:26:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011112: [11:26:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011112: [11:26:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011112: [11:26:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011112: [11:26:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011892: [11:26:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11112] RDOC 011112: [11:26:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011112: [11:26:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011112: [11:26:01] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C2DEB2A0B0 RDOC 011112: [11:26:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011112: [11:26:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011112: [11:26:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011112: [11:26:01] gl_driver.cpp(1116) - Log - Deleting shader group 000001C2DEB2A0B0 RDOC 011112: [11:26:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011112: [11:26:01] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C2DEB29DB0 RDOC 011112: [11:26:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011112: [11:26:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011112: [11:26:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011112: [11:26:01] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005403AE RDOC 011892: [11:26:01] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011892: [11:26:01] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011112: [11:26:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 011112: [11:26:01] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011112: [11:26:01] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011112: [11:26:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 6 RDOC 011112: [11:26:01] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 011112: [11:26:01] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011112: [11:26:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3530 (11.19 %) RDOC 011112: [11:26:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030090 MB capture section in 0.047648 seconds RDOC 011112: [11:26:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 011112: [11:26:01] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 011112: [11:26:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 011892: [11:26:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 6) (14272 bytes) (time 1675769161) 6102 byte thumbnail RDOC 011892: [11:26:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 011892: [11:26:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011892: [11:26:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011892: [11:26:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011892: [11:26:02] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011892: [11:26:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011892: [11:26:03] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011892: [11:26:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011892: [11:26:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011892: [11:26:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011892: [11:26:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011892: [11:26:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011892: [11:26:03] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 011892: [11:26:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011892: [11:26:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011892: [11:26:03] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011892: [11:26:03] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011892: [11:26:03] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011892: [11:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011892: [11:26:03] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 164.109 ms RDOC 011892: [11:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 005384: [11:26:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005384: [11:26:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005384: [11:26:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005384: [11:26:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005384: [11:26:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10096 RDOC 010096: [11:26:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010096: [11:26:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010096: [11:26:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010096: [11:26:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010096: [11:26:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010096: [11:26:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010096: [11:26:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010096: [11:26:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010096: [11:26:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010096: [11:26:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010096: [11:26:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010096: [11:26:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010096: [11:26:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010096: [11:26:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010096: [11:26:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010096: [11:26:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005384: [11:26:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10096] RDOC 010096: [11:26:04] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010096: [11:26:04] gl_driver.cpp(1217) - Log - Created new sharegroup 00000278943E31A0 RDOC 010096: [11:26:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010096: [11:26:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010096: [11:26:04] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010096: [11:26:04] gl_driver.cpp(1116) - Log - Deleting shader group 00000278943E31A0 RDOC 010096: [11:26:04] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010096: [11:26:04] gl_driver.cpp(1217) - Log - Created new sharegroup 00000278943E2920 RDOC 010096: [11:26:04] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010096: [11:26:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010096: [11:26:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010096: [11:26:04] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010096: [11:26:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005384: [11:26:04] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010096: [11:26:04] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005603AE RDOC 010096: [11:26:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 010096: [11:26:04] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005384: [11:26:04] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010096: [11:26:04] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010096: [11:26:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010096: [11:26:04] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 010096: [11:26:04] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010096: [11:26:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3726 (12.60 %) RDOC 010096: [11:26:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028198 MB capture section in 0.029314 seconds RDOC 010096: [11:26:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010096: [11:26:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 010096: [11:26:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 005384: [11:26:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14189 bytes) (time 1675769164) 5829 byte thumbnail RDOC 005384: [11:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 005384: [11:26:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005384: [11:26:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005384: [11:26:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005384: [11:26:05] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005384: [11:26:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005384: [11:26:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005384: [11:26:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005384: [11:26:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005384: [11:26:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005384: [11:26:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005384: [11:26:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005384: [11:26:05] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 005384: [11:26:05] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 005384: [11:26:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005384: [11:26:06] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 005384: [11:26:06] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005384: [11:26:06] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005384: [11:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005384: [11:26:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005384: [11:26:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005384: [11:26:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005384: [11:26:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005384: [11:26:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 132.931 ms RDOC 005384: [11:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010924: [11:26:06] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010924: [11:26:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010924: [11:26:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010924: [11:26:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010924: [11:26:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12156 RDOC 012156: [11:26:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 012156: [11:26:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012156: [11:26:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012156: [11:26:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012156: [11:26:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012156: [11:26:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012156: [11:26:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012156: [11:26:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012156: [11:26:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012156: [11:26:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012156: [11:26:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012156: [11:26:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012156: [11:26:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012156: [11:26:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012156: [11:26:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010924: [11:26:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12156] RDOC 012156: [11:26:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012156: [11:26:07] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012156: [11:26:07] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024C13854930 RDOC 012156: [11:26:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012156: [11:26:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012156: [11:26:07] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012156: [11:26:07] gl_driver.cpp(1116) - Log - Deleting shader group 0000024C13854930 RDOC 012156: [11:26:07] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012156: [11:26:07] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024C138547F0 RDOC 012156: [11:26:07] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012156: [11:26:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012156: [11:26:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012156: [11:26:07] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 012156: [11:26:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012156: [11:26:07] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000500240 RDOC 010924: [11:26:07] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010924: [11:26:07] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012156: [11:26:07] gl_driver.cpp(2223) - Log - Starting capture RDOC 012156: [11:26:07] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 012156: [11:26:07] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012156: [11:26:07] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012156: [11:26:07] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 012156: [11:26:07] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012156: [11:26:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32128 bytes to 3718 (11.57 %) RDOC 012156: [11:26:07] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030640 MB capture section in 0.035210 seconds RDOC 012156: [11:26:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012156: [11:26:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 012156: [11:26:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 010924: [11:26:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13468 bytes) (time 1675769167) 5116 byte thumbnail RDOC 010924: [11:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 010924: [11:26:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010924: [11:26:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010924: [11:26:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010924: [11:26:08] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010924: [11:26:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010924: [11:26:08] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010924: [11:26:08] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010924: [11:26:08] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010924: [11:26:08] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010924: [11:26:08] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010924: [11:26:08] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010924: [11:26:08] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 010924: [11:26:08] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010924: [11:26:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010924: [11:26:08] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010924: [11:26:08] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010924: [11:26:08] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010924: [11:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010924: [11:26:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010924: [11:26:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010924: [11:26:09] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010924: [11:26:09] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010924: [11:26:09] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 124.705 ms RDOC 010924: [11:26:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 008020: [11:26:09] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 008020: [11:26:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008020: [11:26:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008020: [11:26:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008020: [11:26:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7964 RDOC 007964: [11:26:09] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007964: [11:26:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007964: [11:26:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007964: [11:26:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007964: [11:26:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007964: [11:26:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007964: [11:26:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007964: [11:26:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007964: [11:26:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007964: [11:26:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007964: [11:26:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007964: [11:26:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007964: [11:26:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007964: [11:26:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007964: [11:26:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007964: [11:26:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008020: [11:26:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7964] RDOC 007964: [11:26:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007964: [11:26:09] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C649D4F790 RDOC 007964: [11:26:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007964: [11:26:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007964: [11:26:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007964: [11:26:09] gl_driver.cpp(1116) - Log - Deleting shader group 000001C649D4F790 RDOC 007964: [11:26:09] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007964: [11:26:09] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C649D500D0 RDOC 007964: [11:26:09] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007964: [11:26:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007964: [11:26:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007964: [11:26:09] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 007964: [11:26:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007964: [11:26:09] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000042038C RDOC 008020: [11:26:10] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008020: [11:26:10] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007964: [11:26:10] gl_driver.cpp(2223) - Log - Starting capture RDOC 007964: [11:26:10] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 007964: [11:26:10] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 007964: [11:26:10] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007964: [11:26:10] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 15 referenced resources RDOC 007964: [11:26:10] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007964: [11:26:10] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007964: [11:26:10] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007964: [11:26:10] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007964: [11:26:10] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007964: [11:26:10] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007964: [11:26:10] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007964: [11:26:10] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007964: [11:26:10] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007964: [11:26:10] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007964: [11:26:10] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007964: [11:26:10] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007964: [11:26:10] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007964: [11:26:10] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007964: [11:26:10] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007964: [11:26:10] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007964: [11:26:10] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007964: [11:26:10] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007964: [11:26:10] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 007964: [11:26:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33920 bytes to 4913 (14.48 %) RDOC 007964: [11:26:10] gl_driver.cpp(2443) - Log - Captured GL frame with 0.032349 MB capture section in 0.140055 seconds RDOC 007964: [11:26:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 007964: [11:26:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 007964: [11:26:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 008020: [11:26:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28875 bytes) (time 1675769170) 9804 byte thumbnail RDOC 008020: [11:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 008020: [11:26:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008020: [11:26:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008020: [11:26:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008020: [11:26:11] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008020: [11:26:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008020: [11:26:11] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008020: [11:26:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008020: [11:26:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008020: [11:26:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008020: [11:26:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008020: [11:26:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008020: [11:26:11] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 008020: [11:26:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008020: [11:26:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008020: [11:26:11] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008020: [11:26:11] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008020: [11:26:11] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008020: [11:26:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008020: [11:26:11] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008020: [11:26:11] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008020: [11:26:11] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008020: [11:26:11] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008020: [11:26:11] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 008020: [11:26:11] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 008020: [11:26:11] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 008020: [11:26:11] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 008020: [11:26:11] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 008020: [11:26:11] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 008020: [11:26:11] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 008020: [11:26:11] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 008020: [11:26:11] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 008020: [11:26:11] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 008020: [11:26:11] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 008020: [11:26:11] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 008020: [11:26:11] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 008020: [11:26:11] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 008020: [11:26:11] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 008020: [11:26:11] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 008020: [11:26:11] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 008020: [11:26:11] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 008020: [11:26:11] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 188.884 ms RDOC 008020: [11:26:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011208: [11:26:12] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011208: [11:26:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011208: [11:26:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011208: [11:26:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011208: [11:26:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11468 RDOC 011468: [11:26:12] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011468: [11:26:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011468: [11:26:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011468: [11:26:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011468: [11:26:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011468: [11:26:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011468: [11:26:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011468: [11:26:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011468: [11:26:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011468: [11:26:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011468: [11:26:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011468: [11:26:12] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011468: [11:26:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011468: [11:26:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011468: [11:26:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011208: [11:26:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11468] RDOC 011468: [11:26:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011468: [11:26:13] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011468: [11:26:13] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A2D6DECD40 RDOC 011468: [11:26:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011468: [11:26:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011468: [11:26:13] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011468: [11:26:13] gl_driver.cpp(1116) - Log - Deleting shader group 000001A2D6DECD40 RDOC 011468: [11:26:13] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011468: [11:26:13] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A2D6C208D0 RDOC 011468: [11:26:13] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011468: [11:26:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011468: [11:26:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011468: [11:26:13] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011468: [11:26:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011208: [11:26:13] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011468: [11:26:13] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002D03B0 RDOC 011208: [11:26:13] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011468: [11:26:13] gl_driver.cpp(2223) - Log - Starting capture RDOC 011468: [11:26:13] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 011468: [11:26:13] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 011468: [11:26:13] gl_driver.cpp(2294) - Log - Finished capture, Frame 200 RDOC 011468: [11:26:13] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 34 referenced resources RDOC 011468: [11:26:13] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 0 unreferenced RDOC 011468: [11:26:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 12979 (10.38 %) RDOC 011468: [11:26:13] gl_driver.cpp(2443) - Log - Captured GL frame with 0.119202 MB capture section in 0.018562 seconds RDOC 011468: [11:26:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 011468: [11:26:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 011468: [11:26:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 011208: [11:26:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (26394 bytes) (time 1675769173) 7788 byte thumbnail RDOC 011208: [11:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 011208: [11:26:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011208: [11:26:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011208: [11:26:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011208: [11:26:14] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011208: [11:26:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011208: [11:26:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011208: [11:26:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011208: [11:26:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011208: [11:26:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011208: [11:26:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011208: [11:26:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011208: [11:26:14] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 011208: [11:26:14] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011208: [11:26:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011208: [11:26:15] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011208: [11:26:15] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011208: [11:26:15] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011208: [11:26:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011208: [11:26:15] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 211.652 ms RDOC 011208: [11:26:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 006012: [11:26:15] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006012: [11:26:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006012: [11:26:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006012: [11:26:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006012: [11:26:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9544 RDOC 009544: [11:26:16] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 009544: [11:26:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009544: [11:26:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009544: [11:26:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009544: [11:26:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009544: [11:26:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009544: [11:26:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009544: [11:26:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009544: [11:26:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009544: [11:26:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009544: [11:26:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009544: [11:26:16] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009544: [11:26:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009544: [11:26:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009544: [11:26:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006012: [11:26:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9544] RDOC 009544: [11:26:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009544: [11:26:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009544: [11:26:16] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C438BC1E50 RDOC 009544: [11:26:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009544: [11:26:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009544: [11:26:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009544: [11:26:16] gl_driver.cpp(1116) - Log - Deleting shader group 000001C438BC1E50 RDOC 009544: [11:26:16] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009544: [11:26:16] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C438BC2150 RDOC 009544: [11:26:16] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009544: [11:26:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009544: [11:26:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009544: [11:26:16] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009544: [11:26:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009544: [11:26:16] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000560240 RDOC 006012: [11:26:16] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006012: [11:26:16] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009544: [11:26:16] gl_driver.cpp(2223) - Log - Starting capture RDOC 009544: [11:26:16] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 009544: [11:26:16] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 009544: [11:26:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009544: [11:26:16] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 009544: [11:26:16] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 009544: [11:26:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3795 (13.21 %) RDOC 009544: [11:26:16] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.030160 seconds RDOC 009544: [11:26:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 009544: [11:26:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 009544: [11:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 006012: [11:26:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (18038 bytes) (time 1675769176) 8936 byte thumbnail RDOC 006012: [11:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 006012: [11:26:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006012: [11:26:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006012: [11:26:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006012: [11:26:17] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006012: [11:26:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006012: [11:26:17] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006012: [11:26:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006012: [11:26:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006012: [11:26:17] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006012: [11:26:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006012: [11:26:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006012: [11:26:17] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 006012: [11:26:17] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 006012: [11:26:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006012: [11:26:17] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006012: [11:26:17] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006012: [11:26:17] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006012: [11:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006012: [11:26:18] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 128.732 ms RDOC 006012: [11:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 007264: [11:26:18] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 007264: [11:26:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007264: [11:26:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007264: [11:26:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007264: [11:26:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8496 RDOC 008496: [11:26:18] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008496: [11:26:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008496: [11:26:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008496: [11:26:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008496: [11:26:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008496: [11:26:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008496: [11:26:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008496: [11:26:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008496: [11:26:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008496: [11:26:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008496: [11:26:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008496: [11:26:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008496: [11:26:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008496: [11:26:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008496: [11:26:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007264: [11:26:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8496] RDOC 008496: [11:26:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008496: [11:26:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008496: [11:26:18] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020826107100 RDOC 008496: [11:26:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008496: [11:26:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008496: [11:26:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008496: [11:26:18] gl_driver.cpp(1116) - Log - Deleting shader group 0000020826107100 RDOC 008496: [11:26:18] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008496: [11:26:18] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020826106640 RDOC 008496: [11:26:18] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008496: [11:26:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008496: [11:26:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008496: [11:26:18] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 008496: [11:26:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008496: [11:26:19] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007803A8 RDOC 007264: [11:26:19] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008496: [11:26:19] gl_driver.cpp(2223) - Log - Starting capture RDOC 008496: [11:26:19] resource_manager.h(1441) - Log - Preparing up to 7 potentially dirty resources RDOC 008496: [11:26:19] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 007264: [11:26:19] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008496: [11:26:19] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 008496: [11:26:19] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 11 referenced resources RDOC 008496: [11:26:19] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 008496: [11:26:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 16837 (0.86 %) RDOC 008496: [11:26:19] gl_driver.cpp(2443) - Log - Captured GL frame with 1.863708 MB capture section in 0.049883 seconds RDOC 008496: [11:26:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 008496: [11:26:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 008496: [11:26:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 007264: [11:26:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (29262 bytes) (time 1675769179) 7478 byte thumbnail RDOC 007264: [11:26:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 007264: [11:26:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007264: [11:26:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007264: [11:26:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007264: [11:26:20] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007264: [11:26:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007264: [11:26:20] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007264: [11:26:20] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007264: [11:26:20] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007264: [11:26:20] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007264: [11:26:20] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007264: [11:26:20] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007264: [11:26:20] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 007264: [11:26:20] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 007264: [11:26:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007264: [11:26:20] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 007264: [11:26:20] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007264: [11:26:20] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007264: [11:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007264: [11:26:20] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 128.657 ms RDOC 007264: [11:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 005160: [11:26:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005160: [11:26:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005160: [11:26:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005160: [11:26:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005160: [11:26:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6588 RDOC 006588: [11:26:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 006588: [11:26:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006588: [11:26:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006588: [11:26:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006588: [11:26:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006588: [11:26:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006588: [11:26:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006588: [11:26:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006588: [11:26:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006588: [11:26:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006588: [11:26:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006588: [11:26:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006588: [11:26:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006588: [11:26:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006588: [11:26:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006588: [11:26:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005160: [11:26:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6588] RDOC 006588: [11:26:21] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006588: [11:26:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000002CD2AEF1ED0 RDOC 006588: [11:26:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006588: [11:26:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006588: [11:26:21] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006588: [11:26:21] gl_driver.cpp(1116) - Log - Deleting shader group 000002CD2AEF1ED0 RDOC 006588: [11:26:21] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006588: [11:26:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000002CD2AEF2290 RDOC 006588: [11:26:21] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006588: [11:26:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006588: [11:26:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006588: [11:26:21] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 006588: [11:26:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005160: [11:26:21] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006588: [11:26:21] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001703A2 RDOC 006588: [11:26:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 006588: [11:26:21] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 005160: [11:26:21] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006588: [11:26:21] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006588: [11:26:21] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006588: [11:26:21] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 006588: [11:26:21] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006588: [11:26:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3343 (11.69 %) RDOC 006588: [11:26:21] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.030848 seconds RDOC 006588: [11:26:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006588: [11:26:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 006588: [11:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 005160: [11:26:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13093 bytes) (time 1675769181) 5116 byte thumbnail RDOC 005160: [11:26:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 005160: [11:26:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005160: [11:26:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005160: [11:26:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005160: [11:26:22] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005160: [11:26:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005160: [11:26:23] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005160: [11:26:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005160: [11:26:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005160: [11:26:23] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005160: [11:26:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005160: [11:26:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005160: [11:26:23] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 005160: [11:26:23] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 005160: [11:26:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005160: [11:26:23] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 005160: [11:26:23] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005160: [11:26:23] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005160: [11:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005160: [11:26:23] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005160: [11:26:23] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005160: [11:26:23] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005160: [11:26:23] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005160: [11:26:23] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 100.189 ms RDOC 005160: [11:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011144: [11:26:23] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011144: [11:26:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011144: [11:26:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011144: [11:26:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011144: [11:26:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10688 RDOC 010688: [11:26:24] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010688: [11:26:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010688: [11:26:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010688: [11:26:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010688: [11:26:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010688: [11:26:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010688: [11:26:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010688: [11:26:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010688: [11:26:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010688: [11:26:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010688: [11:26:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010688: [11:26:24] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010688: [11:26:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010688: [11:26:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010688: [11:26:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011144: [11:26:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10688] RDOC 010688: [11:26:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010688: [11:26:24] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010688: [11:26:24] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A57464D250 RDOC 010688: [11:26:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010688: [11:26:24] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010688: [11:26:24] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010688: [11:26:24] gl_driver.cpp(1116) - Log - Deleting shader group 000001A57464D250 RDOC 010688: [11:26:24] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010688: [11:26:24] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A57464D090 RDOC 010688: [11:26:24] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010688: [11:26:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010688: [11:26:24] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010688: [11:26:24] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010688: [11:26:24] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011144: [11:26:24] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010688: [11:26:24] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001903A2 RDOC 010688: [11:26:24] gl_driver.cpp(2223) - Log - Starting capture RDOC 010688: [11:26:24] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010688: [11:26:24] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010688: [11:26:24] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011144: [11:26:24] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010688: [11:26:24] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 010688: [11:26:24] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010688: [11:26:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 3384 (11.13 %) RDOC 010688: [11:26:24] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028992 MB capture section in 0.030313 seconds RDOC 010688: [11:26:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010688: [11:26:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 010688: [11:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 011144: [11:26:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13134 bytes) (time 1675769184) 5116 byte thumbnail RDOC 011144: [11:26:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 011144: [11:26:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011144: [11:26:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011144: [11:26:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011144: [11:26:25] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011144: [11:26:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011144: [11:26:25] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011144: [11:26:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011144: [11:26:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011144: [11:26:25] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011144: [11:26:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011144: [11:26:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011144: [11:26:25] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 011144: [11:26:25] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011144: [11:26:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011144: [11:26:25] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011144: [11:26:26] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011144: [11:26:26] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011144: [11:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011144: [11:26:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011144: [11:26:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011144: [11:26:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011144: [11:26:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011144: [11:26:26] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 121.951 ms RDOC 011144: [11:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 011144: [11:26:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 1441 (4.74 %) RDOC 011144: [11:26:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011144: [11:26:26] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.568 ms RDOC 011144: [11:26:26] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 011144: [11:26:26] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 011144: [11:26:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 1441 (4.74 %) RDOC 011144: [11:26:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011144: [11:26:26] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 011144: [11:26:26] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 011144: [11:26:26] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 011144: [11:26:26] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 011144: [11:26:26] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 011144: [11:26:26] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 011144: [11:26:26] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 011144: [11:26:26] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 011144: [11:26:26] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 011144: [11:26:26] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 011144: [11:26:26] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 011144: [11:26:26] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 011144: [11:26:26] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 011144: [11:26:26] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 011144: [11:26:26] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 011144: [11:26:26] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 011144: [11:26:26] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 011144: [11:26:26] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 011144: [11:26:26] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 011144: [11:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010780: [11:26:26] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010780: [11:26:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010780: [11:26:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010780: [11:26:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010780: [11:26:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5996 RDOC 005996: [11:26:26] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005996: [11:26:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005996: [11:26:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005996: [11:26:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005996: [11:26:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005996: [11:26:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005996: [11:26:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005996: [11:26:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005996: [11:26:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005996: [11:26:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005996: [11:26:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005996: [11:26:26] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005996: [11:26:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005996: [11:26:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005996: [11:26:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005996: [11:26:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010780: [11:26:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5996] RDOC 005996: [11:26:27] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005996: [11:26:27] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B29403FB50 RDOC 005996: [11:26:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005996: [11:26:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005996: [11:26:27] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005996: [11:26:27] gl_driver.cpp(1116) - Log - Deleting shader group 000001B29403FB50 RDOC 005996: [11:26:27] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005996: [11:26:27] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B294040650 RDOC 005996: [11:26:27] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005996: [11:26:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005996: [11:26:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005996: [11:26:27] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 005996: [11:26:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005996: [11:26:27] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006E03B6 RDOC 010780: [11:26:27] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005996: [11:26:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 005996: [11:26:27] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 010780: [11:26:27] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005996: [11:26:27] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 005996: [11:26:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005996: [11:26:27] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 005996: [11:26:27] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 005996: [11:26:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14839936 bytes to 68138 (0.46 %) RDOC 005996: [11:26:27] gl_driver.cpp(2443) - Log - Captured GL frame with 14.152466 MB capture section in 0.086425 seconds RDOC 005996: [11:26:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 005996: [11:26:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 005996: [11:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 010780: [11:26:27] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (77667 bytes) (time 1675769187) 4886 byte thumbnail RDOC 010780: [11:26:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 010780: [11:26:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010780: [11:26:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010780: [11:26:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010780: [11:26:28] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010780: [11:26:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010780: [11:26:28] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010780: [11:26:28] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010780: [11:26:28] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010780: [11:26:28] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010780: [11:26:28] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010780: [11:26:28] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010780: [11:26:28] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 010780: [11:26:28] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010780: [11:26:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010780: [11:26:28] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010780: [11:26:28] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010780: [11:26:28] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010780: [11:26:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010780: [11:26:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010780: [11:26:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010780: [11:26:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010780: [11:26:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010780: [11:26:29] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 237.335 ms RDOC 010780: [11:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 009388: [11:26:29] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009388: [11:26:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009388: [11:26:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009388: [11:26:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009388: [11:26:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5588 RDOC 005588: [11:26:29] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005588: [11:26:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005588: [11:26:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005588: [11:26:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005588: [11:26:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005588: [11:26:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005588: [11:26:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005588: [11:26:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005588: [11:26:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005588: [11:26:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005588: [11:26:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005588: [11:26:29] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005588: [11:26:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005588: [11:26:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005588: [11:26:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009388: [11:26:29] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5588] RDOC 005588: [11:26:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005588: [11:26:29] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005588: [11:26:29] gl_driver.cpp(1217) - Log - Created new sharegroup 000001AD9AA55A20 RDOC 005588: [11:26:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005588: [11:26:29] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005588: [11:26:29] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005588: [11:26:29] gl_driver.cpp(1116) - Log - Deleting shader group 000001AD9AA55A20 RDOC 005588: [11:26:29] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005588: [11:26:29] gl_driver.cpp(1217) - Log - Created new sharegroup 000001AD9AA55F20 RDOC 005588: [11:26:29] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005588: [11:26:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005588: [11:26:29] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005588: [11:26:29] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 005588: [11:26:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005588: [11:26:29] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 005588: [11:26:29] gl_driver.cpp(1217) - Log - Created new sharegroup 000001AD9AA5D120 RDOC 005588: [11:26:29] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 005588: [11:26:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005588: [11:26:29] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009388: [11:26:29] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005588: [11:26:32] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000052038C RDOC 009388: [11:26:33] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005588: [11:26:33] gl_driver.cpp(2223) - Log - Starting capture RDOC 005588: [11:26:33] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 005588: [11:26:33] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 1, skipped 0 RDOC 005588: [11:26:33] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005588: [11:26:33] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 005588: [11:26:33] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 005588: [11:26:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 5976 (1.04 %) RDOC 005588: [11:26:33] gl_driver.cpp(2443) - Log - Captured GL frame with 0.550049 MB capture section in 0.055789 seconds RDOC 005588: [11:26:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 005588: [11:26:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 005588: [11:26:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 009388: [11:26:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12634 bytes) (time 1675769193) 2530 byte thumbnail RDOC 009388: [11:26:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 009388: [11:26:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009388: [11:26:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009388: [11:26:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009388: [11:26:34] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009388: [11:26:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009388: [11:26:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009388: [11:26:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009388: [11:26:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009388: [11:26:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009388: [11:26:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009388: [11:26:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009388: [11:26:34] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 009388: [11:26:34] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009388: [11:26:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009388: [11:26:34] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009388: [11:26:34] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009388: [11:26:34] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009388: [11:26:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009388: [11:26:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009388: [11:26:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009388: [11:26:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009388: [11:26:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009388: [11:26:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 123.536 ms RDOC 009388: [11:26:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 003100: [11:26:35] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 003100: [11:26:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003100: [11:26:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003100: [11:26:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003100: [11:26:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2608 RDOC 002608: [11:26:35] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 002608: [11:26:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002608: [11:26:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002608: [11:26:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002608: [11:26:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002608: [11:26:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002608: [11:26:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002608: [11:26:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002608: [11:26:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002608: [11:26:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002608: [11:26:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002608: [11:26:35] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002608: [11:26:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002608: [11:26:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002608: [11:26:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002608: [11:26:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003100: [11:26:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2608] RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002608: [11:26:35] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FB0AF940F0 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002608: [11:26:35] gl_driver.cpp(1116) - Log - Deleting shader group 000001FB0AF940F0 RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002608: [11:26:35] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000010002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000020002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000030002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000040002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000050002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000060002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000070002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000080002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000090002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000A0002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000B0002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000C0002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000D0002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000E0002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000F0002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000100002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000110002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000120002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 002608: [11:26:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 002608: [11:26:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000130002 RDOC 002608: [11:26:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000140002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000150002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000160002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000170002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000180002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000190002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000001A0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000001B0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000001C0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000001D0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000001E0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000001F0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000200002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000210002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000220002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000230002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000240002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000250002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000260002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000270002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000280002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000290002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002A0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002B0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002C0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002D0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002E0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002F0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000300002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000310002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000320002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000330002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000340002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000350002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000360002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000370002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000380002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000390002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000003A0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000003B0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:36] gl_driver.cpp(1092) - Log - Deleting context 00000000003C0002 RDOC 002608: [11:26:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 002608: [11:26:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 002608: [11:26:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000003D0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000003E0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000003F0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000400002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000410002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000420002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000430002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000440002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000450002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000460002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000470002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000480002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000490002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000004A0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000004B0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000004C0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000004D0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000004E0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000004F0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000500002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000510002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000520002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000530002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000540002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000550002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000560002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000570002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000580002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000590002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005A0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005B0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 0000000030010933 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005C0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005D0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005E0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005F0002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000030010933 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000600002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000610002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000620002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF1010976 - possibly stale. Using new DC FFFFFFFFF1010976 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000630002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 002608: [11:26:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B010857 - possibly stale. Using new DC 000000006B010857 to ensure context is rebound properly RDOC 002608: [11:26:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 002608: [11:26:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001FB0AF94030 RDOC 002608: [11:26:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 002608: [11:26:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002608: [11:26:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002608: [11:26:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000640002 RDOC 002608: [11:26:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 002608: [11:26:37] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006D03AE RDOC 003100: [11:26:38] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002608: [11:26:38] gl_driver.cpp(2223) - Log - Starting capture RDOC 002608: [11:26:38] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 002608: [11:26:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003100: [11:26:38] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002608: [11:26:38] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002608: [11:26:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 002608: [11:26:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002608: [11:26:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5281 (13.78 %) RDOC 002608: [11:26:38] gl_driver.cpp(2443) - Log - Captured GL frame with 0.036560 MB capture section in 0.057494 seconds RDOC 002608: [11:26:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 002608: [11:26:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 002608: [11:26:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 003100: [11:26:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (22139 bytes) (time 1675769198) 12009 byte thumbnail RDOC 003100: [11:26:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 003100: [11:26:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003100: [11:26:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003100: [11:26:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003100: [11:26:39] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003100: [11:26:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003100: [11:26:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003100: [11:26:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003100: [11:26:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003100: [11:26:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003100: [11:26:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003100: [11:26:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003100: [11:26:39] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 003100: [11:26:39] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 003100: [11:26:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003100: [11:26:39] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 003100: [11:26:39] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003100: [11:26:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003100: [11:26:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003100: [11:26:39] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003100: [11:26:39] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003100: [11:26:39] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003100: [11:26:39] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003100: [11:26:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 143.794 ms RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 003100: [11:26:40] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 003100: [11:26:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 006508: [11:26:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006508: [11:26:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006508: [11:26:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006508: [11:26:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006508: [11:26:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7176 RDOC 007176: [11:26:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007176: [11:26:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007176: [11:26:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007176: [11:26:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007176: [11:26:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007176: [11:26:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007176: [11:26:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007176: [11:26:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007176: [11:26:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007176: [11:26:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007176: [11:26:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007176: [11:26:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007176: [11:26:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007176: [11:26:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007176: [11:26:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006508: [11:26:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7176] RDOC 007176: [11:26:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007176: [11:26:40] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007176: [11:26:40] gl_driver.cpp(1217) - Log - Created new sharegroup 000001CD95CCA4A0 RDOC 007176: [11:26:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007176: [11:26:40] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007176: [11:26:40] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007176: [11:26:40] gl_driver.cpp(1116) - Log - Deleting shader group 000001CD95CCA4A0 RDOC 007176: [11:26:40] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007176: [11:26:40] gl_driver.cpp(1217) - Log - Created new sharegroup 000001CD95CC96E0 RDOC 007176: [11:26:40] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007176: [11:26:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007176: [11:26:40] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007176: [11:26:40] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 007176: [11:26:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007176: [11:26:40] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000008403A8 RDOC 006508: [11:26:40] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007176: [11:26:40] gl_driver.cpp(2223) - Log - Starting capture RDOC 007176: [11:26:40] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007176: [11:26:40] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006508: [11:26:40] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007176: [11:26:40] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007176: [11:26:40] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 007176: [11:26:40] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007176: [11:26:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5162 (16.33 %) RDOC 007176: [11:26:40] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030151 MB capture section in 0.028818 seconds RDOC 007176: [11:26:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 007176: [11:26:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 007176: [11:26:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 006508: [11:26:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14373 bytes) (time 1675769200) 4687 byte thumbnail RDOC 006508: [11:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 006508: [11:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006508: [11:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006508: [11:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006508: [11:26:41] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006508: [11:26:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006508: [11:26:42] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006508: [11:26:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006508: [11:26:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006508: [11:26:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006508: [11:26:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006508: [11:26:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006508: [11:26:42] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 006508: [11:26:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 006508: [11:26:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006508: [11:26:42] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006508: [11:26:42] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006508: [11:26:42] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006508: [11:26:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006508: [11:26:42] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 218.030 ms RDOC 006508: [11:26:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010840: [11:26:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010840: [11:26:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010840: [11:26:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010840: [11:26:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010840: [11:26:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11628 RDOC 011628: [11:26:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011628: [11:26:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011628: [11:26:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011628: [11:26:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011628: [11:26:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011628: [11:26:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011628: [11:26:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011628: [11:26:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011628: [11:26:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011628: [11:26:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011628: [11:26:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011628: [11:26:43] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011628: [11:26:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011628: [11:26:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011628: [11:26:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010840: [11:26:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11628] RDOC 011628: [11:26:43] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F09D755110 RDOC 011628: [11:26:43] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011628: [11:26:43] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011628: [11:26:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011628: [11:26:44] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011628: [11:26:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011628: [11:26:44] vk_core.cpp(3829) - Log - RegisterSurface() window 000000000024039E RDOC 011628: [11:26:44] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F09D755110 / 0x000000000024039E RDOC 011628: [11:26:44] vk_core.cpp(1875) - Log - Starting capture RDOC 011628: [11:26:44] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 010840: [11:26:44] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011628: [11:26:44] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011628: [11:26:44] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 011628: [11:26:44] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 011628: [11:26:44] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011628: [11:26:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525312 bytes to 26180 (0.74 %) RDOC 011628: [11:26:44] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.362000 MB capture section in 0.015817 seconds RDOC 011628: [11:26:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011628: [11:26:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 011628: [11:26:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 010840: [11:26:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35930 bytes) (time 1675769204) 5116 byte thumbnail RDOC 010840: [11:26:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 010840: [11:26:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010840: [11:26:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010840: [11:26:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010840: [11:26:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010840: [11:26:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010840: [11:26:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010840: [11:26:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010840: [11:26:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010840: [11:26:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010840: [11:26:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010840: [11:26:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010840: [11:26:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010840: [11:26:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010840: [11:26:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010840: [11:26:45] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010840: [11:26:45] vk_replay.cpp(4702) - Log - Created device. RDOC 010840: [11:26:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010840: [11:26:45] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010840: [11:26:45] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010840: [11:26:45] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010840: [11:26:45] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010840: [11:26:45] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010840: [11:26:45] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010840: [11:26:45] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010840: [11:26:45] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010840: [11:26:45] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010840: [11:26:45] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010840: [11:26:45] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010840: [11:26:45] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010840: [11:26:45] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010840: [11:26:45] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010840: [11:26:45] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010840: [11:26:45] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010840: [11:26:45] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010840: [11:26:45] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010840: [11:26:45] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010840: [11:26:45] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010840: [11:26:45] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010840: [11:26:45] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010840: [11:26:45] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010840: [11:26:45] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010840: [11:26:45] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010840: [11:26:45] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010840: [11:26:45] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010840: [11:26:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010840: [11:26:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010840: [11:26:46] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010840: [11:26:46] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010840: [11:26:46] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010840: [11:26:47] vk_core.cpp(2668) - Log - Timer chunk initialisation - 1073.979 ms RDOC 010840: [11:26:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006032: [11:26:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006032: [11:26:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006032: [11:26:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006032: [11:26:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006032: [11:26:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11668 RDOC 011668: [11:26:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011668: [11:26:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011668: [11:26:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011668: [11:26:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011668: [11:26:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011668: [11:26:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011668: [11:26:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011668: [11:26:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011668: [11:26:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011668: [11:26:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011668: [11:26:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011668: [11:26:47] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011668: [11:26:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011668: [11:26:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011668: [11:26:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006032: [11:26:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11668] RDOC 011668: [11:26:48] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000019DB5C7F890 RDOC 011668: [11:26:48] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011668: [11:26:48] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011668: [11:26:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011668: [11:26:48] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011668: [11:26:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011668: [11:26:48] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000008803A8 RDOC 011668: [11:26:48] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000019DB5C7F890 / 0x00000000008803A8 RDOC 006032: [11:26:48] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011668: [11:26:48] vk_core.cpp(1875) - Log - Starting capture RDOC 011668: [11:26:48] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011668: [11:26:48] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011668: [11:26:48] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 011668: [11:26:48] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 011668: [11:26:48] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011668: [11:26:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519424 bytes to 21358 (0.61 %) RDOC 011668: [11:26:48] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356384 MB capture section in 0.016615 seconds RDOC 011668: [11:26:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 011668: [11:26:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 011668: [11:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 006032: [11:26:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30857 bytes) (time 1675769208) 4844 byte thumbnail RDOC 006032: [11:26:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 006032: [11:26:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006032: [11:26:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006032: [11:26:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006032: [11:26:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006032: [11:26:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006032: [11:26:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006032: [11:26:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006032: [11:26:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006032: [11:26:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006032: [11:26:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006032: [11:26:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006032: [11:26:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006032: [11:26:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006032: [11:26:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006032: [11:26:49] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006032: [11:26:49] vk_replay.cpp(4702) - Log - Created device. RDOC 006032: [11:26:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006032: [11:26:49] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006032: [11:26:49] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006032: [11:26:49] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006032: [11:26:49] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006032: [11:26:49] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006032: [11:26:49] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006032: [11:26:49] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006032: [11:26:49] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006032: [11:26:49] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006032: [11:26:49] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006032: [11:26:49] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006032: [11:26:49] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006032: [11:26:49] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006032: [11:26:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006032: [11:26:49] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006032: [11:26:49] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006032: [11:26:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006032: [11:26:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006032: [11:26:49] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006032: [11:26:49] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006032: [11:26:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006032: [11:26:49] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006032: [11:26:49] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006032: [11:26:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006032: [11:26:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006032: [11:26:49] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006032: [11:26:49] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 006032: [11:26:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006032: [11:26:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006032: [11:26:49] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006032: [11:26:49] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006032: [11:26:49] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006032: [11:26:49] vk_core.cpp(2668) - Log - Timer chunk initialisation - 244.018 ms RDOC 006032: [11:26:50] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 006032: [11:26:50] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 006032: [11:26:50] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 006032: [11:26:50] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 006032: [11:26:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 006032: [11:26:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011988: [11:26:50] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011988: [11:26:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011988: [11:26:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011988: [11:26:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011988: [11:26:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12072 RDOC 012072: [11:26:50] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 012072: [11:26:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012072: [11:26:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012072: [11:26:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012072: [11:26:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012072: [11:26:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012072: [11:26:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012072: [11:26:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012072: [11:26:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012072: [11:26:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012072: [11:26:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012072: [11:26:50] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012072: [11:26:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012072: [11:26:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012072: [11:26:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011988: [11:26:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12072] RDOC 012072: [11:26:51] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000256478D2080 RDOC 012072: [11:26:51] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012072: [11:26:51] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012072: [11:26:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012072: [11:26:51] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012072: [11:26:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012072: [11:26:51] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000007403AE RDOC 012072: [11:26:51] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000256478D2080 / 0x00000000007403AE RDOC 012072: [11:26:51] vk_core.cpp(1875) - Log - Starting capture RDOC 012072: [11:26:51] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 011988: [11:26:51] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012072: [11:26:51] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012072: [11:26:51] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 012072: [11:26:51] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 012072: [11:26:51] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012072: [11:26:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479424 bytes to 59017 (1.08 %) RDOC 012072: [11:26:51] vk_core.cpp(2414) - Log - Captured Vulkan frame with 5.225586 MB capture section in 0.023649 seconds RDOC 012072: [11:26:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 012072: [11:26:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 012072: [11:26:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 011988: [11:26:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (68635 bytes) (time 1675769211) 4975 byte thumbnail RDOC 011988: [11:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 011988: [11:26:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011988: [11:26:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011988: [11:26:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011988: [11:26:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011988: [11:26:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011988: [11:26:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011988: [11:26:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011988: [11:26:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011988: [11:26:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011988: [11:26:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011988: [11:26:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011988: [11:26:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011988: [11:26:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011988: [11:26:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011988: [11:26:53] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011988: [11:26:53] vk_replay.cpp(4702) - Log - Created device. RDOC 011988: [11:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011988: [11:26:53] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011988: [11:26:53] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011988: [11:26:53] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011988: [11:26:53] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011988: [11:26:53] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011988: [11:26:53] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011988: [11:26:53] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011988: [11:26:53] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011988: [11:26:53] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011988: [11:26:53] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011988: [11:26:53] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011988: [11:26:53] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011988: [11:26:53] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011988: [11:26:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011988: [11:26:53] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011988: [11:26:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011988: [11:26:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011988: [11:26:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011988: [11:26:53] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011988: [11:26:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011988: [11:26:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011988: [11:26:53] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011988: [11:26:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011988: [11:26:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011988: [11:26:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011988: [11:26:53] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011988: [11:26:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011988: [11:26:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011988: [11:26:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011988: [11:26:53] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011988: [11:26:53] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011988: [11:26:53] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011988: [11:26:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 011988: [11:26:53] vk_core.cpp(2668) - Log - Timer chunk initialisation - 171.570 ms RDOC 011988: [11:26:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002488: [11:26:53] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 002488: [11:26:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002488: [11:26:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002488: [11:26:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002488: [11:26:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8616 RDOC 008616: [11:26:54] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008616: [11:26:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008616: [11:26:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008616: [11:26:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008616: [11:26:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008616: [11:26:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008616: [11:26:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008616: [11:26:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008616: [11:26:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008616: [11:26:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008616: [11:26:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008616: [11:26:54] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008616: [11:26:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008616: [11:26:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008616: [11:26:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002488: [11:26:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8616] RDOC 008616: [11:26:54] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001A1E0B3C610 RDOC 008616: [11:26:54] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008616: [11:26:54] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008616: [11:26:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008616: [11:26:54] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008616: [11:26:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008616: [11:26:54] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000007503AE RDOC 008616: [11:26:54] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001A1E0B3C610 / 0x00000000007503AE RDOC 002488: [11:26:55] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008616: [11:26:55] vk_core.cpp(1875) - Log - Starting capture RDOC 008616: [11:26:55] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 008616: [11:26:55] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008616: [11:26:55] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 008616: [11:26:55] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 008616: [11:26:55] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008616: [11:26:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21966 (0.62 %) RDOC 008616: [11:26:55] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.017376 seconds RDOC 008616: [11:26:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008616: [11:26:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 008616: [11:26:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 002488: [11:26:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31716 bytes) (time 1675769215) 5116 byte thumbnail RDOC 002488: [11:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 002488: [11:26:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002488: [11:26:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002488: [11:26:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002488: [11:26:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002488: [11:26:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002488: [11:26:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002488: [11:26:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002488: [11:26:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002488: [11:26:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002488: [11:26:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002488: [11:26:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002488: [11:26:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002488: [11:26:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002488: [11:26:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002488: [11:26:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002488: [11:26:56] vk_replay.cpp(4702) - Log - Created device. RDOC 002488: [11:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002488: [11:26:56] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 002488: [11:26:56] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002488: [11:26:56] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002488: [11:26:56] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 002488: [11:26:56] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002488: [11:26:56] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002488: [11:26:56] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 002488: [11:26:56] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 002488: [11:26:56] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 002488: [11:26:56] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002488: [11:26:56] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002488: [11:26:56] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002488: [11:26:56] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 002488: [11:26:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 002488: [11:26:56] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002488: [11:26:56] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002488: [11:26:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002488: [11:26:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 002488: [11:26:56] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002488: [11:26:56] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002488: [11:26:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 002488: [11:26:56] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002488: [11:26:56] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002488: [11:26:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002488: [11:26:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 002488: [11:26:56] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002488: [11:26:56] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 002488: [11:26:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002488: [11:26:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002488: [11:26:56] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002488: [11:26:56] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002488: [11:26:56] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002488: [11:26:56] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 002488: [11:26:56] vk_core.cpp(2668) - Log - Timer chunk initialisation - 187.744 ms RDOC 002488: [11:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003724: [11:26:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 003724: [11:26:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003724: [11:26:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003724: [11:26:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003724: [11:26:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6168 RDOC 006168: [11:26:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 006168: [11:26:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006168: [11:26:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006168: [11:26:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006168: [11:26:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006168: [11:26:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006168: [11:26:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006168: [11:26:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006168: [11:26:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006168: [11:26:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006168: [11:26:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006168: [11:26:57] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006168: [11:26:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006168: [11:26:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006168: [11:26:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003724: [11:26:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6168] RDOC 006168: [11:26:57] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000028776637190 RDOC 006168: [11:26:57] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006168: [11:26:57] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006168: [11:26:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006168: [11:26:57] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006168: [11:26:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006168: [11:26:57] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000002803A2 RDOC 006168: [11:26:57] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000028776637190 / 0x00000000002803A2 RDOC 006168: [11:26:58] vk_core.cpp(1875) - Log - Starting capture RDOC 006168: [11:26:58] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 003724: [11:26:58] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006168: [11:26:58] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 006168: [11:26:58] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 006168: [11:26:58] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 23 referenced resources RDOC 006168: [11:26:58] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 006168: [11:26:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 23872 bytes to 8913 (37.34 %) RDOC 006168: [11:26:58] vk_core.cpp(2414) - Log - Captured Vulkan frame with 0.022766 MB capture section in 0.016356 seconds RDOC 006168: [11:26:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 006168: [11:26:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 006168: [11:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 003724: [11:26:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (27238 bytes) (time 1675769218) 11541 byte thumbnail RDOC 003724: [11:26:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 003724: [11:26:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003724: [11:26:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003724: [11:26:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003724: [11:26:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003724: [11:26:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003724: [11:26:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003724: [11:26:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003724: [11:26:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003724: [11:26:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003724: [11:26:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003724: [11:26:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003724: [11:26:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003724: [11:26:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003724: [11:26:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003724: [11:26:59] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003724: [11:26:59] vk_replay.cpp(4702) - Log - Created device. RDOC 003724: [11:26:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003724: [11:26:59] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003724: [11:26:59] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003724: [11:26:59] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003724: [11:26:59] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003724: [11:26:59] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003724: [11:26:59] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003724: [11:26:59] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003724: [11:26:59] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003724: [11:26:59] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003724: [11:26:59] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003724: [11:26:59] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003724: [11:26:59] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003724: [11:26:59] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003724: [11:26:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003724: [11:26:59] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003724: [11:26:59] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003724: [11:26:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003724: [11:26:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003724: [11:26:59] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003724: [11:26:59] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003724: [11:26:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003724: [11:26:59] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003724: [11:26:59] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003724: [11:26:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003724: [11:26:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003724: [11:26:59] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003724: [11:26:59] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003724: [11:26:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003724: [11:26:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003724: [11:26:59] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003724: [11:26:59] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003724: [11:26:59] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003724: [11:26:59] vk_core.cpp(2668) - Log - Timer chunk initialisation - 177.650 ms RDOC 003724: [11:26:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005972: [11:27:00] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005972: [11:27:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005972: [11:27:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005972: [11:27:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005972: [11:27:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12184 RDOC 012184: [11:27:00] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 012184: [11:27:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012184: [11:27:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012184: [11:27:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012184: [11:27:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012184: [11:27:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012184: [11:27:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012184: [11:27:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012184: [11:27:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012184: [11:27:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012184: [11:27:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012184: [11:27:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012184: [11:27:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012184: [11:27:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012184: [11:27:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005972: [11:27:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12184] RDOC 012184: [11:27:01] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001AED6D35D10 RDOC 012184: [11:27:01] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012184: [11:27:01] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012184: [11:27:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012184: [11:27:01] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012184: [11:27:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012184: [11:27:01] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000005E038C RDOC 012184: [11:27:01] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001AED6D35D10 / 0x00000000005E038C RDOC 005972: [11:27:02] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012184: [11:27:02] vk_core.cpp(1875) - Log - Starting capture RDOC 012184: [11:27:02] resource_manager.h(1441) - Log - Preparing up to 17 potentially dirty resources RDOC 005972: [11:27:02] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012184: [11:27:02] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 012184: [11:27:02] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 012184: [11:27:02] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 32 referenced resources RDOC 012184: [11:27:02] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 012184: [11:27:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37214016 bytes to 171855 (0.46 %) RDOC 012184: [11:27:02] vk_core.cpp(2414) - Log - Captured Vulkan frame with 35.490051 MB capture section in 0.039792 seconds RDOC 012184: [11:27:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 012184: [11:27:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 012184: [11:27:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 005972: [11:27:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (202248 bytes) (time 1675769222) 6074 byte thumbnail RDOC 005972: [11:27:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 005972: [11:27:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005972: [11:27:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005972: [11:27:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005972: [11:27:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005972: [11:27:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005972: [11:27:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005972: [11:27:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005972: [11:27:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005972: [11:27:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005972: [11:27:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005972: [11:27:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005972: [11:27:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005972: [11:27:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005972: [11:27:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005972: [11:27:03] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005972: [11:27:03] vk_replay.cpp(4702) - Log - Created device. RDOC 005972: [11:27:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005972: [11:27:03] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005972: [11:27:03] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005972: [11:27:03] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005972: [11:27:03] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005972: [11:27:03] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005972: [11:27:03] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005972: [11:27:03] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005972: [11:27:03] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005972: [11:27:03] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005972: [11:27:03] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005972: [11:27:03] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005972: [11:27:03] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005972: [11:27:03] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005972: [11:27:03] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005972: [11:27:03] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005972: [11:27:03] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005972: [11:27:03] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005972: [11:27:03] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005972: [11:27:03] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005972: [11:27:03] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005972: [11:27:03] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005972: [11:27:03] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005972: [11:27:03] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005972: [11:27:03] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005972: [11:27:03] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005972: [11:27:03] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005972: [11:27:03] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005972: [11:27:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005972: [11:27:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005972: [11:27:03] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005972: [11:27:03] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005972: [11:27:03] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005972: [11:27:04] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 005972: [11:27:04] vk_core.cpp(2668) - Log - Timer chunk initialisation - 790.052 ms RDOC 005972: [11:27:04] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 005972: [11:27:04] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 005972: [11:27:04] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005972: [11:27:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 101 frames in 1272.758000 ms = 12.601564 average frametime
RDOC 011888: [11:27:05] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011888: [11:27:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011888: [11:27:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011888: [11:27:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011888: [11:27:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10288 RDOC 010288: [11:27:05] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010288: [11:27:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010288: [11:27:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010288: [11:27:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010288: [11:27:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010288: [11:27:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010288: [11:27:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010288: [11:27:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010288: [11:27:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010288: [11:27:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010288: [11:27:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010288: [11:27:05] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010288: [11:27:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010288: [11:27:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010288: [11:27:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011888: [11:27:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10288] RDOC 010288: [11:27:05] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002097A7C7030 RDOC 010288: [11:27:05] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010288: [11:27:05] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010288: [11:27:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010288: [11:27:06] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010288: [11:27:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010288: [11:27:06] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000006100CC RDOC 010288: [11:27:06] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002097A7C7030 / 0x00000000006100CC RDOC 011888: [11:27:06] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011888: [11:27:06] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010288: [11:27:07] vk_core.cpp(1875) - Log - Starting capture RDOC 010288: [11:27:07] resource_manager.h(1441) - Log - Preparing up to 15377 potentially dirty resources RDOC 010288: [11:27:07] resource_manager.h(1494) - Log - Prepared 15369 dirty resources, postponed 0, skipped 0 RDOC 010288: [11:27:07] vk_core.cpp(2010) - Log - Finished capture, Frame 100 RDOC 010288: [11:27:07] resource_manager.h(1506) - Log - Checking 15369 resources with initial contents against 12201 referenced resources RDOC 010288: [11:27:07] resource_manager.h(1579) - Log - Serialised 3031 resources, skipped 12338 unreferenced RDOC 010288: [11:27:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247360 bytes to 1534181 (3.63 %) RDOC 010288: [11:27:07] vk_core.cpp(2414) - Log - Captured Vulkan frame with 40.290222 MB capture section in 0.839176 seconds RDOC 010288: [11:27:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 010288: [11:27:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 010288: [11:27:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 011888: [11:27:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 100) (1540836 bytes) (time 1675769227) 2526 byte thumbnail RDOC 011888: [11:27:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 011888: [11:27:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011888: [11:27:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011888: [11:27:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011888: [11:27:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011888: [11:27:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011888: [11:27:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011888: [11:27:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011888: [11:27:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011888: [11:27:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011888: [11:27:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011888: [11:27:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011888: [11:27:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011888: [11:27:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011888: [11:27:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011888: [11:27:08] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011888: [11:27:08] vk_replay.cpp(4702) - Log - Created device. RDOC 011888: [11:27:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011888: [11:27:08] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011888: [11:27:08] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011888: [11:27:08] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011888: [11:27:08] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011888: [11:27:08] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011888: [11:27:08] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011888: [11:27:08] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011888: [11:27:08] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011888: [11:27:08] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011888: [11:27:08] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011888: [11:27:08] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011888: [11:27:08] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011888: [11:27:08] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011888: [11:27:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011888: [11:27:08] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011888: [11:27:08] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011888: [11:27:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011888: [11:27:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011888: [11:27:08] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011888: [11:27:08] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011888: [11:27:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011888: [11:27:08] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011888: [11:27:08] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011888: [11:27:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011888: [11:27:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011888: [11:27:08] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011888: [11:27:08] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011888: [11:27:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011888: [11:27:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011888: [11:27:09] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011888: [11:27:09] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011888: [11:27:09] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011888: [11:27:09] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::214 RDOC 011888: [11:27:09] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6179 RDOC 011888: [11:27:09] vk_core.cpp(2668) - Log - Timer chunk initialisation - 663.098 ms RDOC 011888: [11:27:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012044: [11:27:10] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 012044: [11:27:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012044: [11:27:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012044: [11:27:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012044: [11:27:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2348 RDOC 002348: [11:27:11] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 002348: [11:27:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002348: [11:27:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002348: [11:27:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002348: [11:27:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002348: [11:27:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002348: [11:27:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002348: [11:27:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002348: [11:27:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002348: [11:27:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002348: [11:27:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002348: [11:27:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002348: [11:27:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002348: [11:27:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002348: [11:27:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012044: [11:27:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2348] RDOC 002348: [11:27:11] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000020FFAF24690 RDOC 002348: [11:27:11] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002348: [11:27:11] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002348: [11:27:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002348: [11:27:11] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002348: [11:27:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002348: [11:27:11] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000007903AE RDOC 002348: [11:27:11] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000020FFAF24690 / 0x00000000007903AE RDOC 012044: [11:27:12] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012044: [11:27:12] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002348: [11:27:12] vk_core.cpp(1875) - Log - Starting capture RDOC 002348: [11:27:12] resource_manager.h(1441) - Log - Preparing up to 10250 potentially dirty resources RDOC 002348: [11:27:12] resource_manager.h(1494) - Log - Prepared 10242 dirty resources, postponed 0, skipped 0 RDOC 002348: [11:27:12] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 002348: [11:27:12] resource_manager.h(1506) - Log - Checking 10242 resources with initial contents against 10261 referenced resources RDOC 002348: [11:27:12] resource_manager.h(1579) - Log - Serialised 10242 resources, skipped 0 unreferenced RDOC 002348: [11:27:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11552576 bytes to 619198 (5.36 %) RDOC 002348: [11:27:12] vk_core.cpp(2414) - Log - Captured Vulkan frame with 11.017395 MB capture section in 0.130319 seconds RDOC 002348: [11:27:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002348: [11:27:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 002348: [11:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 012044: [11:27:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (628948 bytes) (time 1675769232) 5116 byte thumbnail RDOC 012044: [11:27:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 012044: [11:27:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012044: [11:27:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012044: [11:27:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012044: [11:27:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012044: [11:27:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012044: [11:27:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012044: [11:27:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012044: [11:27:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012044: [11:27:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012044: [11:27:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012044: [11:27:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012044: [11:27:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012044: [11:27:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012044: [11:27:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012044: [11:27:13] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012044: [11:27:13] vk_replay.cpp(4702) - Log - Created device. RDOC 012044: [11:27:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012044: [11:27:13] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012044: [11:27:13] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012044: [11:27:13] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012044: [11:27:13] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012044: [11:27:13] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012044: [11:27:13] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012044: [11:27:13] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012044: [11:27:13] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012044: [11:27:13] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012044: [11:27:13] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012044: [11:27:13] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012044: [11:27:13] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012044: [11:27:13] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012044: [11:27:13] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012044: [11:27:13] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012044: [11:27:13] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012044: [11:27:13] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012044: [11:27:13] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012044: [11:27:13] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012044: [11:27:13] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012044: [11:27:13] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012044: [11:27:13] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012044: [11:27:13] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012044: [11:27:13] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012044: [11:27:13] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012044: [11:27:13] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012044: [11:27:13] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012044: [11:27:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012044: [11:27:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012044: [11:27:13] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012044: [11:27:13] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012044: [11:27:13] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012044: [11:27:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 012044: [11:27:14] vk_core.cpp(2668) - Log - Timer chunk initialisation - 569.534 ms RDOC 012044: [11:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003648: [11:27:14] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 003648: [11:27:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003648: [11:27:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003648: [11:27:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003648: [11:27:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11124 RDOC 011124: [11:27:14] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011124: [11:27:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011124: [11:27:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011124: [11:27:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011124: [11:27:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011124: [11:27:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011124: [11:27:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011124: [11:27:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011124: [11:27:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011124: [11:27:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011124: [11:27:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011124: [11:27:14] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011124: [11:27:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011124: [11:27:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011124: [11:27:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003648: [11:27:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11124] RDOC 011124: [11:27:15] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001D05FD99220 RDOC 011124: [11:27:15] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011124: [11:27:15] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011124: [11:27:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011124: [11:27:15] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011124: [11:27:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011124: [11:27:15] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000007A03AE RDOC 011124: [11:27:15] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001D05FD99220 / 0x00000000007A03AE RDOC 003648: [11:27:15] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003648: [11:27:15] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011124: [11:27:15] vk_core.cpp(1875) - Log - Starting capture RDOC 011124: [11:27:15] resource_manager.h(1441) - Log - Preparing up to 60 potentially dirty resources RDOC 011124: [11:27:16] resource_manager.h(1494) - Log - Prepared 52 dirty resources, postponed 0, skipped 0 RDOC 011124: [11:27:16] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 011124: [11:27:16] resource_manager.h(1506) - Log - Checking 52 resources with initial contents against 82 referenced resources RDOC 011124: [11:27:16] resource_manager.h(1579) - Log - Serialised 52 resources, skipped 0 unreferenced RDOC 011124: [11:27:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 436891200 bytes to 1874233 (0.43 %) RDOC 011124: [11:27:16] vk_core.cpp(2414) - Log - Captured Vulkan frame with 416.651917 MB capture section in 0.876568 seconds RDOC 011124: [11:27:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011124: [11:27:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 011124: [11:27:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 003648: [11:27:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1880888 bytes) (time 1675769236) 2526 byte thumbnail RDOC 003648: [11:27:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 003648: [11:27:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003648: [11:27:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003648: [11:27:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003648: [11:27:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003648: [11:27:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003648: [11:27:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003648: [11:27:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003648: [11:27:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003648: [11:27:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003648: [11:27:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003648: [11:27:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003648: [11:27:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003648: [11:27:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003648: [11:27:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003648: [11:27:17] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003648: [11:27:17] vk_replay.cpp(4702) - Log - Created device. RDOC 003648: [11:27:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003648: [11:27:17] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003648: [11:27:17] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003648: [11:27:17] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003648: [11:27:17] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003648: [11:27:17] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003648: [11:27:17] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003648: [11:27:17] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003648: [11:27:17] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003648: [11:27:17] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003648: [11:27:17] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003648: [11:27:17] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003648: [11:27:17] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003648: [11:27:17] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003648: [11:27:17] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003648: [11:27:17] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003648: [11:27:17] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003648: [11:27:17] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003648: [11:27:17] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003648: [11:27:17] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003648: [11:27:17] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003648: [11:27:17] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003648: [11:27:17] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003648: [11:27:17] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003648: [11:27:17] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003648: [11:27:17] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003648: [11:27:17] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003648: [11:27:17] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003648: [11:27:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003648: [11:27:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003648: [11:27:18] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003648: [11:27:18] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003648: [11:27:18] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003648: [11:27:18] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 003648: [11:27:18] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::189 RDOC 003648: [11:27:18] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::217 RDOC 003648: [11:27:18] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::226 RDOC 003648: [11:27:18] vk_core.cpp(2668) - Log - Timer chunk initialisation - 571.406 ms RDOC 003648: [11:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012176: [11:27:25] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 012176: [11:27:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012176: [11:27:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012176: [11:27:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012176: [11:27:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8144 RDOC 008144: [11:27:25] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008144: [11:27:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008144: [11:27:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008144: [11:27:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008144: [11:27:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008144: [11:27:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008144: [11:27:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008144: [11:27:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008144: [11:27:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008144: [11:27:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008144: [11:27:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008144: [11:27:25] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008144: [11:27:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008144: [11:27:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008144: [11:27:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012176: [11:27:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8144] RDOC 008144: [11:27:26] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000020FEB8BFD70 RDOC 008144: [11:27:26] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008144: [11:27:26] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008144: [11:27:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008144: [11:27:26] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008144: [11:27:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008144: [11:27:26] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000006F0240 RDOC 008144: [11:27:26] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000020FEB8BFD70 / 0x00000000006F0240 RDOC 008144: [11:27:26] vk_core.cpp(1875) - Log - Starting capture RDOC 008144: [11:27:26] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 012176: [11:27:26] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008144: [11:27:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008144: [11:27:26] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 008144: [11:27:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 008144: [11:27:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008144: [11:27:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8955264 bytes to 83137 (0.93 %) RDOC 008144: [11:27:26] vk_core.cpp(2414) - Log - Captured Vulkan frame with 8.540405 MB capture section in 0.020390 seconds RDOC 008144: [11:27:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 008144: [11:27:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 008144: [11:27:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 012176: [11:27:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (98449 bytes) (time 1675769246) 9645 byte thumbnail RDOC 012176: [11:27:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 012176: [11:27:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012176: [11:27:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012176: [11:27:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012176: [11:27:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012176: [11:27:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012176: [11:27:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012176: [11:27:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012176: [11:27:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012176: [11:27:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012176: [11:27:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012176: [11:27:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012176: [11:27:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012176: [11:27:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012176: [11:27:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012176: [11:27:27] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012176: [11:27:28] vk_replay.cpp(4702) - Log - Created device. RDOC 012176: [11:27:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012176: [11:27:28] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012176: [11:27:28] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012176: [11:27:28] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012176: [11:27:28] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012176: [11:27:28] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012176: [11:27:28] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012176: [11:27:28] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012176: [11:27:28] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012176: [11:27:28] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012176: [11:27:28] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012176: [11:27:28] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012176: [11:27:28] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012176: [11:27:28] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012176: [11:27:28] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012176: [11:27:28] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012176: [11:27:28] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012176: [11:27:28] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012176: [11:27:28] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012176: [11:27:28] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012176: [11:27:28] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012176: [11:27:28] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012176: [11:27:28] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012176: [11:27:28] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012176: [11:27:28] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012176: [11:27:28] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012176: [11:27:28] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012176: [11:27:28] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012176: [11:27:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012176: [11:27:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012176: [11:27:28] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012176: [11:27:28] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012176: [11:27:28] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012176: [11:27:28] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 012176: [11:27:28] vk_core.cpp(2668) - Log - Timer chunk initialisation - 173.716 ms RDOC 012176: [11:27:29] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 012176: [11:27:29] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 012176: [11:27:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000544: [11:27:29] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 000544: [11:27:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000544: [11:27:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000544: [11:27:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000544: [11:27:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11892 RDOC 011892: [11:27:29] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011892: [11:27:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011892: [11:27:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011892: [11:27:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011892: [11:27:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011892: [11:27:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011892: [11:27:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011892: [11:27:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011892: [11:27:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011892: [11:27:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011892: [11:27:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011892: [11:27:29] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011892: [11:27:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011892: [11:27:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011892: [11:27:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000544: [11:27:29] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11892] RDOC 011892: [11:27:30] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001D02A305D30 RDOC 011892: [11:27:30] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011892: [11:27:30] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011892: [11:27:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011892: [11:27:30] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011892: [11:27:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011892: [11:27:30] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000007C03AE RDOC 011892: [11:27:30] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001D02A305D30 / 0x00000000007C03AE RDOC 011892: [11:27:30] vk_core.cpp(1875) - Log - Starting capture RDOC 011892: [11:27:30] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011892: [11:27:30] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000544: [11:27:30] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011892: [11:27:30] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 011892: [11:27:30] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011892: [11:27:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011892: [11:27:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529408 bytes to 24998 (0.71 %) RDOC 011892: [11:27:31] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.365906 MB capture section in 0.016353 seconds RDOC 011892: [11:27:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 011892: [11:27:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011892: [11:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 000544: [11:27:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35954 bytes) (time 1675769251) 6118 byte thumbnail RDOC 000544: [11:27:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 000544: [11:27:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000544: [11:27:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000544: [11:27:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000544: [11:27:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000544: [11:27:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000544: [11:27:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000544: [11:27:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000544: [11:27:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000544: [11:27:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000544: [11:27:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000544: [11:27:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000544: [11:27:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000544: [11:27:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000544: [11:27:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000544: [11:27:32] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000544: [11:27:32] vk_replay.cpp(4702) - Log - Created device. RDOC 000544: [11:27:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000544: [11:27:32] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 000544: [11:27:32] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000544: [11:27:32] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000544: [11:27:32] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 000544: [11:27:32] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000544: [11:27:32] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000544: [11:27:32] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 000544: [11:27:32] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 000544: [11:27:32] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 000544: [11:27:32] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000544: [11:27:32] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000544: [11:27:32] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000544: [11:27:32] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 000544: [11:27:32] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 000544: [11:27:32] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000544: [11:27:32] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000544: [11:27:32] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000544: [11:27:32] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 000544: [11:27:32] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000544: [11:27:32] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000544: [11:27:32] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 000544: [11:27:32] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000544: [11:27:32] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000544: [11:27:32] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000544: [11:27:32] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 000544: [11:27:32] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000544: [11:27:32] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 000544: [11:27:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000544: [11:27:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000544: [11:27:32] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000544: [11:27:32] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000544: [11:27:32] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000544: [11:27:32] vk_core.cpp(2668) - Log - Timer chunk initialisation - 179.545 ms RDOC 000544: [11:27:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009896: [11:27:32] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009896: [11:27:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009896: [11:27:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009896: [11:27:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009896: [11:27:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12276 RDOC 012276: [11:27:33] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 012276: [11:27:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012276: [11:27:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012276: [11:27:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012276: [11:27:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012276: [11:27:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012276: [11:27:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012276: [11:27:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012276: [11:27:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012276: [11:27:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012276: [11:27:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012276: [11:27:33] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012276: [11:27:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012276: [11:27:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012276: [11:27:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009896: [11:27:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12276] RDOC 012276: [11:27:33] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001C516C29840 RDOC 012276: [11:27:33] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012276: [11:27:33] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012276: [11:27:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012276: [11:27:33] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012276: [11:27:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012276: [11:27:33] vk_core.cpp(3829) - Log - RegisterSurface() window 000000000064038C RDOC 012276: [11:27:33] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001C516C29840 / 0x000000000064038C RDOC 012276: [11:27:33] vk_core.cpp(1875) - Log - Starting capture RDOC 012276: [11:27:33] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 012276: [11:27:33] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 012276: [11:27:33] vk_core.cpp(2010) - Log - Finished capture, Frame 4294967295 RDOC 009896: [11:27:33] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012276: [11:27:33] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 012276: [11:27:33] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 012276: [11:27:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4160 bytes to 1752 (42.12 %) RDOC 012276: [11:27:33] vk_core.cpp(2414) - Log - Captured Vulkan frame with 0.003967 MB capture section in 0.014985 seconds RDOC 012276: [11:27:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13903 bytes to 13903 (100.00 %) RDOC 012276: [11:27:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 012276: [11:27:33] vk_core.cpp(1875) - Log - Starting capture RDOC 012276: [11:27:33] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 012276: [11:27:33] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 012276: [11:27:33] vk_core.cpp(2010) - Log - Finished capture, Frame 4294967295 RDOC 012276: [11:27:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 012276: [11:27:33] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 012276: [11:27:33] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 012276: [11:27:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4160 bytes to 1770 (42.55 %) RDOC 012276: [11:27:33] vk_core.cpp(2414) - Log - Captured Vulkan frame with 0.003967 MB capture section in 0.019803 seconds RDOC 012276: [11:27:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 18223 bytes to 18223 (100.00 %) RDOC 012276: [11:27:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture_2.rdc RDOC 009896: [11:27:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (24076 bytes) (time 1675769253) 8206 byte thumbnail RDOC 012276: [11:27:33] vk_core.cpp(1875) - Log - Starting capture RDOC 012276: [11:27:33] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 012276: [11:27:33] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 012276: [11:27:33] vk_core.cpp(2010) - Log - Finished capture, Frame 4294967295 RDOC 009896: [11:27:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 009896: [11:27:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009896: [11:27:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009896: [11:27:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009896: [11:27:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009896: [11:27:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009896: [11:27:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009896: [11:27:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009896: [11:27:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009896: [11:27:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009896: [11:27:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009896: [11:27:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009896: [11:27:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009896: [11:27:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009896: [11:27:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009896: [11:27:34] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009896: [11:27:35] vk_replay.cpp(4702) - Log - Created device. RDOC 009896: [11:27:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009896: [11:27:35] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009896: [11:27:35] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009896: [11:27:35] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009896: [11:27:35] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009896: [11:27:35] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009896: [11:27:35] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009896: [11:27:35] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009896: [11:27:35] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009896: [11:27:35] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009896: [11:27:35] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009896: [11:27:35] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009896: [11:27:35] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009896: [11:27:35] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009896: [11:27:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009896: [11:27:35] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009896: [11:27:35] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009896: [11:27:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009896: [11:27:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009896: [11:27:35] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009896: [11:27:35] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009896: [11:27:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009896: [11:27:35] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009896: [11:27:35] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009896: [11:27:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009896: [11:27:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009896: [11:27:35] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009896: [11:27:35] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009896: [11:27:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009896: [11:27:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009896: [11:27:35] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009896: [11:27:35] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009896: [11:27:35] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009896: [11:27:35] vk_core.cpp(2668) - Log - Timer chunk initialisation - 117.261 ms RDOC 009896: [11:27:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008020: [11:27:35] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 008020: [11:27:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008020: [11:27:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008020: [11:27:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008020: [11:27:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3456 RDOC 003456: [11:27:35] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 003456: [11:27:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003456: [11:27:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003456: [11:27:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003456: [11:27:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003456: [11:27:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003456: [11:27:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003456: [11:27:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003456: [11:27:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003456: [11:27:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003456: [11:27:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003456: [11:27:35] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003456: [11:27:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003456: [11:27:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003456: [11:27:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008020: [11:27:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3456] RDOC 003456: [11:27:36] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000165F0798F20 RDOC 003456: [11:27:36] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003456: [11:27:36] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003456: [11:27:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003456: [11:27:36] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003456: [11:27:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003456: [11:27:36] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000007E03AE RDOC 003456: [11:27:36] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000165F0798F20 / 0x00000000007E03AE RDOC 003456: [11:27:36] vk_core.cpp(1875) - Log - Starting capture RDOC 003456: [11:27:36] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 008020: [11:27:36] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003456: [11:27:36] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003456: [11:27:36] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 003456: [11:27:36] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 003456: [11:27:36] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003456: [11:27:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120640 bytes to 25433 (0.62 %) RDOC 003456: [11:27:36] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.929749 MB capture section in 0.017883 seconds RDOC 003456: [11:27:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 003456: [11:27:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 003456: [11:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 008020: [11:27:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38257 bytes) (time 1675769256) 7918 byte thumbnail RDOC 008020: [11:27:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 008020: [11:27:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008020: [11:27:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008020: [11:27:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008020: [11:27:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008020: [11:27:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008020: [11:27:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008020: [11:27:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008020: [11:27:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008020: [11:27:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008020: [11:27:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008020: [11:27:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008020: [11:27:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008020: [11:27:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008020: [11:27:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008020: [11:27:38] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008020: [11:27:38] vk_replay.cpp(4702) - Log - Created device. RDOC 008020: [11:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008020: [11:27:38] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008020: [11:27:38] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008020: [11:27:38] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008020: [11:27:38] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008020: [11:27:38] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008020: [11:27:38] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008020: [11:27:38] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008020: [11:27:38] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008020: [11:27:38] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008020: [11:27:38] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008020: [11:27:38] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008020: [11:27:38] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008020: [11:27:38] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008020: [11:27:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008020: [11:27:38] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008020: [11:27:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008020: [11:27:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008020: [11:27:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008020: [11:27:38] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008020: [11:27:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008020: [11:27:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008020: [11:27:38] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008020: [11:27:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008020: [11:27:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008020: [11:27:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008020: [11:27:38] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008020: [11:27:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008020: [11:27:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008020: [11:27:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008020: [11:27:38] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008020: [11:27:38] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008020: [11:27:38] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008020: [11:27:38] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 008020: [11:27:38] vk_core.cpp(2668) - Log - Timer chunk initialisation - 187.572 ms RDOC 008020: [11:27:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004252: [11:27:38] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 004252: [11:27:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004252: [11:27:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004252: [11:27:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004252: [11:27:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5592 RDOC 005592: [11:27:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005592: [11:27:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005592: [11:27:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005592: [11:27:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005592: [11:27:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005592: [11:27:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005592: [11:27:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005592: [11:27:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005592: [11:27:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005592: [11:27:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005592: [11:27:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005592: [11:27:39] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005592: [11:27:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005592: [11:27:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005592: [11:27:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004252: [11:27:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5592] RDOC 005592: [11:27:39] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002632179EF00 RDOC 005592: [11:27:39] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005592: [11:27:39] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005592: [11:27:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005592: [11:27:39] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005592: [11:27:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005592: [11:27:39] vk_core.cpp(1875) - Log - Starting capture RDOC 005592: [11:27:39] vk_core.cpp(1879) - Log - Creating desired queue as none was obtained by the application RDOC 005592: [11:27:39] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 005592: [11:27:39] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 005592: [11:27:39] vk_core.cpp(3829) - Log - RegisterSurface() window 000000000031039E RDOC 005592: [11:27:39] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002632179EF00 / 0x000000000031039E RDOC 005592: [11:27:40] vk_core.cpp(2010) - Log - Finished capture, Frame 0 RDOC 004252: [11:27:40] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005592: [11:27:40] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 19 referenced resources RDOC 005592: [11:27:40] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 005592: [11:27:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21498 (0.61 %) RDOC 005592: [11:27:40] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.436869 seconds RDOC 005592: [11:27:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005592: [11:27:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 005592: [11:27:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 004252: [11:27:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (31248 bytes) (time 1675769260) 5116 byte thumbnail RDOC 004252: [11:27:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 004252: [11:27:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004252: [11:27:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004252: [11:27:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004252: [11:27:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004252: [11:27:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004252: [11:27:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004252: [11:27:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004252: [11:27:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004252: [11:27:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004252: [11:27:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004252: [11:27:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004252: [11:27:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004252: [11:27:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004252: [11:27:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004252: [11:27:41] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004252: [11:27:41] vk_replay.cpp(4702) - Log - Created device. RDOC 004252: [11:27:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004252: [11:27:41] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004252: [11:27:41] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004252: [11:27:41] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004252: [11:27:41] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004252: [11:27:41] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004252: [11:27:41] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004252: [11:27:41] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004252: [11:27:41] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004252: [11:27:41] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004252: [11:27:41] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004252: [11:27:41] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004252: [11:27:41] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004252: [11:27:41] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004252: [11:27:41] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004252: [11:27:41] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004252: [11:27:41] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004252: [11:27:41] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004252: [11:27:41] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004252: [11:27:41] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004252: [11:27:41] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004252: [11:27:41] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004252: [11:27:41] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004252: [11:27:41] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004252: [11:27:41] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004252: [11:27:41] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004252: [11:27:41] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004252: [11:27:41] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004252: [11:27:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004252: [11:27:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004252: [11:27:41] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004252: [11:27:41] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004252: [11:27:41] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004252: [11:27:41] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 004252: [11:27:41] vk_core.cpp(2668) - Log - Timer chunk initialisation - 135.810 ms RDOC 004252: [11:27:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 004252: [11:27:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 3727 (0.11 %) RDOC 004252: [11:27:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004252: [11:27:41] vk_core.cpp(2668) - Log - Timer chunk initialisation - 8.560 ms RDOC 004252: [11:27:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 3727 (0.11 %) RDOC 004252: [11:27:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000440! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000440! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000441! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000441! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000442! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000442! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000443! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000443! RDOC 004252: [11:27:41] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 004252: [11:27:41] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000444! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000446! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000448! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000448! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000453! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000454! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000454! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000455! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000456! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000456! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000458! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000461! RDOC 004252: [11:27:41] vk_debug.cpp(1701) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 004252: [11:27:41] vk_debug.cpp(1677) - Error - Getting buffer data for unknown buffer/memory ResourceId::165! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::165! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 004252: [11:27:41] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000595! RDOC 004252: [11:27:41] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000595! RDOC 004252: [11:27:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009780: [11:27:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009780: [11:27:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009780: [11:27:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009780: [11:27:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009780: [11:27:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1188 RDOC 001188: [11:27:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 001188: [11:27:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001188: [11:27:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001188: [11:27:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001188: [11:27:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001188: [11:27:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001188: [11:27:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001188: [11:27:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001188: [11:27:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001188: [11:27:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001188: [11:27:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001188: [11:27:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001188: [11:27:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001188: [11:27:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001188: [11:27:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009780: [11:27:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1188] RDOC 001188: [11:27:42] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000022ED8ABE460 RDOC 001188: [11:27:42] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001188: [11:27:42] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001188: [11:27:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001188: [11:27:43] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001188: [11:27:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001188: [11:27:43] vk_core.cpp(3829) - Log - RegisterSurface() window 000000000067038C RDOC 001188: [11:27:43] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000022ED8ABE460 / 0x000000000067038C RDOC 001188: [11:27:43] vk_core.cpp(1875) - Log - Starting capture RDOC 001188: [11:27:43] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 009780: [11:27:43] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001188: [11:27:43] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 1, skipped 0 RDOC 001188: [11:27:43] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 001188: [11:27:43] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 31 referenced resources RDOC 001188: [11:27:43] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 001188: [11:27:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6056960 bytes to 41714 (0.69 %) RDOC 001188: [11:27:43] vk_core.cpp(2414) - Log - Captured Vulkan frame with 5.776367 MB capture section in 0.019153 seconds RDOC 001188: [11:27:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 001188: [11:27:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 001188: [11:27:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 009780: [11:27:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (51684 bytes) (time 1675769263) 5333 byte thumbnail RDOC 009780: [11:27:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 009780: [11:27:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009780: [11:27:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009780: [11:27:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009780: [11:27:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009780: [11:27:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009780: [11:27:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009780: [11:27:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009780: [11:27:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009780: [11:27:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009780: [11:27:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009780: [11:27:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009780: [11:27:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009780: [11:27:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009780: [11:27:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009780: [11:27:44] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009780: [11:27:44] vk_replay.cpp(4702) - Log - Created device. RDOC 009780: [11:27:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009780: [11:27:44] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009780: [11:27:44] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009780: [11:27:44] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009780: [11:27:44] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009780: [11:27:44] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009780: [11:27:44] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009780: [11:27:44] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009780: [11:27:44] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009780: [11:27:44] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009780: [11:27:44] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009780: [11:27:44] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009780: [11:27:44] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009780: [11:27:44] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009780: [11:27:44] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009780: [11:27:44] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009780: [11:27:44] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009780: [11:27:44] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009780: [11:27:44] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009780: [11:27:44] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009780: [11:27:44] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009780: [11:27:44] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009780: [11:27:44] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009780: [11:27:44] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009780: [11:27:44] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009780: [11:27:44] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009780: [11:27:44] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009780: [11:27:44] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009780: [11:27:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009780: [11:27:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009780: [11:27:44] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009780: [11:27:44] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009780: [11:27:44] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009780: [11:27:44] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 009780: [11:27:44] vk_core.cpp(2668) - Log - Timer chunk initialisation - 181.219 ms RDOC 009780: [11:27:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 009780: [11:27:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6056960 bytes to 9134 (0.15 %) RDOC 009780: [11:27:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 009780: [11:27:44] vk_core.cpp(2668) - Log - Timer chunk initialisation - 9.997 ms RDOC 009780: [11:27:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6056960 bytes to 9134 (0.15 %) RDOC 009780: [11:27:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 009780: [11:27:45] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 38.268 ms RDOC 009780: [11:27:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 009780: [11:27:45] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 009780: [11:27:45] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 15.301 ms RDOC 009780: [11:27:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007068: [11:27:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 007068: [11:27:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007068: [11:27:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007068: [11:27:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007068: [11:27:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10620 RDOC 010620: [11:27:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010620: [11:27:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010620: [11:27:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010620: [11:27:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010620: [11:27:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010620: [11:27:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010620: [11:27:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010620: [11:27:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010620: [11:27:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010620: [11:27:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010620: [11:27:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010620: [11:27:45] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010620: [11:27:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010620: [11:27:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010620: [11:27:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007068: [11:27:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10620] RDOC 010620: [11:27:46] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000012793853D10 RDOC 010620: [11:27:46] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010620: [11:27:46] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010620: [11:27:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010620: [11:27:46] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010620: [11:27:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010620: [11:27:46] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000008103AE RDOC 010620: [11:27:46] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000012793853D10 / 0x00000000008103AE RDOC 010620: [11:27:46] vk_core.cpp(1875) - Log - Starting capture RDOC 010620: [11:27:46] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 010620: [11:27:46] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010620: [11:27:46] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 007068: [11:27:46] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010620: [11:27:46] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 010620: [11:27:46] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010620: [11:27:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 22347 (0.63 %) RDOC 010620: [11:27:46] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.017079 seconds RDOC 010620: [11:27:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010620: [11:27:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 010620: [11:27:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 007068: [11:27:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32097 bytes) (time 1675769266) 5116 byte thumbnail RDOC 007068: [11:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 007068: [11:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007068: [11:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007068: [11:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007068: [11:27:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007068: [11:27:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007068: [11:27:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007068: [11:27:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007068: [11:27:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007068: [11:27:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007068: [11:27:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007068: [11:27:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007068: [11:27:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007068: [11:27:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007068: [11:27:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007068: [11:27:47] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007068: [11:27:47] vk_replay.cpp(4702) - Log - Created device. RDOC 007068: [11:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007068: [11:27:47] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007068: [11:27:47] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007068: [11:27:47] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007068: [11:27:47] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007068: [11:27:47] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007068: [11:27:47] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007068: [11:27:47] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007068: [11:27:47] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007068: [11:27:47] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007068: [11:27:47] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007068: [11:27:47] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007068: [11:27:47] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007068: [11:27:47] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007068: [11:27:47] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007068: [11:27:47] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007068: [11:27:47] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007068: [11:27:47] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007068: [11:27:47] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007068: [11:27:47] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007068: [11:27:47] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007068: [11:27:47] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007068: [11:27:47] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007068: [11:27:47] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007068: [11:27:47] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007068: [11:27:47] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007068: [11:27:47] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007068: [11:27:47] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007068: [11:27:47] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007068: [11:27:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007068: [11:27:48] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007068: [11:27:48] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007068: [11:27:48] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007068: [11:27:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 007068: [11:27:48] vk_core.cpp(2668) - Log - Timer chunk initialisation - 148.518 ms RDOC 007068: [11:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003704: [11:27:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 003704: [11:27:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003704: [11:27:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003704: [11:27:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003704: [11:27:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10148 RDOC 010148: [11:27:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010148: [11:27:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010148: [11:27:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010148: [11:27:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010148: [11:27:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010148: [11:27:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010148: [11:27:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010148: [11:27:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010148: [11:27:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010148: [11:27:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010148: [11:27:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010148: [11:27:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010148: [11:27:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010148: [11:27:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010148: [11:27:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003704: [11:27:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10148] RDOC 010148: [11:27:49] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000024C25F96FC0 RDOC 010148: [11:27:49] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010148: [11:27:49] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010148: [11:27:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010148: [11:27:49] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010148: [11:27:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010148: [11:27:49] vk_core.cpp(3829) - Log - RegisterSurface() window 0000000000760240 RDOC 010148: [11:27:49] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000024C25F96FC0 / 0x0000000000760240 RDOC 010148: [11:27:49] vk_core.cpp(1875) - Log - Starting capture RDOC 010148: [11:27:49] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 010148: [11:27:49] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010148: [11:27:49] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 003704: [11:27:49] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010148: [11:27:49] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 010148: [11:27:49] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010148: [11:27:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520064 bytes to 21844 (0.62 %) RDOC 010148: [11:27:49] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356995 MB capture section in 0.015985 seconds RDOC 010148: [11:27:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 010148: [11:27:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 010148: [11:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 003704: [11:27:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32800 bytes) (time 1675769269) 6118 byte thumbnail RDOC 003704: [11:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 003704: [11:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003704: [11:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003704: [11:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003704: [11:27:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003704: [11:27:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003704: [11:27:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003704: [11:27:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003704: [11:27:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003704: [11:27:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003704: [11:27:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003704: [11:27:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003704: [11:27:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003704: [11:27:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003704: [11:27:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003704: [11:27:51] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003704: [11:27:51] vk_replay.cpp(4702) - Log - Created device. RDOC 003704: [11:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003704: [11:27:51] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003704: [11:27:51] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003704: [11:27:51] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003704: [11:27:51] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003704: [11:27:51] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003704: [11:27:51] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003704: [11:27:51] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003704: [11:27:51] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003704: [11:27:51] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003704: [11:27:51] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003704: [11:27:51] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003704: [11:27:51] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003704: [11:27:51] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003704: [11:27:51] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003704: [11:27:51] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003704: [11:27:51] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003704: [11:27:51] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003704: [11:27:51] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003704: [11:27:51] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003704: [11:27:51] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003704: [11:27:51] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003704: [11:27:51] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003704: [11:27:51] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003704: [11:27:51] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003704: [11:27:51] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003704: [11:27:51] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003704: [11:27:51] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003704: [11:27:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003704: [11:27:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003704: [11:27:51] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003704: [11:27:51] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003704: [11:27:51] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003704: [11:27:51] vk_core.cpp(2668) - Log - Timer chunk initialisation - 155.404 ms RDOC 003704: [11:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006060: [11:27:51] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006060: [11:27:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006060: [11:27:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006060: [11:27:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006060: [11:27:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7076 RDOC 007076: [11:27:52] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007076: [11:27:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007076: [11:27:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007076: [11:27:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007076: [11:27:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007076: [11:27:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007076: [11:27:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007076: [11:27:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007076: [11:27:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007076: [11:27:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007076: [11:27:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007076: [11:27:52] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007076: [11:27:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007076: [11:27:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007076: [11:27:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006060: [11:27:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7076] RDOC 007076: [11:27:52] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002276CC2E720 RDOC 007076: [11:27:52] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007076: [11:27:52] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007076: [11:27:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007076: [11:27:52] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007076: [11:27:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007076: [11:27:52] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000008303AE RDOC 007076: [11:27:52] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002276CC2E720 / 0x00000000008303AE RDOC 006060: [11:27:53] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007076: [11:27:53] vk_core.cpp(1875) - Log - Starting capture RDOC 007076: [11:27:53] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 006060: [11:27:53] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007076: [11:27:53] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007076: [11:27:53] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 007076: [11:27:53] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 29 referenced resources RDOC 007076: [11:27:53] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007076: [11:27:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097728 bytes to 169267 (0.46 %) RDOC 007076: [11:27:53] vk_core.cpp(2414) - Log - Captured Vulkan frame with 35.379150 MB capture section in 0.036365 seconds RDOC 007076: [11:27:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 007076: [11:27:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 007076: [11:27:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 006060: [11:27:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (184274 bytes) (time 1675769273) 9596 byte thumbnail RDOC 006060: [11:27:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 006060: [11:27:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006060: [11:27:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006060: [11:27:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006060: [11:27:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006060: [11:27:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006060: [11:27:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006060: [11:27:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006060: [11:27:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006060: [11:27:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006060: [11:27:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006060: [11:27:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006060: [11:27:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006060: [11:27:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006060: [11:27:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006060: [11:27:54] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006060: [11:27:54] vk_replay.cpp(4702) - Log - Created device. RDOC 006060: [11:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006060: [11:27:54] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006060: [11:27:54] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006060: [11:27:54] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006060: [11:27:54] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006060: [11:27:54] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006060: [11:27:54] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006060: [11:27:54] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006060: [11:27:54] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006060: [11:27:54] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006060: [11:27:54] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006060: [11:27:54] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006060: [11:27:54] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006060: [11:27:54] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006060: [11:27:54] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006060: [11:27:54] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006060: [11:27:54] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006060: [11:27:54] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006060: [11:27:54] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006060: [11:27:54] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006060: [11:27:54] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006060: [11:27:54] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006060: [11:27:54] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006060: [11:27:54] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006060: [11:27:54] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006060: [11:27:54] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006060: [11:27:54] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006060: [11:27:54] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 006060: [11:27:54] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006060: [11:27:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006060: [11:27:54] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006060: [11:27:54] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006060: [11:27:54] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006060: [11:27:54] vk_core.cpp(2668) - Log - Timer chunk initialisation - 179.687 ms RDOC 006060: [11:27:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002360: [11:27:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 002360: [11:27:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002360: [11:27:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002360: [11:27:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002360: [11:27:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10484 RDOC 010484: [11:27:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010484: [11:27:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010484: [11:27:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010484: [11:27:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010484: [11:27:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010484: [11:27:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010484: [11:27:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010484: [11:27:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010484: [11:27:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010484: [11:27:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010484: [11:27:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010484: [11:27:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010484: [11:27:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010484: [11:27:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010484: [11:27:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002360: [11:27:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10484] RDOC 010484: [11:27:56] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001C6CEDB2830 RDOC 010484: [11:27:56] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010484: [11:27:56] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010484: [11:27:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010484: [11:27:56] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010484: [11:27:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010484: [11:27:56] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000006B038C RDOC 010484: [11:27:56] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001C6CEDB2830 / 0x00000000006B038C RDOC 010484: [11:27:56] vk_core.cpp(1875) - Log - Starting capture RDOC 010484: [11:27:56] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 010484: [11:27:56] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010484: [11:27:56] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 010484: [11:27:56] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 010484: [11:27:56] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010484: [11:27:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519040 bytes to 21756 (0.62 %) RDOC 010484: [11:27:56] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356018 MB capture section in 0.016490 seconds RDOC 010484: [11:27:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 010484: [11:27:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 002360: [11:27:56] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010484: [11:27:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 002360: [11:27:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31666 bytes) (time 1675769276) 5744 byte thumbnail RDOC 002360: [11:27:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 002360: [11:27:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002360: [11:27:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002360: [11:27:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002360: [11:27:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002360: [11:27:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002360: [11:27:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002360: [11:27:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002360: [11:27:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002360: [11:27:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002360: [11:27:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002360: [11:27:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002360: [11:27:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002360: [11:27:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002360: [11:27:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002360: [11:27:57] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002360: [11:27:57] vk_replay.cpp(4702) - Log - Created device. RDOC 002360: [11:27:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002360: [11:27:57] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 002360: [11:27:57] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002360: [11:27:57] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002360: [11:27:57] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 002360: [11:27:57] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002360: [11:27:57] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002360: [11:27:57] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 002360: [11:27:57] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 002360: [11:27:57] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 002360: [11:27:57] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002360: [11:27:57] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002360: [11:27:57] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002360: [11:27:57] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 002360: [11:27:57] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 002360: [11:27:57] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002360: [11:27:57] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002360: [11:27:57] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002360: [11:27:57] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 002360: [11:27:57] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002360: [11:27:57] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002360: [11:27:57] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 002360: [11:27:57] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002360: [11:27:57] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002360: [11:27:57] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002360: [11:27:57] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 002360: [11:27:57] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002360: [11:27:57] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 002360: [11:27:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002360: [11:27:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002360: [11:27:58] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002360: [11:27:58] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002360: [11:27:58] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002360: [11:27:58] vk_core.cpp(2668) - Log - Timer chunk initialisation - 143.522 ms RDOC 002360: [11:27:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010324: [11:27:58] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010324: [11:27:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010324: [11:27:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010324: [11:27:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010324: [11:27:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10208 RDOC 010208: [11:27:58] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010208: [11:27:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010208: [11:27:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010208: [11:27:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010208: [11:27:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010208: [11:27:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010208: [11:27:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010208: [11:27:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010208: [11:27:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010208: [11:27:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010208: [11:27:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010208: [11:27:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010208: [11:27:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010208: [11:27:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010208: [11:27:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010324: [11:27:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10208] RDOC 010208: [11:27:59] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002089241A610 RDOC 010208: [11:27:59] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010208: [11:27:59] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010208: [11:27:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010208: [11:27:59] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010208: [11:27:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010208: [11:27:59] vk_core.cpp(3829) - Log - RegisterSurface() window 000000000037039E RDOC 010208: [11:27:59] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002089241A610 / 0x000000000037039E RDOC 010324: [11:28:00] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010208: [11:28:00] vk_core.cpp(1875) - Log - Starting capture RDOC 010208: [11:28:00] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 010208: [11:28:00] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010208: [11:28:00] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 010208: [11:28:00] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 010208: [11:28:00] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010208: [11:28:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738624 bytes to 576974 (0.42 %) RDOC 010208: [11:28:00] vk_core.cpp(2414) - Log - Captured Vulkan frame with 131.357788 MB capture section in 0.096465 seconds RDOC 010208: [11:28:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010208: [11:28:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 010208: [11:28:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 010324: [11:28:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (586724 bytes) (time 1675769280) 5116 byte thumbnail RDOC 010324: [11:28:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 010324: [11:28:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010324: [11:28:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010324: [11:28:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010324: [11:28:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010324: [11:28:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010324: [11:28:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010324: [11:28:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010324: [11:28:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010324: [11:28:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010324: [11:28:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010324: [11:28:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010324: [11:28:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010324: [11:28:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010324: [11:28:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010324: [11:28:01] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010324: [11:28:01] vk_replay.cpp(4702) - Log - Created device. RDOC 010324: [11:28:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010324: [11:28:01] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010324: [11:28:01] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010324: [11:28:01] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010324: [11:28:01] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010324: [11:28:01] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010324: [11:28:01] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010324: [11:28:01] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010324: [11:28:01] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010324: [11:28:01] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010324: [11:28:01] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010324: [11:28:01] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010324: [11:28:01] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010324: [11:28:01] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010324: [11:28:01] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010324: [11:28:01] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010324: [11:28:01] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010324: [11:28:01] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010324: [11:28:01] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010324: [11:28:01] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010324: [11:28:01] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010324: [11:28:01] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010324: [11:28:01] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010324: [11:28:01] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010324: [11:28:01] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010324: [11:28:01] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010324: [11:28:01] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010324: [11:28:01] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010324: [11:28:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010324: [11:28:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010324: [11:28:01] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010324: [11:28:01] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010324: [11:28:01] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010324: [11:28:01] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 010324: [11:28:01] vk_core.cpp(2668) - Log - Timer chunk initialisation - 372.253 ms RDOC 010324: [11:28:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006488: [11:28:02] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006488: [11:28:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006488: [11:28:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006488: [11:28:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006488: [11:28:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9248 RDOC 009248: [11:28:02] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 009248: [11:28:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009248: [11:28:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009248: [11:28:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009248: [11:28:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009248: [11:28:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009248: [11:28:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009248: [11:28:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009248: [11:28:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009248: [11:28:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009248: [11:28:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009248: [11:28:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009248: [11:28:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009248: [11:28:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009248: [11:28:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006488: [11:28:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9248] RDOC 009248: [11:28:03] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001E423D4FDE0 RDOC 009248: [11:28:03] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009248: [11:28:03] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009248: [11:28:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009248: [11:28:03] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009248: [11:28:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009248: [11:28:03] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000006F00CC RDOC 009248: [11:28:03] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001E423D4FDE0 / 0x00000000006F00CC RDOC 006488: [11:28:03] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009248: [11:28:04] vk_core.cpp(1875) - Log - Starting capture RDOC 009248: [11:28:04] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 006488: [11:28:04] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009248: [11:28:04] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 009248: [11:28:04] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 009248: [11:28:04] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 26 referenced resources RDOC 009248: [11:28:05] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 009248: [11:28:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 163532608 bytes to 690376 (0.42 %) RDOC 009248: [11:28:05] vk_core.cpp(2414) - Log - Captured Vulkan frame with 155.956848 MB capture section in 1.437133 seconds RDOC 009248: [11:28:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 009248: [11:28:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 009248: [11:28:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 006488: [11:28:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (706326 bytes) (time 1675769285) 9775 byte thumbnail RDOC 006488: [11:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 006488: [11:28:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006488: [11:28:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006488: [11:28:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006488: [11:28:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006488: [11:28:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006488: [11:28:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006488: [11:28:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006488: [11:28:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006488: [11:28:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006488: [11:28:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006488: [11:28:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006488: [11:28:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006488: [11:28:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006488: [11:28:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006488: [11:28:06] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006488: [11:28:06] vk_replay.cpp(4702) - Log - Created device. RDOC 006488: [11:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006488: [11:28:06] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006488: [11:28:06] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006488: [11:28:06] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006488: [11:28:06] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006488: [11:28:06] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006488: [11:28:06] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006488: [11:28:06] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006488: [11:28:06] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006488: [11:28:06] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006488: [11:28:06] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006488: [11:28:06] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006488: [11:28:06] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006488: [11:28:06] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006488: [11:28:06] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006488: [11:28:06] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006488: [11:28:06] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006488: [11:28:06] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006488: [11:28:06] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006488: [11:28:06] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006488: [11:28:06] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006488: [11:28:06] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006488: [11:28:06] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006488: [11:28:06] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006488: [11:28:06] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006488: [11:28:06] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006488: [11:28:06] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006488: [11:28:06] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 006488: [11:28:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006488: [11:28:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006488: [11:28:06] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006488: [11:28:06] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006488: [11:28:06] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006488: [11:28:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 006488: [11:28:07] vk_core.cpp(4818) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 006488: [11:28:07] vk_core.cpp(2668) - Log - Timer chunk initialisation - 620.761 ms RDOC 006488: [11:28:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005608: [11:28:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005608: [11:28:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005608: [11:28:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005608: [11:28:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005608: [11:28:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10836 RDOC 010836: [11:28:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010836: [11:28:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010836: [11:28:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010836: [11:28:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010836: [11:28:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010836: [11:28:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010836: [11:28:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010836: [11:28:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010836: [11:28:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010836: [11:28:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010836: [11:28:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010836: [11:28:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010836: [11:28:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010836: [11:28:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010836: [11:28:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005608: [11:28:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10836] RDOC 010836: [11:28:08] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000014150D55AF0 RDOC 010836: [11:28:08] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010836: [11:28:08] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010836: [11:28:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010836: [11:28:08] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010836: [11:28:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010836: [11:28:08] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000008703AE RDOC 010836: [11:28:08] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000014150D55AF0 / 0x00000000008703AE RDOC 005608: [11:28:08] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005608: [11:28:08] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010836: [11:28:23] vk_core.cpp(1875) - Log - Starting capture RDOC 010836: [11:28:23] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 010836: [11:28:23] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 1, skipped 0 RDOC 010836: [11:28:23] vk_core.cpp(2010) - Log - Finished capture, Frame 50000 RDOC 010836: [11:28:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010836: [11:28:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21429 (0.61 %) RDOC 010836: [11:28:23] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.016880 seconds RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [11:28:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 010836: [11:28:23] vk_core.cpp(1875) - Log - Starting capture RDOC 010836: [11:28:23] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 010836: [11:28:23] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 010836: [11:28:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 010836: [11:28:23] vk_core.cpp(2010) - Log - Finished capture, Frame 50001 RDOC 010836: [11:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 010836: [11:28:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010836: [11:28:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21475 (0.61 %) RDOC 010836: [11:28:23] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.017244 seconds RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [11:28:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 010836: [11:28:23] vk_core.cpp(1875) - Log - Starting capture RDOC 010836: [11:28:23] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 010836: [11:28:23] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 010836: [11:28:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 010836: [11:28:23] vk_core.cpp(2010) - Log - Finished capture, Frame 50002 RDOC 005608: [11:28:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (31179 bytes) (time 1675769303) 5116 byte thumbnail RDOC 010836: [11:28:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010836: [11:28:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21518 (0.61 %) RDOC 010836: [11:28:23] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.020702 seconds RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [11:28:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 010836: [11:28:23] vk_core.cpp(1875) - Log - Starting capture RDOC 010836: [11:28:23] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 010836: [11:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 010836: [11:28:23] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 010836: [11:28:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 010836: [11:28:23] vk_core.cpp(2010) - Log - Finished capture, Frame 50003 RDOC 010836: [11:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 005608: [11:28:23] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (31225 bytes) (time 1675769303) 5116 byte thumbnail RDOC 010836: [11:28:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010836: [11:28:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21456 (0.61 %) RDOC 010836: [11:28:23] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.030042 seconds RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [11:28:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 010836: [11:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 005608: [11:28:23] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (31268 bytes) (time 1675769303) 5116 byte thumbnail RDOC 005608: [11:28:23] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (31206 bytes) (time 1675769303) 5116 byte thumbnail RDOC 010836: [11:28:23] vk_core.cpp(1875) - Log - Starting capture RDOC 010836: [11:28:23] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 010836: [11:28:23] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 010836: [11:28:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 010836: [11:28:23] vk_core.cpp(2010) - Log - Finished capture, Frame 50004 RDOC 010836: [11:28:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010836: [11:28:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21484 (0.61 %) RDOC 010836: [11:28:23] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.026079 seconds RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [11:28:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 010836: [11:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 005608: [11:28:23] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (31234 bytes) (time 1675769303) 5116 byte thumbnail RDOC 010836: [11:28:23] vk_core.cpp(1875) - Log - Starting capture RDOC 010836: [11:28:23] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 010836: [11:28:23] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 010836: [11:28:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 010836: [11:28:23] vk_core.cpp(2010) - Log - Finished capture, Frame 50005 RDOC 010836: [11:28:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010836: [11:28:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21472 (0.61 %) RDOC 010836: [11:28:23] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.025684 seconds RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [11:28:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 010836: [11:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 010836: [11:28:23] vk_core.cpp(1875) - Log - Starting capture RDOC 010836: [11:28:23] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 005608: [11:28:23] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (31222 bytes) (time 1675769303) 5116 byte thumbnail RDOC 010836: [11:28:23] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 010836: [11:28:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 010836: [11:28:23] vk_core.cpp(2010) - Log - Finished capture, Frame 50006 RDOC 010836: [11:28:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010836: [11:28:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21505 (0.61 %) RDOC 010836: [11:28:23] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.025965 seconds RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [11:28:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 010836: [11:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 010836: [11:28:23] vk_core.cpp(1875) - Log - Starting capture RDOC 010836: [11:28:23] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 005608: [11:28:23] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (31255 bytes) (time 1675769303) 5116 byte thumbnail RDOC 010836: [11:28:23] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 010836: [11:28:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 010836: [11:28:23] vk_core.cpp(2010) - Log - Finished capture, Frame 50007 RDOC 010836: [11:28:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010836: [11:28:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21525 (0.61 %) RDOC 010836: [11:28:23] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.026141 seconds RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [11:28:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 010836: [11:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 010836: [11:28:23] vk_core.cpp(1875) - Log - Starting capture RDOC 010836: [11:28:23] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 005608: [11:28:23] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (31275 bytes) (time 1675769303) 5116 byte thumbnail RDOC 010836: [11:28:23] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 010836: [11:28:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 010836: [11:28:23] vk_core.cpp(2010) - Log - Finished capture, Frame 50008 RDOC 010836: [11:28:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010836: [11:28:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21444 (0.61 %) RDOC 010836: [11:28:23] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.026105 seconds RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [11:28:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 010836: [11:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 010836: [11:28:23] vk_core.cpp(1875) - Log - Starting capture RDOC 010836: [11:28:23] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 005608: [11:28:23] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (31194 bytes) (time 1675769303) 5116 byte thumbnail RDOC 010836: [11:28:23] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 010836: [11:28:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 010836: [11:28:23] vk_core.cpp(2010) - Log - Finished capture, Frame 50009 RDOC 010836: [11:28:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010836: [11:28:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21490 (0.61 %) RDOC 010836: [11:28:23] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.025986 seconds RDOC 010836: [11:28:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [11:28:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 010836: [11:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 005608: [11:28:23] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (31240 bytes) (time 1675769303) 5116 byte thumbnail RDOC 005608: [11:28:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 005608: [11:28:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005608: [11:28:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005608: [11:28:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005608: [11:28:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005608: [11:28:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005608: [11:28:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005608: [11:28:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005608: [11:28:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005608: [11:28:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005608: [11:28:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005608: [11:28:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005608: [11:28:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005608: [11:28:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005608: [11:28:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005608: [11:28:24] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005608: [11:28:24] vk_replay.cpp(4702) - Log - Created device. RDOC 005608: [11:28:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005608: [11:28:24] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005608: [11:28:24] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005608: [11:28:24] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005608: [11:28:24] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005608: [11:28:24] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005608: [11:28:24] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005608: [11:28:24] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005608: [11:28:24] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005608: [11:28:24] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005608: [11:28:24] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005608: [11:28:24] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005608: [11:28:24] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005608: [11:28:24] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005608: [11:28:24] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005608: [11:28:24] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005608: [11:28:24] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005608: [11:28:24] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005608: [11:28:24] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005608: [11:28:24] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005608: [11:28:24] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005608: [11:28:24] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005608: [11:28:24] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005608: [11:28:24] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005608: [11:28:24] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005608: [11:28:24] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005608: [11:28:24] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005608: [11:28:24] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005608: [11:28:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005608: [11:28:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005608: [11:28:24] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005608: [11:28:24] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005608: [11:28:24] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005608: [11:28:24] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 005608: [11:28:24] vk_core.cpp(2668) - Log - Timer chunk initialisation - 145.274 ms RDOC 005608: [11:28:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005864: [11:28:25] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005864: [11:28:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005864: [11:28:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005864: [11:28:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005864: [11:28:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5896 RDOC 005896: [11:28:25] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005896: [11:28:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005896: [11:28:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005896: [11:28:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005896: [11:28:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005896: [11:28:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005896: [11:28:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005896: [11:28:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005896: [11:28:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005896: [11:28:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005896: [11:28:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005896: [11:28:25] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005896: [11:28:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005896: [11:28:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005896: [11:28:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005864: [11:28:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5896] RDOC 005896: [11:28:26] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000022FDD489340 RDOC 005896: [11:28:26] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005896: [11:28:26] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005896: [11:28:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005896: [11:28:26] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005896: [11:28:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005896: [11:28:26] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000009D03A8 RDOC 005896: [11:28:26] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000022FDD489340 / 0x00000000009D03A8 RDOC 005896: [11:28:26] vk_core.cpp(1875) - Log - Starting capture RDOC 005896: [11:28:26] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 005896: [11:28:26] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005896: [11:28:26] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 005864: [11:28:26] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005896: [11:28:26] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 23 referenced resources RDOC 005896: [11:28:26] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005896: [11:28:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522816 bytes to 20714 (0.59 %) RDOC 005896: [11:28:26] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.359619 MB capture section in 0.016648 seconds RDOC 005896: [11:28:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 005896: [11:28:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 005896: [11:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 005864: [11:28:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (37304 bytes) (time 1675769306) 10965 byte thumbnail RDOC 005864: [11:28:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 005864: [11:28:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005864: [11:28:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005864: [11:28:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005864: [11:28:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005864: [11:28:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005864: [11:28:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005864: [11:28:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005864: [11:28:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005864: [11:28:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005864: [11:28:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005864: [11:28:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005864: [11:28:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005864: [11:28:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005864: [11:28:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005864: [11:28:27] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005864: [11:28:27] vk_replay.cpp(4702) - Log - Created device. RDOC 005864: [11:28:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005864: [11:28:27] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005864: [11:28:27] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005864: [11:28:27] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005864: [11:28:27] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005864: [11:28:27] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005864: [11:28:27] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005864: [11:28:27] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005864: [11:28:27] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005864: [11:28:27] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005864: [11:28:27] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005864: [11:28:27] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005864: [11:28:27] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005864: [11:28:27] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005864: [11:28:27] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005864: [11:28:27] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005864: [11:28:27] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005864: [11:28:27] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005864: [11:28:27] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005864: [11:28:27] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005864: [11:28:27] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005864: [11:28:27] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005864: [11:28:27] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005864: [11:28:27] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005864: [11:28:27] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005864: [11:28:27] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005864: [11:28:27] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005864: [11:28:27] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005864: [11:28:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005864: [11:28:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005864: [11:28:27] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005864: [11:28:27] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005864: [11:28:27] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005864: [11:28:27] vk_core.cpp(2668) - Log - Timer chunk initialisation - 160.518 ms RDOC 005864: [11:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009868: [11:28:28] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009868: [11:28:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009868: [11:28:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009868: [11:28:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009868: [11:28:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 644 RDOC 000644: [11:28:28] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 000644: [11:28:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000644: [11:28:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000644: [11:28:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000644: [11:28:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000644: [11:28:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000644: [11:28:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000644: [11:28:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000644: [11:28:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000644: [11:28:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000644: [11:28:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000644: [11:28:28] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000644: [11:28:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000644: [11:28:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000644: [11:28:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009868: [11:28:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [644] RDOC 000644: [11:28:29] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000211D19FA020 RDOC 000644: [11:28:29] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000644: [11:28:29] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000644: [11:28:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000644: [11:28:29] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000644: [11:28:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000644: [11:28:29] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000009E03A8 RDOC 000644: [11:28:29] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000211D19FA020 / 0x00000000009E03A8 RDOC 000644: [11:28:29] vk_core.cpp(1875) - Log - Starting capture RDOC 000644: [11:28:29] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 009868: [11:28:29] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000644: [11:28:29] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 000644: [11:28:29] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 000644: [11:28:29] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 000644: [11:28:29] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 000644: [11:28:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360768 bytes to 41275 (0.56 %) RDOC 000644: [11:28:29] vk_core.cpp(2414) - Log - Captured Vulkan frame with 7.019775 MB capture section in 0.019854 seconds RDOC 000644: [11:28:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 000644: [11:28:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 000644: [11:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 009868: [11:28:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (48864 bytes) (time 1675769309) 3444 byte thumbnail RDOC 009868: [11:28:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 009868: [11:28:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009868: [11:28:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009868: [11:28:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009868: [11:28:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009868: [11:28:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009868: [11:28:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009868: [11:28:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009868: [11:28:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009868: [11:28:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009868: [11:28:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009868: [11:28:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009868: [11:28:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009868: [11:28:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009868: [11:28:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009868: [11:28:30] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009868: [11:28:30] vk_replay.cpp(4702) - Log - Created device. RDOC 009868: [11:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009868: [11:28:30] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009868: [11:28:30] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009868: [11:28:30] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009868: [11:28:30] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009868: [11:28:30] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009868: [11:28:30] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009868: [11:28:30] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009868: [11:28:30] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009868: [11:28:30] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009868: [11:28:30] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009868: [11:28:30] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009868: [11:28:30] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009868: [11:28:30] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009868: [11:28:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009868: [11:28:30] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009868: [11:28:30] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009868: [11:28:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009868: [11:28:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009868: [11:28:30] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009868: [11:28:30] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009868: [11:28:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009868: [11:28:30] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009868: [11:28:30] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009868: [11:28:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009868: [11:28:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009868: [11:28:30] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009868: [11:28:30] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009868: [11:28:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009868: [11:28:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009868: [11:28:31] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009868: [11:28:31] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009868: [11:28:31] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009868: [11:28:31] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 009868: [11:28:31] vk_core.cpp(2668) - Log - Timer chunk initialisation - 170.220 ms RDOC 009868: [11:28:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010984: [11:28:31] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010984: [11:28:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010984: [11:28:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010984: [11:28:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010984: [11:28:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7832 RDOC 007832: [11:28:31] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007832: [11:28:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007832: [11:28:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007832: [11:28:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007832: [11:28:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007832: [11:28:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007832: [11:28:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007832: [11:28:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007832: [11:28:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007832: [11:28:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007832: [11:28:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007832: [11:28:31] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007832: [11:28:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007832: [11:28:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007832: [11:28:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010984: [11:28:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7832] RDOC 007832: [11:28:32] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000015B40439A70 RDOC 007832: [11:28:32] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007832: [11:28:32] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007832: [11:28:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007832: [11:28:32] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007832: [11:28:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007832: [11:28:32] vk_core.cpp(3829) - Log - RegisterSurface() window 000000000071038C RDOC 007832: [11:28:32] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000015B40439A70 / 0x000000000071038C RDOC 007832: [11:28:33] vk_core.cpp(1875) - Log - Starting capture RDOC 007832: [11:28:33] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 010984: [11:28:33] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007832: [11:28:33] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007832: [11:28:33] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 007832: [11:28:33] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 28 referenced resources RDOC 007832: [11:28:33] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007832: [11:28:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37694080 bytes to 171552 (0.46 %) RDOC 007832: [11:28:33] vk_core.cpp(2414) - Log - Captured Vulkan frame with 35.947876 MB capture section in 0.037938 seconds RDOC 007832: [11:28:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4274 bytes to 4274 (100.00 %) RDOC 007832: [11:28:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 007832: [11:28:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 010984: [11:28:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (184559 bytes) (time 1675769313) 8518 byte thumbnail RDOC 010984: [11:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 010984: [11:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010984: [11:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010984: [11:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010984: [11:28:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010984: [11:28:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010984: [11:28:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010984: [11:28:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010984: [11:28:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010984: [11:28:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010984: [11:28:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010984: [11:28:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010984: [11:28:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010984: [11:28:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010984: [11:28:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010984: [11:28:34] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010984: [11:28:34] vk_replay.cpp(4702) - Log - Created device. RDOC 010984: [11:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010984: [11:28:34] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010984: [11:28:34] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010984: [11:28:34] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010984: [11:28:34] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010984: [11:28:34] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010984: [11:28:34] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010984: [11:28:34] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010984: [11:28:34] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010984: [11:28:34] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010984: [11:28:34] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010984: [11:28:34] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010984: [11:28:34] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010984: [11:28:34] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010984: [11:28:34] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010984: [11:28:34] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010984: [11:28:34] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010984: [11:28:34] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010984: [11:28:34] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010984: [11:28:34] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010984: [11:28:34] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010984: [11:28:34] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010984: [11:28:34] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010984: [11:28:34] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010984: [11:28:34] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010984: [11:28:34] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010984: [11:28:34] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010984: [11:28:34] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010984: [11:28:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010984: [11:28:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010984: [11:28:34] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010984: [11:28:34] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010984: [11:28:34] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010984: [11:28:34] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 010984: [11:28:34] vk_core.cpp(2668) - Log - Timer chunk initialisation - 174.601 ms RDOC 010984: [11:28:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012152: [11:28:35] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 012152: [11:28:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012152: [11:28:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012152: [11:28:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012152: [11:28:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10584 RDOC 010584: [11:28:35] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010584: [11:28:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010584: [11:28:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010584: [11:28:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010584: [11:28:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010584: [11:28:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010584: [11:28:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010584: [11:28:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010584: [11:28:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010584: [11:28:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010584: [11:28:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010584: [11:28:35] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010584: [11:28:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010584: [11:28:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010584: [11:28:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012152: [11:28:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10584] RDOC 010584: [11:28:36] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002782C635260 RDOC 010584: [11:28:36] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010584: [11:28:36] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010584: [11:28:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010584: [11:28:36] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010584: [11:28:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010584: [11:28:36] vk_core.cpp(3829) - Log - RegisterSurface() window 0000000000A003A8 RDOC 010584: [11:28:36] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002782C635260 / 0x0000000000A003A8 RDOC 012152: [11:28:37] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010584: [11:28:37] vk_core.cpp(1875) - Log - Starting capture RDOC 010584: [11:28:37] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 010584: [11:28:37] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010584: [11:28:37] vk_debug.cpp(2333) - Log - Allocating readback window of 4096 bytes RDOC 010584: [11:28:37] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 010584: [11:28:37] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 010584: [11:28:37] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 010584: [11:28:37] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 012152: [11:28:37] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010584: [11:28:37] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 22 referenced resources RDOC 010584: [11:28:37] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010584: [11:28:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521856 bytes to 22216 (0.63 %) RDOC 010584: [11:28:37] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.358704 MB capture section in 0.018011 seconds RDOC 010584: [11:28:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 010584: [11:28:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 010584: [11:28:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 012152: [11:28:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (33190 bytes) (time 1675769317) 6206 byte thumbnail RDOC 012152: [11:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 012152: [11:28:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012152: [11:28:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012152: [11:28:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012152: [11:28:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012152: [11:28:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012152: [11:28:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012152: [11:28:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012152: [11:28:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012152: [11:28:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012152: [11:28:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012152: [11:28:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012152: [11:28:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012152: [11:28:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012152: [11:28:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012152: [11:28:38] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012152: [11:28:38] vk_replay.cpp(4702) - Log - Created device. RDOC 012152: [11:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012152: [11:28:38] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012152: [11:28:38] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012152: [11:28:38] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012152: [11:28:38] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012152: [11:28:38] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012152: [11:28:38] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012152: [11:28:38] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012152: [11:28:38] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012152: [11:28:38] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012152: [11:28:38] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012152: [11:28:38] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012152: [11:28:38] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012152: [11:28:38] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012152: [11:28:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012152: [11:28:38] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012152: [11:28:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012152: [11:28:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012152: [11:28:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012152: [11:28:38] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012152: [11:28:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012152: [11:28:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012152: [11:28:38] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012152: [11:28:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012152: [11:28:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012152: [11:28:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012152: [11:28:38] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012152: [11:28:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012152: [11:28:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012152: [11:28:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012152: [11:28:38] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012152: [11:28:38] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012152: [11:28:38] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012152: [11:28:38] vk_core.cpp(2668) - Log - Timer chunk initialisation - 152.302 ms RDOC 012152: [11:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006020: [11:28:38] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006020: [11:28:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006020: [11:28:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006020: [11:28:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006020: [11:28:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9528 RDOC 009528: [11:28:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 009528: [11:28:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009528: [11:28:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009528: [11:28:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009528: [11:28:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009528: [11:28:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009528: [11:28:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009528: [11:28:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009528: [11:28:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009528: [11:28:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009528: [11:28:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009528: [11:28:39] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009528: [11:28:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009528: [11:28:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009528: [11:28:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006020: [11:28:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9528] RDOC 009528: [11:28:39] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000130C33126E0 RDOC 009528: [11:28:39] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009528: [11:28:39] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009528: [11:28:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009528: [11:28:39] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009528: [11:28:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009528: [11:28:39] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000005103AC RDOC 009528: [11:28:39] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000130C33126E0 / 0x00000000005103AC RDOC 006020: [11:28:40] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009528: [11:28:40] vk_core.cpp(1875) - Log - Starting capture RDOC 009528: [11:28:40] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 009528: [11:28:40] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009528: [11:28:40] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 006020: [11:28:40] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009528: [11:28:40] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 009528: [11:28:40] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009528: [11:28:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522752 bytes to 20853 (0.59 %) RDOC 009528: [11:28:40] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.359558 MB capture section in 0.018578 seconds RDOC 009528: [11:28:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009528: [11:28:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 009528: [11:28:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 006020: [11:28:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30603 bytes) (time 1675769320) 5116 byte thumbnail RDOC 006020: [11:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 006020: [11:28:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006020: [11:28:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006020: [11:28:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006020: [11:28:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006020: [11:28:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006020: [11:28:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006020: [11:28:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006020: [11:28:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006020: [11:28:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006020: [11:28:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006020: [11:28:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006020: [11:28:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006020: [11:28:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006020: [11:28:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006020: [11:28:41] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006020: [11:28:41] vk_replay.cpp(4702) - Log - Created device. RDOC 006020: [11:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006020: [11:28:41] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006020: [11:28:41] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006020: [11:28:41] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006020: [11:28:41] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006020: [11:28:41] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006020: [11:28:41] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006020: [11:28:41] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006020: [11:28:41] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006020: [11:28:41] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006020: [11:28:41] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006020: [11:28:41] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006020: [11:28:41] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006020: [11:28:41] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006020: [11:28:41] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006020: [11:28:41] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006020: [11:28:41] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006020: [11:28:41] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006020: [11:28:41] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006020: [11:28:41] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006020: [11:28:41] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006020: [11:28:41] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006020: [11:28:41] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006020: [11:28:41] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006020: [11:28:41] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006020: [11:28:41] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006020: [11:28:41] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006020: [11:28:41] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 006020: [11:28:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006020: [11:28:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006020: [11:28:41] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006020: [11:28:41] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006020: [11:28:41] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006020: [11:28:41] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 006020: [11:28:41] vk_core.cpp(2668) - Log - Timer chunk initialisation - 186.657 ms RDOC 006020: [11:28:41] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 27.537 ms RDOC 006020: [11:28:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 006020: [11:28:41] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 006020: [11:28:41] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 1.311 ms RDOC 006020: [11:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009808: [11:28:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009808: [11:28:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009808: [11:28:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009808: [11:28:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009808: [11:28:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5128 RDOC 005128: [11:28:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 005128: [11:28:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005128: [11:28:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005128: [11:28:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005128: [11:28:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005128: [11:28:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005128: [11:28:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005128: [11:28:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005128: [11:28:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005128: [11:28:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005128: [11:28:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005128: [11:28:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005128: [11:28:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005128: [11:28:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005128: [11:28:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009808: [11:28:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5128] RDOC 005128: [11:28:42] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001AB7BCDCA20 RDOC 005128: [11:28:42] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005128: [11:28:42] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005128: [11:28:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005128: [11:28:43] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005128: [11:28:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005128: [11:28:43] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000005203AC RDOC 005128: [11:28:43] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001AB7BCDCA20 / 0x00000000005203AC RDOC 009808: [11:28:43] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005128: [11:28:43] vk_core.cpp(1875) - Log - Starting capture RDOC 005128: [11:28:43] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 009808: [11:28:43] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005128: [11:28:43] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 005128: [11:28:43] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 005128: [11:28:43] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 46 referenced resources RDOC 005128: [11:28:43] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 005128: [11:28:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13091968 bytes to 105739 (0.81 %) RDOC 005128: [11:28:43] vk_core.cpp(2414) - Log - Captured Vulkan frame with 12.485474 MB capture section in 0.101727 seconds RDOC 005128: [11:28:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 005128: [11:28:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 005128: [11:28:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 009808: [11:28:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (122549 bytes) (time 1675769323) 10031 byte thumbnail RDOC 009808: [11:28:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 009808: [11:28:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009808: [11:28:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009808: [11:28:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009808: [11:28:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009808: [11:28:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009808: [11:28:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009808: [11:28:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009808: [11:28:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009808: [11:28:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009808: [11:28:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009808: [11:28:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009808: [11:28:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009808: [11:28:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009808: [11:28:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009808: [11:28:44] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009808: [11:28:44] vk_replay.cpp(4702) - Log - Created device. RDOC 009808: [11:28:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009808: [11:28:44] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009808: [11:28:44] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009808: [11:28:44] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009808: [11:28:44] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009808: [11:28:44] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009808: [11:28:44] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009808: [11:28:44] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009808: [11:28:44] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009808: [11:28:44] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009808: [11:28:44] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009808: [11:28:44] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009808: [11:28:44] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009808: [11:28:44] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009808: [11:28:44] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009808: [11:28:44] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009808: [11:28:44] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009808: [11:28:44] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009808: [11:28:44] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009808: [11:28:44] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009808: [11:28:44] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009808: [11:28:44] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009808: [11:28:44] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009808: [11:28:44] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009808: [11:28:44] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009808: [11:28:44] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009808: [11:28:44] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009808: [11:28:44] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009808: [11:28:44] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009808: [11:28:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009808: [11:28:44] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009808: [11:28:44] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009808: [11:28:44] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009808: [11:28:44] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 009808: [11:28:44] vk_core.cpp(2668) - Log - Timer chunk initialisation - 191.949 ms RDOC 009808: [11:28:45] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 009808: [11:28:45] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009808: [11:28:45] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 009808: [11:28:45] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009808: [11:28:45] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 009808: [11:28:45] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009808: [11:28:45] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 009808: [11:28:45] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009808: [11:28:45] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 35.287 ms RDOC 009808: [11:28:45] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 24.763 ms RDOC 009808: [11:28:45] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 15.467 ms RDOC 009808: [11:28:45] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 11.677 ms RDOC 009808: [11:28:45] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 009808: [11:28:45] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009808: [11:28:45] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 25.134 ms RDOC 009808: [11:28:45] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 23.423 ms RDOC 009808: [11:28:46] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 17.269 ms RDOC 009808: [11:28:46] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.567 ms RDOC 009808: [11:28:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 009808: [11:28:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009808: [11:28:46] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 24.603 ms RDOC 009808: [11:28:46] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 26.525 ms RDOC 009808: [11:28:46] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.879 ms RDOC 009808: [11:28:46] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.424 ms RDOC 009808: [11:28:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 009808: [11:28:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009808: [11:28:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 009808: [11:28:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009808: [11:28:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 009808: [11:28:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009808: [11:28:47] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 24.517 ms RDOC 009808: [11:28:47] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 24.890 ms RDOC 009808: [11:28:47] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.732 ms RDOC 009808: [11:28:47] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 13.461 ms RDOC 009808: [11:28:47] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 11.881 ms RDOC 009808: [11:28:47] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 009808: [11:28:47] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009808: [11:28:47] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 24.051 ms RDOC 009808: [11:28:47] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 34.745 ms RDOC 009808: [11:28:47] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 14.098 ms RDOC 009808: [11:28:47] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 13.735 ms RDOC 009808: [11:28:47] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 009808: [11:28:47] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 009808: [11:28:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:358 Log: 1 tools available: vk\vk_parameter_zoo.cpp:360 Log: - RenderDoc vk\vk_parameter_zoo.cpp:375 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 000248: [11:28:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 000248: [11:28:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000248: [11:28:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000248: [11:28:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000248: [11:28:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7212 RDOC 007212: [11:28:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007212: [11:28:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007212: [11:28:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007212: [11:28:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007212: [11:28:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007212: [11:28:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007212: [11:28:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007212: [11:28:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007212: [11:28:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007212: [11:28:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007212: [11:28:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007212: [11:28:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007212: [11:28:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007212: [11:28:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007212: [11:28:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000248: [11:28:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7212] RDOC 007212: [11:28:49] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001D246992870 RDOC 007212: [11:28:49] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007212: [11:28:49] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007212: [11:28:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007212: [11:28:49] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007212: [11:28:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007212: [11:28:49] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000005303AC RDOC 007212: [11:28:49] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001D246992870 / 0x00000000005303AC RDOC 000248: [11:28:50] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007212: [11:28:50] vk_core.cpp(1875) - Log - Starting capture RDOC 007212: [11:28:50] resource_manager.h(1441) - Log - Preparing up to 32 potentially dirty resources RDOC 007212: [11:28:50] resource_manager.h(1494) - Log - Prepared 23 dirty resources, postponed 1, skipped 0 RDOC 007212: [11:28:50] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 007212: [11:28:50] resource_manager.h(1506) - Log - Checking 24 resources with initial contents against 120 referenced resources RDOC 007212: [11:28:50] resource_manager.h(1579) - Log - Serialised 24 resources, skipped 0 unreferenced RDOC 007212: [11:28:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39058496 bytes to 182579 (0.47 %) RDOC 007212: [11:28:50] vk_core.cpp(2414) - Log - Captured Vulkan frame with 37.249084 MB capture section in 0.042716 seconds RDOC 007212: [11:28:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007212: [11:28:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 007212: [11:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 000248: [11:28:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192329 bytes) (time 1675769330) 5116 byte thumbnail RDOC 000248: [11:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 000248: [11:28:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000248: [11:28:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000248: [11:28:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000248: [11:28:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000248: [11:28:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000248: [11:28:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000248: [11:28:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000248: [11:28:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000248: [11:28:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000248: [11:28:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000248: [11:28:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000248: [11:28:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000248: [11:28:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000248: [11:28:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000248: [11:28:51] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000248: [11:28:51] vk_replay.cpp(4702) - Log - Created device. RDOC 000248: [11:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000248: [11:28:51] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 000248: [11:28:51] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000248: [11:28:51] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000248: [11:28:51] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 000248: [11:28:51] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000248: [11:28:51] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000248: [11:28:51] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 000248: [11:28:51] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 000248: [11:28:51] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 000248: [11:28:51] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000248: [11:28:51] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000248: [11:28:51] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000248: [11:28:51] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 000248: [11:28:51] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 000248: [11:28:51] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000248: [11:28:51] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000248: [11:28:51] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000248: [11:28:51] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 000248: [11:28:51] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000248: [11:28:51] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000248: [11:28:51] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 000248: [11:28:51] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000248: [11:28:51] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000248: [11:28:51] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000248: [11:28:51] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 000248: [11:28:51] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000248: [11:28:51] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 000248: [11:28:51] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000248: [11:28:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000248: [11:28:51] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000248: [11:28:51] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000248: [11:28:51] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000248: [11:28:52] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::207 RDOC 000248: [11:28:52] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 000248: [11:28:52] vk_core.cpp(2668) - Log - Timer chunk initialisation - 217.831 ms RDOC 000248: [11:28:52] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 000248: [11:28:52] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 000248: [11:28:52] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 000248: [11:28:52] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 000248: [11:28:52] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 000248: [11:28:52] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 000248: [11:28:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010516: [11:28:52] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010516: [11:28:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010516: [11:28:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010516: [11:28:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010516: [11:28:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10124 RDOC 010124: [11:28:52] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010124: [11:28:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010124: [11:28:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010124: [11:28:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010124: [11:28:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010124: [11:28:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010124: [11:28:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010124: [11:28:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010124: [11:28:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010124: [11:28:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010124: [11:28:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010124: [11:28:52] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010124: [11:28:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010124: [11:28:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010124: [11:28:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010516: [11:28:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10124] RDOC 010124: [11:28:53] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002170593A7D0 RDOC 010124: [11:28:53] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010124: [11:28:53] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010124: [11:28:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010124: [11:28:53] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010124: [11:28:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010124: [11:28:53] vk_core.cpp(3829) - Log - RegisterSurface() window 0000000000830240 RDOC 010124: [11:28:53] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002170593A7D0 / 0x0000000000830240 RDOC 010516: [11:28:53] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010124: [11:28:53] vk_core.cpp(1875) - Log - Starting capture RDOC 010124: [11:28:53] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 010124: [11:28:53] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010124: [11:28:53] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 010124: [11:28:54] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 45 referenced resources RDOC 010124: [11:28:54] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 010124: [11:28:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689856 bytes to 125120 (0.55 %) RDOC 010124: [11:28:54] vk_core.cpp(2414) - Log - Captured Vulkan frame with 21.638733 MB capture section in 0.035737 seconds RDOC 010124: [11:28:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 010124: [11:28:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 010124: [11:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 010516: [11:28:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (147756 bytes) (time 1675769334) 15389 byte thumbnail RDOC 010516: [11:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 010516: [11:28:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010516: [11:28:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010516: [11:28:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010516: [11:28:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010516: [11:28:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010516: [11:28:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010516: [11:28:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010516: [11:28:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010516: [11:28:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010516: [11:28:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010516: [11:28:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010516: [11:28:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010516: [11:28:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010516: [11:28:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010516: [11:28:55] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010516: [11:28:55] vk_replay.cpp(4702) - Log - Created device. RDOC 010516: [11:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010516: [11:28:55] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010516: [11:28:55] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010516: [11:28:55] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010516: [11:28:55] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010516: [11:28:55] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010516: [11:28:55] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010516: [11:28:55] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010516: [11:28:55] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010516: [11:28:55] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010516: [11:28:55] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010516: [11:28:55] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010516: [11:28:55] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010516: [11:28:55] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010516: [11:28:55] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010516: [11:28:55] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010516: [11:28:55] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010516: [11:28:55] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010516: [11:28:55] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010516: [11:28:55] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010516: [11:28:55] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010516: [11:28:55] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010516: [11:28:55] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010516: [11:28:55] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010516: [11:28:55] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010516: [11:28:55] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010516: [11:28:55] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010516: [11:28:55] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010516: [11:28:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010516: [11:28:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010516: [11:28:55] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010516: [11:28:55] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010516: [11:28:55] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010516: [11:28:55] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::186 RDOC 010516: [11:28:55] vk_core.cpp(2668) - Log - Timer chunk initialisation - 220.554 ms RDOC 010516: [11:28:55] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 225.181 ms RDOC 010516: [11:28:56] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 171.935 ms RDOC 010516: [11:28:56] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 184.376 ms RDOC 010516: [11:28:56] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 216.344 ms RDOC 010516: [11:28:56] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 170.064 ms RDOC 010516: [11:28:56] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 141.158 ms RDOC 010516: [11:28:57] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 158.622 ms RDOC 010516: [11:28:57] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 146.029 ms RDOC 010516: [11:28:57] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 170.902 ms RDOC 010516: [11:28:57] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 181.246 ms RDOC 010516: [11:28:57] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 161.131 ms RDOC 010516: [11:28:58] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 177.901 ms RDOC 010516: [11:28:58] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 163.755 ms RDOC 010516: [11:28:58] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 125.442 ms RDOC 010516: [11:28:58] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 129.002 ms RDOC 010516: [11:28:59] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 134.327 ms RDOC 010516: [11:28:59] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 185.370 ms RDOC 010516: [11:28:59] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 188.656 ms RDOC 010516: [11:28:59] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 176.595 ms RDOC 010516: [11:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007132: [11:29:00] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 007132: [11:29:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007132: [11:29:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007132: [11:29:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007132: [11:29:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8016 RDOC 008016: [11:29:00] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008016: [11:29:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008016: [11:29:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008016: [11:29:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008016: [11:29:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008016: [11:29:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008016: [11:29:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008016: [11:29:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008016: [11:29:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008016: [11:29:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008016: [11:29:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008016: [11:29:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008016: [11:29:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008016: [11:29:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008016: [11:29:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007132: [11:29:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8016] RDOC 008016: [11:29:00] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F8D3DC74C0 RDOC 008016: [11:29:00] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008016: [11:29:00] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008016: [11:29:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008016: [11:29:01] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008016: [11:29:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008016: [11:29:01] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000005503AC RDOC 008016: [11:29:01] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F8D3DC74C0 / 0x00000000005503AC RDOC 007132: [11:29:01] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008016: [11:29:07] vk_core.cpp(1875) - Log - Starting capture RDOC 008016: [11:29:07] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 008016: [11:29:07] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 19, skipped 0 RDOC 008016: [11:29:07] resource_manager.h(1124) - Log - Preparing resource ResourceId::187 after it has been postponed. RDOC 008016: [11:29:07] resource_manager.h(1124) - Log - Preparing resource ResourceId::189 after it has been postponed. RDOC 008016: [11:29:07] resource_manager.h(1124) - Log - Preparing resource ResourceId::191 after it has been postponed. RDOC 008016: [11:29:07] vk_core.cpp(2010) - Log - Finished capture, Frame 505 RDOC 008016: [11:29:07] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 27 referenced resources RDOC 008016: [11:29:07] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 13 unreferenced RDOC 008016: [11:29:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22592 bytes to 8789 (38.90 %) RDOC 008016: [11:29:07] vk_core.cpp(2414) - Log - Captured Vulkan frame with 0.021545 MB capture section in 0.016325 seconds RDOC 008016: [11:29:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 008016: [11:29:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 008016: [11:29:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 007132: [11:29:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 505) (20864 bytes) (time 1675769347) 7241 byte thumbnail RDOC 007132: [11:29:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 007132: [11:29:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007132: [11:29:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007132: [11:29:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007132: [11:29:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007132: [11:29:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007132: [11:29:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007132: [11:29:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007132: [11:29:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007132: [11:29:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007132: [11:29:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007132: [11:29:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007132: [11:29:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007132: [11:29:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007132: [11:29:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007132: [11:29:08] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007132: [11:29:08] vk_replay.cpp(4702) - Log - Created device. RDOC 007132: [11:29:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007132: [11:29:08] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007132: [11:29:08] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007132: [11:29:08] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007132: [11:29:08] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007132: [11:29:08] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007132: [11:29:08] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007132: [11:29:08] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007132: [11:29:08] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007132: [11:29:08] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007132: [11:29:08] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007132: [11:29:08] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007132: [11:29:08] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007132: [11:29:08] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007132: [11:29:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007132: [11:29:08] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007132: [11:29:08] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007132: [11:29:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007132: [11:29:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007132: [11:29:08] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007132: [11:29:08] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007132: [11:29:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007132: [11:29:08] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007132: [11:29:08] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007132: [11:29:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007132: [11:29:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007132: [11:29:08] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007132: [11:29:08] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007132: [11:29:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007132: [11:29:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007132: [11:29:08] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007132: [11:29:08] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007132: [11:29:08] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007132: [11:29:08] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 007132: [11:29:08] vk_core.cpp(2668) - Log - Timer chunk initialisation - 156.200 ms RDOC 007132: [11:29:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010628: [11:29:08] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010628: [11:29:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010628: [11:29:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010628: [11:29:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010628: [11:29:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10688 RDOC 010688: [11:29:09] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010688: [11:29:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010688: [11:29:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010688: [11:29:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010688: [11:29:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010688: [11:29:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010688: [11:29:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010688: [11:29:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010688: [11:29:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010688: [11:29:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010688: [11:29:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010688: [11:29:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010688: [11:29:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010688: [11:29:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010688: [11:29:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010628: [11:29:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10688] RDOC 010688: [11:29:09] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000274DCBCCD90 RDOC 010688: [11:29:09] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010688: [11:29:09] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010688: [11:29:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010688: [11:29:09] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010688: [11:29:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010688: [11:29:09] vk_core.cpp(3829) - Log - RegisterSurface() window 000000000043039E RDOC 010688: [11:29:09] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000274DCBCCD90 / 0x000000000043039E RDOC 010628: [11:29:10] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010688: [11:29:10] vk_core.cpp(1875) - Log - Starting capture RDOC 010688: [11:29:10] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 010688: [11:29:10] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010688: [11:29:10] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 010628: [11:29:10] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010688: [11:29:10] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 010688: [11:29:10] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010688: [11:29:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519296 bytes to 21362 (0.61 %) RDOC 010688: [11:29:10] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.356262 MB capture section in 0.015972 seconds RDOC 010688: [11:29:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010688: [11:29:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 010688: [11:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 010628: [11:29:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31112 bytes) (time 1675769350) 5116 byte thumbnail RDOC 010628: [11:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 010628: [11:29:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010628: [11:29:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010628: [11:29:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010628: [11:29:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010628: [11:29:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010628: [11:29:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010628: [11:29:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010628: [11:29:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010628: [11:29:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010628: [11:29:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010628: [11:29:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010628: [11:29:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010628: [11:29:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010628: [11:29:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010628: [11:29:11] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010628: [11:29:11] vk_replay.cpp(4702) - Log - Created device. RDOC 010628: [11:29:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010628: [11:29:11] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010628: [11:29:11] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010628: [11:29:11] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010628: [11:29:11] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010628: [11:29:11] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010628: [11:29:11] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010628: [11:29:11] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010628: [11:29:11] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010628: [11:29:11] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010628: [11:29:11] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010628: [11:29:11] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010628: [11:29:11] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010628: [11:29:11] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010628: [11:29:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010628: [11:29:11] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010628: [11:29:11] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010628: [11:29:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010628: [11:29:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010628: [11:29:11] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010628: [11:29:11] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010628: [11:29:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010628: [11:29:11] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010628: [11:29:11] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010628: [11:29:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010628: [11:29:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010628: [11:29:11] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010628: [11:29:11] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010628: [11:29:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010628: [11:29:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010628: [11:29:11] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010628: [11:29:11] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010628: [11:29:11] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010628: [11:29:32] vk_core.cpp(2668) - Log - Timer chunk initialisation - 21312.958 ms RDOC 010628: [11:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004048: [11:29:32] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 004048: [11:29:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004048: [11:29:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004048: [11:29:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004048: [11:29:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11732 RDOC 011732: [11:29:33] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011732: [11:29:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011732: [11:29:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011732: [11:29:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011732: [11:29:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011732: [11:29:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011732: [11:29:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011732: [11:29:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011732: [11:29:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011732: [11:29:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011732: [11:29:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011732: [11:29:33] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011732: [11:29:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011732: [11:29:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011732: [11:29:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004048: [11:29:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11732] RDOC 011732: [11:29:33] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000298E123BC80 RDOC 011732: [11:29:33] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011732: [11:29:33] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011732: [11:29:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011732: [11:29:33] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011732: [11:29:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011732: [11:29:33] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000008903AE RDOC 011732: [11:29:33] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000298E123BC80 / 0x00000000008903AE RDOC 011732: [11:29:34] vk_core.cpp(1875) - Log - Starting capture RDOC 011732: [11:29:34] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 004048: [11:29:34] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011732: [11:29:34] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011732: [11:29:34] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 011732: [11:29:34] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 011732: [11:29:34] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011732: [11:29:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21993 (0.62 %) RDOC 011732: [11:29:34] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.018129 seconds RDOC 011732: [11:29:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011732: [11:29:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 011732: [11:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 004048: [11:29:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31743 bytes) (time 1675769374) 5116 byte thumbnail RDOC 004048: [11:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 004048: [11:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004048: [11:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004048: [11:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004048: [11:29:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004048: [11:29:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004048: [11:29:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004048: [11:29:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004048: [11:29:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004048: [11:29:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004048: [11:29:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004048: [11:29:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004048: [11:29:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004048: [11:29:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004048: [11:29:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004048: [11:29:35] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004048: [11:29:35] vk_replay.cpp(4702) - Log - Created device. RDOC 004048: [11:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004048: [11:29:35] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004048: [11:29:35] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004048: [11:29:35] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004048: [11:29:35] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004048: [11:29:35] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004048: [11:29:35] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004048: [11:29:35] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004048: [11:29:35] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004048: [11:29:35] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004048: [11:29:35] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004048: [11:29:35] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004048: [11:29:35] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004048: [11:29:35] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004048: [11:29:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004048: [11:29:35] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004048: [11:29:35] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004048: [11:29:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004048: [11:29:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004048: [11:29:35] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004048: [11:29:35] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004048: [11:29:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004048: [11:29:35] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004048: [11:29:35] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004048: [11:29:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004048: [11:29:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004048: [11:29:35] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004048: [11:29:35] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004048: [11:29:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004048: [11:29:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004048: [11:29:35] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004048: [11:29:35] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004048: [11:29:35] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004048: [11:29:35] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 004048: [11:29:35] vk_core.cpp(2668) - Log - Timer chunk initialisation - 151.886 ms RDOC 004048: [11:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002896: [11:29:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 002896: [11:29:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002896: [11:29:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002896: [11:29:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002896: [11:29:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8008 RDOC 008008: [11:29:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008008: [11:29:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008008: [11:29:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008008: [11:29:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008008: [11:29:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008008: [11:29:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008008: [11:29:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008008: [11:29:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008008: [11:29:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008008: [11:29:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008008: [11:29:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008008: [11:29:36] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008008: [11:29:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008008: [11:29:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008008: [11:29:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002896: [11:29:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8008] RDOC 008008: [11:29:36] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000021C50AD3F20 RDOC 008008: [11:29:36] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008008: [11:29:36] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008008: [11:29:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008008: [11:29:37] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008008: [11:29:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008008: [11:29:37] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000008A03AE RDOC 008008: [11:29:37] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000021C50AD3F20 / 0x00000000008A03AE RDOC 002896: [11:29:37] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008008: [11:29:37] vk_core.cpp(1875) - Log - Starting capture RDOC 008008: [11:29:37] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 002896: [11:29:37] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008008: [11:29:37] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008008: [11:29:37] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 008008: [11:29:37] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 38 referenced resources RDOC 008008: [11:29:37] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 008008: [11:29:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33585984 bytes to 153695 (0.46 %) RDOC 008008: [11:29:37] vk_core.cpp(2414) - Log - Captured Vulkan frame with 32.030090 MB capture section in 0.034230 seconds RDOC 008008: [11:29:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 008008: [11:29:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 008008: [11:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 002896: [11:29:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (163961 bytes) (time 1675769377) 5798 byte thumbnail RDOC 002896: [11:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 002896: [11:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002896: [11:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002896: [11:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002896: [11:29:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002896: [11:29:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002896: [11:29:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002896: [11:29:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002896: [11:29:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002896: [11:29:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002896: [11:29:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002896: [11:29:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002896: [11:29:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002896: [11:29:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002896: [11:29:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002896: [11:29:38] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002896: [11:29:38] vk_replay.cpp(4702) - Log - Created device. RDOC 002896: [11:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002896: [11:29:38] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 002896: [11:29:38] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002896: [11:29:38] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002896: [11:29:38] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 002896: [11:29:38] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002896: [11:29:38] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002896: [11:29:38] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 002896: [11:29:38] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 002896: [11:29:38] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 002896: [11:29:38] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002896: [11:29:38] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002896: [11:29:38] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002896: [11:29:38] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 002896: [11:29:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 002896: [11:29:38] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002896: [11:29:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002896: [11:29:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002896: [11:29:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 002896: [11:29:38] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002896: [11:29:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002896: [11:29:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 002896: [11:29:38] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002896: [11:29:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002896: [11:29:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002896: [11:29:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 002896: [11:29:38] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002896: [11:29:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 002896: [11:29:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002896: [11:29:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002896: [11:29:38] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002896: [11:29:38] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002896: [11:29:38] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002896: [11:29:38] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 002896: [11:29:38] vk_core.cpp(2668) - Log - Timer chunk initialisation - 180.666 ms RDOC 002896: [11:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011964: [11:29:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011964: [11:29:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011964: [11:29:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011964: [11:29:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011964: [11:29:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10492 RDOC 010492: [11:29:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010492: [11:29:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010492: [11:29:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010492: [11:29:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010492: [11:29:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010492: [11:29:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010492: [11:29:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010492: [11:29:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010492: [11:29:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010492: [11:29:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010492: [11:29:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010492: [11:29:39] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010492: [11:29:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010492: [11:29:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010492: [11:29:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011964: [11:29:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10492] RDOC 010492: [11:29:40] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002411E4E8CB0 RDOC 010492: [11:29:40] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010492: [11:29:40] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010492: [11:29:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010492: [11:29:40] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010492: [11:29:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010492: [11:29:40] vk_core.cpp(3829) - Log - RegisterSurface() window 0000000000880240 RDOC 010492: [11:29:40] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002411E4E8CB0 / 0x0000000000880240 RDOC 011964: [11:29:40] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010492: [11:29:41] vk_core.cpp(1875) - Log - Starting capture RDOC 010492: [11:29:41] resource_manager.h(1441) - Log - Preparing up to 14 potentially dirty resources RDOC 010492: [11:29:41] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 010492: [11:29:41] vk_core.cpp(2010) - Log - Finished capture, Frame 200 RDOC 010492: [11:29:41] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 50 referenced resources RDOC 010492: [11:29:41] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 1 unreferenced RDOC 010492: [11:29:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603776 bytes to 62104 (0.59 %) RDOC 010492: [11:29:41] vk_core.cpp(2414) - Log - Captured Vulkan frame with 10.112549 MB capture section in 0.262272 seconds RDOC 010492: [11:29:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 010492: [11:29:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 010492: [11:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 011964: [11:29:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (75519 bytes) (time 1675769381) 7788 byte thumbnail RDOC 011964: [11:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 011964: [11:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011964: [11:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011964: [11:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011964: [11:29:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011964: [11:29:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011964: [11:29:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011964: [11:29:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011964: [11:29:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011964: [11:29:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011964: [11:29:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011964: [11:29:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011964: [11:29:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011964: [11:29:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011964: [11:29:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011964: [11:29:42] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011964: [11:29:42] vk_replay.cpp(4702) - Log - Created device. RDOC 011964: [11:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011964: [11:29:42] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011964: [11:29:42] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011964: [11:29:42] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011964: [11:29:42] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011964: [11:29:42] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011964: [11:29:42] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011964: [11:29:42] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011964: [11:29:42] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011964: [11:29:42] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011964: [11:29:42] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011964: [11:29:42] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011964: [11:29:42] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011964: [11:29:42] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011964: [11:29:42] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011964: [11:29:42] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011964: [11:29:42] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011964: [11:29:42] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011964: [11:29:42] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011964: [11:29:42] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011964: [11:29:42] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011964: [11:29:42] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011964: [11:29:42] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011964: [11:29:42] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011964: [11:29:42] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011964: [11:29:42] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011964: [11:29:42] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011964: [11:29:42] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011964: [11:29:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011964: [11:29:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011964: [11:29:42] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011964: [11:29:42] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011964: [11:29:42] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011964: [11:29:42] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 011964: [11:29:42] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5398 RDOC 011964: [11:29:42] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 011964: [11:29:42] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 011964: [11:29:42] vk_core.cpp(2668) - Log - Timer chunk initialisation - 174.208 ms RDOC 011964: [11:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012032: [11:29:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 012032: [11:29:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012032: [11:29:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012032: [11:29:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012032: [11:29:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12204 RDOC 012204: [11:29:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 012204: [11:29:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012204: [11:29:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012204: [11:29:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012204: [11:29:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012204: [11:29:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012204: [11:29:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012204: [11:29:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012204: [11:29:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012204: [11:29:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012204: [11:29:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012204: [11:29:43] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012204: [11:29:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012204: [11:29:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012204: [11:29:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012032: [11:29:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12204] RDOC 012204: [11:29:44] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000155B3967EE0 RDOC 012204: [11:29:44] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012204: [11:29:44] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012204: [11:29:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012204: [11:29:44] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012204: [11:29:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012204: [11:29:44] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000008C03AE RDOC 012204: [11:29:44] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000155B3967EE0 / 0x00000000008C03AE RDOC 012032: [11:29:44] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012204: [11:29:44] vk_core.cpp(1875) - Log - Starting capture RDOC 012204: [11:29:44] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 012032: [11:29:44] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012204: [11:29:44] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012204: [11:29:44] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 012204: [11:29:44] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 25 referenced resources RDOC 012204: [11:29:44] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012204: [11:29:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081408 bytes to 164304 (0.44 %) RDOC 012204: [11:29:44] vk_core.cpp(2414) - Log - Captured Vulkan frame with 35.363586 MB capture section in 0.036051 seconds RDOC 012204: [11:29:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012204: [11:29:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 012204: [11:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 012032: [11:29:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (174054 bytes) (time 1675769384) 5116 byte thumbnail RDOC 012032: [11:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 012032: [11:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012032: [11:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012032: [11:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012032: [11:29:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012032: [11:29:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012032: [11:29:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012032: [11:29:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012032: [11:29:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012032: [11:29:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012032: [11:29:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012032: [11:29:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012032: [11:29:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012032: [11:29:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012032: [11:29:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012032: [11:29:45] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012032: [11:29:46] vk_replay.cpp(4702) - Log - Created device. RDOC 012032: [11:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012032: [11:29:46] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012032: [11:29:46] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012032: [11:29:46] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012032: [11:29:46] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012032: [11:29:46] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012032: [11:29:46] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012032: [11:29:46] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012032: [11:29:46] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012032: [11:29:46] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012032: [11:29:46] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012032: [11:29:46] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012032: [11:29:46] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012032: [11:29:46] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012032: [11:29:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012032: [11:29:46] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012032: [11:29:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012032: [11:29:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012032: [11:29:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012032: [11:29:46] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012032: [11:29:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012032: [11:29:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012032: [11:29:46] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012032: [11:29:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012032: [11:29:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012032: [11:29:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012032: [11:29:46] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012032: [11:29:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012032: [11:29:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012032: [11:29:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012032: [11:29:46] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012032: [11:29:46] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012032: [11:29:46] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012032: [11:29:46] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 012032: [11:29:46] vk_core.cpp(2668) - Log - Timer chunk initialisation - 172.471 ms RDOC 012032: [11:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005536: [11:29:46] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005536: [11:29:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005536: [11:29:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005536: [11:29:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005536: [11:29:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10844 RDOC 010844: [11:29:46] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010844: [11:29:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010844: [11:29:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010844: [11:29:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010844: [11:29:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010844: [11:29:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010844: [11:29:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010844: [11:29:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010844: [11:29:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010844: [11:29:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010844: [11:29:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010844: [11:29:46] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010844: [11:29:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010844: [11:29:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010844: [11:29:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005536: [11:29:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10844] RDOC 010844: [11:29:47] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001AFEBECD350 RDOC 010844: [11:29:47] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010844: [11:29:47] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010844: [11:29:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010844: [11:29:47] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010844: [11:29:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010844: [11:29:47] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000008D03AE RDOC 010844: [11:29:47] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001AFEBECD350 / 0x00000000008D03AE RDOC 010844: [11:29:47] vk_core.cpp(1875) - Log - Starting capture RDOC 010844: [11:29:47] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 010844: [11:29:47] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010844: [11:29:47] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 005536: [11:29:47] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010844: [11:29:47] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 17 referenced resources RDOC 010844: [11:29:47] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010844: [11:29:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517248 bytes to 20327 (0.58 %) RDOC 010844: [11:29:47] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.354309 MB capture section in 0.016250 seconds RDOC 010844: [11:29:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010844: [11:29:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 010844: [11:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 005536: [11:29:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30077 bytes) (time 1675769387) 5116 byte thumbnail RDOC 005536: [11:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 005536: [11:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005536: [11:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005536: [11:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005536: [11:29:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005536: [11:29:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005536: [11:29:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005536: [11:29:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005536: [11:29:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005536: [11:29:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005536: [11:29:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005536: [11:29:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005536: [11:29:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005536: [11:29:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005536: [11:29:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005536: [11:29:49] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005536: [11:29:49] vk_replay.cpp(4702) - Log - Created device. RDOC 005536: [11:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005536: [11:29:49] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005536: [11:29:49] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005536: [11:29:49] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005536: [11:29:49] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005536: [11:29:49] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005536: [11:29:49] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005536: [11:29:49] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005536: [11:29:49] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005536: [11:29:49] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005536: [11:29:49] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005536: [11:29:49] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005536: [11:29:49] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005536: [11:29:49] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005536: [11:29:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005536: [11:29:49] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005536: [11:29:49] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005536: [11:29:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005536: [11:29:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005536: [11:29:49] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005536: [11:29:49] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005536: [11:29:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005536: [11:29:49] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005536: [11:29:49] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005536: [11:29:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005536: [11:29:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005536: [11:29:49] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005536: [11:29:49] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005536: [11:29:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005536: [11:29:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005536: [11:29:49] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005536: [11:29:49] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005536: [11:29:49] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005536: [11:29:49] vk_core.cpp(2668) - Log - Timer chunk initialisation - 154.863 ms RDOC 005536: [11:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007956: [11:29:49] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 007956: [11:29:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007956: [11:29:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007956: [11:29:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007956: [11:29:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9248 RDOC 009248: [11:29:50] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 009248: [11:29:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009248: [11:29:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009248: [11:29:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009248: [11:29:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009248: [11:29:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009248: [11:29:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009248: [11:29:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009248: [11:29:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009248: [11:29:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009248: [11:29:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009248: [11:29:50] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009248: [11:29:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009248: [11:29:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009248: [11:29:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007956: [11:29:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9248] RDOC 009248: [11:29:50] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000021BBBEC0650 RDOC 009248: [11:29:50] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009248: [11:29:50] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009248: [11:29:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009248: [11:29:50] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009248: [11:29:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009248: [11:29:50] vk_core.cpp(3829) - Log - RegisterSurface() window 000000000049039E RDOC 009248: [11:29:50] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000021BBBEC0650 / 0x000000000049039E RDOC 007956: [11:29:51] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009248: [11:29:51] vk_core.cpp(1875) - Log - Starting capture RDOC 009248: [11:29:51] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 009248: [11:29:51] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009248: [11:29:51] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 007956: [11:29:51] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009248: [11:29:51] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 009248: [11:29:51] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009248: [11:29:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441856 bytes to 40089 (0.74 %) RDOC 009248: [11:29:51] vk_core.cpp(2414) - Log - Captured Vulkan frame with 5.189758 MB capture section in 0.018268 seconds RDOC 009248: [11:29:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 009248: [11:29:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 009248: [11:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 007956: [11:29:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (53067 bytes) (time 1675769391) 7826 byte thumbnail RDOC 007956: [11:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 007956: [11:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007956: [11:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007956: [11:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007956: [11:29:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007956: [11:29:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007956: [11:29:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007956: [11:29:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007956: [11:29:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007956: [11:29:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007956: [11:29:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007956: [11:29:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007956: [11:29:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007956: [11:29:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007956: [11:29:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007956: [11:29:52] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007956: [11:29:52] vk_replay.cpp(4702) - Log - Created device. RDOC 007956: [11:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007956: [11:29:52] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007956: [11:29:52] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007956: [11:29:52] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007956: [11:29:52] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007956: [11:29:52] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007956: [11:29:52] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007956: [11:29:52] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007956: [11:29:52] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007956: [11:29:52] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007956: [11:29:52] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007956: [11:29:52] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007956: [11:29:52] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007956: [11:29:52] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007956: [11:29:52] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007956: [11:29:52] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007956: [11:29:52] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007956: [11:29:52] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007956: [11:29:52] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007956: [11:29:52] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007956: [11:29:52] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007956: [11:29:52] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007956: [11:29:52] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007956: [11:29:52] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007956: [11:29:52] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007956: [11:29:52] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007956: [11:29:52] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007956: [11:29:52] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007956: [11:29:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007956: [11:29:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007956: [11:29:52] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007956: [11:29:52] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007956: [11:29:52] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007956: [11:29:52] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 007956: [11:29:52] vk_core.cpp(2668) - Log - Timer chunk initialisation - 156.102 ms RDOC 007956: [11:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012196: [11:29:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 012196: [11:29:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012196: [11:29:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012196: [11:29:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012196: [11:29:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10836 RDOC 010836: [11:29:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010836: [11:29:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010836: [11:29:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010836: [11:29:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010836: [11:29:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010836: [11:29:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010836: [11:29:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010836: [11:29:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010836: [11:29:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010836: [11:29:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010836: [11:29:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010836: [11:29:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010836: [11:29:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010836: [11:29:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010836: [11:29:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012196: [11:29:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10836] RDOC 010836: [11:29:56] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000021D75D8B2E0 RDOC 010836: [11:29:56] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010836: [11:29:56] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010836: [11:29:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010836: [11:29:56] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010836: [11:29:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010836: [11:29:56] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000008F03AE RDOC 010836: [11:29:56] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000021D75D8B2E0 / 0x00000000008F03AE RDOC 010836: [11:29:56] vk_core.cpp(1875) - Log - Starting capture RDOC 010836: [11:29:56] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 010836: [11:29:56] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012196: [11:29:56] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010836: [11:29:56] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 010836: [11:29:56] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 010836: [11:29:56] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [11:29:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4001984 bytes to 27206 (0.68 %) RDOC 010836: [11:29:56] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.816589 MB capture section in 0.016925 seconds RDOC 010836: [11:29:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 010836: [11:29:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 010836: [11:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 012196: [11:29:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38347 bytes) (time 1675769396) 6656 byte thumbnail RDOC 012196: [11:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 012196: [11:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012196: [11:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012196: [11:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012196: [11:29:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012196: [11:29:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012196: [11:29:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012196: [11:29:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012196: [11:29:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012196: [11:29:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012196: [11:29:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012196: [11:29:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012196: [11:29:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012196: [11:29:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012196: [11:29:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012196: [11:29:57] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012196: [11:29:57] vk_replay.cpp(4702) - Log - Created device. RDOC 012196: [11:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012196: [11:29:57] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012196: [11:29:57] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012196: [11:29:57] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012196: [11:29:57] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012196: [11:29:57] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012196: [11:29:57] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012196: [11:29:57] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012196: [11:29:57] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012196: [11:29:57] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012196: [11:29:57] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012196: [11:29:57] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012196: [11:29:57] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012196: [11:29:57] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012196: [11:29:57] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012196: [11:29:57] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012196: [11:29:57] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012196: [11:29:57] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012196: [11:29:57] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012196: [11:29:57] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012196: [11:29:57] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012196: [11:29:57] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012196: [11:29:57] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012196: [11:29:57] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012196: [11:29:57] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012196: [11:29:57] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012196: [11:29:57] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012196: [11:29:57] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012196: [11:29:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012196: [11:29:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012196: [11:29:57] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012196: [11:29:57] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012196: [11:29:57] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012196: [11:29:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 012196: [11:29:58] vk_core.cpp(2668) - Log - Timer chunk initialisation - 156.952 ms RDOC 012196: [11:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 011388: [11:29:58] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011388: [11:29:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011388: [11:29:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011388: [11:29:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011388: [11:29:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10172 RDOC 010172: [11:29:58] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010172: [11:29:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010172: [11:29:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010172: [11:29:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010172: [11:29:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010172: [11:29:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010172: [11:29:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010172: [11:29:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010172: [11:29:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010172: [11:29:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010172: [11:29:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010172: [11:29:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010172: [11:29:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010172: [11:29:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010172: [11:29:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011388: [11:29:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10172] RDOC 010172: [11:29:59] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000020952D92950 RDOC 010172: [11:29:59] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010172: [11:29:59] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010172: [11:29:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010172: [11:29:59] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010172: [11:29:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010172: [11:29:59] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000009003AE RDOC 010172: [11:29:59] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000020952D92950 / 0x00000000009003AE RDOC 010172: [11:30:00] vk_core.cpp(1875) - Log - Starting capture RDOC 010172: [11:30:00] resource_manager.h(1441) - Log - Preparing up to 22 potentially dirty resources RDOC 011388: [11:30:00] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010172: [11:30:00] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010172: [11:30:00] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 010172: [11:30:00] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 53 referenced resources RDOC 010172: [11:30:00] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 0 unreferenced RDOC 010172: [11:30:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43936768 bytes to 346484 (0.79 %) RDOC 010172: [11:30:00] vk_core.cpp(2414) - Log - Captured Vulkan frame with 41.901367 MB capture section in 0.040825 seconds RDOC 010172: [11:30:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 010172: [11:30:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010172: [11:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011388: [11:30:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (353139 bytes) (time 1675769400) 2526 byte thumbnail RDOC 011388: [11:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011388: [11:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011388: [11:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011388: [11:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011388: [11:30:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011388: [11:30:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011388: [11:30:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011388: [11:30:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011388: [11:30:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011388: [11:30:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011388: [11:30:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011388: [11:30:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011388: [11:30:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011388: [11:30:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011388: [11:30:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011388: [11:30:01] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011388: [11:30:02] vk_replay.cpp(4702) - Log - Created device. RDOC 011388: [11:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011388: [11:30:02] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011388: [11:30:02] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011388: [11:30:02] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011388: [11:30:02] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011388: [11:30:02] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011388: [11:30:02] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011388: [11:30:02] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011388: [11:30:02] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011388: [11:30:02] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011388: [11:30:02] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011388: [11:30:02] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011388: [11:30:02] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011388: [11:30:02] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011388: [11:30:02] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011388: [11:30:02] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011388: [11:30:02] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011388: [11:30:02] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011388: [11:30:02] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011388: [11:30:02] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011388: [11:30:02] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011388: [11:30:02] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011388: [11:30:02] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011388: [11:30:02] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011388: [11:30:02] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011388: [11:30:02] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011388: [11:30:02] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011388: [11:30:02] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011388: [11:30:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011388: [11:30:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011388: [11:30:02] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011388: [11:30:02] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011388: [11:30:02] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011388: [11:30:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 011388: [11:30:02] vk_core.cpp(2668) - Log - Timer chunk initialisation - 634.082 ms RDOC 011388: [11:30:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:05] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011388: [11:30:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:08] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011388: [11:30:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:08] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011388: [11:30:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:09] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 011388: [11:30:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:20] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011388: [11:30:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:20] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011388: [11:30:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:20] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011388: [11:30:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:20] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 011388: [11:30:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:21] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 011388: [11:30:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:21] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011388: [11:30:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:22] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 011388: [11:30:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:23] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011388: [11:30:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:23] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011388: [11:30:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:26] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011388: [11:30:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 011388: [11:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010632: [11:30:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010632: [11:30:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010632: [11:30:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010632: [11:30:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010632: [11:30:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1924 RDOC 001924: [11:30:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 001924: [11:30:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001924: [11:30:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001924: [11:30:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001924: [11:30:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001924: [11:30:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001924: [11:30:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001924: [11:30:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001924: [11:30:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001924: [11:30:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001924: [11:30:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001924: [11:30:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001924: [11:30:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001924: [11:30:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001924: [11:30:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010632: [11:30:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1924] RDOC 001924: [11:30:48] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001738393C1A0 RDOC 001924: [11:30:48] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001924: [11:30:48] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001924: [11:30:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001924: [11:30:48] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001924: [11:30:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001924: [11:30:48] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000003200F8 RDOC 001924: [11:30:48] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001738393C1A0 / 0x00000000003200F8 RDOC 010632: [11:30:49] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001924: [11:30:49] vk_core.cpp(1875) - Log - Starting capture RDOC 001924: [11:30:49] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 001924: [11:30:49] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001924: [11:30:49] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 010632: [11:30:49] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001924: [11:30:49] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 25 referenced resources RDOC 001924: [11:30:49] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001924: [11:30:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446720 bytes to 34129 (0.63 %) RDOC 001924: [11:30:49] vk_core.cpp(2414) - Log - Captured Vulkan frame with 5.194397 MB capture section in 0.029591 seconds RDOC 001924: [11:30:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 001924: [11:30:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 001924: [11:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 010632: [11:30:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45047 bytes) (time 1675769449) 6438 byte thumbnail RDOC 010632: [11:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 010632: [11:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010632: [11:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010632: [11:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010632: [11:30:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010632: [11:30:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010632: [11:30:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010632: [11:30:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010632: [11:30:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010632: [11:30:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010632: [11:30:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010632: [11:30:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010632: [11:30:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010632: [11:30:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010632: [11:30:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010632: [11:30:50] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010632: [11:30:50] vk_replay.cpp(4702) - Log - Created device. RDOC 010632: [11:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010632: [11:30:50] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010632: [11:30:50] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010632: [11:30:50] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010632: [11:30:50] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010632: [11:30:50] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010632: [11:30:50] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010632: [11:30:50] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010632: [11:30:50] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010632: [11:30:50] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010632: [11:30:50] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010632: [11:30:50] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010632: [11:30:50] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010632: [11:30:50] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010632: [11:30:50] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010632: [11:30:50] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010632: [11:30:50] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010632: [11:30:50] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010632: [11:30:50] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010632: [11:30:50] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010632: [11:30:50] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010632: [11:30:50] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010632: [11:30:50] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010632: [11:30:50] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010632: [11:30:50] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010632: [11:30:50] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010632: [11:30:50] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010632: [11:30:50] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010632: [11:30:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010632: [11:30:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010632: [11:30:50] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010632: [11:30:50] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010632: [11:30:50] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010632: [11:30:50] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 010632: [11:30:50] vk_core.cpp(2668) - Log - Timer chunk initialisation - 171.768 ms RDOC 010632: [11:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000732: [11:30:51] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 000732: [11:30:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000732: [11:30:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000732: [11:30:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000732: [11:30:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4196 RDOC 004196: [11:30:51] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 004196: [11:30:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004196: [11:30:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004196: [11:30:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004196: [11:30:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004196: [11:30:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004196: [11:30:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004196: [11:30:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004196: [11:30:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004196: [11:30:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004196: [11:30:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004196: [11:30:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004196: [11:30:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004196: [11:30:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004196: [11:30:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000732: [11:30:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4196] RDOC 004196: [11:30:52] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000276093D1EA0 RDOC 004196: [11:30:52] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004196: [11:30:52] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004196: [11:30:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004196: [11:30:52] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004196: [11:30:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004196: [11:30:52] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000009203AE RDOC 004196: [11:30:52] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000276093D1EA0 / 0x00000000009203AE RDOC 000732: [11:30:52] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004196: [11:30:52] vk_core.cpp(1875) - Log - Starting capture RDOC 004196: [11:30:52] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 004196: [11:30:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004196: [11:30:52] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 000732: [11:30:52] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004196: [11:30:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004196: [11:30:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004196: [11:30:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21543 (0.61 %) RDOC 004196: [11:30:52] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.016496 seconds RDOC 004196: [11:30:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004196: [11:30:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 004196: [11:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 000732: [11:30:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31293 bytes) (time 1675769452) 5116 byte thumbnail RDOC 000732: [11:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 000732: [11:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000732: [11:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000732: [11:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000732: [11:30:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000732: [11:30:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000732: [11:30:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000732: [11:30:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000732: [11:30:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000732: [11:30:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000732: [11:30:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000732: [11:30:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000732: [11:30:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000732: [11:30:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000732: [11:30:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000732: [11:30:53] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000732: [11:30:53] vk_replay.cpp(4702) - Log - Created device. RDOC 000732: [11:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000732: [11:30:53] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 000732: [11:30:53] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000732: [11:30:53] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000732: [11:30:53] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 000732: [11:30:53] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000732: [11:30:53] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000732: [11:30:53] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 000732: [11:30:53] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 000732: [11:30:53] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 000732: [11:30:53] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000732: [11:30:53] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000732: [11:30:53] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000732: [11:30:53] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 000732: [11:30:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 000732: [11:30:53] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000732: [11:30:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000732: [11:30:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000732: [11:30:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 000732: [11:30:53] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000732: [11:30:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000732: [11:30:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 000732: [11:30:53] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000732: [11:30:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000732: [11:30:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000732: [11:30:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 000732: [11:30:53] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000732: [11:30:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 000732: [11:30:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000732: [11:30:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000732: [11:30:53] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000732: [11:30:53] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000732: [11:30:53] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000732: [11:30:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 000732: [11:30:53] vk_core.cpp(2668) - Log - Timer chunk initialisation - 148.411 ms RDOC 000732: [11:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004896: [11:30:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 004896: [11:30:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004896: [11:30:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004896: [11:30:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004896: [11:30:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7028 RDOC 007028: [11:30:58] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 007028: [11:30:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007028: [11:30:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007028: [11:30:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007028: [11:30:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007028: [11:30:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007028: [11:30:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007028: [11:30:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007028: [11:30:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007028: [11:30:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007028: [11:30:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007028: [11:30:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007028: [11:30:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007028: [11:30:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007028: [11:30:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004896: [11:30:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7028] RDOC 007028: [11:30:58] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000244190A4E60 RDOC 007028: [11:30:58] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007028: [11:30:58] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007028: [11:30:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007028: [11:30:58] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007028: [11:30:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007028: [11:30:58] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000009303AE RDOC 007028: [11:30:58] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000244190A4E60 / 0x00000000009303AE RDOC 004896: [11:30:59] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007028: [11:30:59] vk_core.cpp(1875) - Log - Starting capture RDOC 007028: [11:30:59] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 004896: [11:30:59] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007028: [11:30:59] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007028: [11:30:59] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 007028: [11:30:59] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 22 referenced resources RDOC 007028: [11:30:59] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007028: [11:30:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078784 bytes to 162987 (0.44 %) RDOC 007028: [11:30:59] vk_core.cpp(2414) - Log - Captured Vulkan frame with 35.361084 MB capture section in 0.035916 seconds RDOC 007028: [11:30:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007028: [11:30:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 007028: [11:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 004896: [11:30:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (172737 bytes) (time 1675769459) 5116 byte thumbnail RDOC 004896: [11:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 004896: [11:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004896: [11:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004896: [11:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004896: [11:31:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004896: [11:31:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004896: [11:31:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004896: [11:31:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004896: [11:31:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004896: [11:31:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004896: [11:31:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004896: [11:31:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004896: [11:31:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004896: [11:31:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004896: [11:31:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004896: [11:31:00] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004896: [11:31:00] vk_replay.cpp(4702) - Log - Created device. RDOC 004896: [11:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004896: [11:31:00] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004896: [11:31:00] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004896: [11:31:00] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004896: [11:31:00] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004896: [11:31:00] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004896: [11:31:00] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004896: [11:31:00] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004896: [11:31:00] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004896: [11:31:00] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004896: [11:31:00] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004896: [11:31:00] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004896: [11:31:00] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004896: [11:31:00] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004896: [11:31:00] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004896: [11:31:00] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004896: [11:31:00] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004896: [11:31:00] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004896: [11:31:00] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004896: [11:31:00] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004896: [11:31:00] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004896: [11:31:00] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004896: [11:31:00] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004896: [11:31:00] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004896: [11:31:00] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004896: [11:31:00] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004896: [11:31:00] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004896: [11:31:00] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004896: [11:31:00] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004896: [11:31:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004896: [11:31:00] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004896: [11:31:00] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004896: [11:31:00] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004896: [11:31:00] vk_core.cpp(2668) - Log - Timer chunk initialisation - 167.186 ms RDOC 004896: [11:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011708: [11:31:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 011708: [11:31:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011708: [11:31:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011708: [11:31:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011708: [11:31:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10200 RDOC 010200: [11:31:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010200: [11:31:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010200: [11:31:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010200: [11:31:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010200: [11:31:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010200: [11:31:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010200: [11:31:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010200: [11:31:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010200: [11:31:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010200: [11:31:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010200: [11:31:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010200: [11:31:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010200: [11:31:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010200: [11:31:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010200: [11:31:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011708: [11:31:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10200] RDOC 010200: [11:31:01] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001B503EBF560 RDOC 010200: [11:31:01] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010200: [11:31:01] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010200: [11:31:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010200: [11:31:02] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010200: [11:31:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010200: [11:31:02] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000009403AE RDOC 010200: [11:31:02] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001B503EBF560 / 0x00000000009403AE RDOC 011708: [11:31:02] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010200: [11:31:02] vk_core.cpp(1875) - Log - Starting capture RDOC 010200: [11:31:02] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 010200: [11:31:02] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010200: [11:31:02] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 010200: [11:31:02] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 010200: [11:31:02] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010200: [11:31:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21658 (0.62 %) RDOC 010200: [11:31:02] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.018438 seconds RDOC 010200: [11:31:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010200: [11:31:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 010200: [11:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 011708: [11:31:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31408 bytes) (time 1675769462) 5116 byte thumbnail RDOC 011708: [11:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 011708: [11:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011708: [11:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011708: [11:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011708: [11:31:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011708: [11:31:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011708: [11:31:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011708: [11:31:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011708: [11:31:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011708: [11:31:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011708: [11:31:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011708: [11:31:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011708: [11:31:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011708: [11:31:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011708: [11:31:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011708: [11:31:03] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011708: [11:31:03] vk_replay.cpp(4702) - Log - Created device. RDOC 011708: [11:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011708: [11:31:03] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011708: [11:31:03] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011708: [11:31:03] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011708: [11:31:03] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011708: [11:31:03] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011708: [11:31:03] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011708: [11:31:03] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011708: [11:31:03] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011708: [11:31:03] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011708: [11:31:03] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011708: [11:31:03] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011708: [11:31:03] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011708: [11:31:03] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011708: [11:31:03] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011708: [11:31:03] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011708: [11:31:03] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011708: [11:31:03] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011708: [11:31:03] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011708: [11:31:03] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011708: [11:31:03] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011708: [11:31:03] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011708: [11:31:03] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011708: [11:31:03] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011708: [11:31:03] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011708: [11:31:03] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011708: [11:31:03] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011708: [11:31:03] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011708: [11:31:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011708: [11:31:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011708: [11:31:03] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011708: [11:31:03] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011708: [11:31:03] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011708: [11:31:03] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 011708: [11:31:03] vk_core.cpp(2668) - Log - Timer chunk initialisation - 147.859 ms RDOC 011708: [11:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 011708: [11:31:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 3817 (0.11 %) RDOC 011708: [11:31:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011708: [11:31:04] vk_core.cpp(2668) - Log - Timer chunk initialisation - 7.133 ms RDOC 011708: [11:31:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 3817 (0.11 %) RDOC 011708: [11:31:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000440! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000440! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000441! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000441! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000442! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000442! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000443! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000443! RDOC 011708: [11:31:04] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 011708: [11:31:04] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000444! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000446! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000448! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000448! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000453! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000454! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000454! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000455! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000456! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000456! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000458! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000461! RDOC 011708: [11:31:04] vk_debug.cpp(1701) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 011708: [11:31:04] vk_debug.cpp(1677) - Error - Getting buffer data for unknown buffer/memory ResourceId::182! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::182! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000466! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000466! RDOC 011708: [11:31:04] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000601! RDOC 011708: [11:31:04] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000601! RDOC 011708: [11:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001160: [11:31:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 001160: [11:31:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001160: [11:31:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001160: [11:31:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001160: [11:31:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12284 RDOC 012284: [11:31:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 012284: [11:31:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012284: [11:31:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012284: [11:31:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012284: [11:31:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012284: [11:31:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012284: [11:31:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012284: [11:31:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012284: [11:31:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012284: [11:31:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012284: [11:31:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012284: [11:31:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012284: [11:31:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012284: [11:31:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012284: [11:31:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001160: [11:31:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12284] RDOC 012284: [11:31:05] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000026AD8C22340 RDOC 012284: [11:31:05] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012284: [11:31:05] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012284: [11:31:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012284: [11:31:05] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012284: [11:31:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012284: [11:31:05] vk_core.cpp(3829) - Log - RegisterSurface() window 000000000085038C RDOC 012284: [11:31:05] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000026AD8C22340 / 0x000000000085038C RDOC 012284: [11:31:05] vk_core.cpp(1875) - Log - Starting capture RDOC 012284: [11:31:05] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 001160: [11:31:05] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012284: [11:31:05] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012284: [11:31:05] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 012284: [11:31:05] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 012284: [11:31:05] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012284: [11:31:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 22054 (0.63 %) RDOC 012284: [11:31:05] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.016518 seconds RDOC 012284: [11:31:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 012284: [11:31:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 012284: [11:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 001160: [11:31:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35806 bytes) (time 1675769465) 9075 byte thumbnail RDOC 001160: [11:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 001160: [11:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001160: [11:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001160: [11:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001160: [11:31:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001160: [11:31:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001160: [11:31:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001160: [11:31:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001160: [11:31:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001160: [11:31:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001160: [11:31:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001160: [11:31:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001160: [11:31:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001160: [11:31:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001160: [11:31:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001160: [11:31:06] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001160: [11:31:06] vk_replay.cpp(4702) - Log - Created device. RDOC 001160: [11:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001160: [11:31:06] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 001160: [11:31:06] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001160: [11:31:06] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001160: [11:31:06] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 001160: [11:31:06] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001160: [11:31:06] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001160: [11:31:06] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 001160: [11:31:06] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 001160: [11:31:06] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 001160: [11:31:06] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001160: [11:31:06] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001160: [11:31:06] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001160: [11:31:06] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 001160: [11:31:06] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 001160: [11:31:06] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001160: [11:31:06] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001160: [11:31:06] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 001160: [11:31:06] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 001160: [11:31:06] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001160: [11:31:06] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001160: [11:31:06] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 001160: [11:31:06] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001160: [11:31:06] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001160: [11:31:06] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 001160: [11:31:06] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 001160: [11:31:06] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001160: [11:31:06] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 001160: [11:31:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001160: [11:31:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001160: [11:31:06] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001160: [11:31:06] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001160: [11:31:06] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001160: [11:31:06] vk_core.cpp(2668) - Log - Timer chunk initialisation - 181.327 ms RDOC 001160: [11:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001400: [11:31:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 001400: [11:31:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001400: [11:31:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001400: [11:31:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001400: [11:31:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8128 RDOC 008128: [11:31:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008128: [11:31:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008128: [11:31:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008128: [11:31:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008128: [11:31:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008128: [11:31:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008128: [11:31:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008128: [11:31:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008128: [11:31:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008128: [11:31:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008128: [11:31:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008128: [11:31:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008128: [11:31:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008128: [11:31:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008128: [11:31:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001400: [11:31:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8128] RDOC 008128: [11:31:08] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002DDE9994E70 RDOC 008128: [11:31:08] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008128: [11:31:08] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008128: [11:31:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008128: [11:31:08] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008128: [11:31:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008128: [11:31:08] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000005103A0 RDOC 008128: [11:31:08] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002DDE9994E70 / 0x00000000005103A0 RDOC 008128: [11:31:08] vk_core.cpp(1875) - Log - Starting capture RDOC 008128: [11:31:08] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 008128: [11:31:08] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 008128: [11:31:08] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 001400: [11:31:08] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008128: [11:31:08] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 008128: [11:31:08] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008128: [11:31:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523968 bytes to 22953 (0.65 %) RDOC 008128: [11:31:08] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.360718 MB capture section in 0.016798 seconds RDOC 008128: [11:31:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008128: [11:31:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 008128: [11:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 001400: [11:31:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32703 bytes) (time 1675769468) 5116 byte thumbnail RDOC 001400: [11:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 001400: [11:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001400: [11:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001400: [11:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001400: [11:31:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001400: [11:31:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001400: [11:31:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001400: [11:31:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001400: [11:31:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001400: [11:31:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001400: [11:31:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001400: [11:31:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001400: [11:31:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001400: [11:31:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001400: [11:31:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001400: [11:31:09] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001400: [11:31:09] vk_replay.cpp(4702) - Log - Created device. RDOC 001400: [11:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001400: [11:31:09] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 001400: [11:31:09] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001400: [11:31:09] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001400: [11:31:09] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 001400: [11:31:09] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001400: [11:31:09] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001400: [11:31:09] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 001400: [11:31:09] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 001400: [11:31:09] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 001400: [11:31:09] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001400: [11:31:09] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001400: [11:31:09] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001400: [11:31:09] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 001400: [11:31:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 001400: [11:31:09] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001400: [11:31:09] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001400: [11:31:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 001400: [11:31:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 001400: [11:31:09] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001400: [11:31:09] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001400: [11:31:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 001400: [11:31:09] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001400: [11:31:09] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001400: [11:31:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 001400: [11:31:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 001400: [11:31:09] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001400: [11:31:09] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 001400: [11:31:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001400: [11:31:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001400: [11:31:10] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001400: [11:31:10] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001400: [11:31:10] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001400: [11:31:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 001400: [11:31:10] vk_core.cpp(2668) - Log - Timer chunk initialisation - 351.149 ms RDOC 001400: [11:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004032: [11:31:10] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 004032: [11:31:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004032: [11:31:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004032: [11:31:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004032: [11:31:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1028 RDOC 001028: [11:31:11] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 001028: [11:31:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001028: [11:31:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001028: [11:31:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001028: [11:31:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001028: [11:31:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001028: [11:31:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001028: [11:31:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001028: [11:31:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001028: [11:31:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001028: [11:31:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001028: [11:31:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001028: [11:31:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001028: [11:31:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001028: [11:31:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004032: [11:31:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1028] RDOC 001028: [11:31:11] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000028955E0D440 RDOC 001028: [11:31:11] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001028: [11:31:11] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001028: [11:31:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001028: [11:31:11] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001028: [11:31:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001028: [11:31:11] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000009703AE RDOC 001028: [11:31:11] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000028955E0D440 / 0x00000000009703AE RDOC 001028: [11:31:12] vk_core.cpp(1875) - Log - Starting capture RDOC 001028: [11:31:12] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 004032: [11:31:12] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001028: [11:31:12] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 001028: [11:31:12] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 001028: [11:31:12] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 24 referenced resources RDOC 001028: [11:31:12] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 001028: [11:31:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529984 bytes to 26279 (0.74 %) RDOC 001028: [11:31:12] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.366455 MB capture section in 0.017753 seconds RDOC 001028: [11:31:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 001028: [11:31:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 001028: [11:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 004032: [11:31:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35989 bytes) (time 1675769472) 5074 byte thumbnail RDOC 004032: [11:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 004032: [11:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004032: [11:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004032: [11:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004032: [11:31:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004032: [11:31:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004032: [11:31:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004032: [11:31:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004032: [11:31:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004032: [11:31:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004032: [11:31:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004032: [11:31:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004032: [11:31:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004032: [11:31:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004032: [11:31:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004032: [11:31:13] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004032: [11:31:13] vk_replay.cpp(4702) - Log - Created device. RDOC 004032: [11:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004032: [11:31:13] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004032: [11:31:13] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004032: [11:31:13] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004032: [11:31:13] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004032: [11:31:13] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004032: [11:31:13] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004032: [11:31:13] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004032: [11:31:13] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004032: [11:31:13] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004032: [11:31:13] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004032: [11:31:13] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004032: [11:31:13] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004032: [11:31:13] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004032: [11:31:13] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004032: [11:31:13] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004032: [11:31:13] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004032: [11:31:13] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004032: [11:31:13] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004032: [11:31:13] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004032: [11:31:13] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004032: [11:31:13] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004032: [11:31:13] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004032: [11:31:13] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004032: [11:31:13] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004032: [11:31:13] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004032: [11:31:13] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004032: [11:31:13] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004032: [11:31:13] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004032: [11:31:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004032: [11:31:13] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004032: [11:31:13] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004032: [11:31:13] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004032: [11:31:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 004032: [11:31:13] vk_core.cpp(2668) - Log - Timer chunk initialisation - 233.440 ms RDOC 004032: [11:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010176: [11:31:14] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 010176: [11:31:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010176: [11:31:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010176: [11:31:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010176: [11:31:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11300 RDOC 011300: [11:31:14] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011300: [11:31:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011300: [11:31:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011300: [11:31:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011300: [11:31:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011300: [11:31:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011300: [11:31:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011300: [11:31:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011300: [11:31:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011300: [11:31:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011300: [11:31:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011300: [11:31:14] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011300: [11:31:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011300: [11:31:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011300: [11:31:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010176: [11:31:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11300] RDOC 011300: [11:31:14] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001963EA1F7C0 RDOC 011300: [11:31:14] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011300: [11:31:14] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011300: [11:31:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011300: [11:31:15] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011300: [11:31:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011300: [11:31:15] vk_core.cpp(3829) - Log - RegisterSurface() window 0000000000950240 RDOC 011300: [11:31:15] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001963EA1F7C0 / 0x0000000000950240 RDOC 010176: [11:31:15] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011300: [11:31:15] vk_core.cpp(1875) - Log - Starting capture RDOC 011300: [11:31:15] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011300: [11:31:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011300: [11:31:15] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 010176: [11:31:15] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011300: [11:31:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011300: [11:31:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011300: [11:31:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21741 (0.62 %) RDOC 011300: [11:31:15] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.017208 seconds RDOC 011300: [11:31:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011300: [11:31:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 011300: [11:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 010176: [11:31:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31491 bytes) (time 1675769475) 5116 byte thumbnail RDOC 010176: [11:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 010176: [11:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010176: [11:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010176: [11:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010176: [11:31:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010176: [11:31:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010176: [11:31:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010176: [11:31:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010176: [11:31:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010176: [11:31:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010176: [11:31:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010176: [11:31:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010176: [11:31:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010176: [11:31:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010176: [11:31:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010176: [11:31:16] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010176: [11:31:16] vk_replay.cpp(4702) - Log - Created device. RDOC 010176: [11:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010176: [11:31:16] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010176: [11:31:16] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010176: [11:31:16] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010176: [11:31:16] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010176: [11:31:16] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010176: [11:31:16] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010176: [11:31:16] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010176: [11:31:16] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010176: [11:31:16] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010176: [11:31:16] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010176: [11:31:16] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010176: [11:31:16] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010176: [11:31:16] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010176: [11:31:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010176: [11:31:16] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010176: [11:31:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010176: [11:31:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010176: [11:31:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010176: [11:31:16] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010176: [11:31:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010176: [11:31:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010176: [11:31:16] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010176: [11:31:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010176: [11:31:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010176: [11:31:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010176: [11:31:16] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010176: [11:31:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010176: [11:31:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010176: [11:31:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010176: [11:31:16] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010176: [11:31:16] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010176: [11:31:16] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010176: [11:31:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 010176: [11:31:16] vk_core.cpp(2668) - Log - Timer chunk initialisation - 208.968 ms RDOC 010176: [11:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005204: [11:31:17] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005204: [11:31:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005204: [11:31:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005204: [11:31:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005204: [11:31:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10504 RDOC 010504: [11:31:17] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 010504: [11:31:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010504: [11:31:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010504: [11:31:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010504: [11:31:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010504: [11:31:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010504: [11:31:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010504: [11:31:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010504: [11:31:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010504: [11:31:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010504: [11:31:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010504: [11:31:17] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010504: [11:31:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010504: [11:31:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010504: [11:31:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005204: [11:31:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10504] RDOC 010504: [11:31:18] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002191A0D5580 RDOC 010504: [11:31:18] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010504: [11:31:18] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010504: [11:31:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010504: [11:31:18] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010504: [11:31:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010504: [11:31:18] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000009903AE RDOC 010504: [11:31:18] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002191A0D5580 / 0x00000000009903AE RDOC 010504: [11:31:19] vk_core.cpp(1875) - Log - Starting capture RDOC 010504: [11:31:19] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 005204: [11:31:19] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010504: [11:31:19] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010504: [11:31:19] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 010504: [11:31:19] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 010504: [11:31:19] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010504: [11:31:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542400 bytes to 35273 (1.00 %) RDOC 010504: [11:31:19] vk_core.cpp(2414) - Log - Captured Vulkan frame with 3.378296 MB capture section in 0.022070 seconds RDOC 010504: [11:31:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 010504: [11:31:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010504: [11:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005204: [11:31:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44484 bytes) (time 1675769479) 4687 byte thumbnail RDOC 005204: [11:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005204: [11:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005204: [11:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005204: [11:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005204: [11:31:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005204: [11:31:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005204: [11:31:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005204: [11:31:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005204: [11:31:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005204: [11:31:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005204: [11:31:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005204: [11:31:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005204: [11:31:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005204: [11:31:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005204: [11:31:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005204: [11:31:20] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005204: [11:31:20] vk_replay.cpp(4702) - Log - Created device. RDOC 005204: [11:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005204: [11:31:20] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005204: [11:31:20] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005204: [11:31:20] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005204: [11:31:20] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005204: [11:31:20] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005204: [11:31:20] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005204: [11:31:20] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005204: [11:31:20] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005204: [11:31:20] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005204: [11:31:20] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005204: [11:31:20] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005204: [11:31:20] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005204: [11:31:20] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005204: [11:31:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005204: [11:31:20] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005204: [11:31:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005204: [11:31:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005204: [11:31:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005204: [11:31:20] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005204: [11:31:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005204: [11:31:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005204: [11:31:20] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005204: [11:31:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005204: [11:31:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005204: [11:31:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005204: [11:31:20] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005204: [11:31:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005204: [11:31:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005204: [11:31:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005204: [11:31:20] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005204: [11:31:20] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005204: [11:31:20] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005204: [11:31:20] vk_core.cpp(2668) - Log - Timer chunk initialisation - 258.459 ms RDOC 005204: [11:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004064: [11:31:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 004064: [11:31:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004064: [11:31:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004064: [11:31:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004064: [11:31:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4456 RDOC 004456: [11:31:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 004456: [11:31:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004456: [11:31:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004456: [11:31:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004456: [11:31:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004456: [11:31:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004456: [11:31:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004456: [11:31:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004456: [11:31:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004456: [11:31:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004456: [11:31:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004456: [11:31:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004456: [11:31:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004456: [11:31:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004456: [11:31:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004064: [11:31:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4456] RDOC 004456: [11:31:21] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004456: [11:31:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000029EF6610618 RDOC 004456: [11:31:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004456: [11:31:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004456: [11:31:21] core.cpp(2018) - Log - Removing device frame capturer for 0x0000029EF6610618 RDOC 004456: [11:31:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000029EF6610618 RDOC 004456: [11:31:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004456: [11:31:21] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000029EF6610618 / 0x00000000009A03AE RDOC 004456: [11:31:21] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004456: [11:31:21] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004064: [11:31:21] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 004064: [11:31:21] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004456: [11:31:21] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004456: [11:31:21] resource_manager.h(1441) - Log - Preparing up to 113 potentially dirty resources RDOC 004456: [11:31:21] resource_manager.h(1494) - Log - Prepared 113 dirty resources, postponed 0, skipped 0 RDOC 004456: [11:31:21] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 004456: [11:31:21] resource_manager.h(1506) - Log - Checking 113 resources with initial contents against 234 referenced resources RDOC 004456: [11:31:21] resource_manager.h(1579) - Log - Serialised 113 resources, skipped 0 unreferenced RDOC 004456: [11:31:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 201781 (1.23 %) RDOC 004456: [11:31:21] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.060424 seconds RDOC 004456: [11:31:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 004456: [11:31:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 004456: [11:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 004064: [11:31:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (208435 bytes) (time 1675769481) 2526 byte thumbnail RDOC 004064: [11:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 004064: [11:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004064: [11:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004064: [11:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004064: [11:31:22] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004064: [11:31:22] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004064: [11:31:23] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004064: [11:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004064: [11:31:23] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004064: [11:31:23] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004064: [11:31:23] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004064: [11:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004064: [11:31:23] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 123.705 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.045 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.512 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.445 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.316 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.124 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.557 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.200 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.952 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.480 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.731 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 43.609 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.119 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.402 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.012 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.238 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.112 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.074 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.995 ms RDOC 004064: [11:31:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.142 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.782 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.161 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 42.065 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.462 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.811 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.759 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.739 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.904 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.149 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.908 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.091 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.555 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 46.555 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.998 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.221 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.877 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.629 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.830 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.532 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.183 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.682 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.259 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.032 ms RDOC 004064: [11:31:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.959 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.482 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.466 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.031 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.889 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.008 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.165 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.319 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.791 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.566 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.977 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.070 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.930 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.217 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.489 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.338 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.678 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.535 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.391 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.996 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.003 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.064 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.983 ms RDOC 004064: [11:31:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.832 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.531 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.464 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.777 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.907 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.466 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.942 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.273 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.327 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.370 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.077 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.889 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.258 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.772 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.032 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.945 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 53.346 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.935 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.075 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.794 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.995 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.297 ms RDOC 004064: [11:31:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.155 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.200 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.149 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.517 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 45.010 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.127 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.727 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.915 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.628 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.857 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.188 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.334 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.180 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.005 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 60.986 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.299 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.607 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.739 ms RDOC 004064: [11:31:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.978 ms RDOC 004064: [11:31:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.236 ms RDOC 004064: [11:31:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.336 ms RDOC 004064: [11:31:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.457 ms RDOC 004064: [11:31:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.119 ms RDOC 004064: [11:31:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.901 ms RDOC 004064: [11:31:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 95.775 ms RDOC 004064: [11:31:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.512 ms RDOC 004064: [11:31:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.664 ms RDOC 004064: [11:31:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 97.591 ms RDOC 004064: [11:31:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 90.992 ms RDOC 004064: [11:31:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.714 ms RDOC 004064: [11:31:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.505 ms RDOC 004064: [11:31:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 94.400 ms RDOC 004064: [11:31:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.932 ms RDOC 004064: [11:31:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.786 ms RDOC 004064: [11:31:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.157 ms RDOC 004064: [11:31:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.791 ms RDOC 004064: [11:31:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 122.948 ms RDOC 004064: [11:31:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 122.326 ms RDOC 004064: [11:31:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 122.727 ms RDOC 004064: [11:31:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.903 ms RDOC 004064: [11:31:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.682 ms RDOC 004064: [11:31:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.001 ms RDOC 004064: [11:31:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.117 ms RDOC 004064: [11:31:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.314 ms RDOC 004064: [11:31:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.920 ms RDOC 004064: [11:31:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.353 ms RDOC 004064: [11:31:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.057 ms RDOC 004064: [11:31:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.388 ms RDOC 004064: [11:31:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.090 ms RDOC 004064: [11:31:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.519 ms RDOC 004064: [11:31:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.317 ms RDOC 004064: [11:31:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.897 ms RDOC 004064: [11:31:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.873 ms RDOC 004064: [11:31:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 157.503 ms RDOC 004064: [11:31:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.710 ms RDOC 004064: [11:31:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 157.540 ms RDOC 004064: [11:31:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.903 ms RDOC 004064: [11:31:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.500 ms RDOC 004064: [11:31:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 186.450 ms RDOC 004064: [11:31:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.243 ms RDOC 004064: [11:31:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 187.145 ms RDOC 004064: [11:31:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 187.334 ms RDOC 004064: [11:31:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.729 ms RDOC 004064: [11:31:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.073 ms RDOC 004064: [11:31:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.621 ms RDOC 004064: [11:31:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.903 ms RDOC 004064: [11:31:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 192.453 ms RDOC 004064: [11:31:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.385 ms RDOC 004064: [11:31:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.411 ms RDOC 004064: [11:31:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 228.363 ms RDOC 004064: [11:31:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 220.308 ms RDOC 004064: [11:31:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.234 ms RDOC 004064: [11:31:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 220.961 ms RDOC 004064: [11:31:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.728 ms RDOC 004064: [11:31:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 235.563 ms RDOC 004064: [11:31:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 224.887 ms RDOC 004064: [11:31:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 224.231 ms RDOC 004064: [11:31:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 224.548 ms RDOC 004064: [11:31:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.595 ms RDOC 004064: [11:31:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 254.013 ms RDOC 004064: [11:31:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.777 ms RDOC 004064: [11:31:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.845 ms RDOC 004064: [11:31:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.669 ms RDOC 004064: [11:31:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.244 ms RDOC 004064: [11:31:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 267.347 ms RDOC 004064: [11:31:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.483 ms RDOC 004064: [11:31:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.460 ms RDOC 004064: [11:31:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 259.406 ms RDOC 004064: [11:31:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.896 ms RDOC 004064: [11:31:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 267.125 ms RDOC 004064: [11:31:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 288.454 ms RDOC 004064: [11:31:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.950 ms RDOC 004064: [11:31:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 287.390 ms RDOC 004064: [11:31:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.346 ms RDOC 004064: [11:31:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 294.911 ms RDOC 004064: [11:31:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.598 ms RDOC 004064: [11:31:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 296.432 ms RDOC 004064: [11:31:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.440 ms RDOC 004064: [11:31:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.188 ms RDOC 004064: [11:31:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 293.691 ms RDOC 004064: [11:31:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 294.424 ms RDOC 004064: [11:31:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 324.375 ms RDOC 004064: [11:31:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 324.819 ms RDOC 004064: [11:31:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 343.708 ms RDOC 004064: [11:31:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.791 ms RDOC 004064: [11:31:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 324.773 ms RDOC 004064: [11:31:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 338.102 ms RDOC 004064: [11:31:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 327.044 ms RDOC 004064: [11:31:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 336.938 ms RDOC 004064: [11:31:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.312 ms RDOC 004064: [11:31:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.168 ms RDOC 004064: [11:31:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 330.106 ms RDOC 004064: [11:31:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 363.586 ms RDOC 004064: [11:31:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 359.089 ms RDOC 004064: [11:31:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 373.865 ms RDOC 004064: [11:31:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 358.822 ms RDOC 004064: [11:31:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.356 ms RDOC 004064: [11:31:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 362.223 ms RDOC 004064: [11:31:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 362.647 ms RDOC 004064: [11:31:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.226 ms RDOC 004064: [11:31:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 367.725 ms RDOC 004064: [11:31:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 366.692 ms RDOC 004064: [11:31:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 366.723 ms RDOC 004064: [11:31:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.729 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.570 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.289 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.969 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.443 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.510 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.537 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.628 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.633 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.748 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.041 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.959 ms RDOC 004064: [11:31:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.753 ms RDOC 004064: [11:31:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.619 ms RDOC 004064: [11:31:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.112 ms RDOC 004064: [11:31:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.638 ms RDOC 004064: [11:31:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.694 ms RDOC 004064: [11:31:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.687 ms RDOC 004064: [11:31:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.319 ms RDOC 004064: [11:31:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.576 ms RDOC 004064: [11:31:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.642 ms RDOC 004064: [11:31:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.016 ms RDOC 004064: [11:31:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.876 ms RDOC 004064: [11:31:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.952 ms RDOC 004064: [11:31:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.607 ms RDOC 004064: [11:31:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.557 ms RDOC 004064: [11:31:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.249 ms RDOC 004064: [11:31:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.781 ms RDOC 004064: [11:31:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.976 ms RDOC 004064: [11:31:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.989 ms RDOC 004064: [11:31:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.231 ms RDOC 004064: [11:31:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.248 ms RDOC 004064: [11:31:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.713 ms RDOC 004064: [11:31:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.045 ms RDOC 004064: [11:31:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.604 ms RDOC 004064: [11:31:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 87.959 ms RDOC 004064: [11:31:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.926 ms RDOC 004064: [11:31:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.496 ms RDOC 004064: [11:31:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.679 ms RDOC 004064: [11:31:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.598 ms RDOC 004064: [11:31:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.634 ms RDOC 004064: [11:31:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.124 ms RDOC 004064: [11:31:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.714 ms RDOC 004064: [11:31:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.509 ms RDOC 004064: [11:31:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.100 ms RDOC 004064: [11:31:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.659 ms RDOC 004064: [11:31:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.186 ms RDOC 004064: [11:31:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.441 ms RDOC 004064: [11:31:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.266 ms RDOC 004064: [11:31:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.438 ms RDOC 004064: [11:31:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.751 ms RDOC 004064: [11:31:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 86.964 ms RDOC 004064: [11:31:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.323 ms RDOC 004064: [11:31:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.591 ms RDOC 004064: [11:31:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.665 ms RDOC 004064: [11:31:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.377 ms RDOC 004064: [11:31:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.283 ms RDOC 004064: [11:31:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.565 ms RDOC 004064: [11:31:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.160 ms RDOC 004064: [11:31:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.523 ms RDOC 004064: [11:31:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.918 ms RDOC 004064: [11:31:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.317 ms RDOC 004064: [11:31:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.129 ms RDOC 004064: [11:31:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.886 ms RDOC 004064: [11:31:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.884 ms RDOC 004064: [11:31:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.334 ms RDOC 004064: [11:31:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.930 ms RDOC 004064: [11:32:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.547 ms RDOC 004064: [11:32:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.220 ms RDOC 004064: [11:32:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.231 ms RDOC 004064: [11:32:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.317 ms RDOC 004064: [11:32:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.315 ms RDOC 004064: [11:32:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.062 ms RDOC 004064: [11:32:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.019 ms RDOC 004064: [11:32:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.090 ms RDOC 004064: [11:32:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.775 ms RDOC 004064: [11:32:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.176 ms RDOC 004064: [11:32:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.637 ms RDOC 004064: [11:32:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.312 ms RDOC 004064: [11:32:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.046 ms RDOC 004064: [11:32:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 85.682 ms RDOC 004064: [11:32:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.539 ms RDOC 004064: [11:32:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.737 ms RDOC 004064: [11:32:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.974 ms RDOC 004064: [11:32:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.212 ms RDOC 004064: [11:32:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.064 ms RDOC 004064: [11:32:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.618 ms RDOC 004064: [11:32:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.022 ms RDOC 004064: [11:32:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 84.783 ms RDOC 004064: [11:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008140: [11:32:02] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 008140: [11:32:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008140: [11:32:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008140: [11:32:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008140: [11:32:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12256 RDOC 012256: [11:32:02] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 012256: [11:32:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012256: [11:32:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012256: [11:32:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012256: [11:32:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012256: [11:32:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012256: [11:32:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012256: [11:32:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012256: [11:32:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012256: [11:32:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012256: [11:32:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012256: [11:32:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012256: [11:32:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012256: [11:32:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012256: [11:32:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008140: [11:32:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12256] RDOC 012256: [11:32:02] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012256: [11:32:02] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021AB467F5D8 RDOC 012256: [11:32:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012256: [11:32:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012256: [11:32:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021AB467F5D8 RDOC 012256: [11:32:02] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021AB467F5D8 RDOC 012256: [11:32:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012256: [11:32:02] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000021AB467F5D8 / 0x00000000008400CC RDOC 012256: [11:32:02] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012256: [11:32:02] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008140: [11:32:03] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 008140: [11:32:03] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012256: [11:32:03] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012256: [11:32:03] resource_manager.h(1441) - Log - Preparing up to 663 potentially dirty resources RDOC 012256: [11:32:03] resource_manager.h(1494) - Log - Prepared 663 dirty resources, postponed 0, skipped 0 RDOC 012256: [11:32:03] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012256: [11:32:03] resource_manager.h(1506) - Log - Checking 663 resources with initial contents against 1359 referenced resources RDOC 012256: [11:32:03] resource_manager.h(1579) - Log - Serialised 663 resources, skipped 0 unreferenced RDOC 012256: [11:32:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16691456 bytes to 537945 (3.22 %) RDOC 012256: [11:32:03] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.918213 MB capture section in 0.230002 seconds RDOC 012256: [11:32:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 012256: [11:32:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 012256: [11:32:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 008140: [11:32:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (585810 bytes) (time 1675769523) 43031 byte thumbnail RDOC 008140: [11:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 008140: [11:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:04] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008140: [11:32:04] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008140: [11:32:04] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008140: [11:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008140: [11:32:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008140: [11:32:04] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008140: [11:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:05] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 440.807 ms RDOC 008140: [11:32:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:17] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 008140: [11:32:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:18] remote_server.cpp(1661) - Log - Capture open complete RDOC 008140: [11:32:18] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 008140: [11:32:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:18] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 008140: [11:32:18] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 008140: [11:32:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:34] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 008140: [11:32:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:35] remote_server.cpp(1661) - Log - Capture open complete RDOC 008140: [11:32:35] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 008140: [11:32:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008140: [11:32:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008140: [11:32:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008140: [11:32:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008140: [11:32:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008140: [11:32:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008140: [11:32:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008140: [11:32:35] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 008140: [11:32:35] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008140: [11:32:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008140: [11:32:35] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008140: [11:32:35] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 008140: [11:32:35] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 008140: [11:32:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 008140: [11:32:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 008140: [11:32:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 008140: [11:32:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 008140: [11:32:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 008140: [11:32:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 008140: [11:32:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:32:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:32:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:32:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 008140: [11:32:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 008140: [11:32:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 008140: [11:32:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 008140: [11:32:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 008140: [11:32:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 008140: [11:32:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 008140: [11:32:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 008140: [11:32:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 008140: [11:32:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 008140: [11:32:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 008140: [11:32:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 008140: [11:32:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 008140: [11:32:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 008140: [11:32:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 008140: [11:32:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 008140: [11:32:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 008140: [11:32:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 008140: [11:32:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 008140: [11:32:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 008140: [11:32:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 008140: [11:32:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:32:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:32:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:32:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 008140: [11:32:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 008140: [11:32:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 008140: [11:32:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:32:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:32:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 008140: [11:33:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 008140: [11:33:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 008140: [11:33:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 008140: [11:33:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 008140: [11:33:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 008140: [11:33:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 008140: [11:33:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:33:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:33:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:33:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 008140: [11:33:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 008140: [11:33:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 008140: [11:33:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 008140: [11:33:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 008140: [11:33:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 008140: [11:33:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 008140: [11:33:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 008140: [11:33:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 008140: [11:33:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 008140: [11:33:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:33:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:33:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:33:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 008140: [11:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 008140: [11:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 008140: [11:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 008140: [11:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 008140: [11:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 008140: [11:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 008140: [11:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 008140: [11:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 008140: [11:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 008140: [11:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 008140: [11:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008140: [11:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008140: [11:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008140: [11:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008140: [11:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 008140: [11:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 008140: [11:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 008140: [11:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 008140: [11:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 008140: [11:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 008140: [11:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 008140: [11:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 008140: [11:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 008140: [11:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:33:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:33:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:33:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 008140: [11:33:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 008140: [11:33:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 008140: [11:33:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 008140: [11:33:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 008140: [11:33:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 008140: [11:33:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 008140: [11:33:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 008140: [11:33:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 008140: [11:33:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 008140: [11:33:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 008140: [11:33:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008140: [11:33:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008140: [11:33:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008140: [11:33:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008140: [11:33:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 008140: [11:33:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 008140: [11:33:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 008140: [11:33:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 008140: [11:33:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 008140: [11:33:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 008140: [11:33:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 008140: [11:33:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 008140: [11:33:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 008140: [11:33:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 008140: [11:33:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 008140: [11:33:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 008140: [11:33:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 008140: [11:33:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 008140: [11:33:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 008140: [11:33:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 008140: [11:33:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 008140: [11:33:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 008140: [11:33:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 008140: [11:33:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 008140: [11:33:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 008140: [11:33:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 008140: [11:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 008140: [11:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 008140: [11:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 008140: [11:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 008140: [11:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 008140: [11:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 008140: [11:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 008140: [11:33:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 008140: [11:33:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 008140: [11:33:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 008140: [11:33:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 008140: [11:33:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 008140: [11:33:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 008140: [11:33:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 008140: [11:33:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 008140: [11:33:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 008140: [11:33:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 008140: [11:33:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 008140: [11:33:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 008140: [11:33:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 008140: [11:33:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 008140: [11:33:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 008140: [11:33:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 008140: [11:33:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 008140: [11:33:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 008140: [11:33:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 008140: [11:33:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 008140: [11:33:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 008140: [11:33:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 008140: [11:33:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 008140: [11:33:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 008140: [11:33:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 008140: [11:33:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 008140: [11:33:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 008140: [11:33:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 008140: [11:33:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 008140: [11:33:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 008140: [11:33:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 008140: [11:33:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 008140: [11:33:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 008140: [11:33:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 008140: [11:33:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 008140: [11:33:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 008140: [11:33:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 008140: [11:33:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 008140: [11:33:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 008140: [11:33:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 008140: [11:33:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 008140: [11:33:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 008140: [11:33:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 008140: [11:33:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 008140: [11:33:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 008140: [11:33:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 008140: [11:33:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 008140: [11:33:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 008140: [11:33:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 008140: [11:33:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 008140: [11:33:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 008140: [11:33:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 008140: [11:33:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 008140: [11:33:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 008140: [11:33:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 008140: [11:33:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 008140: [11:33:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 008140: [11:33:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 008140: [11:33:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 008140: [11:33:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:33:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 008140: [11:33:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 008140: [11:33:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 008140: [11:33:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 008140: [11:33:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 008140: [11:33:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 008140: [11:33:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 008140: [11:33:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 008140: [11:33:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 008140: [11:33:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 008140: [11:33:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 008140: [11:33:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:33:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:33:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:33:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 008140: [11:33:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 008140: [11:33:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 008140: [11:33:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 008140: [11:33:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 008140: [11:33:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 008140: [11:33:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 008140: [11:33:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 008140: [11:33:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 008140: [11:33:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 008140: [11:33:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 008140: [11:33:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 008140: [11:33:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 008140: [11:33:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 008140: [11:33:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 008140: [11:33:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 008140: [11:33:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 008140: [11:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 008140: [11:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 008140: [11:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 008140: [11:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 008140: [11:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 008140: [11:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 008140: [11:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 008140: [11:33:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 008140: [11:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 008140: [11:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 008140: [11:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 008140: [11:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 008140: [11:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 008140: [11:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 008140: [11:33:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 008140: [11:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 008140: [11:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 008140: [11:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 008140: [11:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 008140: [11:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 008140: [11:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 008140: [11:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 008140: [11:33:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 008140: [11:33:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 008140: [11:33:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 008140: [11:33:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 008140: [11:33:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 008140: [11:33:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 008140: [11:33:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 008140: [11:33:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 008140: [11:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 008140: [11:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 008140: [11:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 008140: [11:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 008140: [11:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 008140: [11:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 008140: [11:33:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 008140: [11:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 008140: [11:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 008140: [11:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 008140: [11:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 008140: [11:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 008140: [11:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 008140: [11:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 008140: [11:33:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 008140: [11:33:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 008140: [11:33:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:33:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 008140: [11:33:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 008140: [11:33:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 008140: [11:33:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 008140: [11:33:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 008140: [11:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 008140: [11:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 008140: [11:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 008140: [11:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 008140: [11:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 008140: [11:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 008140: [11:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:33:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 008140: [11:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 008140: [11:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 008140: [11:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 008140: [11:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 008140: [11:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 008140: [11:33:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 008140: [11:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 008140: [11:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 008140: [11:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 008140: [11:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 008140: [11:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 008140: [11:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 008140: [11:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 008140: [11:33:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 008140: [11:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 008140: [11:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 008140: [11:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 008140: [11:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 008140: [11:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 008140: [11:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 008140: [11:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 008140: [11:33:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 008140: [11:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 008140: [11:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 008140: [11:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 008140: [11:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 008140: [11:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 008140: [11:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 008140: [11:33:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 008140: [11:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 008140: [11:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 008140: [11:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 008140: [11:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 008140: [11:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 008140: [11:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 008140: [11:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 008140: [11:33:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 008140: [11:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 008140: [11:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 008140: [11:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 008140: [11:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 008140: [11:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 008140: [11:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 008140: [11:33:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 008140: [11:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 008140: [11:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 008140: [11:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 008140: [11:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 008140: [11:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 008140: [11:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:33:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 008140: [11:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 008140: [11:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 008140: [11:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 008140: [11:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 008140: [11:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 008140: [11:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 008140: [11:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 008140: [11:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 008140: [11:33:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 008140: [11:33:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 008140: [11:33:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:33:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:33:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:33:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 008140: [11:33:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 008140: [11:33:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 008140: [11:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 008140: [11:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 008140: [11:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 008140: [11:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 008140: [11:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 008140: [11:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 008140: [11:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 008140: [11:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 008140: [11:33:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 008140: [11:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 008140: [11:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 008140: [11:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 008140: [11:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 008140: [11:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 008140: [11:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 008140: [11:33:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 008140: [11:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 008140: [11:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 008140: [11:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 008140: [11:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 008140: [11:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 008140: [11:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 008140: [11:33:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 008140: [11:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 008140: [11:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 008140: [11:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 008140: [11:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 008140: [11:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 008140: [11:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 008140: [11:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 008140: [11:33:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 008140: [11:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 008140: [11:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 008140: [11:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 008140: [11:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 008140: [11:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 008140: [11:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 008140: [11:33:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 008140: [11:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 008140: [11:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 008140: [11:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 008140: [11:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 008140: [11:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 008140: [11:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 008140: [11:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 008140: [11:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 008140: [11:33:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 008140: [11:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 008140: [11:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 008140: [11:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 008140: [11:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 008140: [11:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 008140: [11:33:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 008140: [11:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 008140: [11:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 008140: [11:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 008140: [11:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 008140: [11:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 008140: [11:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 008140: [11:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:33:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 008140: [11:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 008140: [11:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 008140: [11:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 008140: [11:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 008140: [11:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 008140: [11:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 008140: [11:33:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 008140: [11:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 008140: [11:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 008140: [11:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 008140: [11:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 008140: [11:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 008140: [11:33:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 008140: [11:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 008140: [11:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 008140: [11:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 008140: [11:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 008140: [11:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 008140: [11:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 008140: [11:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 008140: [11:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 008140: [11:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 008140: [11:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 008140: [11:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 008140: [11:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 008140: [11:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 008140: [11:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 008140: [11:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 008140: [11:33:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 008140: [11:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 008140: [11:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 008140: [11:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 008140: [11:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 008140: [11:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 008140: [11:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 008140: [11:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 008140: [11:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 008140: [11:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 008140: [11:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 008140: [11:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 008140: [11:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 008140: [11:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 008140: [11:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 008140: [11:33:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 008140: [11:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 008140: [11:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 008140: [11:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 008140: [11:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 008140: [11:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 008140: [11:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 008140: [11:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:33:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:33:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 008140: [11:33:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 008140: [11:33:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 008140: [11:33:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 008140: [11:33:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 008140: [11:33:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 008140: [11:33:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 008140: [11:33:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 008140: [11:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 008140: [11:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 008140: [11:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 008140: [11:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 008140: [11:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 008140: [11:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 008140: [11:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 008140: [11:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 008140: [11:33:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 008140: [11:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 008140: [11:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 008140: [11:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 008140: [11:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 008140: [11:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 008140: [11:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 008140: [11:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 008140: [11:33:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 008140: [11:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 008140: [11:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 008140: [11:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 008140: [11:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 008140: [11:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 008140: [11:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 008140: [11:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:33:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 008140: [11:33:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:33:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:33:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 008140: [11:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 008140: [11:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 008140: [11:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 008140: [11:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 008140: [11:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 008140: [11:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 008140: [11:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 008140: [11:34:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 008140: [11:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 008140: [11:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 008140: [11:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 008140: [11:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 008140: [11:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 008140: [11:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 008140: [11:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 008140: [11:34:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 008140: [11:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 008140: [11:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 008140: [11:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 008140: [11:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 008140: [11:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 008140: [11:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 008140: [11:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 008140: [11:34:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 008140: [11:34:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 008140: [11:34:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 008140: [11:34:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 008140: [11:34:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 008140: [11:34:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 008140: [11:34:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 008140: [11:34:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 008140: [11:34:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 008140: [11:34:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 008140: [11:34:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 008140: [11:34:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 008140: [11:34:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:34:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 008140: [11:34:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 008140: [11:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 008140: [11:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 008140: [11:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 008140: [11:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 008140: [11:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 008140: [11:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 008140: [11:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 008140: [11:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 008140: [11:34:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 008140: [11:34:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 008140: [11:34:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 008140: [11:34:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 008140: [11:34:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 008140: [11:34:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 008140: [11:34:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:34:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 008140: [11:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 008140: [11:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 008140: [11:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 008140: [11:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 008140: [11:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 008140: [11:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 008140: [11:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 008140: [11:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 008140: [11:34:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 008140: [11:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 008140: [11:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 008140: [11:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 008140: [11:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 008140: [11:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 008140: [11:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 008140: [11:34:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 008140: [11:34:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 008140: [11:34:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 008140: [11:34:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 008140: [11:34:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 008140: [11:34:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 008140: [11:34:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 008140: [11:34:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 008140: [11:34:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 008140: [11:34:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 008140: [11:34:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 008140: [11:34:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 008140: [11:34:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 008140: [11:34:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 008140: [11:34:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 008140: [11:34:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 008140: [11:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 008140: [11:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 008140: [11:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 008140: [11:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 008140: [11:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 008140: [11:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 008140: [11:34:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 008140: [11:34:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 008140: [11:34:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 008140: [11:34:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 008140: [11:34:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 008140: [11:34:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 008140: [11:34:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 008140: [11:34:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 008140: [11:34:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 008140: [11:34:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 008140: [11:34:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 008140: [11:34:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 008140: [11:34:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 008140: [11:34:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 008140: [11:34:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 008140: [11:34:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 008140: [11:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 008140: [11:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 008140: [11:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 008140: [11:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 008140: [11:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 008140: [11:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 008140: [11:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 008140: [11:34:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:34:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 008140: [11:34:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 008140: [11:34:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 008140: [11:34:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 008140: [11:34:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 008140: [11:34:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 008140: [11:34:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 008140: [11:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 008140: [11:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 008140: [11:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 008140: [11:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 008140: [11:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 008140: [11:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 008140: [11:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:34:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 008140: [11:34:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 008140: [11:34:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 008140: [11:34:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 008140: [11:34:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 008140: [11:34:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 008140: [11:34:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 008140: [11:34:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 008140: [11:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 008140: [11:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 008140: [11:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 008140: [11:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 008140: [11:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 008140: [11:34:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 008140: [11:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 008140: [11:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 008140: [11:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 008140: [11:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 008140: [11:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 008140: [11:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 008140: [11:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 008140: [11:34:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 008140: [11:34:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 008140: [11:34:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008140: [11:34:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008140: [11:34:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008140: [11:34:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008140: [11:34:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 008140: [11:34:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 008140: [11:34:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 008140: [11:34:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 008140: [11:34:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 008140: [11:34:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 008140: [11:34:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 008140: [11:34:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 008140: [11:34:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 008140: [11:34:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 008140: [11:34:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 008140: [11:34:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 008140: [11:34:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 008140: [11:34:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 008140: [11:34:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 008140: [11:34:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 008140: [11:34:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 008140: [11:34:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 008140: [11:34:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 008140: [11:34:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 008140: [11:34:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 008140: [11:34:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 008140: [11:34:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 008140: [11:34:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:34:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 008140: [11:34:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 008140: [11:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 008140: [11:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 008140: [11:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 008140: [11:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 008140: [11:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 008140: [11:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 008140: [11:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 008140: [11:34:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 008140: [11:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 008140: [11:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 008140: [11:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 008140: [11:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 008140: [11:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 008140: [11:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 008140: [11:34:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 008140: [11:34:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 008140: [11:34:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 008140: [11:34:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 008140: [11:34:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 008140: [11:34:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 008140: [11:34:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 008140: [11:34:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 008140: [11:34:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 008140: [11:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 008140: [11:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 008140: [11:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 008140: [11:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 008140: [11:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 008140: [11:34:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 008140: [11:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 008140: [11:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 008140: [11:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 008140: [11:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 008140: [11:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 008140: [11:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 008140: [11:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 008140: [11:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 008140: [11:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 008140: [11:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 008140: [11:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 008140: [11:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 008140: [11:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 008140: [11:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 008140: [11:34:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 008140: [11:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 008140: [11:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 008140: [11:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 008140: [11:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 008140: [11:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 008140: [11:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 008140: [11:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 008140: [11:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 008140: [11:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 008140: [11:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 008140: [11:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 008140: [11:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 008140: [11:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 008140: [11:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 008140: [11:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 008140: [11:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 008140: [11:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 008140: [11:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 008140: [11:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 008140: [11:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 008140: [11:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 008140: [11:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 008140: [11:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 008140: [11:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 008140: [11:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 008140: [11:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 008140: [11:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 008140: [11:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 008140: [11:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 008140: [11:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 008140: [11:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 008140: [11:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 008140: [11:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 008140: [11:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 008140: [11:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 008140: [11:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 008140: [11:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 008140: [11:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 008140: [11:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 008140: [11:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 008140: [11:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 008140: [11:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 008140: [11:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 008140: [11:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 008140: [11:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 008140: [11:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 008140: [11:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 008140: [11:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008140: [11:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008140: [11:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 008140: [11:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [11:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [11:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [11:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [11:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [11:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009700: [11:34:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009700: [11:34:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009700: [11:34:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009700: [11:34:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009700: [11:34:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11376 RDOC 011376: [11:34:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 011376: [11:34:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011376: [11:34:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011376: [11:34:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011376: [11:34:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011376: [11:34:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011376: [11:34:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011376: [11:34:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011376: [11:34:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011376: [11:34:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011376: [11:34:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011376: [11:34:36] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011376: [11:34:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011376: [11:34:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011376: [11:34:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009700: [11:34:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11376] RDOC 011376: [11:34:36] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011376: [11:34:36] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021BD2CC0188 RDOC 011376: [11:34:36] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011376: [11:34:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021BD2CC0188 RDOC 011376: [11:34:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011376: [11:34:37] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011376: [11:34:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021BD2CC0188 RDOC 011376: [11:34:37] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009700: [11:34:37] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011376: [11:34:37] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011376: [11:34:37] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000021BD2CC0188 / 0x0000000000BB03A8 RDOC 009700: [11:34:38] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011376: [11:34:38] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011376: [11:34:38] resource_manager.h(1441) - Log - Preparing up to 688 potentially dirty resources RDOC 011376: [11:34:38] resource_manager.h(1494) - Log - Prepared 675 dirty resources, postponed 0, skipped 0 RDOC 011376: [11:34:38] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011376: [11:34:38] resource_manager.h(1506) - Log - Checking 675 resources with initial contents against 697 referenced resources RDOC 011376: [11:34:38] resource_manager.h(1579) - Log - Serialised 666 resources, skipped 9 unreferenced RDOC 011376: [11:34:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18468608 bytes to 480794 (2.60 %) RDOC 011376: [11:34:38] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 17.613037 MB capture section in 0.546650 seconds RDOC 011376: [11:34:38] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011376: [11:34:38] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011376: [11:34:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 011376: [11:34:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 011376: [11:34:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 009700: [11:34:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3068017 bytes) (time 1675769678) 43031 byte thumbnail RDOC 009700: [11:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 009700: [11:34:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:34:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:34:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:34:39] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009700: [11:34:39] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009700: [11:34:39] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009700: [11:34:39] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009700: [11:34:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009700: [11:34:39] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009700: [11:34:39] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009700: [11:34:40] d3d12_replay.cpp(4600) - Log - Created device. RDOC 009700: [11:34:40] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:34:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:34:40] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009700: [11:34:40] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009700: [11:34:40] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009700: [11:34:40] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009700: [11:34:40] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009700: [11:34:41] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1160.472 ms RDOC 009700: [11:35:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:35:04] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 009700: [11:35:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:35:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:35:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:35:05] remote_server.cpp(1661) - Log - Capture open complete RDOC 009700: [11:35:05] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 009700: [11:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:35:05] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 009700: [11:35:05] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 009700: [11:35:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:35:32] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 009700: [11:35:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:35:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:35:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:35:34] remote_server.cpp(1661) - Log - Capture open complete RDOC 009700: [11:35:34] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 009700: [11:35:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009700: [11:35:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009700: [11:35:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009700: [11:35:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009700: [11:35:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009700: [11:35:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009700: [11:35:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009700: [11:35:34] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 009700: [11:35:34] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009700: [11:35:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009700: [11:35:34] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009700: [11:35:35] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 009700: [11:35:35] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 009700: [11:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 009700: [11:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 009700: [11:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 009700: [11:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 009700: [11:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 009700: [11:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 009700: [11:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 009700: [11:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 009700: [11:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 009700: [11:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 009700: [11:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 009700: [11:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 009700: [11:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 009700: [11:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 009700: [11:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 009700: [11:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 009700: [11:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 009700: [11:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 009700: [11:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 009700: [11:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 009700: [11:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 009700: [11:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 009700: [11:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 009700: [11:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 009700: [11:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 009700: [11:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 009700: [11:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 009700: [11:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 009700: [11:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 009700: [11:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 009700: [11:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 009700: [11:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 009700: [11:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 009700: [11:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 009700: [11:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 009700: [11:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 009700: [11:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 009700: [11:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 009700: [11:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 009700: [11:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 009700: [11:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 009700: [11:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 009700: [11:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 009700: [11:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 009700: [11:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 009700: [11:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 009700: [11:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 009700: [11:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 009700: [11:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 009700: [11:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 009700: [11:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 009700: [11:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 009700: [11:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 009700: [11:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 009700: [11:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 009700: [11:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 009700: [11:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 009700: [11:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 009700: [11:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 009700: [11:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 009700: [11:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 009700: [11:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 009700: [11:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 009700: [11:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 009700: [11:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 009700: [11:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 009700: [11:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 009700: [11:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 009700: [11:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 009700: [11:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 009700: [11:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 009700: [11:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 009700: [11:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 009700: [11:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 009700: [11:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 009700: [11:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 009700: [11:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 009700: [11:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 009700: [11:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 009700: [11:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 009700: [11:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 009700: [11:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 009700: [11:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 009700: [11:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 009700: [11:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 009700: [11:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 009700: [11:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 009700: [11:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 009700: [11:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 009700: [11:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 009700: [11:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 009700: [11:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 009700: [11:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 009700: [11:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 009700: [11:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 009700: [11:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 009700: [11:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 009700: [11:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 009700: [11:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 009700: [11:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 009700: [11:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 009700: [11:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 009700: [11:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 009700: [11:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 009700: [11:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 009700: [11:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 009700: [11:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 009700: [11:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 009700: [11:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 009700: [11:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 009700: [11:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 009700: [11:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 009700: [11:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 009700: [11:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 009700: [11:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 009700: [11:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 009700: [11:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 009700: [11:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 009700: [11:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 009700: [11:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 009700: [11:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 009700: [11:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 009700: [11:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 009700: [11:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 009700: [11:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 009700: [11:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 009700: [11:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 009700: [11:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 009700: [11:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 009700: [11:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 009700: [11:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 009700: [11:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 009700: [11:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 009700: [11:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 009700: [11:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 009700: [11:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 009700: [11:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 009700: [11:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 009700: [11:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 009700: [11:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 009700: [11:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 009700: [11:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 009700: [11:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 009700: [11:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 009700: [11:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 009700: [11:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 009700: [11:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 009700: [11:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 009700: [11:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 009700: [11:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 009700: [11:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 009700: [11:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 009700: [11:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 009700: [11:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 009700: [11:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 009700: [11:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 009700: [11:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 009700: [11:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 009700: [11:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 009700: [11:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 009700: [11:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 009700: [11:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 009700: [11:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 009700: [11:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 009700: [11:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 009700: [11:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 009700: [11:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 009700: [11:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 009700: [11:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 009700: [11:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 009700: [11:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 009700: [11:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 009700: [11:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 009700: [11:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 009700: [11:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 009700: [11:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 009700: [11:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 009700: [11:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 009700: [11:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 009700: [11:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 009700: [11:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 009700: [11:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 009700: [11:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 009700: [11:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 009700: [11:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 009700: [11:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 009700: [11:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 009700: [11:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 009700: [11:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 009700: [11:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 009700: [11:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 009700: [11:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 009700: [11:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 009700: [11:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 009700: [11:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 009700: [11:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 009700: [11:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 009700: [11:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 009700: [11:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 009700: [11:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 009700: [11:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 009700: [11:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 009700: [11:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 009700: [11:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 009700: [11:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 009700: [11:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 009700: [11:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 009700: [11:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 009700: [11:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 009700: [11:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 009700: [11:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 009700: [11:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 009700: [11:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 009700: [11:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 009700: [11:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 009700: [11:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 009700: [11:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 009700: [11:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 009700: [11:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 009700: [11:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 009700: [11:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 009700: [11:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 009700: [11:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 009700: [11:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 009700: [11:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 009700: [11:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 009700: [11:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 009700: [11:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 009700: [11:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 009700: [11:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 009700: [11:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 009700: [11:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 009700: [11:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 009700: [11:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 009700: [11:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 009700: [11:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 009700: [11:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 009700: [11:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 009700: [11:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 009700: [11:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 009700: [11:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 009700: [11:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 009700: [11:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 009700: [11:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 009700: [11:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 009700: [11:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 009700: [11:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 009700: [11:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 009700: [11:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 009700: [11:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 009700: [11:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 009700: [11:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 009700: [11:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 009700: [11:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 009700: [11:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 009700: [11:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 009700: [11:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 009700: [11:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 009700: [11:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 009700: [11:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 009700: [11:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 009700: [11:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 009700: [11:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 009700: [11:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 009700: [11:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 009700: [11:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 009700: [11:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 009700: [11:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 009700: [11:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 009700: [11:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 009700: [11:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 009700: [11:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 009700: [11:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 009700: [11:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 009700: [11:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 009700: [11:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 009700: [11:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 009700: [11:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 009700: [11:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 009700: [11:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 009700: [11:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 009700: [11:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 009700: [11:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 009700: [11:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 009700: [11:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 009700: [11:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 009700: [11:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 009700: [11:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 009700: [11:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 009700: [11:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 009700: [11:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 009700: [11:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 009700: [11:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 009700: [11:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 009700: [11:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 009700: [11:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 009700: [11:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 009700: [11:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 009700: [11:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 009700: [11:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 009700: [11:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 009700: [11:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 009700: [11:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 009700: [11:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 009700: [11:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 009700: [11:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 009700: [11:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 009700: [11:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 009700: [11:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 009700: [11:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 009700: [11:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 009700: [11:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 009700: [11:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 009700: [11:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 009700: [11:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 009700: [11:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 009700: [11:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 009700: [11:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 009700: [11:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 009700: [11:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 009700: [11:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 009700: [11:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 009700: [11:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 009700: [11:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 009700: [11:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 009700: [11:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 009700: [11:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 009700: [11:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:36:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 009700: [11:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 009700: [11:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 009700: [11:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 009700: [11:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 009700: [11:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 009700: [11:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 009700: [11:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 009700: [11:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 009700: [11:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 009700: [11:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 009700: [11:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 009700: [11:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 009700: [11:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 009700: [11:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 009700: [11:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 009700: [11:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 009700: [11:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 009700: [11:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 009700: [11:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 009700: [11:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 009700: [11:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 009700: [11:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 009700: [11:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 009700: [11:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 009700: [11:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 009700: [11:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 009700: [11:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 009700: [11:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 009700: [11:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 009700: [11:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 009700: [11:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 009700: [11:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 009700: [11:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 009700: [11:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 009700: [11:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 009700: [11:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 009700: [11:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 009700: [11:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 009700: [11:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 009700: [11:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 009700: [11:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 009700: [11:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 009700: [11:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 009700: [11:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 009700: [11:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 009700: [11:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 009700: [11:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 009700: [11:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 009700: [11:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 009700: [11:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 009700: [11:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 009700: [11:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 009700: [11:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 009700: [11:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 009700: [11:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 009700: [11:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 009700: [11:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 009700: [11:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 009700: [11:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 009700: [11:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 009700: [11:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 009700: [11:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 009700: [11:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 009700: [11:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 009700: [11:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 009700: [11:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 009700: [11:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 009700: [11:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 009700: [11:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 009700: [11:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 009700: [11:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 009700: [11:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 009700: [11:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 009700: [11:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 009700: [11:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 009700: [11:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 009700: [11:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 009700: [11:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 009700: [11:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 009700: [11:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 009700: [11:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 009700: [11:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 009700: [11:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 009700: [11:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 009700: [11:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 009700: [11:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 009700: [11:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 009700: [11:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 009700: [11:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 009700: [11:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 009700: [11:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 009700: [11:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 009700: [11:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 009700: [11:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 009700: [11:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 009700: [11:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 009700: [11:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 009700: [11:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 009700: [11:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 009700: [11:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 009700: [11:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 009700: [11:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 009700: [11:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 009700: [11:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 009700: [11:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 009700: [11:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 009700: [11:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 009700: [11:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 009700: [11:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 009700: [11:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 009700: [11:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 009700: [11:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 009700: [11:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 009700: [11:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 009700: [11:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 009700: [11:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 009700: [11:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 009700: [11:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 009700: [11:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 009700: [11:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 009700: [11:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 009700: [11:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 009700: [11:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 009700: [11:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 009700: [11:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 009700: [11:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 009700: [11:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 009700: [11:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 009700: [11:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 009700: [11:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 009700: [11:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 009700: [11:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 009700: [11:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 009700: [11:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 009700: [11:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 009700: [11:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 009700: [11:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 009700: [11:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 009700: [11:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 009700: [11:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 009700: [11:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 009700: [11:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 009700: [11:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 009700: [11:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 009700: [11:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 009700: [11:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 009700: [11:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 009700: [11:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 009700: [11:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 009700: [11:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 009700: [11:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 009700: [11:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 009700: [11:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 009700: [11:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 009700: [11:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 009700: [11:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 009700: [11:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 009700: [11:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 009700: [11:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 009700: [11:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 009700: [11:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 009700: [11:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 009700: [11:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 009700: [11:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 009700: [11:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 009700: [11:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 009700: [11:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 009700: [11:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 009700: [11:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 009700: [11:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 009700: [11:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 009700: [11:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 009700: [11:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 009700: [11:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 009700: [11:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 009700: [11:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 009700: [11:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 009700: [11:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 009700: [11:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 009700: [11:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 009700: [11:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 009700: [11:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 009700: [11:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 009700: [11:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 009700: [11:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 009700: [11:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 009700: [11:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 009700: [11:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 009700: [11:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 009700: [11:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 009700: [11:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 009700: [11:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 009700: [11:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 009700: [11:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 009700: [11:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 009700: [11:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 009700: [11:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 009700: [11:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 009700: [11:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 009700: [11:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 009700: [11:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 009700: [11:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 009700: [11:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 009700: [11:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 009700: [11:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 009700: [11:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 009700: [11:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 009700: [11:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 009700: [11:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 009700: [11:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 009700: [11:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 009700: [11:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 009700: [11:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 009700: [11:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 009700: [11:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 009700: [11:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 009700: [11:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 009700: [11:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 009700: [11:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 009700: [11:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 009700: [11:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 009700: [11:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 009700: [11:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 009700: [11:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 009700: [11:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 009700: [11:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 009700: [11:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 009700: [11:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 009700: [11:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 009700: [11:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 009700: [11:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 009700: [11:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 009700: [11:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 009700: [11:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 009700: [11:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 009700: [11:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 009700: [11:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 009700: [11:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 009700: [11:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 009700: [11:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 009700: [11:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 009700: [11:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 009700: [11:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 009700: [11:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 009700: [11:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 009700: [11:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 009700: [11:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 009700: [11:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 009700: [11:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 009700: [11:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 009700: [11:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 009700: [11:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 009700: [11:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 009700: [11:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 009700: [11:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 009700: [11:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 009700: [11:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 009700: [11:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 009700: [11:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 009700: [11:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 009700: [11:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 009700: [11:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 009700: [11:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 009700: [11:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 009700: [11:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 009700: [11:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 009700: [11:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 009700: [11:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 009700: [11:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 009700: [11:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 009700: [11:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 009700: [11:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 009700: [11:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 009700: [11:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 009700: [11:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 009700: [11:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 009700: [11:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 009700: [11:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 009700: [11:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 009700: [11:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 009700: [11:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 009700: [11:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 009700: [11:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 009700: [11:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 009700: [11:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 009700: [11:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 009700: [11:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 009700: [11:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 009700: [11:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 009700: [11:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 009700: [11:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 009700: [11:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 009700: [11:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 009700: [11:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 009700: [11:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 009700: [11:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 009700: [11:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 009700: [11:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 009700: [11:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 009700: [11:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 009700: [11:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 009700: [11:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 009700: [11:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 009700: [11:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 009700: [11:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 009700: [11:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 009700: [11:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 009700: [11:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 009700: [11:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 009700: [11:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 009700: [11:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 009700: [11:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 009700: [11:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 009700: [11:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 009700: [11:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 009700: [11:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 009700: [11:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 009700: [11:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 009700: [11:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 009700: [11:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 009700: [11:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 009700: [11:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 009700: [11:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 009700: [11:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 009700: [11:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 009700: [11:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 009700: [11:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 009700: [11:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 009700: [11:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 009700: [11:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 009700: [11:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 009700: [11:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 009700: [11:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 009700: [11:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 009700: [11:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 009700: [11:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 009700: [11:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 009700: [11:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 009700: [11:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 009700: [11:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 009700: [11:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 009700: [11:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 009700: [11:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 009700: [11:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 009700: [11:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 009700: [11:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 009700: [11:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 009700: [11:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 009700: [11:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 009700: [11:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 009700: [11:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 009700: [11:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 009700: [11:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 009700: [11:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 009700: [11:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 009700: [11:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 009700: [11:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 009700: [11:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 009700: [11:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 009700: [11:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 009700: [11:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 009700: [11:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 009700: [11:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 009700: [11:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 009700: [11:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 009700: [11:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 009700: [11:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 009700: [11:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 009700: [11:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 009700: [11:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 009700: [11:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 009700: [11:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 009700: [11:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 009700: [11:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 009700: [11:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 009700: [11:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 009700: [11:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 009700: [11:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 009700: [11:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 009700: [11:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 009700: [11:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 009700: [11:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 009700: [11:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:37:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 009700: [11:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 009700: [11:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 009700: [11:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 009700: [11:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 009700: [11:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 009700: [11:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 009700: [11:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 009700: [11:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 009700: [11:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 009700: [11:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 009700: [11:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 009700: [11:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 009700: [11:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 009700: [11:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 009700: [11:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 009700: [11:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 009700: [11:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 009700: [11:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 009700: [11:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 009700: [11:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009700: [11:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009700: [11:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 009700: [11:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009700: [11:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009700: [11:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009700: [11:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009700: [11:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009700: [11:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 006760: [11:38:03] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 006760: [11:38:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006760: [11:38:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006760: [11:38:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006760: [11:38:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8588 RDOC 008588: [11:38:03] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 008588: [11:38:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008588: [11:38:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008588: [11:38:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008588: [11:38:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008588: [11:38:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008588: [11:38:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008588: [11:38:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008588: [11:38:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008588: [11:38:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008588: [11:38:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008588: [11:38:03] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008588: [11:38:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008588: [11:38:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008588: [11:38:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008588: [11:38:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006760: [11:38:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8588] RDOC 008588: [11:38:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008588: [11:38:03] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020CCB5C4A10 RDOC 008588: [11:38:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008588: [11:38:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008588: [11:38:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008588: [11:38:03] gl_driver.cpp(1116) - Log - Deleting shader group 0000020CCB5C4A10 RDOC 008588: [11:38:03] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008588: [11:38:03] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020CCB5C4E50 RDOC 008588: [11:38:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008588: [11:38:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008588: [11:38:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008588: [11:38:03] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 008588: [11:38:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006760: [11:38:03] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008588: [11:38:04] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000BD03A8 RDOC 006760: [11:38:04] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008588: [11:38:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 008588: [11:38:04] resource_manager.h(1441) - Log - Preparing up to 469 potentially dirty resources RDOC 008588: [11:38:04] resource_manager.h(1494) - Log - Prepared 469 dirty resources, postponed 0, skipped 0 RDOC 008588: [11:38:06] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 008588: [11:38:06] resource_manager.h(1506) - Log - Checking 469 resources with initial contents against 469 referenced resources RDOC 008588: [11:38:07] resource_manager.h(1579) - Log - Serialised 464 resources, skipped 5 unreferenced RDOC 008588: [11:38:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13782464 bytes to 401845 (2.92 %) RDOC 008588: [11:38:07] gl_driver.cpp(2443) - Log - Captured GL frame with 13.143982 MB capture section in 2.786584 seconds RDOC 008588: [11:38:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4632 bytes to 4632 (100.00 %) RDOC 008588: [11:38:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 008588: [11:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 006760: [11:38:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (437780 bytes) (time 1675769887) 31088 byte thumbnail RDOC 006760: [11:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 006760: [11:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:38:08] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006760: [11:38:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006760: [11:38:08] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006760: [11:38:08] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006760: [11:38:08] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006760: [11:38:08] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006760: [11:38:08] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006760: [11:38:08] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006760: [11:38:08] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 006760: [11:38:08] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 006760: [11:38:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006760: [11:38:08] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006760: [11:38:08] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006760: [11:38:08] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006760: [11:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:38:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3236.848 ms RDOC 006760: [11:38:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006760: [11:38:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006760: [11:38:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006760: [11:38:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006760: [11:38:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006760: [11:38:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006760: [11:38:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006760: [11:38:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006760: [11:38:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:15] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:20] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:21] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006760: [11:38:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 006760: [11:38:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 006760: [11:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:38:25] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 006760: [11:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:38:31] remote_server.cpp(1661) - Log - Capture open complete RDOC 006760: [11:38:31] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 006760: [11:38:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:38:32] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 006760: [11:38:32] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 006760: [11:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:38:50] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 006760: [11:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:38:50] remote_server.cpp(1661) - Log - Capture open complete RDOC 006760: [11:38:50] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 006760: [11:38:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006760: [11:38:50] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006760: [11:38:50] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006760: [11:38:50] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006760: [11:38:50] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006760: [11:38:50] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006760: [11:38:50] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006760: [11:38:50] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 006760: [11:38:50] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006760: [11:38:51] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 006760: [11:38:51] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 006760: [11:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 006760: [11:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 006760: [11:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 006760: [11:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 006760: [11:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 006760: [11:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 006760: [11:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 006760: [11:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 006760: [11:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 006760: [11:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 006760: [11:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 006760: [11:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 006760: [11:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006760: [11:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006760: [11:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006760: [11:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 006760: [11:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 006760: [11:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 006760: [11:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 006760: [11:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 006760: [11:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 006760: [11:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 006760: [11:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 006760: [11:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 006760: [11:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 006760: [11:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 006760: [11:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 006760: [11:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 006760: [11:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 006760: [11:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 006760: [11:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 006760: [11:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 006760: [11:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006760: [11:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006760: [11:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006760: [11:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 006760: [11:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 006760: [11:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 006760: [11:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 006760: [11:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 006760: [11:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 006760: [11:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 006760: [11:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 006760: [11:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 006760: [11:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 006760: [11:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 006760: [11:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 006760: [11:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 006760: [11:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006760: [11:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006760: [11:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006760: [11:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 006760: [11:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 006760: [11:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 006760: [11:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 006760: [11:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 006760: [11:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 006760: [11:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 006760: [11:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 006760: [11:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 006760: [11:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006760: [11:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006760: [11:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006760: [11:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 006760: [11:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 006760: [11:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 006760: [11:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 006760: [11:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 006760: [11:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 006760: [11:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 006760: [11:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 006760: [11:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 006760: [11:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 006760: [11:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 006760: [11:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 006760: [11:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 006760: [11:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 006760: [11:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 006760: [11:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 006760: [11:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 006760: [11:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 006760: [11:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 006760: [11:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 006760: [11:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 006760: [11:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 006760: [11:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 006760: [11:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 006760: [11:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 006760: [11:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 006760: [11:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 006760: [11:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 006760: [11:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 006760: [11:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 006760: [11:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 006760: [11:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 006760: [11:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 006760: [11:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 006760: [11:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 006760: [11:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 006760: [11:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 006760: [11:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 006760: [11:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 006760: [11:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 006760: [11:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 006760: [11:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 006760: [11:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 006760: [11:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 006760: [11:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 006760: [11:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 006760: [11:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 006760: [11:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 006760: [11:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 006760: [11:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 006760: [11:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 006760: [11:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 006760: [11:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 006760: [11:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 006760: [11:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 006760: [11:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 006760: [11:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 006760: [11:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 006760: [11:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 006760: [11:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 006760: [11:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 006760: [11:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 006760: [11:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 006760: [11:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 006760: [11:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 006760: [11:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 006760: [11:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 006760: [11:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 006760: [11:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 006760: [11:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 006760: [11:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 006760: [11:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 006760: [11:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 006760: [11:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 006760: [11:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 006760: [11:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 006760: [11:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 006760: [11:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 006760: [11:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 006760: [11:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 006760: [11:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 006760: [11:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 006760: [11:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 006760: [11:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 006760: [11:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 006760: [11:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 006760: [11:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 006760: [11:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 006760: [11:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 006760: [11:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 006760: [11:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 006760: [11:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 006760: [11:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 006760: [11:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 006760: [11:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 006760: [11:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 006760: [11:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 006760: [11:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 006760: [11:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 006760: [11:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 006760: [11:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 006760: [11:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 006760: [11:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 006760: [11:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 006760: [11:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 006760: [11:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 006760: [11:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 006760: [11:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 006760: [11:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 006760: [11:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 006760: [11:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 006760: [11:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 006760: [11:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 006760: [11:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 006760: [11:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 006760: [11:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 006760: [11:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 006760: [11:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 006760: [11:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 006760: [11:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 006760: [11:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 006760: [11:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 006760: [11:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 006760: [11:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 006760: [11:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 006760: [11:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 006760: [11:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 006760: [11:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 006760: [11:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 006760: [11:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 006760: [11:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 006760: [11:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 006760: [11:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 006760: [11:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 006760: [11:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 006760: [11:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 006760: [11:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 006760: [11:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 006760: [11:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 006760: [11:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 006760: [11:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 006760: [11:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 006760: [11:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 006760: [11:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 006760: [11:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 006760: [11:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 006760: [11:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 006760: [11:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 006760: [11:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 006760: [11:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 006760: [11:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 006760: [11:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 006760: [11:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 006760: [11:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 006760: [11:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 006760: [11:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 006760: [11:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 006760: [11:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 006760: [11:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 006760: [11:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 006760: [11:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 006760: [11:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 006760: [11:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 006760: [11:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 006760: [11:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 006760: [11:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 006760: [11:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 006760: [11:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 006760: [11:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 006760: [11:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 006760: [11:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 006760: [11:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 006760: [11:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 006760: [11:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 006760: [11:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 006760: [11:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 006760: [11:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 006760: [11:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 006760: [11:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 006760: [11:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 006760: [11:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 006760: [11:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 006760: [11:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 006760: [11:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 006760: [11:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 006760: [11:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 006760: [11:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 006760: [11:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 006760: [11:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 006760: [11:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 006760: [11:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 006760: [11:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 006760: [11:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 006760: [11:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 006760: [11:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 006760: [11:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 006760: [11:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 006760: [11:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 006760: [11:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 006760: [11:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 006760: [11:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 006760: [11:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 006760: [11:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 006760: [11:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 006760: [11:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 006760: [11:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 006760: [11:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 006760: [11:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 006760: [11:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 006760: [11:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 006760: [11:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 006760: [11:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 006760: [11:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 006760: [11:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 006760: [11:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 006760: [11:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 006760: [11:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 006760: [11:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 006760: [11:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 006760: [11:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 006760: [11:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 006760: [11:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 006760: [11:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 006760: [11:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 006760: [11:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 006760: [11:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 006760: [11:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 006760: [11:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 006760: [11:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 006760: [11:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 006760: [11:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 006760: [11:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 006760: [11:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 006760: [11:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 006760: [11:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 006760: [11:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 006760: [11:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 006760: [11:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 006760: [11:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 006760: [11:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 006760: [11:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 006760: [11:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 006760: [11:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 006760: [11:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 006760: [11:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 006760: [11:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 006760: [11:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 006760: [11:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 006760: [11:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 006760: [11:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 006760: [11:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 006760: [11:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 006760: [11:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 006760: [11:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 006760: [11:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 006760: [11:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 006760: [11:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 006760: [11:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 006760: [11:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 006760: [11:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 006760: [11:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 006760: [11:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 006760: [11:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 006760: [11:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 006760: [11:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 006760: [11:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 006760: [11:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 006760: [11:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 006760: [11:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 006760: [11:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 006760: [11:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 006760: [11:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 006760: [11:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 006760: [11:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 006760: [11:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 006760: [11:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 006760: [11:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 006760: [11:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 006760: [11:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 006760: [11:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 006760: [11:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 006760: [11:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 006760: [11:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 006760: [11:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 006760: [11:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 006760: [11:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 006760: [11:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 006760: [11:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 006760: [11:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 006760: [11:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 006760: [11:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 006760: [11:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 006760: [11:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 006760: [11:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 006760: [11:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 006760: [11:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 006760: [11:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 006760: [11:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 006760: [11:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 006760: [11:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 006760: [11:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 006760: [11:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 006760: [11:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 006760: [11:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 006760: [11:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 006760: [11:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 006760: [11:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 006760: [11:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 006760: [11:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 006760: [11:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 006760: [11:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 006760: [11:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 006760: [11:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 006760: [11:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 006760: [11:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 006760: [11:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 006760: [11:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 006760: [11:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 006760: [11:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 006760: [11:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 006760: [11:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 006760: [11:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 006760: [11:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 006760: [11:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 006760: [11:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 006760: [11:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 006760: [11:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 006760: [11:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 006760: [11:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 006760: [11:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 006760: [11:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 006760: [11:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 006760: [11:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 006760: [11:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 006760: [11:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 006760: [11:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 006760: [11:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 006760: [11:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 006760: [11:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 006760: [11:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 006760: [11:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 006760: [11:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 006760: [11:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 006760: [11:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 006760: [11:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 006760: [11:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 006760: [11:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 006760: [11:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 006760: [11:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 006760: [11:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 006760: [11:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 006760: [11:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 006760: [11:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 006760: [11:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 006760: [11:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 006760: [11:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 006760: [11:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 006760: [11:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 006760: [11:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 006760: [11:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 006760: [11:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 006760: [11:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 006760: [11:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 006760: [11:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 006760: [11:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 006760: [11:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 006760: [11:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 006760: [11:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 006760: [11:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 006760: [11:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 006760: [11:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 006760: [11:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 006760: [11:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 006760: [11:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 006760: [11:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 006760: [11:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 006760: [11:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 006760: [11:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 006760: [11:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 006760: [11:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 006760: [11:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 006760: [11:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 006760: [11:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 006760: [11:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 006760: [11:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 006760: [11:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 006760: [11:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 006760: [11:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 006760: [11:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 006760: [11:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 006760: [11:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 006760: [11:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 006760: [11:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 006760: [11:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 006760: [11:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 006760: [11:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 006760: [11:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 006760: [11:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 006760: [11:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 006760: [11:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 006760: [11:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 006760: [11:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 006760: [11:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 006760: [11:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 006760: [11:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 006760: [11:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 006760: [11:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 006760: [11:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 006760: [11:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 006760: [11:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 006760: [11:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 006760: [11:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 006760: [11:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 006760: [11:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 006760: [11:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 006760: [11:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 006760: [11:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 006760: [11:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 006760: [11:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 006760: [11:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 006760: [11:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 006760: [11:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 006760: [11:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 006760: [11:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 006760: [11:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 006760: [11:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 006760: [11:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 006760: [11:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 006760: [11:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 006760: [11:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 006760: [11:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 006760: [11:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 006760: [11:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 006760: [11:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 006760: [11:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 006760: [11:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 006760: [11:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 006760: [11:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 006760: [11:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 006760: [11:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 006760: [11:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 006760: [11:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 006760: [11:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 006760: [11:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 006760: [11:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 006760: [11:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 006760: [11:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 006760: [11:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 006760: [11:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 006760: [11:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 006760: [11:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 006760: [11:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 006760: [11:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 006760: [11:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 006760: [11:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 006760: [11:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 006760: [11:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 006760: [11:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 006760: [11:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 006760: [11:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 006760: [11:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 006760: [11:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 006760: [11:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 006760: [11:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 006760: [11:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 006760: [11:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 006760: [11:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 006760: [11:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 006760: [11:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 006760: [11:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 006760: [11:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 006760: [11:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 006760: [11:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 006760: [11:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 006760: [11:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 006760: [11:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 006760: [11:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 006760: [11:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 006760: [11:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 006760: [11:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 006760: [11:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 006760: [11:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 006760: [11:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 006760: [11:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 006760: [11:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 006760: [11:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 006760: [11:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 006760: [11:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 006760: [11:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 006760: [11:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 006760: [11:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 006760: [11:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 006760: [11:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 006760: [11:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 006760: [11:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 006760: [11:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 006760: [11:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 006760: [11:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 006760: [11:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 006760: [11:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 006760: [11:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 006760: [11:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 006760: [11:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 006760: [11:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 006760: [11:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 006760: [11:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 006760: [11:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 006760: [11:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 006760: [11:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 006760: [11:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 006760: [11:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 006760: [11:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 006760: [11:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 006760: [11:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 006760: [11:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 006760: [11:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 006760: [11:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 006760: [11:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 006760: [11:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 006760: [11:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 006760: [11:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 006760: [11:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 006760: [11:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 006760: [11:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 006760: [11:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 006760: [11:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 006760: [11:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 006760: [11:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 006760: [11:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 006760: [11:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 006760: [11:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 006760: [11:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 006760: [11:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 006760: [11:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 006760: [11:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 006760: [11:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 006760: [11:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 006760: [11:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 006760: [11:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 006760: [11:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 006760: [11:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 006760: [11:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 006760: [11:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 006760: [11:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 006760: [11:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 006760: [11:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 006760: [11:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 006760: [11:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 006760: [11:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 006760: [11:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 006760: [11:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 006760: [11:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 006760: [11:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 006760: [11:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 006760: [11:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 006760: [11:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 006760: [11:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 006760: [11:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 006760: [11:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 006760: [11:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 006760: [11:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 006760: [11:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 006760: [11:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 006760: [11:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 006760: [11:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 006760: [11:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 006760: [11:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 006760: [11:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 006760: [11:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 006760: [11:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 006760: [11:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 006760: [11:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 006760: [11:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 006760: [11:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 006760: [11:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 006760: [11:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 006760: [11:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 006760: [11:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 006760: [11:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 006760: [11:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 006760: [11:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 006760: [11:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 006760: [11:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 006760: [11:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 006760: [11:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 006760: [11:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 006760: [11:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 006760: [11:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 006760: [11:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 006760: [11:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 006760: [11:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 006760: [11:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 006760: [11:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 006760: [11:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 006760: [11:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 006760: [11:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 006760: [11:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 006760: [11:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 006760: [11:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 006760: [11:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 006760: [11:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 006760: [11:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 006760: [11:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 006760: [11:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 006760: [11:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 006760: [11:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 006760: [11:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 006760: [11:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 006760: [11:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 006760: [11:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 006760: [11:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 006760: [11:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 006760: [11:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 006760: [11:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 006760: [11:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 006760: [11:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 006760: [11:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 006760: [11:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 006760: [11:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 006760: [11:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 006760: [11:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 006760: [11:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 006760: [11:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 006760: [11:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 006760: [11:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 006760: [11:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 006760: [11:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 006760: [11:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 006760: [11:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 006760: [11:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 006760: [11:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 006760: [11:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 006760: [11:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 006760: [11:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 006760: [11:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 006760: [11:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 006760: [11:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 006760: [11:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 006760: [11:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 006760: [11:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 006760: [11:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 006760: [11:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 006760: [11:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 006760: [11:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 006760: [11:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 006760: [11:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 006760: [11:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 006760: [11:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 006760: [11:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 006760: [11:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 006760: [11:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 006760: [11:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 006760: [11:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 006760: [11:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 006760: [11:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 006760: [11:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 006760: [11:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 006760: [11:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 006760: [11:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 006760: [11:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 006760: [11:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 006760: [11:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 006760: [11:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 006760: [11:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 006760: [11:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 006760: [11:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 006760: [11:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 006760: [11:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 006760: [11:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 006760: [11:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 006760: [11:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 006760: [11:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 006760: [11:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 006760: [11:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 006760: [11:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 006760: [11:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 006760: [11:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 006760: [11:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 006760: [11:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 006760: [11:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 006760: [11:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 006760: [11:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 006760: [11:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 006760: [11:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 006760: [11:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 006760: [11:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 006760: [11:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006760: [11:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006760: [11:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 006760: [11:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006760: [11:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006760: [11:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006760: [11:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006760: [11:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [11:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 009324: [11:40:53] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 009324: [11:40:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009324: [11:40:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009324: [11:40:53] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 009324: [11:40:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009324: [11:40:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009324: [11:40:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009324: [11:40:54] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009324: [11:40:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009324: [11:40:54] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009324: [11:40:54] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009324: [11:40:54] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009324: [11:40:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009324: [11:40:55] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1299.065 ms RDOC 009324: [11:40:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 12.848 ms RDOC 009324: [11:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009324: [11:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 009324: [11:40:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009324: [11:40:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009324: [11:40:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009324: [11:40:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009324: [11:40:55] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009324: [11:40:55] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009324: [11:40:55] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009324: [11:40:55] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009324: [11:40:55] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009324: [11:40:55] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009324: [11:40:55] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 009324: [11:40:55] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009324: [11:40:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009324: [11:40:56] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009324: [11:40:56] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009324: [11:40:56] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009324: [11:40:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009324: [11:40:56] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 120.060 ms RDOC 009324: [11:40:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009324: [11:40:56] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 009324: [11:40:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009324: [11:40:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009324: [11:40:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009324: [11:40:57] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009324: [11:40:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009324: [11:40:57] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009324: [11:40:57] d3d12_replay.cpp(4600) - Log - Created device. RDOC 009324: [11:40:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009324: [11:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009324: [11:40:57] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009324: [11:40:57] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009324: [11:40:57] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009324: [11:40:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009324: [11:40:57] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009324: [11:40:57] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 009324: [11:40:57] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 009324: [11:40:58] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 009324: [11:40:58] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 009324: [11:41:05] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 8143.524 ms RDOC 009324: [11:41:10] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2097152 for output data RDOC 009324: [11:41:19] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 009324: [11:41:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 002148: [11:41:27] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 002148: [11:41:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002148: [11:41:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002148: [11:41:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:28] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:28] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:28] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:28] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:29] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1061.908 ms RDOC 002148: [11:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:29] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 200.480 ms RDOC 002148: [11:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:30] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:30] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:30] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:30] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:30] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 200.257 ms RDOC 002148: [11:41:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:30] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:30] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:30] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:30] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:30] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 192.007 ms RDOC 002148: [11:41:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:30] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:30] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:30] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:30] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:31] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 200.226 ms RDOC 002148: [11:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:31] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:31] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 190.718 ms RDOC 002148: [11:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:31] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:31] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 195.922 ms RDOC 002148: [11:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:31] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:32] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 194.764 ms RDOC 002148: [11:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:32] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:32] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:32] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:32] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:32] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 198.198 ms RDOC 002148: [11:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:32] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:32] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:32] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:32] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:32] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 195.284 ms RDOC 002148: [11:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:32] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:32] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:32] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:32] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:33] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 191.949 ms RDOC 002148: [11:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:33] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:33] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:33] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 194.523 ms RDOC 002148: [11:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:33] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:33] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:33] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 190.644 ms RDOC 002148: [11:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:33] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:33] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:34] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.952 ms RDOC 002148: [11:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:34] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:34] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:34] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:34] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:34] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 192.184 ms RDOC 002148: [11:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:34] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:34] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:34] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:34] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:34] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 208.227 ms RDOC 002148: [11:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:34] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:35] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:35] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:35] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:35] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 194.170 ms RDOC 002148: [11:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:35] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:35] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:35] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:35] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:35] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 202.577 ms RDOC 002148: [11:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:35] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:35] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:35] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:35] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:35] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 189.773 ms RDOC 002148: [11:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 002148: [11:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:36] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002148: [11:41:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:36] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002148: [11:41:36] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002148: [11:41:36] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:36] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 191.413 ms RDOC 002148: [11:41:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:36] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:36] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002148: [11:41:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002148: [11:41:36] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:36] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 52.623 ms RDOC 002148: [11:41:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:37] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:37] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:37] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.362 ms RDOC 002148: [11:41:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:37] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:37] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:37] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.474 ms RDOC 002148: [11:41:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:37] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:37] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:37] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.703 ms RDOC 002148: [11:41:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:37] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:37] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:38] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.636 ms RDOC 002148: [11:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:38] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:38] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:38] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.320 ms RDOC 002148: [11:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:38] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:38] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:38] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 27.985 ms RDOC 002148: [11:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:38] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:38] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:38] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.614 ms RDOC 002148: [11:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:39] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:39] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:39] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.697 ms RDOC 002148: [11:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:39] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:39] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:39] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.543 ms RDOC 002148: [11:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:39] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:39] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:39] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 24.266 ms RDOC 002148: [11:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:39] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:39] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:39] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.507 ms RDOC 002148: [11:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:40] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:40] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:40] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:40] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:40] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.675 ms RDOC 002148: [11:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:40] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:40] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:40] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:40] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:40] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.195 ms RDOC 002148: [11:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:40] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:40] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:40] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:40] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:40] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.300 ms RDOC 002148: [11:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:40] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:40] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:41] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:41] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 24.236 ms RDOC 002148: [11:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:41] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:41] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:41] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:41] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:41] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:41] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.168 ms RDOC 002148: [11:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:41] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:41] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:41] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:41] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:41] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:41] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 28.312 ms RDOC 002148: [11:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:41] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:41] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:41] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:41] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:41] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:41] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.216 ms RDOC 002148: [11:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 002148: [11:41:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002148: [11:41:41] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002148: [11:41:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002148: [11:41:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002148: [11:41:41] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002148: [11:41:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002148: [11:41:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002148: [11:41:41] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002148: [11:41:41] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002148: [11:41:42] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:42] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:42] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.200 ms RDOC 002148: [11:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:42] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002148: [11:41:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:42] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:42] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:42] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:42] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:42] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 002148: [11:41:42] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:42] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:42] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:44] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 2348.426 ms RDOC 002148: [11:41:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:44] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:44] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:44] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:44] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:44] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:45] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:45] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:45] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:45] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 960.604 ms RDOC 002148: [11:41:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:46] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:46] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:46] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:46] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:46] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:46] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:46] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:46] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:46] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:46] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:46] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:46] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:47] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 931.565 ms RDOC 002148: [11:41:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:47] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:47] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:47] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:47] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:47] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:47] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:47] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:47] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:47] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:47] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:47] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:47] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:48] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 964.459 ms RDOC 002148: [11:41:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:48] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:48] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:48] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:48] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:48] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:48] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:48] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:48] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:48] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:48] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:48] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:48] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:49] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 936.882 ms RDOC 002148: [11:41:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:49] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:49] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:49] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:49] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:49] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:49] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:49] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:49] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:49] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:49] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:50] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 964.608 ms RDOC 002148: [11:41:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:50] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:50] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:50] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:50] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:50] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:51] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:51] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:51] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:51] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:51] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:51] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:51] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:51] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 931.238 ms RDOC 002148: [11:41:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:52] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:52] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:52] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:52] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:52] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:52] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:52] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:52] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:53] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 938.888 ms RDOC 002148: [11:41:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:53] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:53] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:53] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:53] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:53] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:53] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:53] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:53] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:54] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 926.938 ms RDOC 002148: [11:41:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:54] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:54] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:54] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:54] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:54] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:54] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:54] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:54] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:54] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:54] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:54] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:54] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:55] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 940.143 ms RDOC 002148: [11:41:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:55] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:55] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:55] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:55] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:55] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:55] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:55] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:55] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:55] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:55] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:55] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:55] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:56] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 943.580 ms RDOC 002148: [11:41:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:56] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:56] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:56] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:56] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:56] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:57] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:57] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:57] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:57] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:57] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:57] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:57] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 946.888 ms RDOC 002148: [11:41:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:57] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:58] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:58] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:58] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:58] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:58] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:58] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:58] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:58] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:58] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:58] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:58] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:41:58] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 904.560 ms RDOC 002148: [11:41:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:41:59] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:41:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:41:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:41:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:41:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:41:59] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:41:59] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:41:59] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:41:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:41:59] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:41:59] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:41:59] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:41:59] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:41:59] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:41:59] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:41:59] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:41:59] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:42:00] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 906.117 ms RDOC 002148: [11:42:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:42:00] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:42:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:42:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:42:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:42:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:42:00] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:42:00] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:42:00] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:42:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:42:00] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:42:00] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:42:00] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:42:00] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:42:00] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:42:00] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:42:00] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:42:00] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:42:01] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1032.251 ms RDOC 002148: [11:42:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:42:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:42:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:42:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:42:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:42:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:42:01] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:42:01] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:42:01] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:42:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:42:01] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:42:02] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:42:02] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:42:02] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:42:02] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:42:02] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:42:02] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:42:02] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:42:02] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1000.808 ms RDOC 002148: [11:42:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:42:03] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:42:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:42:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:42:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:42:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:42:03] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:42:03] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:42:03] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:42:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:42:03] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:42:03] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:42:03] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:42:03] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:42:03] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:42:03] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:42:03] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:42:03] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:42:04] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1075.837 ms RDOC 002148: [11:42:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:42:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:42:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:42:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:42:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:42:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:42:04] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:42:04] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:42:04] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:42:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:42:04] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:42:04] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:42:04] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:42:04] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:42:04] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:42:04] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:42:04] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:42:04] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:42:05] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 898.490 ms RDOC 002148: [11:42:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:42:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:42:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:42:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:42:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:42:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:42:05] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:42:05] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:42:05] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:42:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:42:05] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:42:05] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:42:05] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:42:05] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:42:05] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:42:06] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:42:06] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:42:06] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:42:06] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 956.298 ms RDOC 002148: [11:42:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 002148: [11:42:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 002148: [11:42:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002148: [11:42:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002148: [11:42:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002148: [11:42:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002148: [11:42:06] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002148: [11:42:06] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002148: [11:42:06] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002148: [11:42:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002148: [11:42:06] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002148: [11:42:07] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002148: [11:42:07] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002148: [11:42:07] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002148: [11:42:07] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 002148: [11:42:07] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 002148: [11:42:07] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 002148: [11:42:07] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 002148: [11:42:07] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 917.039 ms RDOC 002148: [11:42:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005560: [11:42:08] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) loaded in replay application RDOC 005560: [11:42:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005560: [11:42:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005560: [11:42:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005560: [11:42:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6996 RDOC 006996: [11:42:08] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c3a7afb7c23fd06c7a367e774426be3199a30594) capturing application RDOC 006996: [11:42:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006996: [11:42:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006996: [11:42:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006996: [11:42:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006996: [11:42:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006996: [11:42:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006996: [11:42:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006996: [11:42:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006996: [11:42:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006996: [11:42:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006996: [11:42:08] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006996: [11:42:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006996: [11:42:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006996: [11:42:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005560: [11:42:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6996] RDOC 006996: [11:42:09] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000013FA7261DF0 RDOC 006996: [11:42:09] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006996: [11:42:09] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006996: [11:42:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006996: [11:42:09] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006996: [11:42:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006996: [11:42:09] vk_core.cpp(3829) - Log - RegisterSurface() window 00000000004100F8 RDOC 006996: [11:42:09] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000013FA7261DF0 / 0x00000000004100F8 RDOC 005560: [11:42:09] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005560: [11:42:14] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006996: [11:42:14] vk_core.cpp(1875) - Log - Starting capture RDOC 006996: [11:42:14] resource_manager.h(1441) - Log - Preparing up to 1408 potentially dirty resources RDOC 006996: [11:42:14] resource_manager.h(1494) - Log - Prepared 700 dirty resources, postponed 700, skipped 0 RDOC 006996: [11:42:14] vk_core.cpp(2010) - Log - Finished capture, Frame 5 RDOC 006996: [11:42:14] resource_manager.h(1506) - Log - Checking 1400 resources with initial contents against 2149 referenced resources RDOC 006996: [11:42:14] resource_manager.h(1579) - Log - Serialised 1399 resources, skipped 1 unreferenced RDOC 006996: [11:42:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14272384 bytes to 393735 (2.76 %) RDOC 006996: [11:42:14] vk_core.cpp(2414) - Log - Captured Vulkan frame with 13.611206 MB capture section in 0.189863 seconds RDOC 006996: [11:42:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4876 bytes to 4876 (100.00 %) RDOC 006996: [11:42:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 006996: [11:42:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 005560: [11:42:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (444747 bytes) (time 1675770134) 45921 byte thumbnail RDOC 005560: [11:42:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 005560: [11:42:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:42:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:42:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:42:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005560: [11:42:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005560: [11:42:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005560: [11:42:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005560: [11:42:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005560: [11:42:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005560: [11:42:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005560: [11:42:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005560: [11:42:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005560: [11:42:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005560: [11:42:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005560: [11:42:15] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005560: [11:42:15] vk_replay.cpp(4702) - Log - Created device. RDOC 005560: [11:42:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:42:15] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005560: [11:42:15] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005560: [11:42:15] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005560: [11:42:15] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005560: [11:42:15] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005560: [11:42:15] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005560: [11:42:15] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005560: [11:42:15] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005560: [11:42:15] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005560: [11:42:15] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005560: [11:42:15] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005560: [11:42:15] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005560: [11:42:15] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005560: [11:42:15] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005560: [11:42:15] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005560: [11:42:15] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005560: [11:42:15] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005560: [11:42:15] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005560: [11:42:15] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005560: [11:42:15] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005560: [11:42:15] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005560: [11:42:15] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005560: [11:42:15] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005560: [11:42:15] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005560: [11:42:15] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005560: [11:42:15] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005560: [11:42:15] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005560: [11:42:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005560: [11:42:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005560: [11:42:15] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005560: [11:42:15] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005560: [11:42:15] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005560: [11:42:15] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::184 RDOC 005560: [11:42:16] vk_core.cpp(2668) - Log - Timer chunk initialisation - 414.829 ms RDOC 005560: [11:42:40] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005560: [11:42:40] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005560: [11:42:40] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005560: [11:42:40] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005560: [11:42:40] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005560: [11:42:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:41] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005560: [11:42:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005560: [11:42:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005560: [11:42:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005560: [11:42:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005560: [11:42:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005560: [11:42:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005560: [11:42:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005560: [11:42:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005560: [11:42:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005560: [11:42:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005560: [11:42:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:42:47] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 005560: [11:42:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:42:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:42:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:42:47] remote_server.cpp(1661) - Log - Capture open complete RDOC 005560: [11:42:47] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 005560: [11:42:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:42:48] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005560: [11:42:48] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 005560: [11:43:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:43:24] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 005560: [11:43:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:43:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:43:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:43:24] remote_server.cpp(1661) - Log - Capture open complete RDOC 005560: [11:43:24] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 005560: [11:43:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005560: [11:43:24] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005560: [11:43:24] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005560: [11:43:24] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005560: [11:43:24] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005560: [11:43:24] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005560: [11:43:24] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005560: [11:43:24] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 005560: [11:43:24] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 005560: [11:43:24] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005560: [11:43:24] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 005560: [11:43:25] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005560: [11:43:25] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 005560: [11:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 005560: [11:44:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 005560: [11:44:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 005560: [11:44:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 005560: [11:44:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 005560: [11:44:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 005560: [11:44:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 005560: [11:44:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 005560: [11:44:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 005560: [11:44:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 005560: [11:44:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 005560: [11:44:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 005560: [11:44:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 005560: [11:44:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 005560: [11:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 005560: [11:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 005560: [11:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 005560: [11:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 005560: [11:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 005560: [11:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 005560: [11:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 005560: [11:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 005560: [11:44:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 005560: [11:44:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 005560: [11:44:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 005560: [11:44:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 005560: [11:44:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 005560: [11:44:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 005560: [11:44:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 005560: [11:44:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 005560: [11:44:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 005560: [11:44:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 005560: [11:44:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 005560: [11:44:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 005560: [11:44:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 005560: [11:44:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005560: [11:44:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 005560: [11:44:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 005560: [11:44:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 005560: [11:44:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 005560: [11:44:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 005560: [11:44:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 005560: [11:44:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 005560: [11:44:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 005560: [11:44:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 005560: [11:44:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 005560: [11:44:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 005560: [11:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 005560: [11:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 005560: [11:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 005560: [11:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005560: [11:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 005560: [11:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 005560: [11:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 005560: [11:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 005560: [11:44:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 005560: [11:44:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 005560: [11:44:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 005560: [11:44:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 005560: [11:44:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 005560: [11:44:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 005560: [11:44:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 005560: [11:44:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 005560: [11:44:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 005560: [11:44:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 005560: [11:44:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 005560: [11:44:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 005560: [11:44:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 005560: [11:44:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 005560: [11:44:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 005560: [11:44:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 005560: [11:44:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 005560: [11:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 005560: [11:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 005560: [11:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 005560: [11:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 005560: [11:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 005560: [11:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 005560: [11:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 005560: [11:44:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 005560: [11:44:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 005560: [11:44:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 005560: [11:44:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 005560: [11:44:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 005560: [11:44:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 005560: [11:44:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 005560: [11:44:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 005560: [11:44:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 005560: [11:44:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 005560: [11:44:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 005560: [11:44:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 005560: [11:44:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 005560: [11:44:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 005560: [11:44:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 005560: [11:44:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 005560: [11:44:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 005560: [11:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 005560: [11:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 005560: [11:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 005560: [11:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 005560: [11:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 005560: [11:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 005560: [11:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 005560: [11:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 005560: [11:44:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 005560: [11:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 005560: [11:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 005560: [11:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 005560: [11:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 005560: [11:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 005560: [11:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 005560: [11:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 005560: [11:44:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 005560: [11:44:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 005560: [11:44:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 005560: [11:44:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 005560: [11:44:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 005560: [11:44:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005560: [11:44:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 005560: [11:44:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 005560: [11:44:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 005560: [11:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 005560: [11:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 005560: [11:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 005560: [11:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 005560: [11:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 005560: [11:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 005560: [11:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 005560: [11:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 005560: [11:44:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 005560: [11:44:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 005560: [11:44:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 005560: [11:44:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 005560: [11:44:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 005560: [11:44:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 005560: [11:44:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 005560: [11:44:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 005560: [11:44:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 005560: [11:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 005560: [11:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 005560: [11:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 005560: [11:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 005560: [11:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 005560: [11:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 005560: [11:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 005560: [11:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 005560: [11:44:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 005560: [11:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 005560: [11:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 005560: [11:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 005560: [11:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 005560: [11:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 005560: [11:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 005560: [11:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 005560: [11:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 005560: [11:44:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 005560: [11:44:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 005560: [11:44:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 005560: [11:44:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 005560: [11:44:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 005560: [11:44:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 005560: [11:44:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 005560: [11:44:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 005560: [11:44:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 005560: [11:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 005560: [11:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 005560: [11:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 005560: [11:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 005560: [11:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 005560: [11:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 005560: [11:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 005560: [11:44:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 005560: [11:44:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 005560: [11:44:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 005560: [11:44:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 005560: [11:44:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 005560: [11:44:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 005560: [11:44:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 005560: [11:44:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 005560: [11:44:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 005560: [11:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 005560: [11:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 005560: [11:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 005560: [11:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 005560: [11:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 005560: [11:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 005560: [11:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 005560: [11:44:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 005560: [11:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 005560: [11:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 005560: [11:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 005560: [11:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 005560: [11:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 005560: [11:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 005560: [11:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 005560: [11:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 005560: [11:44:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 005560: [11:44:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 005560: [11:44:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 005560: [11:44:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 005560: [11:44:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 005560: [11:44:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 005560: [11:44:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 005560: [11:44:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:44:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 005560: [11:44:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 005560: [11:44:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 005560: [11:44:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 005560: [11:44:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 005560: [11:44:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 005560: [11:44:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 005560: [11:44:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 005560: [11:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 005560: [11:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 005560: [11:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 005560: [11:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 005560: [11:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 005560: [11:44:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 005560: [11:44:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 005560: [11:44:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 005560: [11:44:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 005560: [11:44:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 005560: [11:44:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 005560: [11:44:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 005560: [11:44:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 005560: [11:44:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 005560: [11:44:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 005560: [11:44:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 005560: [11:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 005560: [11:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 005560: [11:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 005560: [11:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 005560: [11:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 005560: [11:44:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 005560: [11:44:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 005560: [11:44:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 005560: [11:44:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 005560: [11:44:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 005560: [11:44:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 005560: [11:44:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 005560: [11:44:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 005560: [11:44:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 005560: [11:44:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 005560: [11:44:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 005560: [11:44:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 005560: [11:44:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 005560: [11:44:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 005560: [11:44:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 005560: [11:44:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 005560: [11:44:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 005560: [11:44:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 005560: [11:44:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 005560: [11:44:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 005560: [11:44:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 005560: [11:44:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 005560: [11:44:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 005560: [11:44:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 005560: [11:44:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 005560: [11:44:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 005560: [11:44:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 005560: [11:44:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 005560: [11:44:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 005560: [11:44:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 005560: [11:44:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 005560: [11:44:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 005560: [11:44:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 005560: [11:44:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 005560: [11:44:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 005560: [11:44:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 005560: [11:44:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 005560: [11:44:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 005560: [11:44:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 005560: [11:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 005560: [11:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 005560: [11:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 005560: [11:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 005560: [11:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 005560: [11:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 005560: [11:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 005560: [11:44:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 005560: [11:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 005560: [11:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 005560: [11:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 005560: [11:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 005560: [11:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 005560: [11:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 005560: [11:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 005560: [11:44:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 005560: [11:44:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 005560: [11:44:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 005560: [11:44:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 005560: [11:44:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 005560: [11:44:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 005560: [11:44:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 005560: [11:44:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 005560: [11:44:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 005560: [11:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 005560: [11:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 005560: [11:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005560: [11:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 005560: [11:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 005560: [11:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 005560: [11:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 005560: [11:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 005560: [11:44:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 005560: [11:44:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 005560: [11:44:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 005560: [11:44:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 005560: [11:44:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 005560: [11:44:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 005560: [11:44:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 005560: [11:44:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 005560: [11:44:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 005560: [11:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 005560: [11:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 005560: [11:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 005560: [11:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 005560: [11:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 005560: [11:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 005560: [11:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 005560: [11:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 005560: [11:44:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 005560: [11:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 005560: [11:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 005560: [11:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 005560: [11:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 005560: [11:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 005560: [11:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 005560: [11:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 005560: [11:44:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 005560: [11:44:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 005560: [11:44:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 005560: [11:44:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 005560: [11:44:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 005560: [11:44:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 005560: [11:44:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 005560: [11:44:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 005560: [11:44:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 005560: [11:44:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 005560: [11:44:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 005560: [11:44:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 005560: [11:44:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 005560: [11:44:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 005560: [11:44:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 005560: [11:44:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 005560: [11:44:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 005560: [11:44:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 005560: [11:44:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 005560: [11:44:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 005560: [11:44:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 005560: [11:44:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 005560: [11:44:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 005560: [11:44:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 005560: [11:44:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 005560: [11:44:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 005560: [11:44:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 005560: [11:44:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 005560: [11:44:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 005560: [11:44:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 005560: [11:44:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 005560: [11:44:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:44:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 005560: [11:44:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 005560: [11:44:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 005560: [11:44:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 005560: [11:44:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 005560: [11:44:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 005560: [11:44:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 005560: [11:44:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 005560: [11:44:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 005560: [11:44:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 005560: [11:44:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 005560: [11:44:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 005560: [11:44:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 005560: [11:44:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 005560: [11:44:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 005560: [11:44:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 005560: [11:44:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 005560: [11:44:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 005560: [11:44:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 005560: [11:44:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 005560: [11:44:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 005560: [11:44:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 005560: [11:44:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 005560: [11:44:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 005560: [11:44:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 005560: [11:44:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 005560: [11:44:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 005560: [11:44:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:44:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 005560: [11:44:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 005560: [11:44:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 005560: [11:44:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 005560: [11:44:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 005560: [11:44:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 005560: [11:44:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 005560: [11:44:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 005560: [11:44:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 005560: [11:44:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 005560: [11:44:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 005560: [11:44:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 005560: [11:44:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 005560: [11:44:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 005560: [11:44:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 005560: [11:44:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 005560: [11:44:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 005560: [11:44:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 005560: [11:44:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 005560: [11:44:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 005560: [11:44:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 005560: [11:44:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 005560: [11:44:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 005560: [11:44:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 005560: [11:44:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 005560: [11:44:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 005560: [11:44:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 005560: [11:44:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 005560: [11:44:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 005560: [11:44:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 005560: [11:44:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 005560: [11:44:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 005560: [11:44:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 005560: [11:44:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 005560: [11:44:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 005560: [11:44:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 005560: [11:44:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 005560: [11:44:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 005560: [11:44:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 005560: [11:44:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 005560: [11:44:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 005560: [11:44:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:44:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 005560: [11:44:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 005560: [11:44:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 005560: [11:44:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 005560: [11:44:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:44:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:44:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:44:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 005560: [11:44:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:44:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:44:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:44:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:44:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 005560: [11:45:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 005560: [11:45:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 005560: [11:45:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 005560: [11:45:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 005560: [11:45:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 005560: [11:45:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 005560: [11:45:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 005560: [11:45:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 005560: [11:45:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 005560: [11:45:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 005560: [11:45:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 005560: [11:45:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 005560: [11:45:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 005560: [11:45:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 005560: [11:45:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 005560: [11:45:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 005560: [11:45:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 005560: [11:45:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 005560: [11:45:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 005560: [11:45:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:45:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 005560: [11:45:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 005560: [11:45:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 005560: [11:45:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 005560: [11:45:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 005560: [11:45:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 005560: [11:45:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 005560: [11:45:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 005560: [11:45:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 005560: [11:45:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 005560: [11:45:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 005560: [11:45:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 005560: [11:45:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 005560: [11:45:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 005560: [11:45:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 005560: [11:45:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 005560: [11:45:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 005560: [11:45:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 005560: [11:45:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 005560: [11:45:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 005560: [11:45:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 005560: [11:45:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 005560: [11:45:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 005560: [11:45:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 005560: [11:45:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 005560: [11:45:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 005560: [11:45:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 005560: [11:45:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 005560: [11:45:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 005560: [11:45:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 005560: [11:45:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 005560: [11:45:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 005560: [11:45:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 005560: [11:45:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 005560: [11:45:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 005560: [11:45:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 005560: [11:45:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 005560: [11:45:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 005560: [11:45:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:45:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 005560: [11:45:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 005560: [11:45:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 005560: [11:45:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 005560: [11:45:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 005560: [11:45:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 005560: [11:45:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 005560: [11:45:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 005560: [11:45:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 005560: [11:45:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 005560: [11:45:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 005560: [11:45:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 005560: [11:45:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 005560: [11:45:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 005560: [11:45:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 005560: [11:45:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 005560: [11:45:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 005560: [11:45:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 005560: [11:45:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 005560: [11:45:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 005560: [11:45:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 005560: [11:45:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 005560: [11:45:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 005560: [11:45:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 005560: [11:45:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 005560: [11:45:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:45:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 005560: [11:45:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 005560: [11:45:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 005560: [11:45:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 005560: [11:45:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 005560: [11:45:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 005560: [11:45:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 005560: [11:45:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 005560: [11:45:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 005560: [11:45:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 005560: [11:45:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 005560: [11:45:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 005560: [11:45:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 005560: [11:45:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 005560: [11:45:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 005560: [11:45:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 005560: [11:45:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 005560: [11:45:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 005560: [11:45:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 005560: [11:45:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 005560: [11:45:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 005560: [11:45:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 005560: [11:45:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 005560: [11:45:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 005560: [11:45:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 005560: [11:45:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 005560: [11:45:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 005560: [11:45:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 005560: [11:45:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 005560: [11:45:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 005560: [11:45:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 005560: [11:45:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 005560: [11:45:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 005560: [11:45:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 005560: [11:45:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 005560: [11:45:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 005560: [11:45:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 005560: [11:45:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 005560: [11:45:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 005560: [11:45:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 005560: [11:45:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 005560: [11:45:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 005560: [11:45:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 005560: [11:45:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 005560: [11:45:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 005560: [11:45:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 005560: [11:45:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 005560: [11:45:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 005560: [11:45:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 005560: [11:45:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 005560: [11:45:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 005560: [11:45:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 005560: [11:45:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 005560: [11:45:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 005560: [11:45:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 005560: [11:45:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 005560: [11:45:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 005560: [11:45:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 005560: [11:45:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 005560: [11:45:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 005560: [11:45:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 005560: [11:45:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 005560: [11:45:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 005560: [11:45:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 005560: [11:45:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 005560: [11:45:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 005560: [11:45:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 005560: [11:45:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 005560: [11:45:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 005560: [11:45:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 005560: [11:45:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 005560: [11:45:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 005560: [11:45:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 005560: [11:45:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 005560: [11:45:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 005560: [11:45:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 005560: [11:45:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 005560: [11:45:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 005560: [11:45:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 005560: [11:45:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 005560: [11:45:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 005560: [11:45:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 005560: [11:45:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 005560: [11:45:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 005560: [11:45:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 005560: [11:45:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 005560: [11:45:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 005560: [11:45:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 005560: [11:45:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 005560: [11:45:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 005560: [11:45:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 005560: [11:45:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 005560: [11:45:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 005560: [11:45:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 005560: [11:45:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 005560: [11:45:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 005560: [11:45:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 005560: [11:45:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 005560: [11:45:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 005560: [11:45:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 005560: [11:45:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 005560: [11:45:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 005560: [11:45:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 005560: [11:45:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 005560: [11:45:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 005560: [11:45:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 005560: [11:45:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 005560: [11:45:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 005560: [11:45:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 005560: [11:45:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 005560: [11:45:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 005560: [11:45:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 005560: [11:45:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 005560: [11:45:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 005560: [11:45:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 005560: [11:45:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 005560: [11:45:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 005560: [11:45:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 005560: [11:45:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 005560: [11:45:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 005560: [11:45:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 005560: [11:45:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 005560: [11:45:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 005560: [11:45:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 005560: [11:45:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 005560: [11:45:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 005560: [11:45:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 005560: [11:45:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 005560: [11:45:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 005560: [11:45:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 005560: [11:45:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 005560: [11:45:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 005560: [11:45:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 005560: [11:45:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 005560: [11:45:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 005560: [11:45:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 005560: [11:45:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 005560: [11:45:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 005560: [11:45:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 005560: [11:45:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 005560: [11:45:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 005560: [11:45:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 005560: [11:45:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 005560: [11:45:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 005560: [11:45:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 005560: [11:45:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 005560: [11:45:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 005560: [11:45:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 005560: [11:45:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 005560: [11:45:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 005560: [11:45:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 005560: [11:45:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 005560: [11:45:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 005560: [11:45:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 005560: [11:45:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 005560: [11:45:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 005560: [11:45:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 005560: [11:45:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 005560: [11:45:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 005560: [11:45:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 005560: [11:45:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 005560: [11:45:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 005560: [11:45:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 005560: [11:45:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 005560: [11:45:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 005560: [11:45:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 005560: [11:45:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 005560: [11:45:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 005560: [11:45:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 005560: [11:45:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 005560: [11:45:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 005560: [11:45:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 005560: [11:45:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 005560: [11:45:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 005560: [11:45:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 005560: [11:45:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:45:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 005560: [11:45:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 005560: [11:45:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 005560: [11:45:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 005560: [11:45:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 005560: [11:45:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 005560: [11:45:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 005560: [11:45:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 005560: [11:45:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 005560: [11:45:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 005560: [11:45:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 005560: [11:45:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 005560: [11:45:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 005560: [11:45:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 005560: [11:45:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 005560: [11:45:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 005560: [11:45:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 005560: [11:45:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 005560: [11:45:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 005560: [11:45:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 005560: [11:45:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 005560: [11:45:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 005560: [11:45:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 005560: [11:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 005560: [11:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 005560: [11:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 005560: [11:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 005560: [11:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 005560: [11:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 005560: [11:45:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 005560: [11:45:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 005560: [11:45:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 005560: [11:45:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 005560: [11:45:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 005560: [11:45:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 005560: [11:45:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 005560: [11:45:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 005560: [11:45:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 005560: [11:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 005560: [11:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 005560: [11:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 005560: [11:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 005560: [11:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 005560: [11:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 005560: [11:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 005560: [11:45:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 005560: [11:45:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 005560: [11:45:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 005560: [11:45:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 005560: [11:45:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 005560: [11:45:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 005560: [11:45:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 005560: [11:45:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 005560: [11:45:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 005560: [11:45:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 005560: [11:45:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 005560: [11:45:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 005560: [11:45:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 005560: [11:45:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 005560: [11:45:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 005560: [11:45:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 005560: [11:45:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 005560: [11:45:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 005560: [11:45:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 005560: [11:45:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:45:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 005560: [11:45:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 005560: [11:45:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 005560: [11:45:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 005560: [11:45:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 005560: [11:45:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 005560: [11:45:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 005560: [11:45:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 005560: [11:45:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 005560: [11:45:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 005560: [11:45:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 005560: [11:45:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 005560: [11:45:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 005560: [11:45:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 005560: [11:45:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 005560: [11:45:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 005560: [11:45:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 005560: [11:45:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 005560: [11:45:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 005560: [11:45:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 005560: [11:45:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 005560: [11:45:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 005560: [11:45:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 005560: [11:45:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 005560: [11:45:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 005560: [11:45:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:45:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 005560: [11:45:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 005560: [11:45:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 005560: [11:45:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 005560: [11:45:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 005560: [11:45:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 005560: [11:45:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 005560: [11:45:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 005560: [11:45:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 005560: [11:45:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 005560: [11:45:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 005560: [11:45:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 005560: [11:45:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 005560: [11:45:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 005560: [11:45:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 005560: [11:45:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 005560: [11:45:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 005560: [11:45:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 005560: [11:45:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 005560: [11:45:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 005560: [11:45:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 005560: [11:45:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 005560: [11:45:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 005560: [11:45:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 005560: [11:45:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 005560: [11:45:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:45:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 005560: [11:45:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 005560: [11:45:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 005560: [11:45:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 005560: [11:45:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 005560: [11:45:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 005560: [11:45:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 005560: [11:45:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 005560: [11:45:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 005560: [11:45:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 005560: [11:45:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 005560: [11:45:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 005560: [11:45:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 005560: [11:45:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 005560: [11:45:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 005560: [11:45:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 005560: [11:45:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 005560: [11:45:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 005560: [11:45:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 005560: [11:45:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 005560: [11:45:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 005560: [11:45:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 005560: [11:45:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 005560: [11:45:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 005560: [11:45:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 005560: [11:45:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 005560: [11:45:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 005560: [11:45:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 005560: [11:45:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 005560: [11:45:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 005560: [11:45:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 005560: [11:45:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 005560: [11:45:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 005560: [11:45:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 005560: [11:45:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 005560: [11:45:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 005560: [11:45:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 005560: [11:45:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 005560: [11:45:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 005560: [11:45:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 005560: [11:45:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 005560: [11:45:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 005560: [11:45:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 005560: [11:45:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 005560: [11:45:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005560: [11:45:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 005560: [11:45:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 005560: [11:45:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005560: [11:45:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 005560: [11:45:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 005560: [11:45:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005560: [11:45:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 005560: [11:45:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005560: [11:45:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005560: [11:45:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005560: [11:45:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005560: [11:45:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [11:45:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer